Advertisement
Guest User

PokeBom_seeing_inside.lua

a guest
Aug 3rd, 2012
153
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.02 KB | None | 0 0
  1. speed2count=0
  2.  
  3. while (true) do
  4. gridx=memory.readbyte(0xC25E)%16
  5. gridy=memory.readbyte(0xC264)%16
  6. for line=0,255,16 do
  7. gui.line(0,line-gridy,255,line-gridy,0x00FFFFFF)
  8. gui.line(line-gridx,0,line-gridx,255,0x00FFFFFF)
  9. end
  10.  
  11.  
  12. gui.text(120,103,"Boss?:" .. memory.readbyte(0xCB54))
  13. bombflag1=memory.readbyte(0xC549)
  14. bombflag2=memory.readbyte(0xC649)
  15. bombflag3=memory.readbyte(0xC749)
  16. bombflag4=memory.readbyte(0xC849)
  17. if(bombflag1==0)then
  18. bombcol11=0x000000ff
  19. bombcol12=0xff0000ff
  20. else
  21. bombcol11=0xff0000ff
  22. bombcol12=0x000000ff
  23. end
  24. if(bombflag2==0)then
  25. bombcol21=0x000000ff
  26. bombcol22=0xffff00ff
  27. else
  28. bombcol21=0xffff00ff
  29. bombcol22=0x000000ff
  30. end
  31. if(bombflag3==0)then
  32. bombcol31=0xffffffff
  33. bombcol32=0x0000ffff
  34. else
  35. bombcol31=0x0000ffff
  36. bombcol32=0xffffffff
  37. end
  38. if(bombflag4==0)then
  39. bombcol41=0x000000ff
  40. bombcol42=0x888888ff
  41. else
  42. bombcol41=0x888888ff
  43. bombcol42=0x000000ff
  44. end
  45.  
  46. gui.text(120,111,"bomb1:" .. memory.readbyte(0xC51b) .. memory.readbyte(0xC51D) .. memory.readbyte(0xC51a),bombcol11,bombcol12)
  47. gui.text(120,119,"bomb2:" .. memory.readbyte(0xC61b) .. memory.readbyte(0xC61D) .. memory.readbyte(0xC61a),bombcol21,bombcol22)
  48. gui.text(120,127,"bomb3:" .. memory.readbyte(0xC71b) .. memory.readbyte(0xC71D) .. memory.readbyte(0xC71a),bombcol31,bombcol32)
  49. gui.text(120,135,"bomb4:" .. memory.readbyte(0xC81b) .. memory.readbyte(0xC81D) .. memory.readbyte(0xC81a),bombcol41,bombcol42)
  50.  
  51. enemydisp1x=memory.readbyte(0xCB02)
  52. enemydisp1y=memory.readbyte(0xCB03)
  53. enemydisp1state=memory.readbyte(0xCB00)
  54. enemydisp2x=memory.readbyte(0xCC02)
  55. enemydisp2y=memory.readbyte(0xCC03)
  56. enemydisp2state=memory.readbyte(0xCC00)
  57. enemydisp3x=memory.readbyte(0xCD02)
  58. enemydisp3y=memory.readbyte(0xCD03)
  59. enemydisp3state=memory.readbyte(0xCD00)
  60. enemydisp4x=memory.readbyte(0xCE02)
  61. enemydisp4y=memory.readbyte(0xCE03)
  62. enemydisp4state=memory.readbyte(0xCE00)
  63. enemydisp5x=memory.readbyte(0xCF02)
  64. enemydisp5y=memory.readbyte(0xCF03)
  65. enemydisp5state=memory.readbyte(0xCF00)
  66. enemydisp6x=memory.readbyte(0xD002)
  67. enemydisp6y=memory.readbyte(0xD003)
  68. enemydisp6state=memory.readbyte(0xD000)
  69. enemydisp7x=memory.readbyte(0xD102)
  70. enemydisp7y=memory.readbyte(0xD103)
  71. enemydisp7state=memory.readbyte(0xD100)
  72. enemydisp8x=memory.readbyte(0xD202)
  73. enemydisp8y=memory.readbyte(0xD203)
  74. enemydisp8state=memory.readbyte(0xD200)
  75.  
  76. enemysub1x=memory.readbyte(0xCB13)%16
  77. enemysub1y=memory.readbyte(0xCB15)%16
  78. enemysub2x=memory.readbyte(0xCC13)%16
  79. enemysub2y=memory.readbyte(0xCC15)%16
  80. enemysub3x=memory.readbyte(0xCD13)%16
  81. enemysub3y=memory.readbyte(0xCD15)%16
  82. enemysub4x=memory.readbyte(0xCE13)%16
  83. enemysub4y=memory.readbyte(0xCE15)%16
  84. enemysub5x=memory.readbyte(0xCF13)%16
  85. enemysub5y=memory.readbyte(0xCF15)%16
  86. enemysub6x=memory.readbyte(0xD013)%16
  87. enemysub6y=memory.readbyte(0xD015)%16
  88. enemysub7x=memory.readbyte(0xD113)%16
  89. enemysub7y=memory.readbyte(0xD115)%16
  90. enemysub8x=memory.readbyte(0xD213)%16
  91. enemysub8y=memory.readbyte(0xD215)%16
  92.  
  93. enemy1x=memory.readbyte(0xCB24)
  94. enemy1y=memory.readbyte(0xCB25)
  95. enemy2x=memory.readbyte(0xCC24)
  96. enemy2y=memory.readbyte(0xCC25)
  97. enemy3x=memory.readbyte(0xCD24)
  98. enemy3y=memory.readbyte(0xCD25)
  99. enemy4x=memory.readbyte(0xCE24)
  100. enemy4y=memory.readbyte(0xCE25)
  101. enemy5x=memory.readbyte(0xCF24)
  102. enemy5y=memory.readbyte(0xCF25)
  103. enemy6x=memory.readbyte(0xD024)
  104. enemy6y=memory.readbyte(0xD025)
  105. enemy7x=memory.readbyte(0xD124)
  106. enemy7y=memory.readbyte(0xD125)
  107. enemy8x=memory.readbyte(0xD224)
  108. enemy8y=memory.readbyte(0xD225)
  109.  
  110. if enemysub1x>=8 then
  111. enemy1x=memory.readbyte(0xCB24)+1
  112. end
  113. if enemysub1y>=8 then
  114. enemy1y=memory.readbyte(0xCB25)+1
  115. end
  116. if enemysub2x>=8 then
  117. enemy2x=memory.readbyte(0xCC24)+1
  118. end
  119. if enemysub2y>=8 then
  120. enemy2y=memory.readbyte(0xCC25)+1
  121. end
  122. if enemysub3x>=8 then
  123. enemy3x=memory.readbyte(0xCD24)+1
  124. end
  125. if enemysub3y>=8 then
  126. enemy3y=memory.readbyte(0xCD25)+1
  127. end
  128. if enemysub4x>=8 then
  129. enemy4x=memory.readbyte(0xCE24)+1
  130. end
  131. if enemysub4y>=8 then
  132. enemy4y=memory.readbyte(0xCE25)+1
  133. end
  134. if enemysub5x>=8 then
  135. enemy5x=memory.readbyte(0xCF24)+1
  136. end
  137. if enemysub5y>=8 then
  138. enemy5y=memory.readbyte(0xCF25)+1
  139. end
  140. if enemysub6x>=8 then
  141. enemy6x=memory.readbyte(0xD024)+1
  142. end
  143. if enemysub6y>=8 then
  144. enemy6y=memory.readbyte(0xD025)+1
  145. end
  146. if enemysub7x>=8 then
  147. enemy7x=memory.readbyte(0xD124)+1
  148. end
  149. if enemysub7y>=8 then
  150. enemy7y=memory.readbyte(0xD125)+1
  151. end
  152. if enemysub8x>=8 then
  153. enemy8x=memory.readbyte(0xD224)+1
  154. end
  155. if enemysub8y>=8 then
  156. enemy8y=memory.readbyte(0xD225)+1
  157. end
  158.  
  159. myspeedx=memory.readbyte(0xC44E)
  160. myspeedy=memory.readbyte(0xC420)
  161. myx=memory.readbyte(0xC424)
  162. myy=memory.readbyte(0xC425)
  163. mysubx=memory.readbyte(0xC413)%16
  164. mysuby=memory.readbyte(0xC415)%16
  165. camerax=memory.readbyte(0xC269)
  166. cameray=memory.readbyte(0xC26C)
  167. mydispx=memory.readbyte(0xC403)
  168. mydispy=memory.readbyte(0xC402)
  169.  
  170.  
  171. if (myspeedx==2) then
  172. speed2count=speed2count+1
  173. end
  174.  
  175.  
  176. if (memory.readbyte(0xC536)==0 or memory.readbyte(0xC536)==255) then
  177. range11=0
  178. end
  179.  
  180. if (memory.readbyte(0xC536)==01 or memory.readbyte(0xC537)==-255) then
  181. range11=1
  182. end
  183. if (memory.readbyte(0xC537)==01 or memory.readbyte(0xC538)==255) then
  184. range11=2
  185. end
  186. if (memory.readbyte(0xC538)==01 or memory.readbyte(0xC539)==255) then
  187. range11=3
  188. end
  189. if (memory.readbyte(0xC539)==01) then
  190. range11=4
  191. end
  192. if (memory.readbyte(0xC53a)==0 or memory.readbyte(0xC53A)==255) then
  193. range12=0
  194. end
  195. if (memory.readbyte(0xC53A)==01 or memory.readbyte(0xC53B)==255) then
  196. range12=1
  197. end
  198. if (memory.readbyte(0xC53B)==01 or memory.readbyte(0xC53C)==255) then
  199. range12=2
  200. end
  201. if (memory.readbyte(0xC53C)==01 or memory.readbyte(0xC53D)==255) then
  202. range12=3
  203. end
  204. if memory.readbyte(0xC53D)==01 then
  205. range12=4
  206. end
  207. if (memory.readbyte(0xC53E)==0 or memory.readbyte(0xC53E)==255) then
  208. range13=0
  209. end
  210. if (memory.readbyte(0xC53E)==01 or memory.readbyte(0xC53F)==255) then
  211. range13=1
  212. end
  213. if (memory.readbyte(0xC53F)==01 or memory.readbyte(0xC540)==255) then
  214. range13=2
  215. end
  216. if (memory.readbyte(0xC540)==01 or memory.readbyte(0xC541)==255) then
  217. range13=3
  218. end
  219. if memory.readbyte(0xC541)==01 then
  220. range13=4
  221. end
  222. if (memory.readbyte(0xC542)==0 or memory.readbyte(0xC542)==255) then
  223. range14=0
  224. end
  225. if (memory.readbyte(0xC542)==01 or memory.readbyte(0xC543)==255) then
  226. range14=1
  227. end
  228. if (memory.readbyte(0xC543)==01 or memory.readbyte(0xC544)==255) then
  229. range14=2
  230. end
  231. if (memory.readbyte(0xC544)==01 or memory.readbyte(0xC545)==255) then
  232. range14=3
  233. end
  234. if memory.readbyte(0xC545)==01 then
  235. range14=4
  236. end
  237. if (memory.readbyte(0xC636)==0 or memory.readbyte(0xC636)==255) then
  238. range21=0
  239. end
  240.  
  241. if (memory.readbyte(0xC636)==01 or memory.readbyte(0xC637)==-255) then
  242. range21=1
  243. end
  244. if (memory.readbyte(0xC637)==01 or memory.readbyte(0xC638)==255) then
  245. range21=2
  246. end
  247. if (memory.readbyte(0xC638)==01 or memory.readbyte(0xC639)==255) then
  248. range21=3
  249. end
  250. if (memory.readbyte(0xC639)==01) then
  251. range21=4
  252. end
  253. if (memory.readbyte(0xC63a)==0 or memory.readbyte(0xC63A)==255) then
  254. range22=0
  255. end
  256. if (memory.readbyte(0xC63A)==01 or memory.readbyte(0xC63B)==255) then
  257. range22=1
  258. end
  259. if (memory.readbyte(0xC63B)==01 or memory.readbyte(0xC63C)==255) then
  260. range22=2
  261. end
  262. if (memory.readbyte(0xC63C)==01 or memory.readbyte(0xC63D)==255) then
  263. range22=3
  264. end
  265. if memory.readbyte(0xC63D)==01 then
  266. range22=4
  267. end
  268. if (memory.readbyte(0xC63E)==0 or memory.readbyte(0xC63E)==255) then
  269. range23=0
  270. end
  271.  
  272. if (memory.readbyte(0xC63E)==01 or memory.readbyte(0xC63F)==255) then
  273. range23=1
  274. end
  275. if (memory.readbyte(0xC63F)==01 or memory.readbyte(0xC640)==255) then
  276. range23=2
  277. end
  278. if (memory.readbyte(0xC640)==01 or memory.readbyte(0xC641)==255) then
  279. range23=3
  280. end
  281. if memory.readbyte(0xC641)==01 then
  282. range23=4
  283. end
  284. if (memory.readbyte(0xC642)==0 or memory.readbyte(0xC642)==255) then
  285. range24=0
  286. end
  287. if (memory.readbyte(0xC642)==01 or memory.readbyte(0xC643)==255) then
  288. range24=1
  289. end
  290. if (memory.readbyte(0xC643)==01 or memory.readbyte(0xC644)==255) then
  291. range24=2
  292. end
  293. if (memory.readbyte(0xC644)==01 or memory.readbyte(0xC645)==255) then
  294. range24=3
  295. end
  296. if memory.readbyte(0xC645)==01 then
  297. range24=4
  298. end
  299. if (memory.readbyte(0xC736)==0 or memory.readbyte(0xC736)==255) then
  300. range31=0
  301. end
  302.  
  303. if (memory.readbyte(0xC736)==01 or memory.readbyte(0xC737)==-255) then
  304. range31=1
  305. end
  306. if (memory.readbyte(0xC737)==01 or memory.readbyte(0xC738)==255) then
  307. range31=2
  308. end
  309. if (memory.readbyte(0xC738)==01 or memory.readbyte(0xC739)==255) then
  310. range31=3
  311. end
  312. if (memory.readbyte(0xC739)==01) then
  313. range31=4
  314. end
  315. if (memory.readbyte(0xC73a)==0 or memory.readbyte(0xC73A)==255) then
  316. range32=0
  317. end
  318. if (memory.readbyte(0xC73A)==01 or memory.readbyte(0xC73B)==255) then
  319. range32=1
  320. end
  321. if (memory.readbyte(0xC73B)==01 or memory.readbyte(0xC73C)==255) then
  322. range32=2
  323. end
  324. if (memory.readbyte(0xC73C)==01 or memory.readbyte(0xC73D)==255) then
  325. range32=3
  326. end
  327. if memory.readbyte(0xC73D)==01 then
  328. range32=4
  329. end
  330. if (memory.readbyte(0xC73E)==0 or memory.readbyte(0xC73E)==255) then
  331. range33=0
  332. end
  333. if (memory.readbyte(0xC73E)==01 or memory.readbyte(0xC73F)==255) then
  334. range33=1
  335. end
  336. if (memory.readbyte(0xC73F)==01 or memory.readbyte(0xC740)==255) then
  337. range33=2
  338. end
  339. if (memory.readbyte(0xC740)==01 or memory.readbyte(0xC741)==255) then
  340. range33=3
  341. end
  342. if memory.readbyte(0xC741)==01 then
  343. range33=4
  344. end
  345. if (memory.readbyte(0xC742)==0 or memory.readbyte(0xC742)==255) then
  346. range34=0
  347. end
  348. if (memory.readbyte(0xC742)==01 or memory.readbyte(0x7543)==255) then
  349. range34=1
  350. end
  351. if (memory.readbyte(0xC743)==01 or memory.readbyte(0xC744)==255) then
  352. range34=2
  353. end
  354. if (memory.readbyte(0xC744)==01 or memory.readbyte(0xC745)==255) then
  355. range34=3
  356. end
  357. if memory.readbyte(0xC745)==01 then
  358. range34=4
  359. end
  360. if (memory.readbyte(0xC836)==0 or memory.readbyte(0xC836)==255) then
  361. range41=0
  362. end
  363.  
  364. if (memory.readbyte(0xC836)==01 or memory.readbyte(0xC837)==-255) then
  365. range41=1
  366. end
  367. if (memory.readbyte(0xC837)==01 or memory.readbyte(0xC838)==255) then
  368. range41=2
  369. end
  370. if (memory.readbyte(0xC838)==01 or memory.readbyte(0xC839)==255) then
  371. range41=3
  372. end
  373. if (memory.readbyte(0xC839)==01) then
  374. range41=4
  375. end
  376. if (memory.readbyte(0xC83a)==0 or memory.readbyte(0xC83A)==255) then
  377. range42=0
  378. end
  379. if (memory.readbyte(0xC83A)==01 or memory.readbyte(0xC83B)==255) then
  380. range42=1
  381. end
  382. if (memory.readbyte(0xC83B)==01 or memory.readbyte(0xC83C)==255) then
  383. range42=2
  384. end
  385. if (memory.readbyte(0xC83C)==01 or memory.readbyte(0xC83D)==255) then
  386. range42=3
  387. end
  388. if memory.readbyte(0xC83D)==01 then
  389. range42=4
  390. end
  391. if (memory.readbyte(0xC83E)==0 or memory.readbyte(0xC83E)==255) then
  392. range43=0
  393. end
  394. if (memory.readbyte(0xC83E)==01 or memory.readbyte(0xC83F)==255) then
  395. range43=1
  396. end
  397. if (memory.readbyte(0xC83F)==01 or memory.readbyte(0xC840)==255) then
  398. range43=2
  399. end
  400. if (memory.readbyte(0xC840)==01 or memory.readbyte(0xC841)==255) then
  401. range43=3
  402. end
  403. if memory.readbyte(0xC841)==01 then
  404. range43=4
  405. end
  406. if (memory.readbyte(0xC842)==0 or memory.readbyte(0xC842)==255) then
  407. range44=0
  408. end
  409. if (memory.readbyte(0xC842)==01 or memory.readbyte(0xC843)==255) then
  410. range44=1
  411. end
  412. if (memory.readbyte(0xC843)==01 or memory.readbyte(0xC844)==255) then
  413. range44=2
  414. end
  415. if (memory.readbyte(0xC844)==01 or memory.readbyte(0xC845)==255) then
  416. range44=3
  417. end
  418. if memory.readbyte(0xC845)==01 then
  419. range44=4
  420. end
  421.  
  422.  
  423. bombx1=memory.readbyte(0xC524)
  424. bombx2=memory.readbyte(0xC624)
  425. bombx3=memory.readbyte(0xC724)
  426. bombx4=memory.readbyte(0xC824)
  427. bomby1=memory.readbyte(0xC525)
  428. bomby2=memory.readbyte(0xC625)
  429. bomby3=memory.readbyte(0xC725)
  430. bomby4=memory.readbyte(0xC825)
  431. bombflag1=memory.readbyte(0xC549)
  432. bombflag2=memory.readbyte(0xC649)
  433. bombflag3=memory.readbyte(0xC749)
  434. bombflag4=memory.readbyte(0xC849)
  435.  
  436. mydispx=memory.readbyte(0xC402)
  437. mydispy=memory.readbyte(0xC403)
  438. enemystate1=memory.readbyte(0xCB00)
  439. enemystate2=memory.readbyte(0xCC00)
  440. enemystate3=memory.readbyte(0xCD00)
  441. enemystate4=memory.readbyte(0xCE00)
  442. enemystate5=memory.readbyte(0xCF00)
  443. enemystate6=memory.readbyte(0xD000)
  444. enemystate7=memory.readbyte(0xD100)
  445. enemystate8=memory.readbyte(0xD200)
  446. gui.fillbox(0,0,200,200, 0xffffff55)
  447. if enemy1x>=1 then
  448. gui.fillbox(enemy1x,enemy1y,enemy1x+1,enemy1y+1,0x000000aa)
  449. if memory.readbyte(0xCB4A)==1 then
  450. gui.fillbox(enemy1x,enemy1y,enemy1x+1,enemy1y+1,0x00aaFFaa)
  451. end
  452. end
  453.  
  454. if enemy2x>=1 then
  455. gui.fillbox(enemy2x,enemy2y,enemy2x+1,enemy2y+1,0x000000aa)
  456. if memory.readbyte(0xCC4A)==1 then
  457. gui.fillbox(enemy2x,enemy2y,enemy2x+1,enemy2y+1,0x00aaFFaa)
  458. end
  459. end
  460.  
  461. if enemy3x>=1 then
  462. gui.fillbox(enemy3x,enemy3y,enemy3x+1,enemy3y+1,0x000000aa)
  463. if memory.readbyte(0xCD4A)==1 then
  464. gui.fillbox(enemy3x,enemy3y,enemy3x+1,enemy3y+1,0x00aaFFaa)
  465. end
  466. end
  467.  
  468. if enemy4x>=1 then
  469. gui.fillbox(enemy4x,enemy4y,enemy4x+1,enemy4y+1,0x000000aa)
  470. if memory.readbyte(0xCE4A)==1 then
  471. gui.fillbox(enemy4x,enemy4y,enemy4x+1,enemy4y+1,0x00aaFFaa)
  472. end
  473. end
  474.  
  475. if enemy5x>=1 then
  476. gui.fillbox(enemy5x,enemy5y,enemy5x+1,enemy5y+1,0x000000aa)
  477. if memory.readbyte(0xCF4A)==1 then
  478. gui.fillbox(enemy5x,enemy5y,enemy5x+1,enemy5y+1,0x00aaFFaa)
  479. end
  480. end
  481.  
  482. if enemy6x>=1 then
  483. gui.fillbox(enemy6x,enemy6y,enemy6x+1,enemy6y+1,0x000000aa)
  484. if memory.readbyte(0xD04A)==1 then
  485. gui.fillbox(enemy6x,enemy6y,enemy6x+1,enemy6y+1,0x00aaFFaa)
  486. end
  487. end
  488.  
  489. if enemy7x>=1 then
  490. gui.fillbox(enemy7x,enemy7y,enemy7x+1,enemy7y+1,0x000000aa)
  491. if memory.readbyte(0xD14A)==1 then
  492. gui.fillbox(enemy7x,enemy7y,enemy7x+1,enemy7y+1,0x00aaFFaa)
  493. end
  494. end
  495.  
  496. if enemy8x>=1 then
  497. gui.fillbox(enemy8x,enemy8y,enemy8x+1,enemy8y+1,0x000000aa)
  498. if memory.readbyte(0xD24A)==1 then
  499. gui.fillbox(enemy8x,enemy8y,enemy8x+1,enemy8y+1,0x00aaFFaa)
  500. end
  501. end
  502.  
  503. if bombx1>=1 then
  504. gui.fillbox(bombx1,bomby1-(range11*2),bombx1+1,bomby1+1+(range12*2),0xff0000ff)
  505. gui.fillbox(bombx1-(range13*2),bomby1,bombx1+1+(range14*2),bomby1+1,0xff0000ff)
  506.  
  507. end
  508. if bombx2>=1 then
  509. gui.fillbox(bombx2,bomby2-(range21*2),bombx2+1,bomby2+1+(range22*2),0xffff00ff)
  510. gui.fillbox(bombx2-(range23*2),bomby2,bombx2+1+(range24*2),bomby2+1,0xffff00ff)
  511.  
  512. end
  513. if bombx3>=1 then
  514. gui.fillbox(bombx3,bomby3-(range31*2),bombx3+1,bomby3+1+(range32*2),0x0000ffff)
  515. gui.fillbox(bombx3-(range33*2),bomby3,bombx3+1+(range34*2),bomby3+1,0x0000ffff)
  516.  
  517. end
  518. if bombx4>=1 then
  519. gui.fillbox(bombx4,bomby4-(range41*2),bombx4+1,bomby4+1+(range42*2),0x777777ff)
  520. gui.fillbox(bombx4-(range43*2),bomby4,bombx4+1+(range44*2),bomby4+1,0x777777ff)
  521.  
  522. end
  523.  
  524.  
  525. if (myx>=1) then
  526. gui.fillbox(myx,myy,myx+1,myy+1,0xFF00FFFF)
  527. gui.box(mydispx,mydispy,mydispx+15,mydispy+15,0xffff00aa)
  528. gui.line(mydispx+8,mydispy,mydispx+8,mydispy+15,0xff0000ff)
  529. gui.box(mydispx+3,mydispy,mydispx+12,mydispy+15,0xffffffff)
  530. gui.text(mydispx-8,mydispy+17,"X Speed:" .. myspeedx .. "\nY Speed:" .. myspeedy,0x000000aa,0xffffffaa)
  531. gui.box(camerax,cameray,camerax+19,cameray+19,0x00FF00FF)
  532. gui.text(mydispx,mydispy-5,myx .. "/" .. mysubx .. "," .. myy .. "/" .. mysuby)
  533. end
  534.  
  535. if enemystate1==33 then
  536. gui.box(enemydisp1x,enemydisp1y,enemydisp1x+15,enemydisp1y+15,0xFFFFFFFF)
  537. end
  538. if enemystate2==33 then
  539. gui.box(enemydisp2x,enemydisp2y,enemydisp2x+15,enemydisp2y+15,0xFFFFFFFF)
  540. end
  541. if enemystate3==33 then
  542. gui.box(enemydisp3x,enemydisp3y,enemydisp3x+15,enemydisp3y+15,0xFFFFFFFF)
  543. end
  544. if enemystate4==33 then
  545. gui.box(enemydisp4x,enemydisp4y,enemydisp4x+15,enemydisp4y+15,0xFFFFFFFF)
  546. end
  547. if enemystate5==33 then
  548. gui.box(enemydisp5x,enemydisp5y,enemydisp5x+15,enemydisp5y+15,0xFFFFFFFF)
  549. end
  550. if enemystate6==33 then
  551. gui.box(enemydisp6x,enemydisp6y,enemydisp6x+15,enemydisp6y+15,0xFFFFFFFF)
  552. end
  553. if enemystate7==33 then
  554. gui.box(enemydisp7x,enemydisp7y,enemydisp7x+15,enemydisp7y+15,0xFFFFFFFF)
  555. end
  556. if enemystate8==33 then
  557. gui.box(enemydisp8x,enemydisp8y,enemydisp8x+15,enemydisp8y+15,0xFFFFFFFF)
  558. end
  559.  
  560. gui.text(mydispx-8,mydispy-10,speed2count)
  561.  
  562. if (vba.lagged()==true) then
  563. gui.text(5,125,"Frames:" .. vba.framecount() .. ":*" .. vba.lagcount(),0xff0000ff)
  564. else
  565. gui.text(5,125,"Frames:" .. vba.framecount() .. ":" .. vba.lagcount())
  566. end
  567. if(movie.active()==false) then
  568. gui.fillbox(0,0,255,255,0x00000080)
  569. gui.text(5,50,"NO MOVIE! \nOPEN THE MOVIE!!!\n...or your TAS will become NOTHING.")
  570. end
  571.  
  572.  
  573.  
  574.  
  575.  
  576. vba.frameadvance();
  577. end;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement