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- Fixed:
- Fix buginess / crash with ctrl+x in textboxes
- Fix crash with sim.loadStamp which was sometimes breaking TPTMP
- fix crash with sim.floodWalls(1,1,4,0)
- Fix some other small bugs in some lua functions
- Changed:
- Allow DRAY to copy energy particles
- Adding a comment updates the total number of pages
- No longer error when opening saves from a newer version
- You can now use any key shortcut when loading / saving stamps
- Massive overhaul the mouse drawing code, fixes many issues it had with modifier keys / zoom / stamps
- Related: Flood fill now triggers on all mouse events which fixes it sometimes not working during lag
- Lots of changes to support better TPT Multiplayer syncing and also alternate update servers
- Added:
- Added ambient heat to the HUD, which is shown only when ambient heat is on in debug mode
- Wall identifiers (only visible from Lua)
- New Lua function tpt.confirm (to display a confirm prompt)
- tpt.getscript now uses the http://starcatcher.us/scripts/ script server
- New Lua mouse events which trigger when mouse drawing is canceled, or when going into another interface
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