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- //=================================================================================================================
- // Chaos Knight: Phantasm
- //=================================================================================================================
- "chaos_knight_phantasm"
- {
- // General
- //-------------------------------------------------------------------------------------------------------------
- "ID" "5429" // unique ID number for this ability. Do not change this once established or it will invalidate collected stats.
- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET"
- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE"
- "FightRecapLevel" "2"
- "MaxLevel" "5"
- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY"
- "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO"
- "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO"
- "AbilityCastRange" "1200"
- "HasScepterUpgrade" "1"
- // Casting
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCastPoint" "0.4 0.4 0.4 0.4 0.4"
- // Time
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCooldown" "130"
- // Cost
- //-------------------------------------------------------------------------------------------------------------
- "AbilityManaCost" "125 200 275 425 1025"
- // Special
- //-------------------------------------------------------------------------------------------------------------
- "AbilitySpecial"
- {
- "01"
- {
- "var_type" "FIELD_INTEGER"
- "images_count" "1 2 3 4 6"
- }
- "02"
- {
- "var_type" "FIELD_INTEGER"
- "extra_phantasm_chance_pct_tooltip" "50"
- }
- "03"
- {
- "var_type" "FIELD_FLOAT"
- "illusion_duration" "42"
- }
- "04"
- {
- "var_type" "FIELD_INTEGER"
- "outgoing_damage" "0 0 0 0 0"
- }
- "05"
- {
- "var_type" "FIELD_INTEGER"
- "outgoing_damage_tooltip" "100 100 100 100 100"
- }
- "06"
- {
- "var_type" "FIELD_INTEGER"
- "incoming_damage" "100"
- }
- "07"
- {
- "var_type" "FIELD_INTEGER"
- "incoming_damage_tooltip" "200"
- }
- "08"
- {
- "var_type" "FIELD_FLOAT"
- "invuln_duration" "0.5"
- }
- "09"
- {
- "var_type" "FIELD_INTEGER"
- "vision_radius" "400"
- }
- "10"
- {
- "var_type" "FIELD_INTEGER"
- "cooldown_scepter" "110"
- }
- }
- }
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