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Lingor_AI_Base_1_Island

Apr 17th, 2015
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  1. IF (isServer) THEN {
  2.  
  3. _vehicle_9 = objNull;
  4. IF (TRUE) THEN
  5. {
  6.   _this = createVehicle ["WarfareBAircraftFactory_CDF", [888.64661, 9263.7813, -0.11247536], [], 0, "CAN_COLLIDE"];
  7.   _vehicle_9 = _this;
  8.   _this setDir -266.56964;
  9.   _this setPos [888.64661, 9263.7813, -0.11247536];
  10. };
  11.  
  12. _vehicle_10 = objNull;
  13. IF (TRUE) THEN
  14. {
  15.   _this = createVehicle ["WarfareBAirport", [946.06909, 9291.2383, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  16.   _vehicle_10 = _this;
  17.   _this setDir 1.2559495;
  18.   _this setPos [946.06909, 9291.2383, 1.9073486e-005];
  19. };
  20.  
  21. _vehicle_12 = objNull;
  22. IF (TRUE) THEN
  23. {
  24.   _this = createVehicle ["WarfareBAirport", [859.26581, 9239.8516, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  25.   _vehicle_12 = _this;
  26.   _this setDir -88.591499;
  27.   _this setPos [859.26581, 9239.8516, 1.1444092e-005];
  28. };
  29.  
  30. _vehicle_16 = objNull;
  31. IF (TRUE) THEN
  32. {
  33.   _this = createVehicle ["CDF_WarfareBBarracks", [846.70758, 9307.5889, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  34.   _vehicle_16 = _this;
  35.   _this setDir -137.66823;
  36.   _this setPos [846.70758, 9307.5889, 3.8146973e-006];
  37. };
  38.  
  39. _vehicle_17 = objNull;
  40. IF (TRUE) THEN
  41. {
  42.   _this = createVehicle ["Gue_WarfareBBarracks", [897.38757, 9309.7676, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  43.   _vehicle_17 = _this;
  44.   _this setDir -90.205757;
  45.   _this setPos [897.38757, 9309.7676, 4.196167e-005];
  46. };
  47.  
  48. _vehicle_19 = objNull;
  49. IF (TRUE) THEN
  50. {
  51.   _this = createVehicle ["WarfareBDepot", [882.9104, 9176.4717, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  52.   _vehicle_19 = _this;
  53.   _this setDir 1.5801489;
  54.   _this setPos [882.9104, 9176.4717, -3.4332275e-005];
  55. };
  56.  
  57. _vehicle_20 = objNull;
  58. IF (TRUE) THEN
  59. {
  60.   _this = createVehicle ["BMP2_HQ_CDF_unfolded", [922.17468, 9276.8926, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  61.   _vehicle_20 = _this;
  62.   _this setDir -88.689026;
  63.   _this setPos [922.17468, 9276.8926, 1.9073486e-005];
  64. };
  65.  
  66. _vehicle_21 = objNull;
  67. IF (TRUE) THEN
  68. {
  69.   _this = createVehicle ["RU_WarfareBUAVterminal", [841.25513, 9259.29, -0.00010299683], [], 0, "CAN_COLLIDE"];
  70.   _vehicle_21 = _this;
  71.   _this setDir -80.292534;
  72.   _this setPos [841.25513, 9259.29, -0.00010299683];
  73. };
  74.  
  75. _vehicle_22 = objNull;
  76. IF (TRUE) THEN
  77. {
  78.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [871.47906, 9206.4834, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  79.   _vehicle_22 = _this;
  80.   _this setDir 91.356888;
  81.   _this setPos [871.47906, 9206.4834, 1.1444092e-005];
  82. };
  83.  
  84. _vehicle_24 = objNull;
  85. IF (TRUE) THEN
  86. {
  87.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [871.10638, 9190.8789, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  88.   _vehicle_24 = _this;
  89.   _this setDir 91.356888;
  90.   _this setPos [871.10638, 9190.8789, 1.9073486e-005];
  91. };
  92.  
  93. _vehicle_26 = objNull;
  94. IF (TRUE) THEN
  95. {
  96.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [870.80774, 9178.2842, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  97.   _vehicle_26 = _this;
  98.   _this setDir 91.356888;
  99.   _this setPos [870.80774, 9178.2842, -1.9073486e-005];
  100. };
  101.  
  102. _vehicle_28 = objNull;
  103. IF (TRUE) THEN
  104. {
  105.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [870.54919, 9167.2227, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  106.   _vehicle_28 = _this;
  107.   _this setDir 91.356888;
  108.   _this setPos [870.54919, 9167.2227, -1.9073486e-005];
  109. };
  110.  
  111. _vehicle_35 = objNull;
  112. IF (TRUE) THEN
  113. {
  114.   _this = createVehicle ["WarfareBDepot", [951.97052, 9173.2168, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  115.   _vehicle_35 = _this;
  116.   _this setDir 1.5801489;
  117.   _this setPos [951.97052, 9173.2168, -3.8146973e-006];
  118. };
  119.  
  120. _vehicle_38 = objNull;
  121. IF (TRUE) THEN
  122. {
  123.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [965.3158, 9165.1055, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  124.   _vehicle_38 = _this;
  125.   _this setDir 91.356888;
  126.   _this setPos [965.3158, 9165.1055, 3.8146973e-006];
  127. };
  128.  
  129. _vehicle_44 = objNull;
  130. IF (TRUE) THEN
  131. {
  132.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [943.26611, 9158.4619, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  133.   _vehicle_44 = _this;
  134.   _this setDir 181.994;
  135.   _this setPos [943.26611, 9158.4619, 3.4332275e-005];
  136. };
  137.  
  138. _vehicle_47 = objNull;
  139. IF (TRUE) THEN
  140. {
  141.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [929.14026, 9158.9199, 0.00011825562], [], 0, "CAN_COLLIDE"];
  142.   _vehicle_47 = _this;
  143.   _this setDir 181.994;
  144.   _this setPos [929.14026, 9158.9199, 0.00011825562];
  145. };
  146.  
  147. _vehicle_49 = objNull;
  148. IF (TRUE) THEN
  149. {
  150.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [892.63513, 9160.0488, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  151.   _vehicle_49 = _this;
  152.   _this setDir 181.994;
  153.   _this setPos [892.63513, 9160.0488, -3.8146973e-006];
  154. };
  155.  
  156. _vehicle_51 = objNull;
  157. IF (TRUE) THEN
  158. {
  159.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [877.74615, 9160.6563, -6.4849854e-005], [], 0, "CAN_COLLIDE"];
  160.   _vehicle_51 = _this;
  161.   _this setDir 181.994;
  162.   _this setPos [877.74615, 9160.6563, -6.4849854e-005];
  163. };
  164.  
  165. _vehicle_53 = objNull;
  166. IF (TRUE) THEN
  167. {
  168.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [958.94324, 9157.9287, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  169.   _vehicle_53 = _this;
  170.   _this setDir 181.994;
  171.   _this setPos [958.94324, 9157.9287, -4.9591064e-005];
  172. };
  173.  
  174. _vehicle_56 = objNull;
  175. IF (TRUE) THEN
  176. {
  177.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [965.51746, 9180.5957, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  178.   _vehicle_56 = _this;
  179.   _this setDir 91.356888;
  180.   _this setPos [965.51746, 9180.5957, 1.1444092e-005];
  181. };
  182.  
  183. _vehicle_58 = objNull;
  184. IF (TRUE) THEN
  185. {
  186.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [994.53284, 9194.1045, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  187.   _vehicle_58 = _this;
  188.   _this setDir 91.356888;
  189.   _this setPos [994.53284, 9194.1045, 2.6702881e-005];
  190. };
  191.  
  192. _vehicle_61 = objNull;
  193. IF (TRUE) THEN
  194. {
  195.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [973.30103, 9187.5762, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  196.   _vehicle_61 = _this;
  197.   _this setDir 181.994;
  198.   _this setPos [973.30103, 9187.5762, -1.9073486e-005];
  199. };
  200.  
  201. _vehicle_63 = objNull;
  202. IF (TRUE) THEN
  203. {
  204.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [988.09998, 9187.0684, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  205.   _vehicle_63 = _this;
  206.   _this setDir 181.994;
  207.   _this setPos [988.09998, 9187.0684, -1.9073486e-005];
  208. };
  209.  
  210. _vehicle_66 = objNull;
  211. IF (TRUE) THEN
  212. {
  213.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [994.9245, 9209.6709, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  214.   _vehicle_66 = _this;
  215.   _this setDir 91.356888;
  216.   _this setPos [994.9245, 9209.6709, -3.4332275e-005];
  217. };
  218.  
  219. _vehicle_68 = objNull;
  220. IF (TRUE) THEN
  221. {
  222.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [995.31311, 9225.4443, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  223.   _vehicle_68 = _this;
  224.   _this setDir 91.356888;
  225.   _this setPos [995.31311, 9225.4443, -3.8146973e-006];
  226. };
  227.  
  228. _vehicle_70 = objNull;
  229. IF (TRUE) THEN
  230. {
  231.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [995.70331, 9240.7285, 0.00010299683], [], 0, "CAN_COLLIDE"];
  232.   _vehicle_70 = _this;
  233.   _this setDir 91.356888;
  234.   _this setPos [995.70331, 9240.7285, 0.00010299683];
  235. };
  236.  
  237. _vehicle_72 = objNull;
  238. IF (TRUE) THEN
  239. {
  240.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [996.08875, 9256.1602, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  241.   _vehicle_72 = _this;
  242.   _this setDir 91.356888;
  243.   _this setPos [996.08875, 9256.1602, -3.8146973e-006];
  244. };
  245.  
  246. _vehicle_75 = objNull;
  247. IF (TRUE) THEN
  248. {
  249.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [988.45288, 9264.3135, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  250.   _vehicle_75 = _this;
  251.   _this setDir 181.994;
  252.   _this setPos [988.45288, 9264.3135, -1.9073486e-005];
  253. };
  254.  
  255. _vehicle_77 = objNull;
  256. IF (TRUE) THEN
  257. {
  258.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [975.85046, 9264.7246, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  259.   _vehicle_77 = _this;
  260.   _this setDir 181.994;
  261.   _this setPos [975.85046, 9264.7246, 2.6702881e-005];
  262. };
  263.  
  264. _vehicle_81 = objNull;
  265. IF (TRUE) THEN
  266. {
  267.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [884.7431, 9324.626, -6.4849854e-005], [], 0, "CAN_COLLIDE"];
  268.   _vehicle_81 = _this;
  269.   _this setDir 181.994;
  270.   _this setPos [884.7431, 9324.626, -6.4849854e-005];
  271. };
  272.  
  273. _vehicle_83 = objNull;
  274. IF (TRUE) THEN
  275. {
  276.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [869.1333, 9325.1836, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  277.   _vehicle_83 = _this;
  278.   _this setDir 181.994;
  279.   _this setPos [869.1333, 9325.1836, 8.7738037e-005];
  280. };
  281.  
  282. _vehicle_85 = objNull;
  283. IF (TRUE) THEN
  284. {
  285.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [853.50116, 9325.7539, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  286.   _vehicle_85 = _this;
  287.   _this setDir 181.994;
  288.   _this setPos [853.50116, 9325.7539, 2.6702881e-005];
  289. };
  290.  
  291. _vehicle_87 = objNull;
  292. IF (TRUE) THEN
  293. {
  294.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [837.85144, 9326.3037, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  295.   _vehicle_87 = _this;
  296.   _this setDir 181.994;
  297.   _this setPos [837.85144, 9326.3037, 8.7738037e-005];
  298. };
  299.  
  300. _vehicle_90 = objNull;
  301. IF (TRUE) THEN
  302. {
  303.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [826.32446, 9224.7568, 0.00011825562], [], 0, "CAN_COLLIDE"];
  304.   _vehicle_90 = _this;
  305.   _this setDir 91.555115;
  306.   _this setPos [826.32446, 9224.7568, 0.00011825562];
  307. };
  308.  
  309. _vehicle_93 = objNull;
  310. IF (TRUE) THEN
  311. {
  312.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [865.14307, 9215.6563, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  313.   _vehicle_93 = _this;
  314.   _this setDir 181.994;
  315.   _this setPos [865.14307, 9215.6563, 1.1444092e-005];
  316. };
  317.  
  318. _vehicle_95 = objNull;
  319. IF (TRUE) THEN
  320. {
  321.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [849.47742, 9216.1084, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  322.   _vehicle_95 = _this;
  323.   _this setDir 181.994;
  324.   _this setPos [849.47742, 9216.1084, -1.9073486e-005];
  325. };
  326.  
  327. _vehicle_97 = objNull;
  328. IF (TRUE) THEN
  329. {
  330.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [833.83801, 9216.6689, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  331.   _vehicle_97 = _this;
  332.   _this setDir 181.994;
  333.   _this setPos [833.83801, 9216.6689, 7.2479248e-005];
  334. };
  335.  
  336. _vehicle_100 = objNull;
  337. IF (TRUE) THEN
  338. {
  339.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [826.75201, 9240.4609, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  340.   _vehicle_100 = _this;
  341.   _this setDir 91.356888;
  342.   _this setPos [826.75201, 9240.4609, 1.1444092e-005];
  343. };
  344.  
  345. _vehicle_102 = objNull;
  346. IF (TRUE) THEN
  347. {
  348.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [827.15515, 9256.1689, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  349.   _vehicle_102 = _this;
  350.   _this setDir 91.356888;
  351.   _this setPos [827.15515, 9256.1689, -3.4332275e-005];
  352. };
  353.  
  354. _vehicle_104 = objNull;
  355. IF (TRUE) THEN
  356. {
  357.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [827.52271, 9271.8604, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  358.   _vehicle_104 = _this;
  359.   _this setDir 91.356888;
  360.   _this setPos [827.52271, 9271.8604, -3.8146973e-006];
  361. };
  362.  
  363. _vehicle_106 = objNull;
  364. IF (TRUE) THEN
  365. {
  366.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [827.87109, 9287.5479, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  367.   _vehicle_106 = _this;
  368.   _this setDir 91.356888;
  369.   _this setPos [827.87109, 9287.5479, 7.2479248e-005];
  370. };
  371.  
  372. _vehicle_108 = objNull;
  373. IF (TRUE) THEN
  374. {
  375.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [828.28412, 9303.2383, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  376.   _vehicle_108 = _this;
  377.   _this setDir 91.356888;
  378.   _this setPos [828.28412, 9303.2383, -3.8146973e-006];
  379. };
  380.  
  381. _vehicle_110 = objNull;
  382. IF (TRUE) THEN
  383. {
  384.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [828.63428, 9318.8359, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  385.   _vehicle_110 = _this;
  386.   _this setDir 91.356888;
  387.   _this setPos [828.63428, 9318.8359, -3.4332275e-005];
  388. };
  389.  
  390. _vehicle_113 = objNull;
  391. IF (TRUE) THEN
  392. {
  393.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [900.27692, 9324.0264, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  394.   _vehicle_113 = _this;
  395.   _this setDir 181.994;
  396.   _this setPos [900.27692, 9324.0264, -3.8146973e-006];
  397. };
  398.  
  399. _vehicle_115 = objNull;
  400. IF (TRUE) THEN
  401. {
  402.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [915.86584, 9323.4756, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  403.   _vehicle_115 = _this;
  404.   _this setDir 181.994;
  405.   _this setPos [915.86584, 9323.4756, -1.9073486e-005];
  406. };
  407.  
  408. _vehicle_117 = objNull;
  409. IF (TRUE) THEN
  410. {
  411.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [931.45422, 9322.9131, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  412.   _vehicle_117 = _this;
  413.   _this setDir 181.994;
  414.   _this setPos [931.45422, 9322.9131, 7.2479248e-005];
  415. };
  416.  
  417. _vehicle_119 = objNull;
  418. IF (TRUE) THEN
  419. {
  420.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [947.08441, 9322.375, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  421.   _vehicle_119 = _this;
  422.   _this setDir 181.994;
  423.   _this setPos [947.08441, 9322.375, -3.8146973e-006];
  424. };
  425.  
  426. _vehicle_121 = objNull;
  427. IF (TRUE) THEN
  428. {
  429.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [962.68243, 9321.8271, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  430.   _vehicle_121 = _this;
  431.   _this setDir 181.994;
  432.   _this setPos [962.68243, 9321.8271, -1.9073486e-005];
  433. };
  434.  
  435. _vehicle_124 = objNull;
  436. IF (TRUE) THEN
  437. {
  438.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [968.18768, 9270.25, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  439.   _vehicle_124 = _this;
  440.   _this setDir 91.356888;
  441.   _this setPos [968.18768, 9270.25, -4.9591064e-005];
  442. };
  443.  
  444. _vehicle_126 = objNull;
  445. IF (TRUE) THEN
  446. {
  447.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [968.43567, 9281.2324, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  448.   _vehicle_126 = _this;
  449.   _this setDir 91.356888;
  450.   _this setPos [968.43567, 9281.2324, -4.9591064e-005];
  451. };
  452.  
  453. _vehicle_128 = objNull;
  454. IF (TRUE) THEN
  455. {
  456.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [968.82483, 9296.9043, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  457.   _vehicle_128 = _this;
  458.   _this setDir 91.356888;
  459.   _this setPos [968.82483, 9296.9043, -3.8146973e-006];
  460. };
  461.  
  462. _vehicle_130 = objNull;
  463. IF (TRUE) THEN
  464. {
  465.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [969.19696, 9312.5371, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  466.   _vehicle_130 = _this;
  467.   _this setDir 91.356888;
  468.   _this setPos [969.19696, 9312.5371, 1.1444092e-005];
  469. };
  470.  
  471. _vehicle_136 = objNull;
  472. IF (TRUE) THEN
  473. {
  474.   _this = createVehicle ["Gue_WarfareBBarracks", [872.06512, 9311.46, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  475.   _vehicle_136 = _this;
  476.   _this setDir -90.065987;
  477.   _this setPos [872.06512, 9311.46, -3.8146973e-006];
  478. };
  479.  
  480. _vehicle_140 = objNull;
  481. IF (TRUE) THEN
  482. {
  483.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [918.50995, 9165.1875, 0.00010299683], [], 0, "CAN_COLLIDE"];
  484.   _vehicle_140 = _this;
  485.   _this setDir 69.123077;
  486.   _this setPos [918.50995, 9165.1875, 0.00010299683];
  487. };
  488.  
  489. _vehicle_143 = objNull;
  490. IF (TRUE) THEN
  491. {
  492.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [903.11456, 9166.168, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  493.   _vehicle_143 = _this;
  494.   _this setDir 116.48122;
  495.   _this setPos [903.11456, 9166.168, 1.9073486e-005];
  496. };
  497.  
  498. _vehicle_151 = objNull;
  499. IF (TRUE) THEN
  500. {
  501.   _this = createVehicle ["HMMWVWreck", [869.16736, 9234.5361, -1.335144e-005], [], 0, "CAN_COLLIDE"];
  502.   _vehicle_151 = _this;
  503.   _this setDir -40.004398;
  504.   _this setPos [869.16736, 9234.5361, -1.335144e-005];
  505. };
  506.  
  507. _vehicle_153 = objNull;
  508. IF (TRUE) THEN
  509. {
  510.   _this = createVehicle ["UH60_wreck_EP1", [1041.642, 9241.1689, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  511.   _vehicle_153 = _this;
  512.   _this setDir 19.279852;
  513.   _this setPos [1041.642, 9241.1689, -4.5776367e-005];
  514. };
  515.  
  516. _vehicle_154 = objNull;
  517. IF (TRUE) THEN
  518. {
  519.   _this = createVehicle ["UralWreck", [928.97827, 9174.0293, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  520.   _vehicle_154 = _this;
  521.   _this setDir 12.218585;
  522.   _this setPos [928.97827, 9174.0293, 7.6293945e-006];
  523. };
  524.  
  525. _vehicle_156 = objNull;
  526. IF (TRUE) THEN
  527. {
  528.   _this = createVehicle ["UralWreck", [911.82758, 9169.25, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  529.   _vehicle_156 = _this;
  530.   _this setDir -207.25601;
  531.   _this setPos [911.82758, 9169.25, 1.335144e-005];
  532. };
  533.  
  534. _vehicle_158 = objNull;
  535. IF (TRUE) THEN
  536. {
  537.   _this = createVehicle ["UralWreck", [933.30402, 9171.2451, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
  538.   _vehicle_158 = _this;
  539.   _this setDir 31.854809;
  540.   _this setPos [933.30402, 9171.2451, -5.1498413e-005];
  541. };
  542.  
  543. _vehicle_161 = objNull;
  544. IF (TRUE) THEN
  545. {
  546.   _this = createVehicle ["HMMWVWreck", [912.19989, 9173.5254, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  547.   _vehicle_161 = _this;
  548.   _this setDir -20.052294;
  549.   _this setPos [912.19989, 9173.5254, -3.6239624e-005];
  550. };
  551.  
  552. _vehicle_163 = objNull;
  553. IF (TRUE) THEN
  554. {
  555.   _this = createVehicle ["HMMWVWreck", [848.65778, 9260.3496, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  556.   _vehicle_163 = _this;
  557.   _this setDir 238.60933;
  558.   _this setPos [848.65778, 9260.3496, 3.8146973e-006];
  559. };
  560.  
  561. _vehicle_168 = objNull;
  562. IF (TRUE) THEN
  563. {
  564.   _this = createVehicle ["Bunker_PMC", [919.20538, 9303.8867, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  565.   _vehicle_168 = _this;
  566.   _this setDir 1.4992996;
  567.   _this setPos [919.20538, 9303.8867, -3.4332275e-005];
  568. };
  569.  
  570. _vehicle_182 = objNull;
  571. IF (TRUE) THEN
  572. {
  573.   _this = createVehicle ["Barrack2", [838.77386, 9284.5488, -0.14882627], [], 0, "CAN_COLLIDE"];
  574.   _vehicle_182 = _this;
  575.   _this setDir -89.082481;
  576.   _this setPos [838.77386, 9284.5488, -0.14882627];
  577. };
  578.  
  579. _vehicle_186 = objNull;
  580. IF (TRUE) THEN
  581. {
  582.   _this = createVehicle ["Land_CamoNetB_EAST", [930.58771, 9170.5498, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
  583.   _vehicle_186 = _this;
  584.   _this setDir 219.9384;
  585.   _this setPos [930.58771, 9170.5498, 6.4849854e-005];
  586. };
  587.  
  588. _vehicle_187 = objNull;
  589. IF (TRUE) THEN
  590. {
  591.   _this = createVehicle ["MASH", [863.02698, 9260.9434, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  592.   _vehicle_187 = _this;
  593.   _this setDir 20.218288;
  594.   _this setPos [863.02698, 9260.9434, 3.4332275e-005];
  595. };
  596.  
  597. _vehicle_189 = objNull;
  598. IF (TRUE) THEN
  599. {
  600.   _this = createVehicle ["Land_CamoNetB_EAST", [862.1048, 9265.1416, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  601.   _vehicle_189 = _this;
  602.   _this setDir 219.40619;
  603.   _this setPos [862.1048, 9265.1416, 8.5830688e-006];
  604. };
  605.  
  606. _vehicle_192 = objNull;
  607. IF (TRUE) THEN
  608. {
  609.   _this = createVehicle ["Land_Hangar_2", [982.005, 9204.6064, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  610.   _vehicle_192 = _this;
  611.   _this setDir 91.29657;
  612.   _this setPos [982.005, 9204.6064, -3.6239624e-005];
  613. };
  614.  
  615. _vehicle_194 = objNull;
  616. IF (TRUE) THEN
  617. {
  618.   _this = createVehicle ["Barrack2", [838.98816, 9278.0459, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  619.   _vehicle_194 = _this;
  620.   _this setDir -90.956421;
  621.   _this setPos [838.98816, 9278.0459, 7.2479248e-005];
  622. };
  623.  
  624. _vehicle_197 = objNull;
  625. IF (TRUE) THEN
  626. {
  627.   _this = createVehicle ["Land_CamoNetB_EAST", [883.43256, 9197.9248, 0.00010299683], [], 0, "CAN_COLLIDE"];
  628.   _vehicle_197 = _this;
  629.   _this setDir -111.11465;
  630.   _this setPos [883.43256, 9197.9248, 0.00010299683];
  631. };
  632.  
  633. _vehicle_199 = objNull;
  634. IF (TRUE) THEN
  635. {
  636.   _this = createVehicle ["Land_Hangar_2", [982.98022, 9245.4414, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  637.   _vehicle_199 = _this;
  638.   _this setDir 91.29657;
  639.   _this setPos [982.98022, 9245.4414, 2.6702881e-005];
  640. };
  641.  
  642. _vehicle_202 = objNull;
  643. IF (TRUE) THEN
  644. {
  645.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [915.90167, 9180.248, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  646.   _vehicle_202 = _this;
  647.   _this setDir 91.356888;
  648.   _this setPos [915.90167, 9180.248, 8.7738037e-005];
  649. };
  650.  
  651. _vehicle_204 = objNull;
  652. IF (TRUE) THEN
  653. {
  654.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [916.1767, 9195.3652, 0.0001335144], [], 0, "CAN_COLLIDE"];
  655.   _vehicle_204 = _this;
  656.   _this setDir 91.356888;
  657.   _this setPos [916.1767, 9195.3652, 0.0001335144];
  658. };
  659.  
  660. _vehicle_206 = objNull;
  661. IF (TRUE) THEN
  662. {
  663.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [906.44946, 9180.1377, 0.00022506714], [], 0, "CAN_COLLIDE"];
  664.   _vehicle_206 = _this;
  665.   _this setDir 91.356888;
  666.   _this setPos [906.44946, 9180.1377, 0.00022506714];
  667. };
  668.  
  669. _vehicle_208 = objNull;
  670. IF (TRUE) THEN
  671. {
  672.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [906.79895, 9195.5771, 0.00027084351], [], 0, "CAN_COLLIDE"];
  673.   _vehicle_208 = _this;
  674.   _this setDir 91.356888;
  675.   _this setPos [906.79895, 9195.5771, 0.00027084351];
  676. };
  677.  
  678. _vehicle_211 = objNull;
  679. IF (TRUE) THEN
  680. {
  681.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [904.26984, 9210.1797, 0.00034713745], [], 0, "CAN_COLLIDE"];
  682.   _vehicle_211 = _this;
  683.   _this setDir 69.123077;
  684.   _this setPos [904.26984, 9210.1797, 0.00034713745];
  685. };
  686.  
  687. _vehicle_214 = objNull;
  688. IF (TRUE) THEN
  689. {
  690.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [919.77588, 9210.0537, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  691.   _vehicle_214 = _this;
  692.   _this setDir 116.48122;
  693.   _this setPos [919.77588, 9210.0537, 7.2479248e-005];
  694. };
  695.  
  696. _vehicle_220 = objNull;
  697. IF (TRUE) THEN
  698. {
  699.   _this = createVehicle ["MAP_budova4_in", [982.33643, 9224.8496, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  700.   _vehicle_220 = _this;
  701.   _this setDir -177.83705;
  702.   _this setPos [982.33643, 9224.8496, -1.1444092e-005];
  703. };
  704.  
  705. _vehicle_222 = objNull;
  706. IF (TRUE) THEN
  707. {
  708.   _this = createVehicle ["MAP_Hlidac_budka", [900.49646, 9158.6416], [], 0, "CAN_COLLIDE"];
  709.   _vehicle_222 = _this;
  710.   _this setDir -178.84436;
  711.   _this setPos [900.49646, 9158.6416];
  712. };
  713.  
  714. _vehicle_224 = objNull;
  715. IF (TRUE) THEN
  716. {
  717.   _this = createVehicle ["MAP_Ind_IlluminantTower", [878.19446, 9259.0605, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
  718.   _vehicle_224 = _this;
  719.   _this setPos [878.19446, 9259.0605, 1.0490417e-005];
  720. };
  721.  
  722. _vehicle_225 = objNull;
  723. IF (TRUE) THEN
  724. {
  725.   _this = createVehicle ["MAP_Mil_ControlTower", [932.4541, 9222.3105, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  726.   _vehicle_225 = _this;
  727.   _this setDir -178.06657;
  728.   _this setPos [932.4541, 9222.3105, 3.4332275e-005];
  729. };
  730.  
  731. _vehicle_227 = objNull;
  732. IF (TRUE) THEN
  733. {
  734.   _this = createVehicle ["MAP_Mil_Mil_Guardhouse", [900.73151, 9222.5205, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  735.   _vehicle_227 = _this;
  736.   _this setDir 181.211;
  737.   _this setPos [900.73151, 9222.5205, -3.8146973e-006];
  738. };
  739.  
  740. _vehicle_230 = objNull;
  741. IF (TRUE) THEN
  742. {
  743.   _this = createVehicle ["MAP_PowGen_Big", [963.51215, 9271.5771, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  744.   _vehicle_230 = _this;
  745.   _this setDir 2.5944622;
  746.   _this setPos [963.51215, 9271.5771, 4.196167e-005];
  747. };
  748.  
  749. _vehicle_232 = objNull;
  750. IF (TRUE) THEN
  751. {
  752.   _this = createVehicle ["MAP_vez", [831.93896, 9216.8154, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  753.   _vehicle_232 = _this;
  754.   _this setDir -136.03363;
  755.   _this setPos [831.93896, 9216.8154, -7.6293945e-006];
  756. };
  757.  
  758. _vehicle_238 = objNull;
  759. IF (TRUE) THEN
  760. {
  761.   _this = createVehicle ["MAP_HBarrier5_round15", [887.9455, 9253.417, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  762.   _vehicle_238 = _this;
  763.   _this setDir 4.865519;
  764.   _this setPos [887.9455, 9253.417, 1.5258789e-005];
  765. };
  766.  
  767. _vehicle_239 = objNull;
  768. IF (TRUE) THEN
  769. {
  770.   _this = createVehicle ["MAP_Pristresek_mensi", [840.96295, 9290.6494, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  771.   _vehicle_239 = _this;
  772.   _this setDir -89.008293;
  773.   _this setPos [840.96295, 9290.6494, 3.8146973e-006];
  774. };
  775.  
  776. _vehicle_241 = objNull;
  777. IF (TRUE) THEN
  778. {
  779.   _this = createVehicle ["MAP_Ind_IlluminantTower", [964.38354, 9264.4043, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  780.   _vehicle_241 = _this;
  781.   _this setPos [964.38354, 9264.4043, 3.8146973e-006];
  782. };
  783.  
  784. _vehicle_244 = objNull;
  785. IF (TRUE) THEN
  786. {
  787.   _this = createVehicle ["MAP_HBarrier5_round15", [897.91931, 9256.7197, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
  788.   _vehicle_244 = _this;
  789.   _this setDir -48.141987;
  790.   _this setPos [897.91931, 9256.7197, 6.4849854e-005];
  791. };
  792.  
  793. _vehicle_246 = objNull;
  794. IF (TRUE) THEN
  795. {
  796.   _this = createVehicle ["MAP_HBarrier5_round15", [893.32037, 9253.8613, 0.00011444092], [], 0, "CAN_COLLIDE"];
  797.   _vehicle_246 = _this;
  798.   _this setDir -22.399973;
  799.   _this setPos [893.32037, 9253.8613, 0.00011444092];
  800. };
  801.  
  802. _vehicle_248 = objNull;
  803. IF (TRUE) THEN
  804. {
  805.   _this = createVehicle ["MAP_HBarrier5_round15", [900.81183, 9261.2031, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  806.   _vehicle_248 = _this;
  807.   _this setDir -75.395836;
  808.   _this setPos [900.81183, 9261.2031, 7.2479248e-005];
  809. };
  810.  
  811. _vehicle_251 = objNull;
  812. IF (TRUE) THEN
  813. {
  814.   _this = createVehicle ["MAP_vez", [830.1347, 9321.1064, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  815.   _vehicle_251 = _this;
  816.   _this setDir -43.333675;
  817.   _this setPos [830.1347, 9321.1064, 1.5258789e-005];
  818. };
  819.  
  820. _vehicle_254 = objNull;
  821. IF (TRUE) THEN
  822. {
  823.   _this = createVehicle ["MAP_vez", [965.50665, 9321.0391, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
  824.   _vehicle_254 = _this;
  825.   _this setDir 45.754669;
  826.   _this setPos [965.50665, 9321.0391, -6.6757202e-006];
  827. };
  828.  
  829. _vehicle_257 = objNull;
  830. IF (TRUE) THEN
  831. {
  832.   _this = createVehicle ["MAP_vez", [966.17529, 9160.9492, 1.1920929e-005], [], 0, "CAN_COLLIDE"];
  833.   _vehicle_257 = _this;
  834.   _this setDir 140.69075;
  835.   _this setPos [966.17529, 9160.9492, 1.1920929e-005];
  836. };
  837.  
  838. _vehicle_260 = objNull;
  839. IF (TRUE) THEN
  840. {
  841.   _this = createVehicle ["MAP_vez", [874.69324, 9160.1611, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
  842.   _vehicle_260 = _this;
  843.   _this setDir 225.47389;
  844.   _this setPos [874.69324, 9160.1611, -6.6757202e-006];
  845. };
  846.  
  847. _vehicle_263 = objNull;
  848. IF (TRUE) THEN
  849. {
  850.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [923.25226, 9224.335, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  851.   _vehicle_263 = _this;
  852.   _this setDir 91.356888;
  853.   _this setPos [923.25226, 9224.335, -3.8146973e-006];
  854. };
  855.  
  856. _vehicle_266 = objNull;
  857. IF (TRUE) THEN
  858. {
  859.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [931.18597, 9231.958, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  860.   _vehicle_266 = _this;
  861.   _this setDir 181.994;
  862.   _this setPos [931.18597, 9231.958, -3.0517578e-005];
  863. };
  864.  
  865. _vehicle_269 = objNull;
  866. IF (TRUE) THEN
  867. {
  868.   _this = createVehicle ["MAP_Ind_IlluminantTower", [942.05994, 9230.6279, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  869.   _vehicle_269 = _this;
  870.   _this setDir 1.7863578;
  871.   _this setPos [942.05994, 9230.6279, 2.6702881e-005];
  872. };
  873.  
  874. _vehicle_271 = objNull;
  875. IF (TRUE) THEN
  876. {
  877.   _this = createVehicle ["MAP_Barbedwire", [893.79205, 9156.2559, 1.8119812e-005], [], 0, "CAN_COLLIDE"];
  878.   _vehicle_271 = _this;
  879.   _this setDir -156.26105;
  880.   _this setPos [893.79205, 9156.2559, 1.8119812e-005];
  881. };
  882.  
  883. _vehicle_273 = objNull;
  884. IF (TRUE) THEN
  885. {
  886.   _this = createVehicle ["MAP_dragonTeeth", [913.78333, 9226.5723, 3.1471252e-005], [], 0, "CAN_COLLIDE"];
  887.   _vehicle_273 = _this;
  888.   _this setDir -89.450317;
  889.   _this setPos [913.78333, 9226.5723, 3.1471252e-005];
  890. };
  891.  
  892. _vehicle_275 = objNull;
  893. IF (TRUE) THEN
  894. {
  895.   _this = createVehicle ["MAP_Barbedwire", [901.08154, 9154.1416, -8.5830688e-005], [], 0, "CAN_COLLIDE"];
  896.   _vehicle_275 = _this;
  897.   _this setDir -181.77043;
  898.   _this setPos [901.08154, 9154.1416, -8.5830688e-005];
  899. };
  900.  
  901. _vehicle_277 = objNull;
  902. IF (TRUE) THEN
  903. {
  904.   _this = createVehicle ["MAP_Barbedwire", [895.27716, 9155.1826, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  905.   _vehicle_277 = _this;
  906.   _this setDir -155.14532;
  907.   _this setPos [895.27716, 9155.1826, 6.1035156e-005];
  908. };
  909.  
  910. _vehicle_279 = objNull;
  911. IF (TRUE) THEN
  912. {
  913.   _this = createVehicle ["MAP_Barbedwire", [903.45667, 9154.2207, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  914.   _vehicle_279 = _this;
  915.   _this setDir -183.13196;
  916.   _this setPos [903.45667, 9154.2207, -1.9073486e-006];
  917. };
  918.  
  919. _vehicle_284 = objNull;
  920. IF (TRUE) THEN
  921. {
  922.   _this = createVehicle ["MAP_Misc_WellPump", [872.45618, 9286.4609, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  923.   _vehicle_284 = _this;
  924.   _this setPos [872.45618, 9286.4609, 1.1444092e-005];
  925. };
  926.  
  927. _vehicle_290 = objNull;
  928. IF (TRUE) THEN
  929. {
  930.   _this = createVehicle ["Land_CamoNetB_EAST", [925.98969, 9198.4941, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  931.   _vehicle_290 = _this;
  932.   _this setDir 271.58395;
  933.   _this setPos [925.98969, 9198.4941, 8.5830688e-006];
  934. };
  935.  
  936. _vehicle_292 = objNull;
  937. IF (TRUE) THEN
  938. {
  939.   _this = createVehicle ["Mass_grave", [992.13098, 9362.8574, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  940.   _vehicle_292 = _this;
  941.   _this setDir 39.369858;
  942.   _this setPos [992.13098, 9362.8574, -2.2888184e-005];
  943. };
  944.  
  945. _vehicle_294 = objNull;
  946. IF (TRUE) THEN
  947. {
  948.   _this = createVehicle ["Mass_grave", [1005.3085, 9360.1738, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  949.   _vehicle_294 = _this;
  950.   _this setDir -39.077271;
  951.   _this setPos [1005.3085, 9360.1738, 7.6293945e-006];
  952. };
  953.  
  954. _vehicle_296 = objNull;
  955. IF (TRUE) THEN
  956. {
  957.   _this = createVehicle ["AmmoCrates_NoInteractive_Large", [857.08533, 9264.5498, 0.15710181], [], 0, "CAN_COLLIDE"];
  958.   _vehicle_296 = _this;
  959.   _this setDir 102.67016;
  960.   _this setPos [857.08533, 9264.5498, 0.15710181];
  961. };
  962.  
  963. _vehicle_298 = objNull;
  964. IF (TRUE) THEN
  965. {
  966.   _this = createVehicle ["MAP_76n6_ClamShell_Lower", [881.88446, 9207.9121, 0.0001411438], [], 0, "CAN_COLLIDE"];
  967.   _vehicle_298 = _this;
  968.   _this setDir -137.30952;
  969.   _this setPos [881.88446, 9207.9121, 0.0001411438];
  970. };
  971.  
  972. _vehicle_299 = objNull;
  973. IF (TRUE) THEN
  974. {
  975.   _this = createVehicle ["Land_Campfire_burning", [841.17029, 9267.126, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  976.   _vehicle_299 = _this;
  977.   _this setPos [841.17029, 9267.126, 2.6702881e-005];
  978. };
  979.  
  980. _vehicle_301 = objNull;
  981. IF (TRUE) THEN
  982. {
  983.   _this = createVehicle ["Land_Campfire_burning", [906.03174, 9299.585, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  984.   _vehicle_301 = _this;
  985.   _this setPos [906.03174, 9299.585, 3.6239624e-005];
  986. };
  987.  
  988. _vehicle_304 = objNull;
  989. IF (TRUE) THEN
  990. {
  991.   _this = createVehicle ["Land_Fire_barrel_burning", [957.80762, 9272.7197, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  992.   _vehicle_304 = _this;
  993.   _this setDir 99.522232;
  994.   _this setPos [957.80762, 9272.7197, -1.5258789e-005];
  995. };
  996.  
  997. _vehicle_306 = objNull;
  998. IF (TRUE) THEN
  999. {
  1000.   _this = createVehicle ["Land_Fire_barrel_burning", [947.52216, 9228.8945, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  1001.   _vehicle_306 = _this;
  1002.   _this setDir -152.33682;
  1003.   _this setPos [947.52216, 9228.8945, 2.0980835e-005];
  1004. };
  1005.  
  1006. _vehicle_308 = objNull;
  1007. IF (TRUE) THEN
  1008. {
  1009.   _this = createVehicle ["Land_Fire_barrel_burning", [970.04639, 9191.2891, 4.3392181e-005], [], 0, "CAN_COLLIDE"];
  1010.   _vehicle_308 = _this;
  1011.   _this setDir 127.5369;
  1012.   _this setPos [970.04639, 9191.2891, 4.3392181e-005];
  1013. };
  1014.  
  1015. _vehicle_310 = objNull;
  1016. IF (TRUE) THEN
  1017. {
  1018.   _this = createVehicle ["Land_Fire_barrel_burning", [878.12695, 9227.3965, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
  1019.   _vehicle_310 = _this;
  1020.   _this setDir 211.65269;
  1021.   _this setPos [878.12695, 9227.3965, 1.8596649e-005];
  1022. };
  1023.  
  1024. _vehicle_313 = objNull;
  1025. IF (TRUE) THEN
  1026. {
  1027.   _this = createVehicle ["HeliH", [950.37592, 9203.3555, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1028.   _vehicle_313 = _this;
  1029.   _this setPos [950.37592, 9203.3555, -3.8146973e-006];
  1030. };
  1031.  
  1032. _vehicle_314 = objNull;
  1033. IF (TRUE) THEN
  1034. {
  1035.   _this = createVehicle ["Misc_cargo_cont_net3", [938.64569, 9306.6729, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1036.   _vehicle_314 = _this;
  1037.   _this setDir 75.6483;
  1038.   _this setPos [938.64569, 9306.6729, 1.9073486e-006];
  1039. };
  1040.  
  1041. _vehicle_315 = objNull;
  1042. IF (TRUE) THEN
  1043. {
  1044.   _this = createVehicle ["hiluxWreck", [859.67694, 9249.1924, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1045.   _vehicle_315 = _this;
  1046.   _this setDir 43.947704;
  1047.   _this setPos [859.67694, 9249.1924, -1.5258789e-005];
  1048. };
  1049.  
  1050. _vehicle_316 = objNull;
  1051. IF (TRUE) THEN
  1052. {
  1053.   _this = createVehicle ["T72WreckTurret", [849.08698, 9239.7236, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1054.   _vehicle_316 = _this;
  1055.   _this setDir 265.40298;
  1056.   _this setPos [849.08698, 9239.7236, 5.7220459e-006];
  1057. };
  1058.  
  1059. _vehicle_317 = objNull;
  1060. IF (TRUE) THEN
  1061. {
  1062.   _this = createVehicle ["T72Wreck", [850.2392, 9243.5684, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  1063.   _vehicle_317 = _this;
  1064.   _this setDir -110.75076;
  1065.   _this setPos [850.2392, 9243.5684, -3.3378601e-006];
  1066. };
  1067.  
  1068. _vehicle_318 = objNull;
  1069. IF (TRUE) THEN
  1070. {
  1071.   _this = createVehicle ["Mi8Wreck", [949.73529, 9202.4521, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  1072.   _vehicle_318 = _this;
  1073.   _this setPos [949.73529, 9202.4521, 1.4305115e-006];
  1074. };
  1075.  
  1076. _vehicle_319 = objNull;
  1077. IF (TRUE) THEN
  1078. {
  1079.   _this = createVehicle ["BRDMWreck", [868.64661, 9246.998, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  1080.   _vehicle_319 = _this;
  1081.   _this setDir -101.37028;
  1082.   _this setPos [868.64661, 9246.998, 2.0980835e-005];
  1083. };
  1084.  
  1085. };
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