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- 17:16:00: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 17:16:00: Failed loading cuCtxCreate_v2 from CUDA library
- 17:16:29: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
- 17:16:29: -------------------------------
- 17:16:29: CPU Name: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
- 17:16:29: CPU Speed: 3309MHz
- 17:16:29: Physical Memory: 4095MB Total, 4095MB Free
- 17:16:29: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
- 17:16:29: monitor 1: pos={0, 0}, size={1440, 900}
- 17:16:29: Windows Version: 6.1 Build 7601 (revision 18409)
- 17:16:29: Aero is Disabled
- 17:16:29: -------------------------------
- 17:16:29: OBS Modules:
- 17:16:29: Base Address Module
- 17:16:29: 00310000 OBS.exe
- 17:16:29: 5E7F0000 OBSApi.dll
- 17:16:29: 674D0000 DShowPlugin.dll
- 17:16:29: 674A0000 GraphicsCapture.dll
- 17:16:29: 63450000 NoiseGate.dll
- 17:16:29: 67C60000 PSVPlugin.dll
- 17:16:29: 63220000 scenesw.dll
- 17:16:29: ------------------------------------------
- 17:16:29: Adapter 1
- 17:16:29: Video Adapter: NVIDIA GeForce GTS 450
- 17:16:29: Video Adapter Dedicated Video Memory: 1041694720
- 17:16:29: Video Adapter Shared System Memory: 3221065728
- 17:16:29: Video Adapter Output 1: pos={0, 0}, size={1440, 900}, attached=true
- 17:16:29: =====Stream Start: 2015-11-09, 17:16:29===============================================
- 17:16:29: Multithreaded optimizations: On
- 17:16:29: Base resolution: 1440x900
- 17:16:29: Output resolution: 1440x900
- 17:16:29: ------------------------------------------
- 17:16:29: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
- 17:16:29: ------------------------------------------
- 17:16:29: Audio Format: 48000 Hz
- 17:16:29: ------------------------------------------
- 17:16:29: Audio Channels: 2 Ch
- 17:16:29: Playback device Default
- 17:16:29: ------------------------------------------
- 17:16:29: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:16:29: Global Audio time adjust: 0
- 17:16:29: ------------------------------------------
- 17:16:29: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 17:16:29: Mic time offset: 0
- 17:16:29: ------------------------------------------
- 17:16:29: Audio Encoding: AAC
- 17:16:29: bitrate: 128
- 17:16:29: Using graphics capture
- 17:16:29: Trying to hook process: eurotrucks2.exe
- 17:16:29: Scene buffering time set to 700
- 17:16:29: ------------------------------------------
- 17:16:29: Video Encoding: x264
- 17:16:29: fps: 30
- 17:16:29: width: 1440, height: 900
- 17:16:29: preset: veryfast
- 17:16:29: profile: main
- 17:16:29: keyint: 60
- 17:16:29: CBR: yes
- 17:16:29: CFR: yes
- 17:16:29: max bitrate: 1000
- 17:16:29: buffer size: 1000
- 17:16:29: ------------------------------------------
- 17:16:30: SharedTexCapture hooked
- 17:17:16: Capture window 0x000704AE invalid or changing, terminating capture
- 17:17:18: FlushBufferedVideo: Flushing 3 packets over 66 ms
- 17:17:18: Total frames encoded: 1449, total frames duplicated: 5 (0.35%)
- 17:17:18: Total frames rendered: 1470, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
- 17:17:18:
- 17:17:18: Profiler time results:
- 17:17:18:
- 17:17:18: ==============================================================
- 17:17:18: video thread frame - [100%] [avg time: 1.244 ms] [children: 42.8%] [unaccounted: 57.2%]
- 17:17:18: | scene->Preprocess - [0.161%] [avg time: 0.002 ms]
- 17:17:18: | GPU download and conversion - [42.6%] [avg time: 0.53 ms] [children: 33.4%] [unaccounted: 9.24%]
- 17:17:18: | | flush - [26%] [avg time: 0.323 ms]
- 17:17:18: | | CopyResource - [6.75%] [avg time: 0.084 ms]
- 17:17:18: | | conversion to 4:2:0 - [0.643%] [avg time: 0.008 ms]
- 17:17:18: Convert444Thread - [100%] [avg time: 0.803 ms] [children: 98.9%] [unaccounted: 1.12%]
- 17:17:18: | Convert444toNV12 - [98.9%] [avg time: 0.794 ms]
- 17:17:18: encoder thread frame - [100%] [avg time: 1.414 ms] [children: 1.84%] [unaccounted: 98.2%]
- 17:17:18: | sending stuff out - [1.84%] [avg time: 0.026 ms]
- 17:17:18: ==============================================================
- 17:17:18:
- 17:17:18:
- 17:17:18: Profiler CPU results:
- 17:17:18:
- 17:17:18: ==============================================================
- 17:17:18: video thread frame - [cpu time: avg 0.275 ms, total 405.602 ms] [avg calls per frame: 1]
- 17:17:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:18: | GPU download and conversion - [cpu time: avg 0.063 ms, total 93.6 ms] [avg calls per frame: 1]
- 17:17:18: | | flush - [cpu time: avg 0.042 ms, total 62.4 ms] [avg calls per frame: 1]
- 17:17:18: | | CopyResource - [cpu time: avg 0.01 ms, total 15.6 ms] [avg calls per frame: 1]
- 17:17:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:18: Convert444Thread - [cpu time: avg 0.841 ms, total 1216.81 ms] [avg calls per frame: 1]
- 17:17:18: | Convert444toNV12 - [cpu time: avg 0.841 ms, total 1216.81 ms] [avg calls per frame: 1]
- 17:17:18: encoder thread frame - [cpu time: avg 1.014 ms, total 1466.41 ms] [avg calls per frame: 1]
- 17:17:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:18: ==============================================================
- 17:17:18:
- 17:17:18: =====Stream End: 2015-11-09, 17:17:18=================================================
- 17:20:05: Terminating 0x1148
- Last game capture log:
- 2015-11-09, 17:16:29: we're booting up:
- 17:16:29: CaptureThread: attached to process eurotrucks2.exe
- 17:16:29: D3D9 Present
- 17:16:29: (half life scientist) everything.. seems to be in order
- 17:16:30: D3D9EndScene called
- 17:16:30: D3DPRESENT_PARAMETERS {
- 17:16:30: BackBufferWidth: 1440
- 17:16:30: BackBufferHeight: 900
- 17:16:30: BackBufferFormat: D3DFMT_A8R8G8B8
- 17:16:30: BackBufferCount: 2
- 17:16:30: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:16:30: MultiSampleQuality: 0
- 17:16:30: SwapEffect: D3DSWAPEFFECT_DISCARD
- 17:16:30: hDeviceWindow: 459950
- 17:16:30: Windowed: false
- 17:16:30: EnableAutoDepthStencil: true
- 17:16:30: AutoDepthStencilFormat: D3DFMT_D24S8
- 17:16:30: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 17:16:30: FullScreen_RefreshRateInHz: 60
- 17:16:30: PresentationInterval: 1
- 17:16:30: };
- 17:16:30: successfully set up d3d9 hooks
- 17:16:30: D3D9Present called
- 17:16:30: DoD3D9GPUHook: success - d3d9ex
- 17:16:30: D3DSURFACE_DESC {
- 17:16:30: Format: D3DFMT_A8R8G8B8
- 17:16:30: Type: D3DRTYPE_SURFACE
- 17:16:30: Usage: D3DUSAGE_RENDERTARGET
- 17:16:30: Pool: D3DPOOL_DEFAULT
- 17:16:30: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:16:30: MultiSampleQuality: 0
- 17:16:30: Width: 1440
- 17:16:30: Height: 900
- 17:16:30: };
- 17:16:30: successfully capturing d3d9 frames via GPU
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