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- local player=game.Players.LocalPlayer
- local RbxUtility=LoadLibrary("RbxUtility")
- local create=RbxUtility.Create
- local weld=function(a, b)
- local weld=Instance.new("Weld")
- weld.Parent = a
- weld.Part0 = a
- weld.Part1= b
- weld.C0=CFrame.new(0, 0, 1.5)
- end
- local part=Instance.new("Part", workspace)
- part.Anchored=false
- part.Size=Vector3.new(
- 2,
- 2,
- 1
- )
- repeat wait() until player.Character
- repeat wait() until player.Character.Head
- weld(player.Character.Torso, part)
- local pl=create("PointLight"){
- Name="PointLight",
- Parent=part,
- }
- pl.Color=Color3.new(255/255, 0/255, 0/255)
- wait(3)
- for i = 5, 0, -1 do
- pl.Enabled=true
- pl.Enabled=false
- wait(1)
- end
- local e=create("Explosion"){
- Parent=part
- }
- e.Position=player.Character.Torso.Position
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