Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 08/18/13 17:19:37 Log: Log file open, 08/18/13 17:19:37
- 08/18/13 17:19:37 Init: Name subsystem initialized
- 08/18/13 17:19:37 Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
- 08/18/13 17:19:37 Init: Unreal Version: 3339
- 08/18/13 17:19:37 Init: AGP Version: 3339.2.5.0
- 08/18/13 17:19:37 Init: Character set: Unicode
- 08/18/13 17:19:37 Init: Base directory: C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\
- 08/18/13 17:19:37 Init: Ini:ArmyOps.ini UserIni:User.ini
- 08/18/13 17:19:37 Init: Build label: Build AmericasArmy_Build_[2004-06-01_02.01.01]
- 08/18/13 17:19:37 Init: Object subsystem initialized
- 08/18/13 17:19:38 Localization: No localization: ArmyOps.General.Start (int)
- 08/18/13 17:19:39 Log: UnCamMgr::UClient::Init() - Contrast: 0.87, Brightness: 0.90, Gamma: 1.50
- 08/18/13 17:19:39 Log: UnCamMgr::UClient::Init() - CLAMPED Contrast: 0.87, Brightness: 0.90, Gamma: 1.50
- 08/18/13 17:19:40 Log: aticfx32.dll/ATI Radeon HD 2400 Series
- 08/18/13 17:19:40 Log: Cheat protection disabled
- 08/18/13 17:19:40 Localization: No localization: Engine.Progress.LoadingMap (int)
- 08/18/13 17:19:42 Log: URL Option string:
- 08/18/13 17:19:42 Log: Still no game class, now trying ini:Engine.Engine.DefaultServerGame
- 08/18/13 17:19:42 Log: Game class is 'AGP_GameSinglePlayer'
- 08/18/13 17:19:42 Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 5.151000...
- 08/18/13 17:19:42 Log: (Karma): Autodetecting CPU for SSE
- 08/18/13 17:19:42 Log: (Karma): Using SSE Optimizations
- 08/18/13 17:19:42 ScriptLog: GameInfo::InitGame : bEnableStatLogging True
- 08/18/13 17:19:42 Log: Browse: 216.231.139.21/Entry.aao?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255?PASSWORD=XXXXX
- 08/18/13 17:19:43 Log: Browse: Entry.aao?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
- 08/18/13 17:19:43 Log: URL Option string: ?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
- 08/18/13 17:19:43 Log: URL option: Name=M-Rapture
- 08/18/13 17:19:43 Log: URL option: Class=AGP_Characters.AGP_Character
- 08/18/13 17:19:43 Log: URL option: ;Character=Recruit
- 08/18/13 17:19:43 Log: URL option: team=255
- 08/18/13 17:19:44 ScriptLog: Initial Filter string: "(mapname = '2.5Assist ONLY') AND (numplayers != maxplayers) AND (official = 1) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)"
- 08/18/13 17:19:44 IRC: 1 Servers 5 Channels
- 08/18/13 17:19:44 ScriptLog: A tab with the caption Missions already exists.
- 08/18/13 17:19:44 ScriptLog: A tab with the caption Internet already exists.
- 08/18/13 17:19:44 ScriptLog: A tab with the caption LAN already exists.
- 08/18/13 17:19:44 ScriptLog: A tab with the caption Chat already exists.
- 08/18/13 17:19:44 ScriptLog: A tab with the caption Services already exists.
- 08/18/13 17:19:45 Log: Engine.UnGame::Init Demo mode flag: 0
- 08/18/13 17:19:45 Log: ALAudio: Using DirectSound to record audio.
- 08/18/13 17:19:45 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:19:47 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:47 ScriptLog: Client Restart Failed.
- 08/18/13 17:19:47 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:47 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:19:47 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
- 08/18/13 17:19:47 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\credits.ini
- 08/18/13 17:19:47 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\creditsarmy.ini
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
- 08/18/13 17:19:47 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
- 08/18/13 17:19:47 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d
- 08/18/13 17:19:47 Log: Opened viewport
- 08/18/13 17:19:47 Log: Enter SetRes: 1600x900 Fullscreen 1
- 08/18/13 17:19:47 Log: Using back-buffer format 22(32-bit)
- 08/18/13 17:19:47 Log: Using depth-buffer format 75(32-bit)
- 08/18/13 17:19:47 Log: Creating device
- 08/18/13 17:19:48 Log: xD3DHelper::Init (QuadEmulation)
- 08/18/13 17:19:48 ScriptLog: Could not DLO menu 'AGP_Interface.AAServerLoading'
- 08/18/13 17:19:48 ScriptLog: Could not open menu AGP_Interface.AAServerLoading
- 08/18/13 17:19:48 Log: Startup time: 9.493000 seconds
- 08/18/13 17:19:48 Localization: No localization: ArmyOps.General.Run (int)
- 08/18/13 17:19:48 Debug: AAEntryPage.Opened() Sender:Package.AAEntryPage
- 08/18/13 17:19:48 Localization: No localization: Engine.Progress.ConnectionSucceeded (int)
- 08/18/13 17:19:48 Log: Precaching: Entry.LevelInfo0
- 08/18/13 17:19:48 Log: Static mesh batches: 0 vertex bytes, 0 index bytes
- 08/18/13 17:19:48 ScriptLog: MOTD1: Welcome to America's Army
- 08/18/13 17:19:48 ScriptLog: MOTD2:
- 08/18/13 17:19:48 ScriptLog: MOTD3:
- 08/18/13 17:19:48 ScriptLog: MOTD4:
- 08/18/13 17:19:48 ScriptLog: MOTD[0] is: Welcome to America's Army
- 08/18/13 17:19:48 ScriptLog: MOTD[1] is:
- 08/18/13 17:19:48 ScriptLog: MOTD[2] is:
- 08/18/13 17:19:48 ScriptLog: MOTD[3] is:
- 08/18/13 17:19:48 Log: Finished precaching geometry in 0.036 seconds
- 08/18/13 17:19:48 Log: Finished precaching textures in 0.046 seconds
- 08/18/13 17:19:49 ScriptLog: AAServerLoading - mat: T_UI2.Loading.hud_menu_splash_b
- 08/18/13 17:19:49 ScriptLog: Level in AAServerLoading is: Entry.LevelInfo0
- 08/18/13 17:19:49 ScriptLog: AAEntryPage NotifyLevelChange PendingConnection:True
- 08/18/13 17:19:49 ScriptLog: AGP_HUD::Destroyed() - called on Entry.AGP_HUD
- 08/18/13 17:19:50 Log: NetMode now NM_Client
- 08/18/13 17:19:50 Log: Collecting garbage
- 08/18/13 17:19:50 Log: Purging garbage
- 08/18/13 17:19:50 Log: Garbage: objects: 53886->52931; refs: 729808
- 08/18/13 17:19:50 Log: URL Option string: ?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255?password=Jnqz5fnwEV?GAME=AGP_Gameplay.AGP_GameTeamObjective
- 08/18/13 17:19:50 Log: URL option: Name=M-Rapture
- 08/18/13 17:19:50 Log: URL option: Class=AGP_Characters.AGP_Character
- 08/18/13 17:19:50 Log: URL option: ;Character=Recruit
- 08/18/13 17:19:50 Log: URL option: team=255
- 08/18/13 17:19:50 Log: URL option: password=Jnqz5fnwEV
- 08/18/13 17:19:50 Log: URL option: GAME=AGP_Gameplay.AGP_GameTeamObjective
- 08/18/13 17:19:50 Log: Bringing Level Bridge.myLevel up for play (90) appSeconds: 13.278000...
- 08/18/13 17:19:50 Log: (Karma): Autodetecting CPU for SSE
- 08/18/13 17:19:50 Log: (Karma): Using SSE Optimizations
- 08/18/13 17:19:51 Log: Spawning new actor for Viewport WindowsViewport
- 08/18/13 17:19:51 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:51 ScriptLog: AGP_Pawn::SetTeamClass() Got a null SoldierClass - defaulting to Recruit
- 08/18/13 17:19:51 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:51 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:51 ScriptLog: Client Restart Failed.
- 08/18/13 17:19:51 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:51 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:19:51 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
- 08/18/13 17:19:52 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\credits.ini
- 08/18/13 17:19:52 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\creditsarmy.ini
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
- 08/18/13 17:19:52 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
- 08/18/13 17:19:52 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d
- 08/18/13 17:19:52 Log: Collecting garbage
- 08/18/13 17:19:52 Log: Purging garbage
- 08/18/13 17:19:52 Log: Garbage: objects: 55048->55046; refs: 748314
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: Changing PunkBuster homepath to [C:\Users\morpheus\AppData\Local\PunkBuster\AAO\pb\]
- 08/18/13 17:19:53 Log: PunkBuster Client: Changing PunkBuster homepath to [C:\Users\morpheus\AppData\Local\PunkBuster\AAO\pb\]
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_MsgPrefix = PunkBuster Client
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_MsgPrefix = PunkBuster Client
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_Sleep = 500 (20 to 500)
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_Sleep = 500 (20 to 500)
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_LogToFile = 0 (0=No, 1=Yes)
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_LogToFile = 0 (0=No, 1=Yes)
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_SsLog = 1 (0=No, 1=Yes)
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_SsLog = 1 (0=No, 1=Yes)
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_SsSave = 0 (0=No, 1=Yes)
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_SsSave = 0 (0=No, 1=Yes)
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: Screenshots: W=640, H=480, X=50%, Y=50%, Srate=1
- 08/18/13 17:19:53 Log: PunkBuster Client: Screenshots: W=640, H=480, X=50%, Y=50%, Srate=1
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_LogUser =
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_LogUser =
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_LogPw =
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_LogPw =
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_LogAddr =
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_LogAddr =
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: pb_LogPort = 1 (1 to 65535)
- 08/18/13 17:19:53 Log: PunkBuster Client: pb_LogPort = 1 (1 to 65535)
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: Attempting to resolve master8.evenbalance.com
- 08/18/13 17:19:53 Log: PunkBuster Client: Attempting to resolve master8.evenbalance.com
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: Resolved to [5.153.14.146] (0)
- 08/18/13 17:19:53 Log: PunkBuster Client: Resolved to [5.153.14.146] (0)
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: PunkBuster Client (v2.243 | A0) Enabled
- 08/18/13 17:19:53 Log: PunkBuster Client: PunkBuster Client (v2.243 | A0) Enabled
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: Game Version [2.5.0]
- 08/18/13 17:19:53 Log: PunkBuster Client: Game Version [2.5.0]
- 08/18/13 17:19:53 ScriptLog: Console Message: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 17:19:53 Log: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 17:19:53 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
- 08/18/13 17:19:53 ScriptLog: Invalid values, cannot save Player Jacket
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
- 08/18/13 17:19:53 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\credits.ini
- 08/18/13 17:19:53 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\creditsarmy.ini
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
- 08/18/13 17:19:53 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
- 08/18/13 17:19:53 Log: HumanController setplayer WindowsViewport
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 40
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 AntiPoke: AntiPoke v2.4 SAI Edition Loaded!
- 08/18/13 17:19:53 AntiPoke: Mod made by Berry from AAMods
- 08/18/13 17:19:53 AntiPoke: Mod Reworked by ELiZ and Possessed for AAO25.com
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:53 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:53 ScriptLog: Console Message: [AA25] AntiPoke v2.4 SAI Edition for AA 2.5.0 Loaded!
- 08/18/13 17:19:53 Log: Precaching: Bridge.LevelInfo0
- 08/18/13 17:19:53 Log: Static mesh batches: 15378840 vertex bytes, 1776396 index bytes
- 08/18/13 17:19:53 Log: Allocating 16384 byte dynamic index buffer.
- 08/18/13 17:19:53 Log: Allocating 99552 byte dynamic index buffer.
- 08/18/13 17:19:53 Log: Allocating 122676 byte dynamic index buffer.
- 08/18/13 17:19:53 ScriptLog: MOTD1: ÿÿÿWelcome to the AAO25.com Official Server #1 in Chicago, IL, USA
- 08/18/13 17:19:53 ScriptLog: MOTD2: ÿÿÿProudly hosted by LowPingServers.com
- 08/18/13 17:19:53 ScriptLog: MOTD3: ÿÿÿGet your server today for just 70 cents a slot!
- 08/18/13 17:19:53 ScriptLog: MOTD4: R„ÏA 2.5Assist Dedicated Windows Server - AA25.org
- 08/18/13 17:19:53 ScriptLog: MOTD[0] is: ÿÿÿWelcome to the AAO25.com Official Server #1 in Chicago, IL, USA
- 08/18/13 17:19:53 ScriptLog: MOTD[1] is: ÿÿÿProudly hosted by LowPingServers.com
- 08/18/13 17:19:53 ScriptLog: MOTD[2] is: ÿÿÿGet your server today for just 70 cents a slot!
- 08/18/13 17:19:53 ScriptLog: MOTD[3] is: R„ÏA 2.5Assist Dedicated Windows Server - AA25.org
- 08/18/13 17:19:53 Log: Finished precaching geometry in 0.503 seconds
- 08/18/13 17:19:54 Log: Finished precaching textures in 0.353 seconds
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 17:19:54 ScriptLog: -----------WARNING-----------
- 08/18/13 17:19:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:19:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:19:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:19:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:19:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:19:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:19:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:19:54 ScriptLog: Console Message: M-Rapture has entered the server and is waiting for PB authorization.
- 08/18/13 17:19:54 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:19:54 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:19:54 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:19:54 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 3
- 08/18/13 17:19:55 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:19:55 ScriptLog: Console Message: PunkBuster Client: WARNING: PB Kicks for Name Spamming and Name Stealing and Non-standard Characters on this Server
- 08/18/13 17:19:55 Log: PunkBuster Client: WARNING: PB Kicks for Name Spamming and Name Stealing and Non-standard Characters on this Server
- 08/18/13 17:19:55 ScriptLog: Console Message: PunkBuster Client: Receiving from PB Server (w v1.793 | A1371 C2.243)
- 08/18/13 17:19:55 Log: PunkBuster Client: Receiving from PB Server (w v1.793 | A1371 C2.243)
- 08/18/13 17:19:55 ScriptLog: Console Message: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 17:19:55 Log: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 17:19:55 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:19:56 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:19:56 ScriptLog: Console Message: PunkBuster Client: PB Services socket initialized
- 08/18/13 17:19:56 Log: PunkBuster Client: PB Services socket initialized
- 08/18/13 17:19:56 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 40
- 08/18/13 17:19:57 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:19:57 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:19:57 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:19:57 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:19:58 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:19:58 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:19:58 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:01 ScriptLog: Console Message: PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
- 08/18/13 17:20:01 Log: PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
- 08/18/13 17:20:03 ScriptLog: Console Message: 82nd_COG_CPT=AbUsEd. has entered the server and is waiting for PB authorization.
- 08/18/13 17:20:04 ScriptLog: Console Message: Server is not running in authorized mode.
- 08/18/13 17:20:04 ScriptLog: Console Message: M-Rapture has successfully joined the server.
- 08/18/13 17:20:04 ScriptLog: Console Message: PB has authenticated and is up to date.
- 08/18/13 17:20:04 ScriptLog: Console Message: R„Ï[AA25] Player M-Rapture has Joined
- 08/18/13 17:20:04 ScriptLog: Console Message: 82nd_COG_CPT=AbUsEd. has successfully joined the server.
- 08/18/13 17:20:04 ScriptLog: Console Message: R„Ï[AA25] Player 82nd_COG_CPT=AbUsEd. has Joined
- 08/18/13 17:20:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:20:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:20:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 40
- 08/18/13 17:20:04 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:20:04 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:20:04 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:20:05 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:05 ScriptLog: Console Message: PunkBuster Client: PnkBstrB service installed and started successfully
- 08/18/13 17:20:05 Log: PunkBuster Client: PnkBstrB service installed and started successfully
- 08/18/13 17:20:05 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:20:05 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:20:06 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:20:06 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:20:08 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:10 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:20:11 ScriptLog: Console Message: +EcK+Harddriver was shot by V3ryli9H7.
- 08/18/13 17:20:11 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:20:11 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:20:12 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:13 ScriptLog: Console Message: JTtheEZkill was shot by Possessed.
- 08/18/13 17:20:14 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:15 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:15 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:16 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:20:16 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:20:16 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:20:20 ScriptLog: Console Message: [US Army] M-Rapture messaged: im racking in all kinds of data
- 08/18/13 17:20:20 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:20 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 3
- 08/18/13 17:20:21 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:20:21 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:20:22 ScriptLog: Console Message: V3ryli9H7 was shot by M-CzAr_KlOwN.
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:20:22 ScriptLog: -----------WARNING-----------
- 08/18/13 17:20:22 ScriptLog: AGP_Pawn::ChangeAnimation() Pawn should have been in state Dying! Bridge.AGP_Character AGP_Character
- 08/18/13 17:20:22 ScriptLog: -----------WARNING-----------
- 08/18/13 17:20:22 ScriptLog: AGP_Character::PlayMoving() Clear 'em out!
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:22 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:23 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:23 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:23 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:23 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:23 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:24 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:24 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:24 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:20:24 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:20:26 Log: (Karma:) KFreezeRagdoll: Ragdoll not initialised.
- 08/18/13 17:20:27 ScriptLog: Console Message: [US Army] JTtheEZkill messaged: lol
- 08/18/13 17:20:29 ScriptLog: Console Message: ^DIEGO^ has entered the server and is waiting for PB authorization.
- 08/18/13 17:20:29 ScriptLog: Console Message: ^DIEGO^ has successfully joined the server.
- 08/18/13 17:20:29 ScriptLog: Console Message: R„Ï[AA25] Player ^DIEGO^ has Joined
- 08/18/13 17:20:35 Log: (Karma:) KFreezeRagdoll: Ragdoll not initialised.
- 08/18/13 17:20:36 ScriptLog: Console Message: [Admin] Possessed messaged: rush
- 08/18/13 17:20:37 ScriptLog: Console Message: [US Army] M-Rapture messaged: im racking in all kinds of data
- 08/18/13 17:20:38 ScriptLog: Console Message: [Enemy] 6P@lestroBigPappa messaged: hi glen
- 08/18/13 17:20:40 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:20:40 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:20:40 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:20:40 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:20:40 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:20:40 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:20:40 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:20:40 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:20:40 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 17:20:41 ScriptLog: Console Message: Possessed has forceclassed his own weapon class to m9
- 08/18/13 17:20:41 ScriptLog: Unrecognized class m9
- 08/18/13 17:20:41 ScriptLog: Type "Class X" where classes are R, AR, G, S, RCT, AK, FT, SL, S24, F, AK74SU, M4A1, SVD, GP, RPK
- 08/18/13 17:20:42 ScriptLog: Console Message: Your class choice has been overruled by the Administrator.
- 08/18/13 17:20:42 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:20:42 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:20:42 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:20:42 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:20:42 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:20:42 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:20:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 37
- 08/18/13 17:20:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 37
- 08/18/13 17:20:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 37
- 08/18/13 17:20:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 37
- 08/18/13 17:20:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 37
- 08/18/13 17:20:43 Log: APawn::PostNetReceive() AGP_Character Saved 37 New 39
- 08/18/13 17:20:43 ScriptLog: Console Message: [US Army] 82nd_COG_CPT=AbUsEd. radioed: this CE bullshit is gettign annoying
- 08/18/13 17:20:59 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:59 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:20:59 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:21:00 ScriptLog: Console Message: [US Army] M-Rapture radioed: thats what we r here doing, testing and posting crits and logs to forums
- 08/18/13 17:21:03 ScriptLog: Console Message: JTtheEZkill radioed: "What are you doing, soldier!?"
- 08/18/13 17:21:04 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:05 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:05 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:05 ScriptLog: Console Message: [US Army] 82nd_COG_CPT=AbUsEd. radioed: what?
- 08/18/13 17:21:05 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:06 ScriptLog: Console Message: [US Army] [K][K]glenn_09 messaged: hi
- 08/18/13 17:21:07 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:07 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:07 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:08 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:08 ScriptLog: Console Message: [US Army] 82nd_COG_CPT=AbUsEd. radioed: sorry say that again
- 08/18/13 17:21:09 ScriptLog: Console Message: [US Army] M-Rapture radioed: yeah
- 08/18/13 17:21:10 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:10 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:10 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:11 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:12 ScriptLog: Console Message: [US Army] M-Rapture radioed: thats what we r here doing, testing and posting crits and logs to forums
- 08/18/13 17:21:13 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:13 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:13 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:13 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:13 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:13 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:13 ScriptLog: Console Message: JTtheEZkill radioed: "What are you doing, soldier!?"
- 08/18/13 17:21:13 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:14 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:15 ScriptLog: Console Message: Possessed was shot by [K][K]glenn_09.
- 08/18/13 17:21:15 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:15 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:16 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:16 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:16 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:16 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:17 ScriptLog: Console Message: [US Army] 82nd_COG_CPT=AbUsEd. radioed: i know
- 08/18/13 17:21:17 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:17 ScriptLog: Console Message: M-CzAr_KlOwN was shot by [K][K]glenn_09.
- 08/18/13 17:21:17 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:17 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:17 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:17 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:18 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:18 ScriptLog: Console Message: 82nd_COG_CPT=AbUsEd. radioed: "Enemy Spotted"
- 08/18/13 17:21:18 ScriptLog: didnt find enemy, adding new one
- 08/18/13 17:21:18 ScriptLog: spot enemy duration= 0.00
- 08/18/13 17:21:19 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:20 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:20 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:20 ScriptLog: Console Message: w.gustloff^ has entered the server and is waiting for PB authorization.
- 08/18/13 17:21:20 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:20 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:20 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:20 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:20 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:20 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:20 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:21 ScriptLog: Console Message: [Admin] Possessed ADMIN MESSAGE: wtf
- 08/18/13 17:21:21 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:21:21 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:22 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:22 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:22 ScriptLog: Console Message: [US Army] 1Picread radioed: kids will be kids
- 08/18/13 17:21:22 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:22 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:23 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:23 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:23 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:23 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:21:23 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:24 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:24 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:21:25 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:21:26 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:26 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:28 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:28 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:28 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:28 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:28 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:21:30 ScriptLog: Console Message: w.gustloff^ has successfully joined the server.
- 08/18/13 17:21:30 ScriptLog: Console Message: R„Ï[AA25] Player w.gustloff^ has Joined
- 08/18/13 17:21:30 ScriptLog: Console Message: JTtheEZkill shouted: "Medic! Help needed at Location Unknown!"
- 08/18/13 17:21:31 ScriptLog: Console Message: JTtheEZkill shouted: "Medic! Help needed at Location Unknown!"
- 08/18/13 17:21:31 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:31 ScriptLog: Console Message: +EcK+Harddriver was shot by M-Rapture.
- 08/18/13 17:21:31 ScriptLog: Console Message: JTtheEZkill left a small crater
- 08/18/13 17:21:31 ScriptLog: -----------WARNING-----------
- 08/18/13 17:21:31 ScriptLog: AGP_Pawn::ChangeAnimation() Pawn should have been in state Dying! Bridge.AGP_Character BusyJumping
- 08/18/13 17:21:31 ScriptLog: -----------WARNING-----------
- 08/18/13 17:21:32 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:33 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:33 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:33 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:33 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:33 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:33 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:35 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:21:35 ScriptLog: Console Message: 82nd_COG_CPT=AbUsEd. radioed: "Cover Me"
- 08/18/13 17:21:36 ScriptLog: Console Message: 82nd_COG_CPT=AbUsEd. radioed: "Cover Me"
- 08/18/13 17:21:37 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:37 ScriptLog: Console Message: [US Army] 82nd_COG_CPT=AbUsEd. radioed: 1pl
- 08/18/13 17:21:37 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:21:37 ScriptLog: Console Message: {56k}Admiral-Joe has entered the server and is waiting for PB authorization.
- 08/18/13 17:21:37 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:37 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:37 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:37 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:37 ScriptLog: Console Message: {56k}Admiral-Joe has successfully joined the server.
- 08/18/13 17:21:38 ScriptLog: Console Message: R„Ï[AA25] Player {56k}Admiral-Joe has Joined
- 08/18/13 17:21:38 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:41 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:41 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:42 ScriptLog: Console Message: [K][K]glenn_09 radioed: "Enemy Spotted"
- 08/18/13 17:21:42 ScriptLog: didnt find enemy, adding new one
- 08/18/13 17:21:42 ScriptLog: spot enemy duration= 0.00
- 08/18/13 17:21:42 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:42 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:44 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:44 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:44 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:45 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:45 ScriptLog: Console Message: ^DIEGO^ was shot by [K][K]glenn_09.
- 08/18/13 17:21:46 ScriptLog: Console Message: [US Army] 82nd_COG_CPT=AbUsEd. reporting in: South Middle Tower Ladder
- 08/18/13 17:21:46 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:21:46 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:21:46 ScriptLog: Console Message: [US Army] 1Picread radioed: kids will be kids
- 08/18/13 17:21:47 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:21:48 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:48 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:21:49 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:49 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:50 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:50 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:21:51 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:21:52 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:52 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 17:21:54 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:21:54 ScriptLog: Console Message: 6P@lestroBigPappa was shot by 82nd_COG_CPT=AbUsEd..
- 08/18/13 17:21:55 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:21:56 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:21:56 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 17:21:56 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:22:04 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:22:05 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:22:05 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:22:05 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:22:05 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:22:05 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:22:06 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:22:06 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:22:06 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:22:06 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:22:07 ScriptLog: Console Message: -Jon- was shot by 82nd_COG_CPT=AbUsEd..
- 08/18/13 17:22:07 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:22:08 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 3
- 08/18/13 17:22:08 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 39
- 08/18/13 17:22:09 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:22:10 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:22:10 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:22:11 Log: APawn::PostNetReceive() AGP_Character Saved 39 New 40
- 08/18/13 17:22:11 Log: APawn::PostNetReceive() AGP_Character Saved 40 New 39
- 08/18/13 17:22:11 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 39
- 08/18/13 17:22:13 ScriptLog: Console Message: [US Army] M-Rapture messaged: lol
- 08/18/13 17:22:15 ScriptLog: Could not open menu AGP_Interface.AAGameMenu
- 08/18/13 17:22:15 ScriptLog: Console Message: [US Army] JTtheEZkill messaged: lol
- 08/18/13 17:22:20 Log: (Karma:) KFreezeRagdoll: Ragdoll not initialised.
- 08/18/13 17:22:24 ScriptLog: Console Message: [US Army] M-Rapture messaged: possessed i will own u son lol
- 08/18/13 17:22:25 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:22:25 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:22:25 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:22:25 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:22:25 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:22:25 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:22:25 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:22:25 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:22:25 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:22:25 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:22:25 Critical: UObject::ProcessEvent
- 08/18/13 17:22:25 Critical: (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender)
- 08/18/13 17:22:25 Critical: UInteractionMaster::MasterProcessPostRender
- 08/18/13 17:22:25 Critical: FPlayerSceneNode::Render
- 08/18/13 17:22:25 Critical: UGameEngine::Draw
- 08/18/13 17:22:25 Critical: UWindowsViewport::Repaint
- 08/18/13 17:22:25 Critical: UWindowsClient::Tick
- 08/18/13 17:22:25 Critical: ClientTick
- 08/18/13 17:22:25 Critical: UGameEngine::Tick
- 08/18/13 17:22:25 Critical: Level Bridge Crossing
- 08/18/13 17:22:25 Critical: UpdateWorld
- 08/18/13 17:22:25 Critical: MainLoop
- 08/18/13 17:22:25 Critical: FMallocWindows::Free
- 08/18/13 17:22:25 Critical: FMallocWindows::Realloc
- 08/18/13 17:22:25 Critical: 706D7564 0 FArray
- 08/18/13 17:22:25 Critical: FArray::Realloc
- 08/18/13 17:22:25 Critical: 0*2
- 08/18/13 17:22:25 Critical: FMallocWindows::Free
- 08/18/13 17:22:25 Exit: Executing UObject::StaticShutdownAfterError
- 08/18/13 17:22:25 Exit: Executing UWindowsClient::ShutdownAfterError
- 08/18/13 17:22:26 Log: Waiting for file streaming thread to finish...
- 08/18/13 17:22:26 Exit: OpenAL Audio subsystem shut down.
- 08/18/13 17:22:26 Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
- 08/18/13 17:23:14 Exit: Exiting.
- 08/18/13 17:23:14 Log: FileManager: Reading 0 GByte 213 MByte 856 KByte 887 Bytes from HD took 2.549024 seconds (2.110026 reading, 0.438999 seeking).
- 08/18/13 17:23:14 Log: FileManager: 0.335999 seconds spent with misc. duties
- 08/18/13 17:23:14 Uninitialized: Name subsystem shut down
- 08/18/13 17:23:14 Uninitialized: Log file closed, 08/18/13 17:23:14
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement