Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // [FS] torran's Registration System v3
- // Made by Joe Torran C
- // DO NOT REMOVE THESE CREDITS
- #include <a_samp>
- #include <dini>
- #include <dudb>
- #include <zcmd>
- #define SCRIPT_VERSION "v3"
- #define colorRed 0xFF0000FF
- #define colorGreen 0x008000FF
- #define DIALOG_REGISTER 1
- #define DIALOG_LOGIN 2
- #define DIALOG_ACCOUNT 3
- #define DIALOG_CHANGEPASS 4
- #define DIALOG_CHANGENAME 5
- #define DIALOG_VIEWSTATS 6
- #define DIALOG_CHECKSTATS 7
- #pragma unused ret_memcpy
- #pragma unused strtok
- forward UpdateTime(playerid);
- new str[128];
- new file[128];
- new playerIP[16];
- new Update;
- public OnPlayerConnect(playerid)
- {
- format(file, 128, "/tReg/%s.ini", GetName(playerid));
- GetPlayerIp(playerid, playerIP, 16);
- TogglePlayerSpectating(playerid, 1);
- if(!dini_Exists(file))
- {
- format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
- ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
- }
- if(dini_Exists(file))
- {
- if(strcmp(playerIP, dini_Get(file, "IP"), true) == 0)
- {
- dini_Set(file, "IP", playerIP);
- SetPVarInt(playerid, "Logged", 1);
- SetPlayerCash(playerid, dini_Int(file, "Money"));
- SetPlayerScore(playerid, dini_Int(file, "Score"));
- SetPVarInt(playerid, "Kills", dini_Int(file, "Kills"));
- SetPVarInt(playerid, "Deaths", dini_Int(file, "Deaths"));
- SetPVarInt(playerid, "Time", dini_Int(file, "Minutes Ingame"));
- Update = SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);
- SendClientMessage(playerid, colorGreen, "You have been automatically logged in.");
- }
- else
- {
- format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
- }
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- format(file, 128, "/tReg/%s.ini", GetName(playerid));
- if(GetPVarInt(playerid, "Logged") == 1)
- {
- dini_IntSet(file, "Money", GetPlayerMoney(playerid));
- dini_IntSet(file, "Score", GetPlayerScore(playerid));
- dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
- dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
- dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
- KillTimer(Update);
- }
- return 1;
- }
- public OnFilterScriptInit()
- {
- printf("\n [FS] torran's Registration System %s \n", SCRIPT_VERSION);
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- format(file, 128, "/tReg/%s.ini", GetName(playerid));
- if(dialogid == DIALOG_REGISTER)
- {
- if(!response) return Kick(playerid);
- if(response)
- {
- if(strlen(inputtext) == 0)
- {
- format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
- ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
- return 0;
- }
- if(!dini_Exists(file))
- {
- dini_Create(file);
- dini_IntSet(file, "Password", udb_hash(inputtext));
- dini_IntSet(file, "Money", GetPlayerMoney(playerid));
- dini_IntSet(file, "Score", GetPlayerScore(playerid));
- dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
- dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
- dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
- format(str, 128, "Account successfully Registered \n\n\nWelcome %s \n\nPlease login to your account", GetName(playerid));
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
- }
- }
- }
- if(dialogid == DIALOG_LOGIN)
- {
- if(!response) return Kick(playerid);
- if(response)
- {
- if(strlen(inputtext) == 0)
- {
- format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
- return 0;
- }
- if(fexist(file))
- {
- new password = dini_Int(file, "Password");
- if(udb_hash(inputtext) != password)
- {
- if(GetPVarInt(playerid, "Attempts") == 0)
- {
- SetPVarInt(playerid, "Attempts", 1);
- SendClientMessage(playerid, colorRed, "Incorrect password, You have 1 more attempt");
- format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
- }
- else if(GetPVarInt(playerid, "Attempts") == 1)
- {
- SendClientMessage(playerid, colorRed, "Incorrect password, You do not have any attempts left");
- Kick(playerid);
- }
- }
- else
- {
- SetPVarInt(playerid, "Logged", 1);
- SetPlayerCash(playerid, dini_Int(file, "Money"));
- SetPlayerScore(playerid, dini_Int(file, "Score"));
- SetPVarInt(playerid, "Kills", dini_Int(file, "Kills"));
- SetPVarInt(playerid, "Deaths", dini_Int(file, "Deaths"));
- SetPVarInt(playerid, "Time", dini_Int(file, "Minutes Ingame"));
- GetPlayerIp(playerid, playerIP, 16);
- dini_Set(file, "IP", playerIP);
- Update = SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);
- TogglePlayerSpectating(playerid, 0);
- SendClientMessage(playerid, colorGreen, "You have successfully logged in.");
- }
- }
- }
- }
- if(dialogid == DIALOG_CHANGEPASS)
- {
- if(response)
- {
- if(GetPVarInt(playerid, "PassStage") == 1)
- {
- new password = dini_Int(file, "Password");
- if(udb_hash(inputtext) == password)
- {
- SetPVarInt(playerid, "PassStage", 2);
- ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your new password", "Change Pass", "Cancel");
- }
- else
- {
- SendClientMessage(playerid, colorRed, "Incorrect password.");
- }
- }
- else if(GetPVarInt(playerid, "PassStage") == 2)
- {
- if(GetPVarInt(playerid, "Logged") == 1)
- {
- dini_IntSet(file, "Password", udb_hash(inputtext));
- SendClientMessage(playerid, colorGreen, "Password successfully changed.");
- }
- }
- }
- }
- if(dialogid == DIALOG_CHANGENAME)
- {
- if(response)
- {
- if(GetPVarInt(playerid, "NameStage") == 1)
- {
- new password = dini_Int(file, "Password");
- if(udb_hash(inputtext) == password)
- {
- SetPVarInt(playerid, "NameStage", 2);
- ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "Please input your new name", "Change", "Cancel");
- }
- else
- {
- SendClientMessage(playerid, colorRed, "Incorrect password.");
- }
- }
- else if(GetPVarInt(playerid, "NameStage") == 2)
- {
- format(file, 128, "/tReg/%s.ini", inputtext);
- if(dini_Exists(file))
- {
- SetPVarInt(playerid, "NameStage", 2);
- ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "A user has already registered with this name \nIf this is you please reconnect using that account\n\nElse please enter your new name", "Change", "Cancel");
- }
- else
- {
- format(file, 128, "/tReg/%s.ini", GetName(playerid)); dini_Remove(file);
- format(file, 128, "/tReg/%s.ini", inputtext); dini_Create(file);
- dini_IntSet(file, "Password", udb_hash(inputtext));
- dini_IntSet(file, "Money", GetPlayerMoney(playerid));
- dini_IntSet(file, "Score", GetPlayerScore(playerid));
- dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
- dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
- dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
- SetPlayerName(playerid, inputtext);
- SendClientMessage(playerid, colorGreen, "Name successfully changed.");
- }
- }
- }
- }
- return 0;
- }
- public UpdateTime(playerid)
- {
- format(file, 128, "/tReg/%s.ini", GetName(playerid));
- SetPVarInt(playerid, "Time", GetPVarInt(playerid, "Time")+1);
- return 1;
- }
- CMD:changepass(playerid, params[])
- {
- if(GetPVarInt(playerid, "Logged") == 1)
- {
- SetPVarInt(playerid, "PassStage", 1);
- ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your current password for verification", "Continue", "Cancel");
- }
- return 1;
- }
- CMD:changename(playerid, params[])
- {
- if(GetPVarInt(playerid, "Logged") == 1)
- {
- SetPVarInt(playerid, "NameStage", 1);
- ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "Please input your password for verification", "Continue", "Cancel");
- }
- return 1;
- }
- CMD:viewstats(playerid, params[])
- {
- if(GetPVarInt(playerid, "Logged") == 1)
- {
- new Float:health; GetPlayerHealth(playerid, health);
- new Float:armour; GetPlayerArmour(playerid, armour);
- format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(playerid), health, armour, GetPlayerMoney(playerid), GetPlayerScore(playerid), GetPVarInt(playerid, "Kills"), GetPVarInt(playerid, "Deaths"));
- ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
- }
- return 1;
- }
- CMD:checkstats(playerid, params[])
- {
- new targetid;
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, colorRed, "You need to be an RCON Admin to use this command.");
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, colorRed, "Usage: /checkstats [PlayerID/PartOfName]");
- if(targetid == playerid) return SendClientMessage(playerid, colorRed, "You are trying to view the stats of you, To do this type: /viewstats");
- if(targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, colorRed, "Player not Found");
- if(GetPVarInt(playerid, "Logged") == 1)
- {
- new Float:health; GetPlayerHealth(targetid, health);
- new Float:armour; GetPlayerArmour(targetid, armour);
- format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(targetid), health, armour, GetPlayerMoney(targetid), GetPlayerScore(targetid), GetPVarInt(targetid, "Kills"), GetPVarInt(targetid, "Deaths"));
- ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
- }
- return 1;
- }
- stock GetName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof name);
- return name;
- }
- stock SetPlayerCash(playerid, amount)
- {
- ResetPlayerMoney(playerid);
- return GivePlayerMoney(playerid, amount);
- }
- stock sscanf(string[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(string))
- #else
- if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- stringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (string[stringPos] && string[stringPos] <= ' ')
- {
- stringPos++;
- }
- while (paramPos < paramCount && string[stringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = string[stringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = string[++stringPos];
- }
- do
- {
- stringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = string[stringPos];
- do
- {
- stringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, string[stringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = stringPos;
- while(changepos < 16 && string[strpos] && string[strpos] != delim)
- {
- changestr[changepos++] = string[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- stringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = stringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = string[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- string[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - stringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, string[stringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- string[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- stringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = string[stringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = string[stringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- stringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
- {
- stringPos++;
- }
- while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
- {
- stringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement