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- ▀▀▓▓▄ ▀ H A T R E D P R E S E N T S ▀ ▄▓▓▀▀
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- World in Conflict Patch v1.003 (c) Sierra
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- ░▓██▀ ▐▓▒░ 17/11/2007 :.. Rel.date . protection ..: SecuROM ░▒▓▌ ▀██▓░
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- World in Conflict Update
- Update #003
- This is the third update for World in Conflict containing several
- new features, balance changes and bug fixes. Update #3 adds
- enhancements to replays, the ability to re-join a clan match if
- the connection drops, many tweaks and balance changes to things
- like Napalm, the Daisy Cutter and much more. It also addresses
- several bugs and stability issues and adds additional features to
- Massgate, like the option to ignore messages from disruptive
- players.
- New features:
- * Command Points on Assault maps will now spawn with
- fortifications (to prevent steamrolling)
- * Players that get disconnected during a clan match will now be
- able to re-connect to the match either by clicking Join Same
- Server on a clanmate or by clicking the Join Last Server Played
- button.
- * It is now possible to move the Drop Zone directly after the
- plane has delivered the units.
- * Clan leaders and officers are now able to send Mass-IM's to
- their clan mates.
- * Servers can now be administered remotely.
- * Added enhanced functionality to Replays: Play, Stop and Fast
- forward buttons added.
- * Added the option to wait in line to join a server that is
- currently full in Massgate.
- * Added the possibility to hide the Score Sheet and move the
- camera at the end of matches.
- * Added functionality for dedicated servers to have a banner and a
- welcome text.
- * Added option to give contextual orders (repair, enter unit) by
- right-clicking the unit icons at the bottom of the screen.
- * Added ability to ignore players in Massgate by right-clicking
- and choosing Ignore.
- * Added slider to control the volume threshold for voice activated
- VoIP.
- * Added sliders in Options to change the size of unit icons in the
- world and in the icon bar.
- * Added options to remove all posts by a specific user in the
- guestbook.
- * Added Stop Spectating button to Spectating Mode.
- * Added ability to select newly delivered units (default Shift +
- Space).
- * Added Connect to IP ability for LAN play.
- * Added support for different resolutions on each screen in Dual
- screen mode.
- * IM's from people not in the contact list will now be displayed
- in the top of the contact list.
- * Added option to turn off Wi-Fi strength and battery level
- indicators.
- Units and balancing:
- * Napalm now does some burn damage over time to buildings as well
- as units.
- * Trimmed drag selection for infantry to focus on unit icons
- instead of soldiers.
- * Changed so that just one movement marker is displayed for
- infantry squads.
- * Infantry selection rings will now show on mouse-over.
- * Orders to use Sprint, Smoke Screen and Flares defensive special
- abilities will now be given to all selected units with the
- ability, not just to units of the selected type.
- * Tweaked the hitboxes for all Medium Attack Helicopters to make
- them more balanced.
- * The Daisy Cutter TA animation is now visible for opponents for a
- much shorter time.
- * Movement speed for Heavy Anti-Air Vehicle and Repair Tank was
- reduced slightly.
- * Decreased direct damage and armor piercing from USSR Heavy
- Artillery.
- * Increased recharge time for Medium Artillery special ability by
- 50%.
- * Tweaked initial deployment field for attackers on as_Airbase.
- * Tweaked deployment fields for both factions on do_Farmland.
- * Tweaked deployment fields for both factions on do_Riverbed.
- * Tactical Nuke now destroys bridges in a slightly larger radius.
- Bug fixes:
- * Custom player color should now show on the minimap.
- * Custom player color should now stay after a map cycle.
- * The map list in the Create Server screen is now sorted
- alphabetically.
- * Fixed a graphics bug (sometimes resulting in freeze/crash) that
- occurred when running single player cut-scenes and using
- resolutions with aspect ratio higher than 16:9.
- * Fixed a bug that made the camera face the wrong way in "Assault
- mode".
- * Fixed a bug where units would not connect to the ground inside
- craters.
- * Fixed a bug where units would refuse to fire on units inside
- craters.
- * Re-supply button should now work on multiple squads.
- * Fixed a bug with Offensive Special Abilities mouse pointer.
- * Fixed a bug that sometimes spawned enemy fortifications in
- friendly Command Points.
- * The Top Role section in the score sheets now includes TA score
- accumulated during the round.
- * Trimmed tank accuracy and auto acquire while moving.
- * Fixed path-blocker in North Hill perimeter point on
- do_Christmas.
- * Line of Fire feedback (default ALT key) should now work on
- houses too.
- * Accepting a TA request should no longer deselect units.
- * Forest bonus icon for infantry should now only show when the
- whole squad is protected.
- * Enhanced support for Matrox TripleHead2Go (TM)
- * Should now detect & use resolutions with aspect ratio equal to
- or above 3:1 on first start.
- * Players can now use resolutions with aspect ratio below 3:1 with
- TripleHead2Go active without getting the GUI stretched.
- * Combat GUI will now be rendered on the middle screen. This can
- be disabled with the command line flag "-dontcentergui".
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- 1. Unpack.
- 2. Install the update.
- 3. Copy cracked files.
- 4. Enjoy!
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- ▀███▄▄█▀█▄ ▄▀▀▄ ▄▀▀▄ ▄▀▀▓ ▓ ▄ ▄▀▀▄ █▄ █ ▄▀▀▓ ▓▀▀▄ ▄▀▀▄ ▄▀▀ ▄█▀█▄▄███▀
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- ▒ ▀ ▀ ▒
- ░ ░
- HATRED does not condone in selling warez of any kind.
- HATRED does not respect any p2p networks, NFOrce or
- anything to make the scene more public.
- HATRED does not believe in using a lesser protected
- executable whether it be a steam exe, unprot exe,
- demo exe, activemark exe, direct2drive exe or any
- other weaker protected exe to make a cheap copy/paste
- code exe and then label it as a crack. Nor do we
- believe in any other sorts of cheap workarounds.
- We greet the respectable groups like:
- RELOADED - GENESIS - BACKLASH - DELIGHT - RAZOR1911
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