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- int i = MathHelper.floor_double(this.posX);
- int j = MathHelper.floor_double(this.posZ);
- ItemStack helmet = event.entityLiving.getCurrentItemOrArmor(4);
- if(event.entityLiving.worldObj.getBiomeGenForCoords(i, j).getFloatTemperature() > 1.0F)
- {
- if (helmet != null)
- {
- if (helmet.getItem() == Item.helmetIron || helmet.getItem() == Item.helmetLeather || helmet.getItem() == Item.helmetDiamond || helmet.getItem() == Item.helmetIron)
- {
- return;
- }
- }
- else
- {
- if (event.entityLiving.worldObj.rand.nextInt(100) == 0)
- {
- event.entityLiving.attackEntityFrom(DamageSource.onFire, 1.0F);
- }
- }
- }
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