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eCommands(III, VC)

Jul 30th, 2014
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  1. enum eCommands
  2. {
  3. NOP = 0x0,
  4. WAIT = 0x1,
  5. GOTO = 0x2,
  6. SHAKE_CAM = 0x3,
  7. SET_VAR_INT = 0x4,
  8. SET_VAR_FLOAT = 0x5,
  9. SET_LVAR_INT = 0x6,
  10. SET_LVAR_FLOAT = 0x7,
  11. ADD_VAL_TO_INT_VAR = 0x8,
  12. ADD_VAL_TO_FLOAT_VAR = 0x9,
  13. ADD_VAL_TO_INT_LVAR = 0xA,
  14. ADD_VAL_TO_FLOAT_LVAR = 0xB,
  15. SUB_VAL_FROM_INT_VAR = 0xC,
  16. SUB_VAL_FROM_FLOAT_VAR = 0xD,
  17. SUB_VAL_FROM_INT_LVAR = 0xE,
  18. SUB_VAL_FROM_FLOAT_LVAR = 0xF,
  19. MULT_INT_VAR_BY_VAL = 0x10,
  20. MULT_FLOAT_VAR_BY_VAL = 0x11,
  21. MULT_INT_LVAR_BY_VAL = 0x12,
  22. MULT_FLOAT_LVAR_BY_VAL = 0x13,
  23. DIV_INT_VAR_BY_VAL = 0x14,
  24. DIV_FLOAT_VAR_BY_VAL = 0x15,
  25. DIV_INT_LVAR_BY_VAL = 0x16,
  26. DIV_FLOAT_LVAR_BY_VAL = 0x17,
  27. IS_INT_VAR_GREATER_THAN_NUMBER = 0x18,
  28. IS_INT_LVAR_GREATER_THAN_NUMBER = 0x19,
  29. IS_NUMBER_GREATER_THAN_INT_VAR = 0x1A,
  30. IS_NUMBER_GREATER_THAN_INT_LVAR = 0x1B,
  31. IS_INT_VAR_GREATER_THAN_INT_VAR = 0x1C,
  32. IS_INT_LVAR_GREATER_THAN_INT_LVAR = 0x1D,
  33. IS_INT_VAR_GREATER_THAN_INT_LVAR = 0x1E,
  34. IS_INT_LVAR_GREATER_THAN_INT_VAR = 0x1F,
  35. IS_FLOAT_VAR_GREATER_THAN_NUMBER = 0x20,
  36. IS_FLOAT_LVAR_GREATER_THAN_NUMBER = 0x21,
  37. IS_NUMBER_GREATER_THAN_FLOAT_VAR = 0x22,
  38. IS_NUMBER_GREATER_THAN_FLOAT_LVAR = 0x23,
  39. IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR = 0x24,
  40. IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR = 0x25,
  41. IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR = 0x26,
  42. IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR = 0x27,
  43. IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER = 0x28,
  44. IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER = 0x29,
  45. IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR = 0x2A,
  46. IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR = 0x2B,
  47. IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR = 0x2C,
  48. IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR = 0x2D,
  49. IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR = 0x2E,
  50. IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR = 0x2F,
  51. IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER = 0x30,
  52. IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER = 0x31,
  53. IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR = 0x32,
  54. IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR = 0x33,
  55. IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR = 0x34,
  56. IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR = 0x35,
  57. IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR = 0x36,
  58. IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR = 0x37,
  59. IS_INT_VAR_EQUAL_TO_NUMBER = 0x38,
  60. IS_INT_LVAR_EQUAL_TO_NUMBER = 0x39,
  61. IS_INT_VAR_EQUAL_TO_INT_VAR = 0x3A,
  62. IS_INT_LVAR_EQUAL_TO_INT_LVAR = 0x3B,
  63. IS_INT_VAR_EQUAL_TO_INT_LVAR = 0x3C,
  64. IS_INT_VAR_NOT_EQUAL_TO_NUMBER = 0x3D,
  65. IS_INT_LVAR_NOT_EQUAL_TO_NUMBER = 0x3E,
  66. IS_INT_VAR_NOT_EQUAL_TO_INT_VAR = 0x3F,
  67. IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR = 0x40,
  68. IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR = 0x41,
  69. IS_FLOAT_VAR_EQUAL_TO_NUMBER = 0x42,
  70. IS_FLOAT_LVAR_EQUAL_TO_NUMBER = 0x43,
  71. IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR = 0x44,
  72. IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR = 0x45,
  73. IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR = 0x46,
  74. IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER = 0x47,
  75. IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER = 0x48,
  76. IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR = 0x49,
  77. IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR = 0x4A,
  78. IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR = 0x4B,
  79. GOTO_IF_TRUE = 0x4C,
  80. GOTO_IF_FALSE = 0x4D,
  81. TERMINATE_THIS_SCRIPT = 0x4E,
  82. START_NEW_SCRIPT = 0x4F,
  83. GOSUB = 0x50,
  84. RETURN = 0x51,
  85. LINE = 0x52,
  86. CREATE_PLAYER = 0x53,
  87. GET_PLAYER_COORDINATES = 0x54,
  88. SET_PLAYER_COORDINATES = 0x55,
  89. IS_PLAYER_IN_AREA_2D = 0x56,
  90. IS_PLAYER_IN_AREA_3D = 0x57,
  91. ADD_INT_VAR_TO_INT_VAR = 0x58,
  92. ADD_FLOAT_VAR_TO_FLOAT_VAR = 0x59,
  93. ADD_INT_LVAR_TO_INT_LVAR = 0x5A,
  94. ADD_FLOAT_LVAR_TO_FLOAT_LVAR = 0x5B,
  95. ADD_INT_VAR_TO_INT_LVAR = 0x5C,
  96. ADD_FLOAT_VAR_TO_FLOAT_LVAR = 0x5D,
  97. ADD_INT_LVAR_TO_INT_VAR = 0x5E,
  98. ADD_FLOAT_LVAR_TO_FLOAT_VAR = 0x5F,
  99. SUB_INT_VAR_FROM_INT_VAR = 0x60,
  100. SUB_FLOAT_VAR_FROM_FLOAT_VAR = 0x61,
  101. SUB_INT_LVAR_FROM_INT_LVAR = 0x62,
  102. SUB_FLOAT_LVAR_FROM_FLOAT_LVAR = 0x63,
  103. SUB_INT_VAR_FROM_INT_LVAR = 0x64,
  104. SUB_FLOAT_VAR_FROM_FLOAT_LVAR = 0x65,
  105. SUB_INT_LVAR_FROM_INT_VAR = 0x66,
  106. SUB_FLOAT_LVAR_FROM_FLOAT_VAR = 0x67,
  107. MULT_INT_VAR_BY_INT_VAR = 0x68,
  108. MULT_FLOAT_VAR_BY_FLOAT_VAR = 0x69,
  109. MULT_INT_LVAR_BY_INT_LVAR = 0x6A,
  110. MULT_FLOAT_LVAR_BY_FLOAT_LVAR = 0x6B,
  111. MULT_INT_VAR_BY_INT_LVAR = 0x6C,
  112. MULT_FLOAT_VAR_BY_FLOAT_LVAR = 0x6D,
  113. MULT_INT_LVAR_BY_INT_VAR = 0x6E,
  114. MULT_FLOAT_LVAR_BY_FLOAT_VAR = 0x6F,
  115. DIV_INT_VAR_BY_INT_VAR = 0x70,
  116. DIV_FLOAT_VAR_BY_FLOAT_VAR = 0x71,
  117. DIV_INT_LVAR_BY_INT_LVAR = 0x72,
  118. DIV_FLOAT_LVAR_BY_FLOAT_LVAR = 0x73,
  119. DIV_INT_VAR_BY_INT_LVAR = 0x74,
  120. DIV_FLOAT_VAR_BY_FLOAT_LVAR = 0x75,
  121. DIV_INT_LVAR_BY_INT_VAR = 0x76,
  122. DIV_FLOAT_LVAR_BY_FLOAT_VAR = 0x77,
  123. ADD_TIMED_VAL_TO_FLOAT_VAR = 0x78,
  124. ADD_TIMED_VAL_TO_FLOAT_LVAR = 0x79,
  125. ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR = 0x7A,
  126. ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR = 0x7B,
  127. ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR = 0x7C,
  128. ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR = 0x7D,
  129. SUB_TIMED_VAL_FROM_FLOAT_VAR = 0x7E,
  130. SUB_TIMED_VAL_FROM_FLOAT_LVAR = 0x7F,
  131. SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR = 0x80,
  132. SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR = 0x81,
  133. SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR = 0x82,
  134. SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR = 0x83,
  135. SET_VAR_INT_TO_VAR_INT = 0x84,
  136. SET_LVAR_INT_TO_LVAR_INT = 0x85,
  137. SET_VAR_FLOAT_TO_VAR_FLOAT = 0x86,
  138. SET_LVAR_FLOAT_TO_LVAR_FLOAT = 0x87,
  139. SET_VAR_FLOAT_TO_LVAR_FLOAT = 0x88,
  140. SET_LVAR_FLOAT_TO_VAR_FLOAT = 0x89,
  141. SET_VAR_INT_TO_LVAR_INT = 0x8A,
  142. SET_LVAR_INT_TO_VAR_INT = 0x8B,
  143. CSET_VAR_INT_TO_VAR_FLOAT = 0x8C,
  144. CSET_VAR_FLOAT_TO_VAR_INT = 0x8D,
  145. CSET_LVAR_INT_TO_VAR_FLOAT = 0x8E,
  146. CSET_LVAR_FLOAT_TO_VAR_INT = 0x8F,
  147. CSET_VAR_INT_TO_LVAR_FLOAT = 0x90,
  148. CSET_VAR_FLOAT_TO_LVAR_INT = 0x91,
  149. CSET_LVAR_INT_TO_LVAR_FLOAT = 0x92,
  150. CSET_LVAR_FLOAT_TO_LVAR_INT = 0x93,
  151. ABS_VAR_INT = 0x94,
  152. ABS_LVAR_INT = 0x95,
  153. ABS_VAR_FLOAT = 0x96,
  154. ABS_LVAR_FLOAT = 0x97,
  155. GENERATE_RANDOM_FLOAT = 0x98,
  156. GENERATE_RANDOM_INT = 0x99,
  157. CREATE_CHAR = 0x9A,
  158. DELETE_CHAR = 0x9B,
  159. CHAR_WANDER_DIR = 0x9C,
  160. CHAR_WANDER_RANGE = 0x9D,
  161. CHAR_FOLLOW_PATH = 0x9E,
  162. CHAR_SET_IDLE = 0x9F,
  163. GET_CHAR_COORDINATES = 0xA0,
  164. SET_CHAR_COORDINATES = 0xA1,
  165. IS_CHAR_STILL_ALIVE = 0xA2,
  166. IS_CHAR_IN_AREA_2D = 0xA3,
  167. IS_CHAR_IN_AREA_3D = 0xA4,
  168. CREATE_CAR = 0xA5,
  169. DELETE_CAR = 0xA6,
  170. CAR_GOTO_COORDINATES = 0xA7,
  171. CAR_WANDER_RANDOMLY = 0xA8,
  172. CAR_SET_IDLE = 0xA9,
  173. GET_CAR_COORDINATES = 0xAA,
  174. SET_CAR_COORDINATES = 0xAB,
  175. IS_CAR_STILL_ALIVE = 0xAC,
  176. SET_CAR_CRUISE_SPEED = 0xAD,
  177. SET_CAR_DRIVING_STYLE = 0xAE,
  178. SET_CAR_MISSION = 0xAF,
  179. IS_CAR_IN_AREA_2D = 0xB0,
  180. IS_CAR_IN_AREA_3D = 0xB1,
  181. SPECIAL_0 = 0xB2,
  182. SPECIAL_1 = 0xB3,
  183. SPECIAL_2 = 0xB4,
  184. SPECIAL_3 = 0xB5,
  185. SPECIAL_4 = 0xB6,
  186. SPECIAL_5 = 0xB7,
  187. SPECIAL_6 = 0xB8,
  188. SPECIAL_7 = 0xB9,
  189. PRINT_BIG = 0xBA,
  190. PRINT = 0xBB,
  191. PRINT_NOW = 0xBC,
  192. PRINT_SOON = 0xBD,
  193. CLEAR_PRINTS = 0xBE,
  194. GET_TIME_OF_DAY = 0xBF,
  195. SET_TIME_OF_DAY = 0xC0,
  196. GET_MINUTES_TO_TIME_OF_DAY = 0xC1,
  197. IS_POINT_ON_SCREEN = 0xC2,
  198. DEBUG_ON = 0xC3,
  199. DEBUG_OFF = 0xC4,
  200. RETURN_TRUE = 0xC5,
  201. RETURN_FALSE = 0xC6,
  202. VAR_INT = 0xC7,
  203. VAR_FLOAT = 0xC8,
  204. LVAR_INT = 0xC9,
  205. LVAR_FLOAT = 0xCA,
  206. LOCAL_SCOPE_OPEN = 0xCB, //{
  207. LOCAL_SCOPE_CLOSE = 0xCC, //}
  208. REPEAT = 0xCD,
  209. ENDREPEAT = 0xCE,
  210. IF = 0xCF,
  211. IFNOT = 0xD0,
  212. ELSE = 0xD1,
  213. ENDIF = 0xD2,
  214. WHILE = 0xD3,
  215. WHILENOT = 0xD4,
  216. ENDWHILE = 0xD5,
  217. ANDOR = 0xD6,
  218. LAUNCH_MISSION = 0xD7,
  219. MISSION_HAS_FINISHED = 0xD8,
  220. STORE_CAR_CHAR_IS_IN = 0xD9,
  221. STORE_CAR_PLAYER_IS_IN = 0xDA,
  222. IS_CHAR_IN_CAR = 0xDB,
  223. IS_PLAYER_IN_CAR = 0xDC,
  224. IS_CHAR_IN_MODEL = 0xDD,
  225. IS_PLAYER_IN_MODEL = 0xDE,
  226. IS_CHAR_IN_ANY_CAR = 0xDF,
  227. IS_PLAYER_IN_ANY_CAR = 0xE0,
  228. IS_BUTTON_PRESSED = 0xE1,
  229. GET_PAD_STATE = 0xE2,
  230. LOCATE_PLAYER_ANY_MEANS_2D = 0xE3,
  231. LOCATE_PLAYER_ON_FOOT_2D = 0xE4,
  232. LOCATE_PLAYER_IN_CAR_2D = 0xE5,
  233. LOCATE_STOPPED_PLAYER_ANY_MEANS_2D = 0xE6,
  234. LOCATE_STOPPED_PLAYER_ON_FOOT_2D = 0xE7,
  235. LOCATE_STOPPED_PLAYER_IN_CAR_2D = 0xE8,
  236. LOCATE_PLAYER_ANY_MEANS_CHAR_2D = 0xE9,
  237. LOCATE_PLAYER_ON_FOOT_CHAR_2D = 0xEA,
  238. LOCATE_PLAYER_IN_CAR_CHAR_2D = 0xEB,
  239. LOCATE_CHAR_ANY_MEANS_2D = 0xEC,
  240. LOCATE_CHAR_ON_FOOT_2D = 0xED,
  241. LOCATE_CHAR_IN_CAR_2D = 0xEE,
  242. LOCATE_STOPPED_CHAR_ANY_MEANS_2D = 0xEF,
  243. LOCATE_STOPPED_CHAR_ON_FOOT_2D = 0xF0,
  244. LOCATE_STOPPED_CHAR_IN_CAR_2D = 0xF1,
  245. LOCATE_CHAR_ANY_MEANS_CHAR_2D = 0xF2,
  246. LOCATE_CHAR_ON_FOOT_CHAR_2D = 0xF3,
  247. LOCATE_CHAR_IN_CAR_CHAR_2D = 0xF4,
  248. LOCATE_PLAYER_ANY_MEANS_3D = 0xF5,
  249. LOCATE_PLAYER_ON_FOOT_3D = 0xF6,
  250. LOCATE_PLAYER_IN_CAR_3D = 0xF7,
  251. LOCATE_STOPPED_PLAYER_ANY_MEANS_3D = 0xF8,
  252. LOCATE_STOPPED_PLAYER_ON_FOOT_3D = 0xF9,
  253. LOCATE_STOPPED_PLAYER_IN_CAR_3D = 0xFA,
  254. LOCATE_PLAYER_ANY_MEANS_CHAR_3D = 0xFB,
  255. LOCATE_PLAYER_ON_FOOT_CHAR_3D = 0xFC,
  256. LOCATE_PLAYER_IN_CAR_CHAR_3D = 0xFD,
  257. LOCATE_CHAR_ANY_MEANS_3D = 0xFE,
  258. LOCATE_CHAR_ON_FOOT_3D = 0xFF,
  259. LOCATE_CHAR_IN_CAR_3D = 0x100,
  260. LOCATE_STOPPED_CHAR_ANY_MEANS_3D = 0x101,
  261. LOCATE_STOPPED_CHAR_ON_FOOT_3D = 0x102,
  262. LOCATE_STOPPED_CHAR_IN_CAR_3D = 0x103,
  263. LOCATE_CHAR_ANY_MEANS_CHAR_3D = 0x104,
  264. LOCATE_CHAR_ON_FOOT_CHAR_3D = 0x105,
  265. LOCATE_CHAR_IN_CAR_CHAR_3D = 0x106,
  266. CREATE_OBJECT = 0x107,
  267. DELETE_OBJECT = 0x108,
  268. ADD_SCORE = 0x109,
  269. IS_SCORE_GREATER = 0x10A,
  270. STORE_SCORE = 0x10B,
  271. GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER = 0x10C,
  272. ALTER_WANTED_LEVEL = 0x10D,
  273. ALTER_WANTED_LEVEL_NO_DROP = 0x10E,
  274. IS_WANTED_LEVEL_GREATER = 0x10F,
  275. CLEAR_WANTED_LEVEL = 0x110,
  276. SET_DEATHARREST_STATE = 0x111,
  277. HAS_DEATHARREST_BEEN_EXECUTED = 0x112,
  278. ADD_AMMO_TO_PLAYER = 0x113,
  279. ADD_AMMO_TO_CHAR = 0x114,
  280. ADD_AMMO_TO_CAR = 0x115,
  281. IS_PLAYER_STILL_ALIVE = 0x116,
  282. IS_PLAYER_DEAD = 0x117,
  283. IS_CHAR_DEAD = 0x118,
  284. IS_CAR_DEAD = 0x119,
  285. SET_CHAR_THREAT_SEARCH = 0x11A,
  286. SET_CHAR_THREAT_REACTION = 0x11B,
  287. SET_CHAR_OBJ_NO_OBJ = 0x11C,
  288. ORDER_DRIVER_OUT_OF_CAR = 0x11D,
  289. ORDER_CHAR_TO_DRIVE_CAR = 0x11E,
  290. ADD_PATROL_POINT = 0x11F,
  291. IS_PLAYER_IN_GANGZONE = 0x120,
  292. IS_PLAYER_IN_ZONE = 0x121,
  293. IS_PLAYER_PRESSING_HORN = 0x122,
  294. HAS_CHAR_SPOTTED_PLAYER = 0x123,
  295. ORDER_CHAR_TO_BACKDOOR = 0x124,
  296. ADD_CHAR_TO_GANG = 0x125,
  297. IS_CHAR_OBJECTIVE_PASSED = 0x126,
  298. SET_CHAR_DRIVE_AGGRESSION = 0x127,
  299. SET_CHAR_MAX_DRIVESPEED = 0x128,
  300. CREATE_CHAR_INSIDE_CAR = 0x129,
  301. WARP_PLAYER_FROM_CAR_TO_COORD = 0x12A,
  302. MAKE_CHAR_DO_NOTHING = 0x12B,
  303. SET_CHAR_INVINCIBLE = 0x12C,
  304. SET_PLAYER_INVINCIBLE = 0x12D,
  305. SET_CHAR_GRAPHIC_TYPE = 0x12E,
  306. SET_PLAYER_GRAPHIC_TYPE = 0x12F,
  307. HAS_PLAYER_BEEN_ARRESTED = 0x130,
  308. STOP_CHAR_DRIVING = 0x131,
  309. KILL_CHAR = 0x132,
  310. SET_FAVOURITE_CAR_MODEL_FOR_CHAR = 0x133,
  311. SET_CHAR_OCCUPATION = 0x134,
  312. CHANGE_CAR_LOCK = 0x135,
  313. SHAKE_CAM_WITH_POINT = 0x136,
  314. IS_CAR_MODEL = 0x137,
  315. IS_CAR_REMAP = 0x138,
  316. HAS_CAR_JUST_SUNK = 0x139,
  317. SET_CAR_NO_COLLIDE = 0x13A,
  318. IS_CAR_DEAD_IN_AREA_2D = 0x13B,
  319. IS_CAR_DEAD_IN_AREA_3D = 0x13C,
  320. IS_TRAILER_ATTACHED = 0x13D,
  321. IS_CAR_ON_TRAILER = 0x13E,
  322. HAS_CAR_GOT_WEAPON = 0x13F,
  323. PARK = 0x140,
  324. HAS_PARK_FINISHED = 0x141,
  325. KILL_ALL_PASSENGERS = 0x142,
  326. SET_CAR_BULLETPROOF = 0x143,
  327. SET_CAR_FLAMEPROOF = 0x144,
  328. SET_CAR_ROCKETPROOF = 0x145,
  329. IS_CARBOMB_ACTIVE = 0x146,
  330. GIVE_CAR_ALARM = 0x147,
  331. PUT_CAR_ON_TRAILER = 0x148,
  332. IS_CAR_CRUSHED = 0x149,
  333. CREATE_GANG_CAR = 0x14A,
  334. CREATE_CAR_GENERATOR = 0x14B,
  335. SWITCH_CAR_GENERATOR = 0x14C,
  336. ADD_PAGER_MESSAGE = 0x14D,
  337. DISPLAY_ONSCREEN_TIMER = 0x14E,
  338. CLEAR_ONSCREEN_TIMER = 0x14F,
  339. DISPLAY_ONSCREEN_COUNTER = 0x150,
  340. CLEAR_ONSCREEN_COUNTER = 0x151,
  341. SET_ZONE_CAR_INFO = 0x152,
  342. IS_CHAR_IN_GANG_ZONE = 0x153,
  343. IS_CHAR_IN_ZONE = 0x154,
  344. SET_CAR_DENSITY = 0x155,
  345. SET_PED_DENSITY = 0x156,
  346. POINT_CAMERA_AT_PLAYER = 0x157,
  347. POINT_CAMERA_AT_CAR = 0x158,
  348. POINT_CAMERA_AT_CHAR = 0x159,
  349. RESTORE_CAMERA = 0x15A,
  350. SHAKE_PAD = 0x15B,
  351. SET_ZONE_PED_INFO = 0x15C,
  352. SET_TIME_SCALE = 0x15D,
  353. IS_CAR_IN_AIR = 0x15E,
  354. SET_FIXED_CAMERA_POSITION = 0x15F,
  355. POINT_CAMERA_AT_POINT = 0x160,
  356. ADD_BLIP_FOR_CAR_OLD = 0x161,
  357. ADD_BLIP_FOR_CHAR_OLD = 0x162,
  358. ADD_BLIP_FOR_OBJECT_OLD = 0x163,
  359. REMOVE_BLIP = 0x164,
  360. CHANGE_BLIP_COLOUR = 0x165,
  361. DIM_BLIP = 0x166,
  362. ADD_BLIP_FOR_COORD_OLD = 0x167,
  363. CHANGE_BLIP_SCALE = 0x168,
  364. SET_FADING_COLOUR = 0x169,
  365. DO_FADE = 0x16A,
  366. GET_FADING_STATUS = 0x16B,
  367. ADD_HOSPITAL_RESTART = 0x16C,
  368. ADD_POLICE_RESTART = 0x16D,
  369. OVERRIDE_NEXT_RESTART = 0x16E,
  370. DRAW_SHADOW = 0x16F,
  371. GET_PLAYER_HEADING = 0x170,
  372. SET_PLAYER_HEADING = 0x171,
  373. GET_CHAR_HEADING = 0x172,
  374. SET_CHAR_HEADING = 0x173,
  375. GET_CAR_HEADING = 0x174,
  376. SET_CAR_HEADING = 0x175,
  377. GET_OBJECT_HEADING = 0x176,
  378. SET_OBJECT_HEADING = 0x177,
  379. IS_PLAYER_TOUCHING_OBJECT = 0x178,
  380. IS_CHAR_TOUCHING_OBJECT = 0x179,
  381. SET_PLAYER_AMMO = 0x17A,
  382. SET_CHAR_AMMO = 0x17B,
  383. SET_CAR_AMMO = 0x17C,
  384. LOAD_CAMERA_SPLINE = 0x17D,
  385. MOVE_CAMERA_ALONG_SPLINE = 0x17E,
  386. GET_CAMERA_POSITION_ALONG_SPLINE = 0x17F,
  387. DECLARE_MISSION_FLAG = 0x180,
  388. DECLARE_MISSION_FLAG_FOR_CONTACT = 0x181,
  389. DECLARE_BASE_BRIEF_ID_FOR_CONTACT = 0x182,
  390. IS_PLAYER_HEALTH_GREATER = 0x183,
  391. IS_CHAR_HEALTH_GREATER = 0x184,
  392. IS_CAR_HEALTH_GREATER = 0x185,
  393. ADD_BLIP_FOR_CAR = 0x186,
  394. ADD_BLIP_FOR_CHAR = 0x187,
  395. ADD_BLIP_FOR_OBJECT = 0x188,
  396. ADD_BLIP_FOR_CONTACT_POINT = 0x189,
  397. ADD_BLIP_FOR_COORD = 0x18A,
  398. CHANGE_BLIP_DISPLAY = 0x18B,
  399. ADD_ONE_OFF_SOUND = 0x18C,
  400. ADD_CONTINUOUS_SOUND = 0x18D,
  401. REMOVE_SOUND = 0x18E,
  402. IS_CAR_STUCK_ON_ROOF = 0x18F,
  403. ADD_UPSIDEDOWN_CAR_CHECK = 0x190,
  404. REMOVE_UPSIDEDOWN_CAR_CHECK = 0x191,
  405. SET_CHAR_OBJ_WAIT_ON_FOOT = 0x192,
  406. SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE = 0x193,
  407. SET_CHAR_OBJ_GUARD_SPOT = 0x194,
  408. SET_CHAR_OBJ_GUARD_AREA = 0x195,
  409. SET_CHAR_OBJ_WAIT_IN_CAR = 0x196,
  410. IS_PLAYER_IN_AREA_ON_FOOT_2D = 0x197,
  411. IS_PLAYER_IN_AREA_IN_CAR_2D = 0x198,
  412. IS_PLAYER_STOPPED_IN_AREA_2D = 0x199,
  413. IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D = 0x19A,
  414. IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D = 0x19B,
  415. IS_PLAYER_IN_AREA_ON_FOOT_3D = 0x19C,
  416. IS_PLAYER_IN_AREA_IN_CAR_3D = 0x19D,
  417. IS_PLAYER_STOPPED_IN_AREA_3D = 0x19E,
  418. IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D = 0x19F,
  419. IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D = 0x1A0,
  420. IS_CHAR_IN_AREA_ON_FOOT_2D = 0x1A1,
  421. IS_CHAR_IN_AREA_IN_CAR_2D = 0x1A2,
  422. IS_CHAR_STOPPED_IN_AREA_2D = 0x1A3,
  423. IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D = 0x1A4,
  424. IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D = 0x1A5,
  425. IS_CHAR_IN_AREA_ON_FOOT_3D = 0x1A6,
  426. IS_CHAR_IN_AREA_IN_CAR_3D = 0x1A7,
  427. IS_CHAR_STOPPED_IN_AREA_3D = 0x1A8,
  428. IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D = 0x1A9,
  429. IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D = 0x1AA,
  430. IS_CAR_STOPPED_IN_AREA_2D = 0x1AB,
  431. IS_CAR_STOPPED_IN_AREA_3D = 0x1AC,
  432. LOCATE_CAR_2D = 0x1AD,
  433. LOCATE_STOPPED_CAR_2D = 0x1AE,
  434. LOCATE_CAR_3D = 0x1AF,
  435. LOCATE_STOPPED_CAR_3D = 0x1B0,
  436. GIVE_WEAPON_TO_PLAYER = 0x1B1,
  437. GIVE_WEAPON_TO_CHAR = 0x1B2,
  438. GIVE_WEAPON_TO_CAR = 0x1B3,
  439. SET_PLAYER_CONTROL = 0x1B4,
  440. FORCE_WEATHER = 0x1B5,
  441. FORCE_WEATHER_NOW = 0x1B6,
  442. RELEASE_WEATHER = 0x1B7,
  443. SET_CURRENT_PLAYER_WEAPON = 0x1B8,
  444. SET_CURRENT_CHAR_WEAPON = 0x1B9,
  445. SET_CURRENT_CAR_WEAPON = 0x1BA,
  446. GET_OBJECT_COORDINATES = 0x1BB,
  447. SET_OBJECT_COORDINATES = 0x1BC,
  448. GET_GAME_TIMER = 0x1BD,
  449. TURN_CHAR_TO_FACE_COORD = 0x1BE,
  450. TURN_PLAYER_TO_FACE_COORD = 0x1BF,
  451. STORE_WANTED_LEVEL = 0x1C0,
  452. IS_CAR_STOPPED = 0x1C1,
  453. MARK_CHAR_AS_NO_LONGER_NEEDED = 0x1C2,
  454. MARK_CAR_AS_NO_LONGER_NEEDED = 0x1C3,
  455. MARK_OBJECT_AS_NO_LONGER_NEEDED = 0x1C4,
  456. DONT_REMOVE_CHAR = 0x1C5,
  457. DONT_REMOVE_CAR = 0x1C6,
  458. DONT_REMOVE_OBJECT = 0x1C7,
  459. CREATE_CHAR_AS_PASSENGER = 0x1C8,
  460. SET_CHAR_OBJ_KILL_CHAR_ON_FOOT = 0x1C9,
  461. SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT = 0x1CA,
  462. SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS = 0x1CB,
  463. SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS = 0x1CC,
  464. SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE = 0x1CD,
  465. SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE = 0x1CE,
  466. SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS = 0x1CF,
  467. SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS = 0x1D0,
  468. SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT = 0x1D1,
  469. SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT = 0x1D2,
  470. SET_CHAR_OBJ_LEAVE_CAR = 0x1D3,
  471. SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER = 0x1D4,
  472. SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER = 0x1D5,
  473. SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR = 0x1D6,
  474. SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE = 0x1D7,
  475. SET_CHAR_OBJ_DESTROY_OBJECT = 0x1D8,
  476. SET_CHAR_OBJ_DESTROY_CAR = 0x1D9,
  477. SET_CHAR_OBJ_GOTO_AREA_ON_FOOT = 0x1DA,
  478. SET_CHAR_OBJ_GOTO_AREA_IN_CAR = 0x1DB,
  479. SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET = 0x1DC,
  480. SET_CHAR_OBJ_GUARD_ATTACK = 0x1DD,
  481. SET_CHAR_AS_LEADER = 0x1DE,
  482. SET_PLAYER_AS_LEADER = 0x1DF,
  483. LEAVE_GROUP = 0x1E0,
  484. SET_CHAR_OBJ_FOLLOW_ROUTE = 0x1E1,
  485. ADD_ROUTE_POINT = 0x1E2,
  486. PRINT_WITH_NUMBER_BIG = 0x1E3,
  487. PRINT_WITH_NUMBER = 0x1E4,
  488. PRINT_WITH_NUMBER_NOW = 0x1E5,
  489. PRINT_WITH_NUMBER_SOON = 0x1E6,
  490. SWITCH_ROADS_ON = 0x1E7,
  491. SWITCH_ROADS_OFF = 0x1E8,
  492. GET_NUMBER_OF_PASSENGERS = 0x1E9,
  493. GET_MAXIMUM_NUMBER_OF_PASSENGERS = 0x1EA,
  494. SET_CAR_DENSITY_MULTIPLIER = 0x1EB,
  495. SET_CAR_HEAVY = 0x1EC,
  496. CLEAR_CHAR_THREAT_SEARCH = 0x1ED,
  497. ACTIVATE_CRANE = 0x1EE,
  498. DEACTIVATE_CRANE = 0x1EF,
  499. SET_MAX_WANTED_LEVEL = 0x1F0,
  500. SAVE_VAR_INT = 0x1F1,
  501. SAVE_VAR_FLOAT = 0x1F2,
  502. IS_CAR_IN_AIR_PROPER = 0x1F3,
  503. IS_CAR_UPSIDEDOWN = 0x1F4,
  504. GET_PLAYER_CHAR = 0x1F5,
  505. CANCEL_OVERRIDE_RESTART = 0x1F6,
  506. SET_POLICE_IGNORE_PLAYER = 0x1F7,
  507. ADD_PAGER_MESSAGE_WITH_NUMBER = 0x1F8,
  508. START_KILL_FRENZY = 0x1F9,
  509. READ_KILL_FRENZY_STATUS = 0x1FA,
  510. SQRT = 0x1FB,
  511. LOCATE_PLAYER_ANY_MEANS_CAR_2D = 0x1FC,
  512. LOCATE_PLAYER_ON_FOOT_CAR_2D = 0x1FD,
  513. LOCATE_PLAYER_IN_CAR_CAR_2D = 0x1FE,
  514. LOCATE_PLAYER_ANY_MEANS_CAR_3D = 0x1FF,
  515. LOCATE_PLAYER_ON_FOOT_CAR_3D = 0x200,
  516. LOCATE_PLAYER_IN_CAR_CAR_3D = 0x201,
  517. LOCATE_CHAR_ANY_MEANS_CAR_2D = 0x202,
  518. LOCATE_CHAR_ON_FOOT_CAR_2D = 0x203,
  519. LOCATE_CHAR_IN_CAR_CAR_2D = 0x204,
  520. LOCATE_CHAR_ANY_MEANS_CAR_3D = 0x205,
  521. LOCATE_CHAR_ON_FOOT_CAR_3D = 0x206,
  522. LOCATE_CHAR_IN_CAR_CAR_3D = 0x207,
  523. GENERATE_RANDOM_FLOAT_IN_RANGE = 0x208,
  524. GENERATE_RANDOM_INT_IN_RANGE = 0x209,
  525. LOCK_CAR_DOORS = 0x20A,
  526. EXPLODE_CAR = 0x20B,
  527. ADD_EXPLOSION = 0x20C,
  528. IS_CAR_UPRIGHT = 0x20D,
  529. TURN_CHAR_TO_FACE_CHAR = 0x20E,
  530. TURN_CHAR_TO_FACE_PLAYER = 0x20F,
  531. TURN_PLAYER_TO_FACE_CHAR = 0x210,
  532. SET_CHAR_OBJ_GOTO_COORD_ON_FOOT = 0x211,
  533. SET_CHAR_OBJ_GOTO_COORD_IN_CAR = 0x212,
  534. CREATE_PICKUP = 0x213,
  535. HAS_PICKUP_BEEN_COLLECTED = 0x214,
  536. REMOVE_PICKUP = 0x215,
  537. SET_TAXI_LIGHTS = 0x216,
  538. PRINT_BIG_Q = 0x217,
  539. PRINT_WITH_NUMBER_BIG_Q = 0x218,
  540. SET_GARAGE = 0x219,
  541. SET_GARAGE_WITH_CAR_MODEL = 0x21A,
  542. SET_TARGET_CAR_FOR_MISSION_GARAGE = 0x21B,
  543. IS_CAR_IN_MISSION_GARAGE = 0x21C,
  544. SET_FREE_BOMBS = 0x21D,
  545. SET_POWERPOINT = 0x21E,
  546. SET_ALL_TAXI_LIGHTS = 0x21F,
  547. IS_CAR_ARMED_WITH_ANY_BOMB = 0x220,
  548. APPLY_BRAKES_TO_PLAYERS_CAR = 0x221,
  549. SET_PLAYER_HEALTH = 0x222,
  550. SET_CHAR_HEALTH = 0x223,
  551. SET_CAR_HEALTH = 0x224,
  552. GET_PLAYER_HEALTH = 0x225,
  553. GET_CHAR_HEALTH = 0x226,
  554. GET_CAR_HEALTH = 0x227,
  555. IS_CAR_ARMED_WITH_BOMB = 0x228,
  556. CHANGE_CAR_COLOUR = 0x229,
  557. SWITCH_PED_ROADS_ON = 0x22A,
  558. SWITCH_PED_ROADS_OFF = 0x22B,
  559. CHAR_LOOK_AT_CHAR_ALWAYS = 0x22C,
  560. CHAR_LOOK_AT_PLAYER_ALWAYS = 0x22D,
  561. PLAYER_LOOK_AT_CHAR_ALWAYS = 0x22E,
  562. STOP_CHAR_LOOKING = 0x22F,
  563. STOP_PLAYER_LOOKING = 0x230,
  564. SWITCH_HELICOPTER = 0x231,
  565. SET_GANG_ATTITUDE = 0x232,
  566. SET_GANG_GANG_ATTITUDE = 0x233,
  567. SET_GANG_PLAYER_ATTITUDE = 0x234,
  568. SET_GANG_PED_MODELS = 0x235,
  569. SET_GANG_CAR_MODEL = 0x236,
  570. SET_GANG_WEAPONS = 0x237,
  571. SET_CHAR_OBJ_RUN_TO_AREA = 0x238,
  572. SET_CHAR_OBJ_RUN_TO_COORD = 0x239,
  573. IS_PLAYER_TOUCHING_OBJECT_ON_FOOT = 0x23A,
  574. IS_CHAR_TOUCHING_OBJECT_ON_FOOT = 0x23B,
  575. LOAD_SPECIAL_CHARACTER = 0x23C,
  576. HAS_SPECIAL_CHARACTER_LOADED = 0x23D,
  577. FLASH_CAR = 0x23E,
  578. FLASH_CHAR = 0x23F,
  579. FLASH_OBJECT = 0x240,
  580. IS_PLAYER_IN_REMOTE_MODE = 0x241,
  581. ARM_CAR_WITH_BOMB = 0x242,
  582. SET_CHAR_PERSONALITY = 0x243,
  583. SET_CUTSCENE_OFFSET = 0x244,
  584. SET_ANIM_GROUP_FOR_CHAR = 0x245,
  585. SET_ANIM_GROUP_FOR_PLAYER = 0x246,
  586. REQUEST_MODEL = 0x247,
  587. HAS_MODEL_LOADED = 0x248,
  588. MARK_MODEL_AS_NO_LONGER_NEEDED = 0x249,
  589. GRAB_PHONE = 0x24A,
  590. SET_REPEATED_PHONE_MESSAGE = 0x24B,
  591. SET_PHONE_MESSAGE = 0x24C,
  592. HAS_PHONE_DISPLAYED_MESSAGE = 0x24D,
  593. TURN_PHONE_OFF = 0x24E,
  594. DRAW_CORONA = 0x24F,
  595. DRAW_LIGHT = 0x250,
  596. STORE_WEATHER = 0x251,
  597. RESTORE_WEATHER = 0x252,
  598. STORE_CLOCK = 0x253,
  599. RESTORE_CLOCK = 0x254,
  600. RESTART_CRITICAL_MISSION = 0x255,
  601. IS_PLAYER_PLAYING = 0x256,
  602. SET_COLL_OBJ_NO_OBJ = 0x257,
  603. SET_COLL_OBJ_WAIT_ON_FOOT = 0x258,
  604. SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE = 0x259,
  605. SET_COLL_OBJ_GUARD_SPOT = 0x25A,
  606. SET_COLL_OBJ_GUARD_AREA = 0x25B,
  607. SET_COLL_OBJ_WAIT_IN_CAR = 0x25C,
  608. SET_COLL_OBJ_KILL_CHAR_ON_FOOT = 0x25D,
  609. SET_COLL_OBJ_KILL_PLAYER_ON_FOOT = 0x25E,
  610. SET_COLL_OBJ_KILL_CHAR_ANY_MEANS = 0x25F,
  611. SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS = 0x260,
  612. SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE = 0x261,
  613. SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE = 0x262,
  614. SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS = 0x263,
  615. SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS = 0x264,
  616. SET_COLL_OBJ_GOTO_CHAR_ON_FOOT = 0x265,
  617. SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT = 0x266,
  618. SET_COLL_OBJ_LEAVE_CAR = 0x267,
  619. SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER = 0x268,
  620. SET_COLL_OBJ_ENTER_CAR_AS_DRIVER = 0x269,
  621. SET_COLL_OBJ_FOLLOW_CAR_IN_CAR = 0x26A,
  622. SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE = 0x26B,
  623. SET_COLL_OBJ_DESTROY_OBJECT = 0x26C,
  624. SET_COLL_OBJ_DESTROY_CAR = 0x26D,
  625. SET_COLL_OBJ_GOTO_AREA_ON_FOOT = 0x26E,
  626. SET_COLL_OBJ_GOTO_AREA_IN_CAR = 0x26F,
  627. SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET = 0x270,
  628. SET_COLL_OBJ_GUARD_ATTACK = 0x271,
  629. SET_COLL_OBJ_FOLLOW_ROUTE = 0x272,
  630. SET_COLL_OBJ_GOTO_COORD_ON_FOOT = 0x273,
  631. SET_COLL_OBJ_GOTO_COORD_IN_CAR = 0x274,
  632. SET_COLL_OBJ_RUN_TO_AREA = 0x275,
  633. SET_COLL_OBJ_RUN_TO_COORD = 0x276,
  634. ADD_PEDS_IN_AREA_TO_COLL = 0x277,
  635. ADD_PEDS_IN_VEHICLE_TO_COLL = 0x278,
  636. CLEAR_COLL = 0x279,
  637. IS_COLL_IN_CARS = 0x27A,
  638. LOCATE_COLL_ANY_MEANS_2D = 0x27B,
  639. LOCATE_COLL_ON_FOOT_2D = 0x27C,
  640. LOCATE_COLL_IN_CAR_2D = 0x27D,
  641. LOCATE_STOPPED_COLL_ANY_MEANS_2D = 0x27E,
  642. LOCATE_STOPPED_COLL_ON_FOOT_2D = 0x27F,
  643. LOCATE_STOPPED_COLL_IN_CAR_2D = 0x280,
  644. LOCATE_COLL_ANY_MEANS_CHAR_2D = 0x281,
  645. LOCATE_COLL_ON_FOOT_CHAR_2D = 0x282,
  646. LOCATE_COLL_IN_CAR_CHAR_2D = 0x283,
  647. LOCATE_COLL_ANY_MEANS_CAR_2D = 0x284,
  648. LOCATE_COLL_ON_FOOT_CAR_2D = 0x285,
  649. LOCATE_COLL_IN_CAR_CAR_2D = 0x286,
  650. LOCATE_COLL_ANY_MEANS_PLAYER_2D = 0x287,
  651. LOCATE_COLL_ON_FOOT_PLAYER_2D = 0x288,
  652. LOCATE_COLL_IN_CAR_PLAYER_2D = 0x289,
  653. IS_COLL_IN_AREA_2D = 0x28A,
  654. IS_COLL_IN_AREA_ON_FOOT_2D = 0x28B,
  655. IS_COLL_IN_AREA_IN_CAR_2D = 0x28C,
  656. IS_COLL_STOPPED_IN_AREA_2D = 0x28D,
  657. IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D = 0x28E,
  658. IS_COLL_STOPPED_IN_AREA_IN_CAR_2D = 0x28F,
  659. GET_NUMBER_OF_PEDS_IN_COLL = 0x290,
  660. SET_CHAR_HEED_THREATS = 0x291,
  661. SET_PLAYER_HEED_THREATS = 0x292,
  662. GET_CONTROLLER_MODE = 0x293,
  663. SET_CAN_RESPRAY_CAR = 0x294,
  664. IS_TAXI = 0x295,
  665. UNLOAD_SPECIAL_CHARACTER = 0x296,
  666. RESET_NUM_OF_MODELS_KILLED_BY_PLAYER = 0x297,
  667. GET_NUM_OF_MODELS_KILLED_BY_PLAYER = 0x298,
  668. ACTIVATE_GARAGE = 0x299,
  669. SWITCH_TAXI_TIMER = 0x29A,
  670. CREATE_OBJECT_NO_OFFSET = 0x29B,
  671. IS_BOAT = 0x29C,
  672. SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS = 0x29D,
  673. SET_COLL_OBJ_GOTO_AREA_ANY_MEANS = 0x29E,
  674. IS_PLAYER_STOPPED = 0x29F,
  675. IS_CHAR_STOPPED = 0x2A0,
  676. MESSAGE_WAIT = 0x2A1,
  677. ADD_PARTICLE_EFFECT = 0x2A2,
  678. SWITCH_WIDESCREEN = 0x2A3,
  679. ADD_SPRITE_BLIP_FOR_CAR = 0x2A4,
  680. ADD_SPRITE_BLIP_FOR_CHAR = 0x2A5,
  681. ADD_SPRITE_BLIP_FOR_OBJECT = 0x2A6,
  682. ADD_SPRITE_BLIP_FOR_CONTACT_POINT = 0x2A7,
  683. ADD_SPRITE_BLIP_FOR_COORD = 0x2A8,
  684. SET_CHAR_ONLY_DAMAGED_BY_PLAYER = 0x2A9,
  685. SET_CAR_ONLY_DAMAGED_BY_PLAYER = 0x2AA,
  686. SET_CHAR_PROOFS = 0x2AB,
  687. SET_CAR_PROOFS = 0x2AC,
  688. IS_PLAYER_IN_ANGLED_AREA_2D = 0x2AD,
  689. IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D = 0x2AE,
  690. IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D = 0x2AF,
  691. IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D = 0x2B0,
  692. IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D = 0x2B1,
  693. IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D = 0x2B2,
  694. IS_PLAYER_IN_ANGLED_AREA_3D = 0x2B3,
  695. IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D = 0x2B4,
  696. IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D = 0x2B5,
  697. IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D = 0x2B6,
  698. IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D = 0x2B7,
  699. IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D = 0x2B8,
  700. DEACTIVATE_GARAGE = 0x2B9,
  701. GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE = 0x2BA,
  702. HAS_CAR_BEEN_TAKEN_TO_GARAGE = 0x2BB,
  703. SET_SWAT_REQUIRED = 0x2BC,
  704. SET_FBI_REQUIRED = 0x2BD,
  705. SET_ARMY_REQUIRED = 0x2BE,
  706. IS_CAR_IN_WATER = 0x2BF,
  707. GET_CLOSEST_CHAR_NODE = 0x2C0,
  708. GET_CLOSEST_CAR_NODE = 0x2C1,
  709. CAR_GOTO_COORDINATES_ACCURATE = 0x2C2,
  710. START_PACMAN_RACE = 0x2C3,
  711. START_PACMAN_RECORD = 0x2C4,
  712. GET_NUMBER_OF_POWER_PILLS_EATEN = 0x2C5,
  713. CLEAR_PACMAN = 0x2C6,
  714. START_PACMAN_SCRAMBLE = 0x2C7,
  715. GET_NUMBER_OF_POWER_PILLS_CARRIED = 0x2C8,
  716. CLEAR_NUMBER_OF_POWER_PILLS_CARRIED = 0x2C9,
  717. IS_CAR_ON_SCREEN = 0x2CA,
  718. IS_CHAR_ON_SCREEN = 0x2CB,
  719. IS_OBJECT_ON_SCREEN = 0x2CC,
  720. GOSUB_FILE = 0x2CD,
  721. GET_GROUND_Z_FOR_3D_COORD = 0x2CE,
  722. START_SCRIPT_FIRE = 0x2CF,
  723. IS_SCRIPT_FIRE_EXTINGUISHED = 0x2D0,
  724. REMOVE_SCRIPT_FIRE = 0x2D1,
  725. SET_COMEDY_CONTROLS = 0x2D2,
  726. BOAT_GOTO_COORDS = 0x2D3,
  727. BOAT_STOP = 0x2D4,
  728. IS_PLAYER_SHOOTING_IN_AREA = 0x2D5,
  729. IS_CHAR_SHOOTING_IN_AREA = 0x2D6,
  730. IS_CURRENT_PLAYER_WEAPON = 0x2D7,
  731. IS_CURRENT_CHAR_WEAPON = 0x2D8,
  732. CLEAR_NUMBER_OF_POWER_PILLS_EATEN = 0x2D9,
  733. ADD_POWER_PILL = 0x2DA,
  734. SET_BOAT_CRUISE_SPEED = 0x2DB,
  735. GET_RANDOM_CHAR_IN_AREA = 0x2DC,
  736. GET_RANDOM_CHAR_IN_ZONE = 0x2DD,
  737. IS_PLAYER_IN_TAXI = 0x2DE,
  738. IS_PLAYER_SHOOTING = 0x2DF,
  739. IS_CHAR_SHOOTING = 0x2E0,
  740. CREATE_MONEY_PICKUP = 0x2E1,
  741. SET_CHAR_ACCURACY = 0x2E2,
  742. GET_CAR_SPEED = 0x2E3,
  743. LOAD_CUTSCENE = 0x2E4,
  744. CREATE_CUTSCENE_OBJECT = 0x2E5,
  745. SET_CUTSCENE_ANIM = 0x2E6,
  746. START_CUTSCENE = 0x2E7,
  747. GET_CUTSCENE_TIME = 0x2E8,
  748. HAS_CUTSCENE_FINISHED = 0x2E9,
  749. CLEAR_CUTSCENE = 0x2EA,
  750. RESTORE_CAMERA_JUMPCUT = 0x2EB,
  751. CREATE_COLLECTABLE1 = 0x2EC,
  752. SET_COLLECTABLE1_TOTAL = 0x2ED,
  753. IS_PROJECTILE_IN_AREA = 0x2EE,
  754. DESTROY_PROJECTILES_IN_AREA = 0x2EF,
  755. DROP_MINE = 0x2F0,
  756. DROP_NAUTICAL_MINE = 0x2F1,
  757. IS_CHAR_MODEL = 0x2F2,
  758. LOAD_SPECIAL_MODEL = 0x2F3,
  759. CREATE_CUTSCENE_HEAD = 0x2F4,
  760. SET_CUTSCENE_HEAD_ANIM = 0x2F5,
  761. SIN = 0x2F6,
  762. COS = 0x2F7,
  763. GET_CAR_FORWARD_X = 0x2F8,
  764. GET_CAR_FORWARD_Y = 0x2F9,
  765. CHANGE_GARAGE_TYPE = 0x2FA,
  766. ACTIVATE_CRUSHER_CRANE = 0x2FB,
  767. PRINT_WITH_2_NUMBERS = 0x2FC,
  768. PRINT_WITH_2_NUMBERS_NOW = 0x2FD,
  769. PRINT_WITH_2_NUMBERS_SOON = 0x2FE,
  770. PRINT_WITH_3_NUMBERS = 0x2FF,
  771. PRINT_WITH_3_NUMBERS_NOW = 0x300,
  772. PRINT_WITH_3_NUMBERS_SOON = 0x301,
  773. PRINT_WITH_4_NUMBERS = 0x302,
  774. PRINT_WITH_4_NUMBERS_NOW = 0x303,
  775. PRINT_WITH_4_NUMBERS_SOON = 0x304,
  776. PRINT_WITH_5_NUMBERS = 0x305,
  777. PRINT_WITH_5_NUMBERS_NOW = 0x306,
  778. PRINT_WITH_5_NUMBERS_SOON = 0x307,
  779. PRINT_WITH_6_NUMBERS = 0x308,
  780. PRINT_WITH_6_NUMBERS_NOW = 0x309,
  781. PRINT_WITH_6_NUMBERS_SOON = 0x30A,
  782. SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION = 0x30B,
  783. PLAYER_MADE_PROGRESS = 0x30C,
  784. SET_PROGRESS_TOTAL = 0x30D,
  785. REGISTER_JUMP_DISTANCE = 0x30E,
  786. REGISTER_JUMP_HEIGHT = 0x30F,
  787. REGISTER_JUMP_FLIPS = 0x310,
  788. REGISTER_JUMP_SPINS = 0x311,
  789. REGISTER_JUMP_STUNT = 0x312,
  790. REGISTER_UNIQUE_JUMP_FOUND = 0x313,
  791. SET_UNIQUE_JUMPS_TOTAL = 0x314,
  792. REGISTER_PASSENGER_DROPPED_OFF_TAXI = 0x315,
  793. REGISTER_MONEY_MADE_TAXI = 0x316,
  794. REGISTER_MISSION_GIVEN = 0x317,
  795. REGISTER_MISSION_PASSED = 0x318,
  796. SET_CHAR_RUNNING = 0x319,
  797. REMOVE_ALL_SCRIPT_FIRES = 0x31A,
  798. IS_FIRST_CAR_COLOUR = 0x31B,
  799. IS_SECOND_CAR_COLOUR = 0x31C,
  800. HAS_CHAR_BEEN_DAMAGED_BY_WEAPON = 0x31D,
  801. HAS_CAR_BEEN_DAMAGED_BY_WEAPON = 0x31E,
  802. IS_CHAR_IN_CHARS_GROUP = 0x31F,
  803. IS_CHAR_IN_PLAYERS_GROUP = 0x320,
  804. EXPLODE_CHAR_HEAD = 0x321,
  805. EXPLODE_PLAYER_HEAD = 0x322,
  806. ANCHOR_BOAT = 0x323,
  807. SET_ZONE_GROUP = 0x324,
  808. START_CAR_FIRE = 0x325,
  809. START_CHAR_FIRE = 0x326,
  810. GET_RANDOM_CAR_OF_TYPE_IN_AREA = 0x327,
  811. GET_RANDOM_CAR_OF_TYPE_IN_ZONE = 0x328,
  812. HAS_RESPRAY_HAPPENED = 0x329,
  813. SET_CAMERA_ZOOM = 0x32A,
  814. CREATE_PICKUP_WITH_AMMO = 0x32B,
  815. SET_CAR_RAM_CAR = 0x32C,
  816. SET_CAR_BLOCK_CAR = 0x32D,
  817. SET_CHAR_OBJ_CATCH_TRAIN = 0x32E,
  818. SET_COLL_OBJ_CATCH_TRAIN = 0x32F,
  819. SET_PLAYER_NEVER_GETS_TIRED = 0x330,
  820. SET_PLAYER_FAST_RELOAD = 0x331,
  821. SET_CHAR_BLEEDING = 0x332,
  822. SET_CAR_FUNNY_SUSPENSION = 0x333,
  823. SET_CAR_BIG_WHEELS = 0x334,
  824. SET_FREE_RESPRAYS = 0x335,
  825. SET_PLAYER_VISIBLE = 0x336,
  826. SET_CHAR_VISIBLE = 0x337,
  827. SET_CAR_VISIBLE = 0x338,
  828. IS_AREA_OCCUPIED = 0x339,
  829. START_DRUG_RUN = 0x33A,
  830. HAS_DRUG_RUN_BEEN_COMPLETED = 0x33B,
  831. HAS_DRUG_PLANE_BEEN_SHOT_DOWN = 0x33C,
  832. SAVE_PLAYER_FROM_FIRES = 0x33D,
  833. DISPLAY_TEXT = 0x33E,
  834. SET_TEXT_SCALE = 0x33F,
  835. SET_TEXT_COLOUR = 0x340,
  836. SET_TEXT_JUSTIFY = 0x341,
  837. SET_TEXT_CENTRE = 0x342,
  838. SET_TEXT_WRAPX = 0x343,
  839. SET_TEXT_CENTRE_SIZE = 0x344,
  840. SET_TEXT_BACKGROUND = 0x345,
  841. SET_TEXT_BACKGROUND_COLOUR = 0x346,
  842. SET_TEXT_BACKGROUND_ONLY_TEXT = 0x347,
  843. SET_TEXT_PROPORTIONAL = 0x348,
  844. SET_TEXT_FONT = 0x349,
  845. INDUSTRIAL_PASSED = 0x34A,
  846. COMMERCIAL_PASSED = 0x34B,
  847. SUBURBAN_PASSED = 0x34C,
  848. ROTATE_OBJECT = 0x34D,
  849. SLIDE_OBJECT = 0x34E,
  850. REMOVE_CHAR_ELEGANTLY = 0x34F,
  851. SET_CHAR_STAY_IN_SAME_PLACE = 0x350,
  852. IS_NASTY_GAME = 0x351,
  853. UNDRESS_CHAR = 0x352,
  854. DRESS_CHAR = 0x353,
  855. START_CHASE_SCENE = 0x354,
  856. STOP_CHASE_SCENE = 0x355,
  857. IS_EXPLOSION_IN_AREA = 0x356,
  858. IS_EXPLOSION_IN_ZONE = 0x357,
  859. START_DRUG_DROP_OFF = 0x358,
  860. HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN = 0x359,
  861. FIND_DROP_OFF_PLANE_COORDINATES = 0x35A,
  862. CREATE_FLOATING_PACKAGE = 0x35B,
  863. PLACE_OBJECT_RELATIVE_TO_CAR = 0x35C,
  864. MAKE_OBJECT_TARGETTABLE = 0x35D,
  865. ADD_ARMOUR_TO_PLAYER = 0x35E,
  866. ADD_ARMOUR_TO_CHAR = 0x35F,
  867. OPEN_GARAGE = 0x360,
  868. CLOSE_GARAGE = 0x361,
  869. WARP_CHAR_FROM_CAR_TO_COORD = 0x362,
  870. SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE = 0x363,
  871. HAS_CHAR_SPOTTED_CHAR = 0x364,
  872. SET_CHAR_OBJ_HAIL_TAXI = 0x365,
  873. HAS_OBJECT_BEEN_DAMAGED = 0x366,
  874. START_KILL_FRENZY_HEADSHOT = 0x367,
  875. ACTIVATE_MILITARY_CRANE = 0x368,
  876. WARP_PLAYER_INTO_CAR = 0x369,
  877. WARP_CHAR_INTO_CAR = 0x36A,
  878. SWITCH_CAR_RADIO = 0x36B,
  879. SET_AUDIO_STREAM = 0x36C,
  880. PRINT_WITH_2_NUMBERS_BIG = 0x36D,
  881. PRINT_WITH_3_NUMBERS_BIG = 0x36E,
  882. PRINT_WITH_4_NUMBERS_BIG = 0x36F,
  883. PRINT_WITH_5_NUMBERS_BIG = 0x370,
  884. PRINT_WITH_6_NUMBERS_BIG = 0x371,
  885. SET_CHAR_WAIT_STATE = 0x372,
  886. SET_CAMERA_BEHIND_PLAYER = 0x373,
  887. SET_MOTION_BLUR = 0x374,
  888. PRINT_STRING_IN_STRING = 0x375,
  889. CREATE_RANDOM_CHAR = 0x376,
  890. SET_CHAR_OBJ_STEAL_ANY_CAR = 0x377,
  891. SET_2_REPEATED_PHONE_MESSAGES = 0x378,
  892. SET_2_PHONE_MESSAGES = 0x379,
  893. SET_3_REPEATED_PHONE_MESSAGES = 0x37A,
  894. SET_3_PHONE_MESSAGES = 0x37B,
  895. SET_4_REPEATED_PHONE_MESSAGES = 0x37C,
  896. SET_4_PHONE_MESSAGES = 0x37D,
  897. IS_SNIPER_BULLET_IN_AREA = 0x37E,
  898. GIVE_PLAYER_DETONATOR = 0x37F,
  899. SET_COLL_OBJ_STEAL_ANY_CAR = 0x380,
  900. SET_OBJECT_VELOCITY = 0x381,
  901. SET_OBJECT_COLLISION = 0x382,
  902. IS_ICECREAM_JINGLE_ON = 0x383,
  903. PRINT_STRING_IN_STRING_NOW = 0x384,
  904. PRINT_STRING_IN_STRING_SOON = 0x385,
  905. SET_5_REPEATED_PHONE_MESSAGES = 0x386,
  906. SET_5_PHONE_MESSAGES = 0x387,
  907. SET_6_REPEATED_PHONE_MESSAGES = 0x388,
  908. SET_6_PHONE_MESSAGES = 0x389,
  909. IS_POINT_OBSCURED_BY_A_MISSION_ENTITY = 0x38A,
  910. LOAD_ALL_MODELS_NOW = 0x38B,
  911. ADD_TO_OBJECT_VELOCITY = 0x38C,
  912. DRAW_SPRITE = 0x38D,
  913. DRAW_RECT = 0x38E,
  914. LOAD_SPRITE = 0x38F,
  915. LOAD_TEXTURE_DICTIONARY = 0x390,
  916. REMOVE_TEXTURE_DICTIONARY = 0x391,
  917. SET_OBJECT_DYNAMIC = 0x392,
  918. SET_CHAR_ANIM_SPEED = 0x393,
  919. PLAY_MISSION_PASSED_TUNE = 0x394,
  920. CLEAR_AREA = 0x395,
  921. FREEZE_ONSCREEN_TIMER = 0x396,
  922. SWITCH_CAR_SIREN = 0x397,
  923. SWITCH_PED_ROADS_ON_ANGLED = 0x398,
  924. SWITCH_PED_ROADS_OFF_ANGLED = 0x399,
  925. SWITCH_ROADS_ON_ANGLED = 0x39A,
  926. SWITCH_ROADS_OFF_ANGLED = 0x39B,
  927. SET_CAR_WATERTIGHT = 0x39C,
  928. ADD_MOVING_PARTICLE_EFFECT = 0x39D,
  929. SET_CHAR_CANT_BE_DRAGGED_OUT = 0x39E,
  930. TURN_CAR_TO_FACE_COORD = 0x39F,
  931. IS_CRANE_LIFTING_CAR = 0x3A0,
  932. DRAW_SPHERE = 0x3A1,
  933. SET_CAR_STATUS = 0x3A2,
  934. IS_CHAR_MALE = 0x3A3,
  935. SCRIPT_NAME = 0x3A4,
  936. CHANGE_GARAGE_TYPE_WITH_CAR_MODEL = 0x3A5,
  937. FIND_DRUG_PLANE_COORDINATES = 0x3A6,
  938. SAVE_INT_TO_DEBUG_FILE = 0x3A7,
  939. SAVE_FLOAT_TO_DEBUG_FILE = 0x3A8,
  940. SAVE_NEWLINE_TO_DEBUG_FILE = 0x3A9,
  941. POLICE_RADIO_MESSAGE = 0x3AA,
  942. SET_CAR_STRONG = 0x3AB,
  943. REMOVE_ROUTE = 0x3AC,
  944. SWITCH_RUBBISH = 0x3AD,
  945. REMOVE_PARTICLE_EFFECTS_IN_AREA = 0x3AE,
  946. SWITCH_STREAMING = 0x3AF,
  947. IS_GARAGE_OPEN = 0x3B0,
  948. IS_GARAGE_CLOSED = 0x3B1,
  949. START_CATALINA_HELI = 0x3B2,
  950. CATALINA_HELI_TAKE_OFF = 0x3B3,
  951. REMOVE_CATALINA_HELI = 0x3B4,
  952. HAS_CATALINA_HELI_BEEN_SHOT_DOWN = 0x3B5,
  953. SWAP_NEAREST_BUILDING_MODEL = 0x3B6,
  954. SWITCH_WORLD_PROCESSING = 0x3B7,
  955. REMOVE_ALL_PLAYER_WEAPONS = 0x3B8,
  956. GRAB_CATALINA_HELI = 0x3B9,
  957. CLEAR_AREA_OF_CARS = 0x3BA,
  958. SET_ROTATING_GARAGE_DOOR = 0x3BB,
  959. ADD_SPHERE = 0x3BC,
  960. REMOVE_SPHERE = 0x3BD,
  961. CATALINA_HELI_FLY_AWAY = 0x3BE,
  962. SET_EVERYONE_IGNORE_PLAYER = 0x3BF,
  963. STORE_CAR_CHAR_IS_IN_NO_SAVE = 0x3C0,
  964. STORE_CAR_PLAYER_IS_IN_NO_SAVE = 0x3C1,
  965. IS_PHONE_DISPLAYING_MESSAGE = 0x3C2,
  966. DISPLAY_ONSCREEN_TIMER_WITH_STRING = 0x3C3,
  967. DISPLAY_ONSCREEN_COUNTER_WITH_STRING = 0x3C4,
  968. CREATE_RANDOM_CAR_FOR_CAR_PARK = 0x3C5,
  969. IS_COLLISION_IN_MEMORY = 0x3C6,
  970. SET_WANTED_MULTIPLIER = 0x3C7,
  971. SET_CAMERA_IN_FRONT_OF_PLAYER = 0x3C8,
  972. IS_CAR_VISIBLY_DAMAGED = 0x3C9,
  973. DOES_OBJECT_EXIST = 0x3CA,
  974. LOAD_SCENE = 0x3CB,
  975. ADD_STUCK_CAR_CHECK = 0x3CC,
  976. REMOVE_STUCK_CAR_CHECK = 0x3CD,
  977. IS_CAR_STUCK = 0x3CE,
  978. LOAD_MISSION_AUDIO = 0x3CF,
  979. HAS_MISSION_AUDIO_LOADED = 0x3D0,
  980. PLAY_MISSION_AUDIO = 0x3D1,
  981. HAS_MISSION_AUDIO_FINISHED = 0x3D2,
  982. GET_CLOSEST_CAR_NODE_WITH_HEADING = 0x3D3,
  983. HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED = 0x3D4,
  984. CLEAR_THIS_PRINT = 0x3D5,
  985. CLEAR_THIS_BIG_PRINT = 0x3D6,
  986. SET_MISSION_AUDIO_POSITION = 0x3D7,
  987. ACTIVATE_SAVE_MENU = 0x3D8,
  988. HAS_SAVE_GAME_FINISHED = 0x3D9,
  989. NO_SPECIAL_CAMERA_FOR_THIS_GARAGE = 0x3DA,
  990. ADD_BLIP_FOR_PICKUP_OLD = 0x3DB,
  991. ADD_BLIP_FOR_PICKUP = 0x3DC,
  992. ADD_SPRITE_BLIP_FOR_PICKUP = 0x3DD,
  993. SET_PED_DENSITY_MULTIPLIER = 0x3DE,
  994. FORCE_RANDOM_PED_TYPE = 0x3DF,
  995. SET_TEXT_DRAW_BEFORE_FADE = 0x3E0,
  996. GET_COLLECTABLE1S_COLLECTED = 0x3E1,
  997. SET_CHAR_OBJ_LEAVE_ANY_CAR = 0x3E2,
  998. SET_SPRITES_DRAW_BEFORE_FADE = 0x3E3,
  999. SET_TEXT_RIGHT_JUSTIFY = 0x3E4,
  1000. PRINT_HELP = 0x3E5,
  1001. CLEAR_HELP = 0x3E6,
  1002. FLASH_HUD_OBJECT = 0x3E7,
  1003. FLASH_RADAR_BLIP = 0x3E8,
  1004. IS_CHAR_IN_CONTROL = 0x3E9,
  1005. SET_GENERATE_CARS_AROUND_CAMERA = 0x3EA,
  1006. CLEAR_SMALL_PRINTS = 0x3EB,
  1007. HAS_MILITARY_CRANE_COLLECTED_ALL_CARS = 0x3EC,
  1008. SET_UPSIDEDOWN_CAR_NOT_DAMAGED = 0x3ED,
  1009. CAN_PLAYER_START_MISSION = 0x3EE,
  1010. MAKE_PLAYER_SAFE_FOR_CUTSCENE = 0x3EF,
  1011. USE_TEXT_COMMANDS = 0x3F0,
  1012. SET_THREAT_FOR_PED_TYPE = 0x3F1,
  1013. CLEAR_THREAT_FOR_PED_TYPE = 0x3F2,
  1014. GET_CAR_COLOURS = 0x3F3,
  1015. SET_ALL_CARS_CAN_BE_DAMAGED = 0x3F4,
  1016. SET_CAR_CAN_BE_DAMAGED = 0x3F5,
  1017. MAKE_PLAYER_UNSAFE = 0x3F6,
  1018. LOAD_COLLISION = 0x3F7,
  1019. GET_BODY_CAST_HEALTH = 0x3F8,
  1020. SET_CHARS_CHATTING = 0x3F9,
  1021. MAKE_PLAYER_SAFE = 0x3FA,
  1022. SET_CAR_STAYS_IN_CURRENT_LEVEL = 0x3FB,
  1023. SET_CHAR_STAYS_IN_CURRENT_LEVEL = 0x3FC,
  1024. SET_DRUNK_INPUT_DELAY = 0x3FD,
  1025. SET_CHAR_MONEY = 0x3FE,
  1026. INCREASE_CHAR_MONEY = 0x3FF,
  1027. GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS = 0x400,
  1028. REGISTER_LIFE_SAVED = 0x401,
  1029. REGISTER_CRIMINAL_CAUGHT = 0x402,
  1030. REGISTER_AMBULANCE_LEVEL = 0x403,
  1031. REGISTER_FIRE_EXTINGUISHED = 0x404,
  1032. TURN_PHONE_ON = 0x405,
  1033. REGISTER_LONGEST_DODO_FLIGHT = 0x406,
  1034. GET_OFFSET_FROM_CAR_IN_WORLD_COORDS = 0x407,
  1035. SET_TOTAL_NUMBER_OF_KILL_FRENZIES = 0x408,
  1036. BLOW_UP_RC_BUGGY = 0x409,
  1037. REMOVE_CAR_FROM_CHASE = 0x40A,
  1038. IS_FRENCH_GAME = 0x40B,
  1039. IS_GERMAN_GAME = 0x40C,
  1040. CLEAR_MISSION_AUDIO = 0x40D,
  1041. SET_FADE_IN_AFTER_NEXT_ARREST = 0x40E,
  1042. SET_FADE_IN_AFTER_NEXT_DEATH = 0x40F,
  1043. SET_GANG_PED_MODEL_PREFERENCE = 0x410,
  1044. SET_CHAR_USE_PEDNODE_SEEK = 0x411,
  1045. SWITCH_VEHICLE_WEAPONS = 0x412,
  1046. SET_GET_OUT_OF_JAIL_FREE = 0x413,
  1047. SET_FREE_HEALTH_CARE = 0x414,
  1048. IS_CAR_DOOR_CLOSED = 0x415,
  1049. LOAD_AND_LAUNCH_MISSION = 0x416,
  1050. LOAD_AND_LAUNCH_MISSION_INTERNAL = 0x417,
  1051. SET_OBJECT_DRAW_LAST = 0x418,
  1052. GET_AMMO_IN_PLAYER_WEAPON = 0x419,
  1053. GET_AMMO_IN_CHAR_WEAPON = 0x41A,
  1054. REGISTER_KILL_FRENZY_PASSED = 0x41B,
  1055. SET_CHAR_SAY = 0x41C,
  1056. SET_NEAR_CLIP = 0x41D,
  1057. SET_RADIO_CHANNEL = 0x41E,
  1058. OVERRIDE_HOSPITAL_LEVEL = 0x41F,
  1059. OVERRIDE_POLICE_STATION_LEVEL = 0x420,
  1060. FORCE_RAIN = 0x421,
  1061. DOES_GARAGE_CONTAIN_CAR = 0x422,
  1062. SET_CAR_TRACTION = 0x423,
  1063. ARE_MEASUREMENTS_IN_METRES = 0x424,
  1064. CONVERT_METRES_TO_FEET = 0x425,
  1065. MARK_ROADS_BETWEEN_LEVELS = 0x426,
  1066. MARK_PED_ROADS_BETWEEN_LEVELS = 0x427,
  1067. SET_CAR_AVOID_LEVEL_TRANSITIONS = 0x428,
  1068. SET_CHAR_AVOID_LEVEL_TRANSITIONS = 0x429,
  1069. IS_THREAT_FOR_PED_TYPE = 0x42A,
  1070. CLEAR_AREA_OF_CHARS = 0x42B,
  1071. SET_TOTAL_NUMBER_OF_MISSIONS = 0x42C,
  1072. CONVERT_METRES_TO_FEET_INT = 0x42D,
  1073. REGISTER_FASTEST_TIME = 0x42E,
  1074. REGISTER_HIGHEST_SCORE = 0x42F,
  1075. WARP_CHAR_INTO_CAR_AS_PASSENGER = 0x430,
  1076. IS_CAR_PASSENGER_SEAT_FREE = 0x431,
  1077. GET_CHAR_IN_CAR_PASSENGER_SEAT = 0x432,
  1078. SET_CHAR_IS_CHRIS_CRIMINAL = 0x433,
  1079. START_CREDITS = 0x434,
  1080. STOP_CREDITS = 0x435,
  1081. ARE_CREDITS_FINISHED = 0x436,
  1082. CREATE_SINGLE_PARTICLE = 0x437,
  1083. SET_CHAR_IGNORE_LEVEL_TRANSITIONS = 0x438,
  1084. GET_CHASE_CAR = 0x439,
  1085. START_BOAT_FOAM_ANIMATION = 0x43A,
  1086. UPDATE_BOAT_FOAM_ANIMATION = 0x43B,
  1087. SET_MUSIC_DOES_FADE = 0x43C,
  1088. SET_INTRO_IS_PLAYING = 0x43D,
  1089. SET_PLAYER_HOOKER = 0x43E,
  1090. PLAY_END_OF_GAME_TUNE = 0x43F,
  1091. STOP_END_OF_GAME_TUNE = 0x440,
  1092. GET_CAR_MODEL = 0x441,
  1093. IS_PLAYER_SITTING_IN_CAR = 0x442,
  1094. IS_PLAYER_SITTING_IN_ANY_CAR = 0x443,
  1095. SET_SCRIPT_FIRE_AUDIO = 0x444,
  1096. ARE_ANY_CAR_CHEATS_ACTIVATED = 0x445,
  1097. SET_CHAR_SUFFERS_CRITICAL_HITS = 0x446,
  1098. IS_PLAYER_LIFTING_A_PHONE = 0x447,
  1099. IS_CHAR_SITTING_IN_CAR = 0x448,
  1100. IS_CHAR_SITTING_IN_ANY_CAR = 0x449,
  1101. IS_PLAYER_ON_FOOT = 0x44A,
  1102. IS_CHAR_ON_FOOT = 0x44B,
  1103. LOAD_COLLISION_WITH_SCREEN = 0x44C,
  1104. LOAD_SPLASH_SCREEN = 0x44D,
  1105. SET_CAR_IGNORE_LEVEL_TRANSITIONS = 0x44E,
  1106. MAKE_CRAIGS_CAR_A_BIT_STRONGER = 0x44F,
  1107. SET_JAMES_CAR_ON_PATH_TO_PLAYER = 0x450,
  1108. LOAD_END_OF_GAME_TUNE = 0x451,
  1109. ENABLE_PLAYER_CONTROL_CAMERA = 0x452,
  1110. SET_OBJECT_ROTATION = 0x453,
  1111. GET_DEBUG_CAMERA_COORDINATES = 0x454,
  1112. GET_DEBUG_CAMERA_FRONT_VECTOR = 0x455,
  1113. IS_PLAYER_TARGETTING_ANY_CHAR = 0x456,
  1114. IS_PLAYER_TARGETTING_CHAR = 0x457,
  1115. IS_PLAYER_TARGETTING_OBJECT = 0x458,
  1116. TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME = 0x459,
  1117. DISPLAY_TEXT_WITH_NUMBER = 0x45A,
  1118. DISPLAY_TEXT_WITH_2_NUMBERS = 0x45B,
  1119. FAIL_CURRENT_MISSION = 0x45C,
  1120. GET_CLOSEST_OBJECT_OF_TYPE = 0x45D,
  1121. PLACE_OBJECT_RELATIVE_TO_OBJECT = 0x45E,
  1122. SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR = 0x45F,
  1123. SET_INTERPOLATION_PARAMETERS = 0x460,
  1124. GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT = 0x461,
  1125. GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT = 0x462,
  1126. GET_DEBUG_CAMERA_POINT_AT = 0x463,
  1127. ATTACH_CHAR_TO_CAR = 0x464,
  1128. DETACH_CHAR_FROM_CAR = 0x465,
  1129. SET_CAR_CHANGE_LANE = 0x466,
  1130. CLEAR_CHAR_LAST_WEAPON_DAMAGE = 0x467,
  1131. CLEAR_CAR_LAST_WEAPON_DAMAGE = 0x468,
  1132. GET_RANDOM_COP_IN_AREA = 0x469,
  1133. GET_RANDOM_COP_IN_ZONE = 0x46A,
  1134. SET_CHAR_OBJ_FLEE_CAR = 0x46B,
  1135. GET_DRIVER_OF_CAR = 0x46C,
  1136. GET_NUMBER_OF_FOLLOWERS = 0x46D,
  1137. GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER = 0x46E,
  1138. GET_CURRENT_PLAYER_WEAPON = 0x46F,
  1139. GET_CURRENT_CHAR_WEAPON = 0x470,
  1140. LOCATE_CHAR_ANY_MEANS_OBJECT_2D = 0x471,
  1141. LOCATE_CHAR_ON_FOOT_OBJECT_2D = 0x472,
  1142. LOCATE_CHAR_IN_CAR_OBJECT_2D = 0x473,
  1143. LOCATE_CHAR_ANY_MEANS_OBJECT_3D = 0x474,
  1144. LOCATE_CHAR_ON_FOOT_OBJECT_3D = 0x475,
  1145. LOCATE_CHAR_IN_CAR_OBJECT_3D = 0x476,
  1146. SET_CAR_TEMP_ACTION = 0x477,
  1147. SET_CAR_HANDBRAKE_TURN_RIGHT = 0x478,
  1148. SET_CAR_HANDBRAKE_STOP = 0x479,
  1149. IS_CHAR_ON_ANY_BIKE = 0x47A,
  1150. LOCATE_SNIPER_BULLET_2D = 0x47B,
  1151. LOCATE_SNIPER_BULLET_3D = 0x47C,
  1152. GET_NUMBER_OF_SEATS_IN_MODEL = 0x47D,
  1153. IS_PLAYER_ON_ANY_BIKE = 0x47E,
  1154. IS_CHAR_LYING_DOWN = 0x47F,
  1155. CAN_CHAR_SEE_DEAD_CHAR = 0x480,
  1156. SET_ENTER_CAR_RANGE_MULTIPLIER = 0x481,
  1157. SET_THREAT_REACTION_RANGE_MULTIPLIER = 0x482,
  1158.  
  1159. SET_CHAR_CEASE_ATTACK_TIMER = 0x483,
  1160. GET_REMOTE_CONTROLLED_CAR = 0x484,
  1161. IS_PC_VERSION = 0x485,
  1162. REPLAY = 0x486,
  1163. IS_REPLAY_PLAYING = 0x487,
  1164. IS_MODEL_AVAILABLE = 0x488,
  1165. SHUT_CHAR_UP = 0x489,
  1166. SET_ENABLE_RC_DETONATE = 0x48A,
  1167. SET_CAR_RANDOM_ROUTE_SEED = 0x48B,
  1168. IS_ANY_PICKUP_AT_COORDS = 0x48C,
  1169. GET_FIRST_PICKUP_COORDS = 0x48D,
  1170. GET_NEXT_PICKUP_COORDS = 0x48E,
  1171. REMOVE_ALL_CHAR_WEAPONS = 0x48F,
  1172. HAS_PLAYER_GOT_WEAPON = 0x490,
  1173. HAS_CHAR_GOT_WEAPON = 0x491,
  1174. IS_PLAYER_FACING_CHAR = 0x492,
  1175. SET_TANK_DETONATE_CARS = 0x493,
  1176. GET_POSITION_OF_ANALOGUE_STICKS = 0x494,
  1177. IS_CAR_ON_FIRE = 0x495,
  1178. IS_CAR_TYRE_BURST = 0x496,
  1179. SET_CAR_DRIVE_STRAIGHT_AHEAD = 0x497,
  1180. SET_CAR_WAIT = 0x498,
  1181. IS_PLAYER_STANDING_ON_A_VEHICLE = 0x499,
  1182. IS_PLAYER_FOOT_DOWN = 0x49A,
  1183. IS_CHAR_FOOT_DOWN = 0x49B,
  1184. INITIALISE_OBJECT_PATH = 0x49C,
  1185. START_OBJECT_ON_PATH = 0x49D,
  1186. SET_OBJECT_PATH_SPEED = 0x49E,
  1187. SET_OBJECT_PATH_POSITION = 0x49F,
  1188. GET_OBJECT_DISTANCE_ALONG_PATH = 0x4A0,
  1189. CLEAR_OBJECT_PATH = 0x4A1,
  1190. HELI_GOTO_COORDS = 0x4A2,
  1191. IS_INT_VAR_EQUAL_TO_CONSTANT = 0x4A3,
  1192. IS_INT_LVAR_EQUAL_TO_CONSTANT = 0x4A4,
  1193. GET_DEAD_CHAR_PICKUP_COORDS = 0x4A5,
  1194. CREATE_PROTECTION_PICKUP = 0x4A6,
  1195. IS_CHAR_IN_ANY_BOAT = 0x4A7,
  1196. IS_PLAYER_IN_ANY_BOAT = 0x4A8,
  1197. IS_CHAR_IN_ANY_HELI = 0x4A9,
  1198. IS_PLAYER_IN_ANY_HELI = 0x4AA,
  1199. IS_CHAR_IN_ANY_PLANE = 0x4AB,
  1200. IS_PLAYER_IN_ANY_PLANE = 0x4AC,
  1201. IS_CHAR_IN_WATER = 0x4AD,
  1202. SET_VAR_INT_TO_CONSTANT = 0x4AE,
  1203. SET_LVAR_INT_TO_CONSTANT = 0x4AF,
  1204. IS_INT_VAR_GREATER_THAN_CONSTANT = 0x4B0,
  1205. IS_INT_LVAR_GREATER_THAN_CONSTANT = 0x4B1,
  1206. IS_CONSTANT_GREATER_THAN_INT_VAR = 0x4B2,
  1207. IS_CONSTANT_GREATER_THAN_INT_LVAR = 0x4B3,
  1208. IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT = 0x4B4,
  1209. IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT = 0x4B5,
  1210. IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR = 0x4B6,
  1211. IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR = 0x4B7,
  1212. GET_CHAR_WEAPON_IN_SLOT = 0x4B8,
  1213. GET_CLOSEST_STRAIGHT_ROAD = 0x4B9,
  1214. SET_CAR_FORWARD_SPEED = 0x4BA,
  1215. SET_AREA_VISIBLE = 0x4BB,
  1216. SET_CUTSCENE_ANIM_TO_LOOP = 0x4BC,
  1217. MARK_CAR_AS_CONVOY_CAR = 0x4BD,
  1218. RESET_HAVOC_CAUSED_BY_PLAYER = 0x4BE,
  1219. GET_HAVOC_CAUSED_BY_PLAYER = 0x4BF,
  1220. CREATE_SCRIPT_ROADBLOCK = 0x4C0,
  1221. CLEAR_ALL_SCRIPT_ROADBLOCKS = 0x4C1,
  1222. SET_CHAR_OBJ_WALK_TO_CHAR = 0x4C2,
  1223. IS_PICKUP_IN_ZONE = 0x4C3,
  1224. GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS = 0x4C4,
  1225. HAS_CHAR_BEEN_PHOTOGRAPHED = 0x4C5,
  1226. SET_CHAR_OBJ_AIM_GUN_AT_CHAR = 0x4C6,
  1227. SWITCH_SECURITY_CAMERA = 0x4C7,
  1228. IS_CHAR_IN_FLYING_VEHICLE = 0x4C8,
  1229. IS_PLAYER_IN_FLYING_VEHICLE = 0x4C9,
  1230. HAS_SONY_CD_BEEN_READ = 0x4CA,
  1231. GET_NUMBER_OF_SONY_CDS_READ = 0x4CB,
  1232. ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD = 0x4CC,
  1233. ADD_SHORT_RANGE_BLIP_FOR_COORD = 0x4CD,
  1234. ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD = 0x4CE,
  1235. ADD_MONEY_SPENT_ON_CLOTHES = 0x4CF,
  1236. SET_HELI_ORIENTATION = 0x4D0,
  1237. CLEAR_HELI_ORIENTATION = 0x4D1,
  1238. PLANE_GOTO_COORDS = 0x4D2,
  1239. GET_NTH_CLOSEST_CAR_NODE = 0x4D3,
  1240. GET_NTH_CLOSEST_CHAR_NODE = 0x4D4,
  1241. DRAW_WEAPONSHOP_CORONA = 0x4D5,
  1242. SET_ENABLE_RC_DETONATE_ON_CONTACT = 0x4D6,
  1243. FREEZE_CHAR_POSITION = 0x4D7,
  1244. SET_CHAR_DROWNS_IN_WATER = 0x4D8,
  1245. SET_OBJECT_RECORDS_COLLISIONS = 0x4D9,
  1246. HAS_OBJECT_COLLIDED_WITH_ANYTHING = 0x4DA,
  1247. REMOVE_RC_BUGGY = 0x4DB,
  1248. HAS_PHOTOGRAPH_BEEN_TAKEN = 0x4DC,
  1249. GET_CHAR_ARMOUR = 0x4DD,
  1250. SET_CHAR_ARMOUR = 0x4DE,
  1251. SET_HELI_STABILISER = 0x4DF,
  1252. SET_CAR_STRAIGHT_LINE_DISTANCE = 0x4E0,
  1253. POP_CAR_BOOT = 0x4E1,
  1254. SHUT_PLAYER_UP = 0x4E2,
  1255. SET_PLAYER_MOOD = 0x4E3,
  1256. REQUEST_COLLISION = 0x4E4,
  1257. LOCATE_OBJECT_2D = 0x4E5,
  1258. LOCATE_OBJECT_3D = 0x4E6,
  1259. IS_OBJECT_IN_WATER = 0x4E7,
  1260. SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR = 0x4E8,
  1261. IS_OBJECT_IN_AREA_2D = 0x4E9,
  1262. IS_OBJECT_IN_AREA_3D = 0x4EA,
  1263. SET_CHAR_CROUCH = 0x4EB,
  1264. SET_ZONE_CIVILIAN_CAR_INFO = 0x4EC,
  1265. REQUEST_ANIMATION = 0x4ED,
  1266. HAS_ANIMATION_LOADED = 0x4EE,
  1267. REMOVE_ANIMATION = 0x4EF,
  1268. IS_CHAR_WAITING_FOR_WORLD_COLLISION = 0x4F0,
  1269. IS_CAR_WAITING_FOR_WORLD_COLLISION = 0x4F1,
  1270. IS_OBJECT_WAITING_FOR_WORLD_COLLISION = 0x4F2,
  1271. SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT = 0x4F3,
  1272. ATTACH_CHAR_TO_OBJECT = 0x4F4,
  1273. SET_CHAR_AS_PLAYER_FRIEND = 0x4F5,
  1274. DISPLAY_NTH_ONSCREEN_COUNTER = 0x4F6,
  1275. DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING = 0x4F7,
  1276. ADD_SET_PIECE = 0x4F8,
  1277. SET_EXTRA_COLOURS = 0x4F9,
  1278. CLEAR_EXTRA_COLOURS = 0x4FA,
  1279. CLOSE_CAR_BOOT = 0x4FB,
  1280. GET_WHEELIE_STATS = 0x4FC,
  1281. DISARM_CHAR = 0x4FD,
  1282. BURST_CAR_TYRE = 0x4FE,
  1283. IS_CHAR_OBJ_NO_OBJ = 0x4FF,
  1284. IS_PLAYER_WEARING = 0x500,
  1285. SET_PLAYER_CAN_DO_DRIVE_BY = 0x501,
  1286. SET_CHAR_OBJ_SPRINT_TO_COORD = 0x502,
  1287. CREATE_SWAT_ROPE = 0x503,
  1288. SET_FIRST_PERSON_CONTROL_CAMERA = 0x504,
  1289. GET_NEAREST_TYRE_TO_POINT = 0x505,
  1290. SET_CAR_MODEL_COMPONENTS = 0x506,
  1291. SWITCH_LIFT_CAMERA = 0x507,
  1292. CLOSE_ALL_CAR_DOORS = 0x508,
  1293. GET_DISTANCE_BETWEEN_COORDS_2D = 0x509,
  1294. GET_DISTANCE_BETWEEN_COORDS_3D = 0x50A,
  1295. POP_CAR_BOOT_USING_PHYSICS = 0x50B,
  1296. SET_FIRST_PERSON_WEAPON_CAMERA = 0x50C,
  1297. IS_CHAR_LEAVING_VEHICLE_TO_DIE = 0x50D,
  1298. SORT_OUT_OBJECT_COLLISION_WITH_CAR = 0x50E,
  1299. GET_MAX_WANTED_LEVEL = 0x50F,
  1300. IS_CHAR_WANDER_PATH_CLEAR = 0x510,
  1301. PRINT_HELP_WITH_NUMBER = 0x511,
  1302. PRINT_HELP_FOREVER = 0x512,
  1303. PRINT_HELP_FOREVER_WITH_NUMBER = 0x513,
  1304. SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG = 0x514,
  1305. LOAD_AND_LAUNCH_MISSION_EXCLUSIVE = 0x515,
  1306. IS_MISSION_AUDIO_PLAYING = 0x516,
  1307. CREATE_LOCKED_PROPERTY_PICKUP = 0x517,
  1308. CREATE_FORSALE_PROPERTY_PICKUP = 0x518,
  1309. FREEZE_CAR_POSITION = 0x519,
  1310. HAS_CHAR_BEEN_DAMAGED_BY_CHAR = 0x51A,
  1311. HAS_CHAR_BEEN_DAMAGED_BY_CAR = 0x51B,
  1312. HAS_CAR_BEEN_DAMAGED_BY_CHAR = 0x51C,
  1313. HAS_CAR_BEEN_DAMAGED_BY_CAR = 0x51D,
  1314. GET_RADIO_CHANNEL = 0x51E,
  1315. DISPLAY_TEXT_WITH_3_NUMBERS = 0x51F,
  1316. IS_CAR_DROWNING_IN_WATER = 0x520,
  1317. IS_CHAR_DROWNING_IN_WATER = 0x521,
  1318. DISABLE_CUTSCENE_SHADOWS = 0x522,
  1319. HAS_GLASS_BEEN_SHATTERED_NEARBY = 0x523,
  1320. ATTACH_CUTSCENE_OBJECT_TO_BONE = 0x524,
  1321. ATTACH_CUTSCENE_OBJECT_TO_COMPONENT = 0x525,
  1322. SET_CHAR_STAY_IN_CAR_WHEN_JACKED = 0x526,
  1323. IS_MISSION_AUDIO_LOADING = 0x527,
  1324. ADD_MONEY_SPENT_ON_WEAPONS = 0x528,
  1325. ADD_MONEY_SPENT_ON_PROPERTY = 0x529,
  1326. ADD_MONEY_SPENT_ON_AUTO_PAINTING = 0x52A,
  1327. SET_CHAR_ANSWERING_MOBILE = 0x52B,
  1328. SET_PLAYER_DRUNKENNESS = 0x52C,
  1329. GET_PLAYER_DRUNKENNESS = 0x52D,
  1330. SET_PLAYER_DRUG_LEVEL = 0x52E,
  1331. GET_PLAYER_DRUG_LEVEL = 0x52F,
  1332. ADD_LOAN_SHARK_VISITS = 0x530,
  1333. ADD_STORES_KNOCKED_OFF = 0x531,
  1334. ADD_MOVIE_STUNTS = 0x532,
  1335. ADD_NUMBER_OF_ASSASSINATIONS = 0x533,
  1336. ADD_PIZZAS_DELIVERED = 0x534,
  1337. ADD_GARBAGE_PICKUPS = 0x535,
  1338. ADD_ICE_CREAMS_SOLD = 0x536,
  1339. SET_TOP_SHOOTING_RANGE_SCORE = 0x537,
  1340. ADD_SHOOTING_RANGE_RANK = 0x538,
  1341. ADD_MONEY_SPENT_ON_GAMBLING = 0x539,
  1342. ADD_MONEY_WON_ON_GAMBLING = 0x53A,
  1343. SET_LARGEST_GAMBLING_WIN = 0x53B,
  1344. SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT = 0x53C,
  1345. CLEAR_CHAR_WAIT_STATE = 0x53D,
  1346. GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE = 0x53E,
  1347. SET_CAN_BURST_CAR_TYRES = 0x53F,
  1348. SET_PLAYER_AUTO_AIM = 0x540,
  1349. FIRE_HUNTER_GUN = 0x541,
  1350. SET_PROPERTY_AS_OWNED = 0x542,
  1351. ADD_BLOOD_RING_KILLS = 0x543,
  1352. SET_LONGEST_TIME_IN_BLOOD_RING = 0x544,
  1353. REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE = 0x545,
  1354. IS_PLAYER_TOUCHING_VEHICLE = 0x546,
  1355. IS_CHAR_TOUCHING_VEHICLE = 0x547,
  1356. CHECK_FOR_PED_MODEL_AROUND_PLAYER = 0x548,
  1357. CLEAR_CHAR_FOLLOW_PATH = 0x549,
  1358. SET_CHAR_CAN_BE_SHOT_IN_VEHICLE = 0x54A,
  1359. ATTACH_CUTSCENE_OBJECT_TO_VEHICLE = 0x54B,
  1360. LOAD_MISSION_TEXT = 0x54C,
  1361. SET_TONIGHTS_EVENT = 0x54D,
  1362. CLEAR_CHAR_LAST_DAMAGE_ENTITY = 0x54E,
  1363. CLEAR_CAR_LAST_DAMAGE_ENTITY = 0x54F,
  1364. FREEZE_OBJECT_POSITION = 0x550,
  1365. SET_PLAYER_HAS_MET_DEBBIE_HARRY = 0x551,
  1366. SET_RIOT_INTENSITY = 0x552,
  1367. IS_CAR_IN_ANGLED_AREA_2D = 0x553,
  1368. IS_CAR_IN_ANGLED_AREA_3D = 0x554,
  1369. REMOVE_WEAPON_FROM_CHAR = 0x555,
  1370. SET_UP_TAXI_SHORTCUT = 0x556,
  1371. CLEAR_TAXI_SHORTCUT = 0x557,
  1372. SET_CHAR_OBJ_GOTO_CAR_ON_FOOT = 0x558,
  1373. GET_CLOSEST_WATER_NODE = 0x559,
  1374. ADD_PORN_LEAFLET_TO_RUBBISH = 0x55A,
  1375. CREATE_CLOTHES_PICKUP = 0x55B,
  1376. CHANGE_BLIP_THRESHOLD = 0x55C,
  1377. MAKE_PLAYER_FIRE_PROOF = 0x55D,
  1378. INCREASE_PLAYER_MAX_HEALTH = 0x55E,
  1379. INCREASE_PLAYER_MAX_ARMOUR = 0x55F,
  1380. CREATE_RANDOM_CHAR_AS_DRIVER = 0x560,
  1381. CREATE_RANDOM_CHAR_AS_PASSENGER = 0x561,
  1382. SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS = 0x562,
  1383. ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON = 0x563,
  1384. MAKE_HELI_COME_CRASHING_DOWN = 0x564,
  1385. ADD_EXPLOSION_NO_SOUND = 0x565,
  1386. SET_OBJECT_AREA_VISIBLE = 0x566,
  1387. WAS_VEHICLE_EVER_POLICE = 0x567,
  1388. SET_CHAR_NEVER_TARGETTED = 0x568,
  1389. LOAD_UNCOMPRESSED_ANIM = 0x569,
  1390. WAS_CUTSCENE_SKIPPED = 0x56A,
  1391. SET_CHAR_CROUCH_WHEN_THREATENED = 0x56B,
  1392. IS_CHAR_IN_ANY_POLICE_VEHICLE = 0x56C,
  1393. DOES_CHAR_EXIST = 0x56D,
  1394. DOES_VEHICLE_EXIST = 0x56E,
  1395. ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT = 0x56F,
  1396. ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT = 0x570,
  1397. IS_CHAR_STUCK = 0x571,
  1398. SET_ALL_TAXIS_HAVE_NITRO = 0x572,
  1399. SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY = 0x573,
  1400. FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION = 0x574,
  1401. FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION = 0x575,
  1402. FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION = 0x576,
  1403. SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION = 0x577,
  1404. REGISTER_VIGILANTE_LEVEL = 0x578,
  1405. CLEAR_ALL_CHAR_ANIMS = 0x579,
  1406. SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE = 0x57A,
  1407. WANTED_STARS_ARE_FLASHING = 0x57B,
  1408. SET_ALLOW_HURRICANES = 0x57C,
  1409. PLAY_ANNOUNCEMENT = 0x57D,
  1410. SET_PLAYER_IS_IN_STADIUM = 0x57E,
  1411. GET_BUS_FARES_COLLECTED_BY_PLAYER = 0x57F,
  1412. SET_CHAR_OBJ_BUY_ICE_CREAM = 0x580,
  1413. DISPLAY_RADAR = 0x581,
  1414. REGISTER_BEST_POSITION = 0x582,
  1415. IS_PLAYER_IN_INFO_ZONE = 0x583,
  1416. CLEAR_CHAR_ICE_CREAM_PURCHASE = 0x584,
  1417. IS_IN_CAR_FIRE_BUTTON_PRESSED = 0x585,
  1418. HAS_CHAR_ATTEMPTED_ATTRACTOR = 0x586,
  1419. SET_LOAD_COLLISION_FOR_CAR_FLAG = 0x587,
  1420. SET_LOAD_COLLISION_FOR_CHAR_FLAG = 0x588,
  1421. SET_LOAD_COLLISION_FOR_OBJECT_FLAG = 0x589,
  1422. ADD_BIG_GUN_FLASH = 0x58A,
  1423. HAS_CHAR_BOUGHT_ICE_CREAM = 0x58B,
  1424. GET_PROGRESS_PERCENTAGE = 0x58C,
  1425. SET_SHORTCUT_PICKUP_POINT = 0x58D,
  1426. SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION = 0x58E,
  1427. GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA = 0x58F,
  1428. GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE = 0x590,
  1429. UNLOCK_ALL_CAR_DOORS_IN_AREA = 0x591,
  1430. SET_GANG_ATTACK_PLAYER_WITH_COPS = 0x592,
  1431. SET_CHAR_FRIGHTENED_IN_JACKED_CAR = 0x593,
  1432. SET_VEHICLE_TO_FADE_IN = 0x594,
  1433. REGISTER_ODDJOB_MISSION_PASSED = 0x595,
  1434. IS_PLAYER_IN_SHORTCUT_TAXI = 0x596,
  1435. IS_CHAR_DUCKING = 0x597,
  1436. CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI = 0x598,
  1437. REGISTER_FIRE_LEVEL = 0x599,
  1438. IS_AUSTRALIAN_GAME = 0x59A,
  1439. DISARM_CAR_BOMB = 0x59B,
  1440. SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED = 0x59C,
  1441. SHUFFLE_CARD_DECKS = 0x59D,
  1442. FETCH_NEXT_CARD = 0x59E,
  1443. GET_OBJECT_VELOCITY = 0x59F,
  1444. IS_DEBUG_CAMERA_ON = 0x5A0,
  1445. ADD_TO_OBJECT_ROTATION_VELOCITY = 0x5A1,
  1446. SET_OBJECT_ROTATION_VELOCITY = 0x5A2,
  1447. IS_OBJECT_STATIC = 0x5A3,
  1448. GET_ANGLE_BETWEEN_2D_VECTORS = 0x5A4,
  1449. DO_2D_RECTANGLES_COLLIDE = 0x5A5,
  1450. GET_OBJECT_ROTATION_VELOCITY = 0x5A6,
  1451. ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY = 0x5A7,
  1452. GET_OBJECT_SPEED = 0x5A8,
  1453. IS_MISSION_SKIP = 0x5A9,
  1454. SET_IN_AMMUNATION = 0x5AA,
  1455. DO_SAVE_GAME = 0x5AB,
  1456. IS_RETRY = 0x5AC,
  1457. DUMMY = 0x5AD,
  1458. MARK_CUTSCENE_START = 0x5AE,
  1459. MARK_CUTSCENE_END = 0x5AF,
  1460. CUTSCENE_SCROLL = 0x5B0,
  1461. SET_LVAR_TEXT_LABEL_TO_LVAR_TEXT_LABEL = 0x5B1,
  1462. SET_VAR_TEXT_LABEL_TO_LVAR_TEXT_LABEL = 0x5B2,
  1463. SET_LVAR_TEXT_LABEL_TO_VAR_TEXT_LABEL = 0x5B3,
  1464. VAR_TEXT_LABEL = 0x5B4,
  1465. LVAR_TEXT_LABEL = 0x5B5,
  1466. IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL = 0x5B6,
  1467. IS_TEXT_LABEL_LVAR_EQUAL_TO_TEXT_LABEL = 0x5B7,
  1468. IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL_VAR = 0x5B8,
  1469. IS_TEXT_LABEL_LVAR_EQUAL_TO_TEXT_LABEL_LVAR = 0x5B9,
  1470. IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL_LVAR = 0x5BA,
  1471. DO_2D_LINES_INTERSECT = 0x5BB,
  1472. GET_2D_LINES_INTERSECT_POINT = 0x5BC,
  1473. IS_2D_POINT_IN_TRIANGLE = 0x5BD,
  1474. IS_2D_POINT_IN_RECTANGLE_ON_LEFT_SIDE_OF_LINE = 0x5BE,
  1475. IS_2D_POINT_ON_LEFT_SIDE_OF_2D_LINE = 0x5BF,
  1476. CHAR_LOOK_AT_OBJECT_ALWAYS = 0x5C0,
  1477. APPLY_COLLISION_ON_OBJECT = 0x5C1,
  1478. SAVE_STRING_TO_DEBUG_FILE = 0x5C2,
  1479. };
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