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- [SystemSettings]
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=False
- DecalCullDistanceScale=1.000000
- DynamicLights=True
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- DirectionalLightmaps=False
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=1
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=True
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=False
- UseVsync=False
- Fullscreen=True
- AllowD3D10=False
- AllowD3D11=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- SkeletalMeshLODBias=10
- ParticleLODBias=-1
- DetailMode=0
- ShadowFilterQualityBias=-1
- MaxAnisotropy=0
- MaxMultisamples=1
- MinShadowResolution=32
- MinPreShadowResolution=8
- MaxShadowResolution=0
- MaxWholeSceneDominantShadowResolution=0
- ShadowFadeResolution=128
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.100000
- PlayerShadowFadeResolution=16
- ResX=1024
- ResY=600
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=0.100000
- PreShadowResolutionFactor=0.100000
- bAllowBetterModulatedShadows=False
- bAllowWholeSceneDominantShadows=False
- Borderless=false
- TEXTUREGROUP_World=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=0,MaxLODSize=0,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- m_TrShadowLODGroup=0
- m_TrTextureLODGroup=0
- [TribesGame.TrAudioSettings]
- m_nVolumeMaster=0
- m_nVolumeEffects=0
- m_nVolumeMusic=0
- m_nVolumeVoice=100
- [WinDrv.WindowsClient]
- DisplayGamma=2.9
- [TribesGame.TrGameEngine]
- bSmoothFrameRate=True
- MaxSmoothedFrameRate=35
- AllowScreenDoorFade=False
- AllowNvidiaStereo3d=False
- bForceStaticTerrain=True
- [Engine.GameViewportClient]
- bUseHardwareCursorWhenWindowed=TRUE
- [TribesGame.TrDevice]
- m_bTinyWeaponsEnabled=True
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=False
- [TextureStreaming]
- PoolSize=158
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=4
- StopIncreasingLimit=5
- StopStreamingLimit=6
- MinEvictSize=10
- MinFudgeFactor=5.0
- FudgeFactorIncreaseRateOfChange=1.0
- FudgeFactorDecreaseRateOfChange=--1.0
- MinRequestedMipsToConsider=0
- MinTimeToGuaranteeMinMipCount=5
- MaxTimeToGuaranteeMinMipCount=12
- UseTextureFileCache=False
- LoadMapTimeLimit=10
- LightmapStreamingFactor=0.09
- ShadowmapStreamingFactor=0.09
- MaxLightmapRadius=500.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- [XAudio2.XAudio2Device]
- MaxChannels=1
- m_bEnableBassBoost=false
- [TribesGame.TrPlayerController]
- m_bEnableChatFilter=False
- m_bShowHUDObjectives=true
- m_bShowHUDNotifications=true
- m_bShowHUDFriendStateNotifications=False
- m_bEnableOverheadDamageIndicators=true
- m_bShowHUDObjectives=False
- m_bShowHUDReticule=true
- m_bShowHUDCredits=true
- m_bShowHUDAccolades=true
- m_bShowHUDBadges=true
- m_bShowHUDScores=true
- m_bShowHUDHealthBar=true
- m_bShowHUDVisor=true
- m_bShowHUDChat=true
- m_bShowHUDCombatLog=true
- m_bShowHUDKillbox=true
- m_bShowHUDDeathcam=true
- m_bShowHUDHeroText=true
- m_bShowHUDPromptPanel=true
- m_bShowHUDRespawnTimer=true
- m_bShowHUDSkiBars=true
- [TribesGame.TrEntryPlayerController]
- m_bEnableChatFilter=False
- m_bShowHUDObjectives=False
- m_bShowHUDNotifications=true
- m_bShowHUDFriendStateNotifications=False
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