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- <?xml version="1.0" encoding="UTF-8"?>
- <mapper device="Traktor Kontrol F1 MIDI" description="Traktor Kontrol F1 MIDI Mapper" author="Zablar" version="800" date="2014-07-22">
- <map value="PAD1" action="var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'Delay' active & deck 2 effect 'Delay' active : deck 1 effect 'Delay' active : var "$target_deck2" ? deck 2 effect 'Delay' active : nothing" />
- <map value="PAD2" action="var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'Reverb' active & deck 2 effect 'Reverb' active : deck 1 effect 'Reverb' active : var "$target_deck2" ? deck 2 effect 'Reverb' active : nothing" />
- <map value="PAD3" action="var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'Gates_TexZK' active & deck 2 effect 'Gates_TexZK' active : deck 1 effect 'Gates_TexZK' active : var "$target_deck2" ? deck 2 effect 'Gates_TexZK' active : nothing" />
- <map value="PAD4" action="var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'Flanger' active & deck 2 effect 'Flanger' active : deck 1 effect 'Flanger' active : var "$target_deck2" ? deck 2 effect 'Flanger' active : nothing" />
- <map value="PAD5" action="var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'LoopOut' active & deck 2 effect 'LoopOut' active : deck 1 effect 'LoopOut' active : var "$target_deck2" ? deck 2 effect 'LoopOut' active : nothing" />
- <map value="PAD6" action="var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'echo' active on while_pressed & deck 2 effect 'echo' active on while_pressed : deck 1 effect 'echo' active on while_pressed : var "$target_deck2" ? deck 2 effect 'echo' active on while_pressed : nothing" />
- <map value="PAD7" action="deck 1 effect 'BrakeStart' slider 1 35% & deck 2 effect 'BrakeStart' slider 1 35% & var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'BrakeStart' active on while_pressed & deck 2 effect 'BrakeStart' active on while_pressed : deck 1 effect 'BrakeStart' active on while_pressed : var "$target_deck2" ? deck 2 effect 'BrakeStart' active on while_pressed : nothing" />
- <map value="PAD8" action="deck 1 effect 'backspin' slider 1 35% & deck 2 effect 'backspin' slider 1 35% & var "$target_deck1" ? var "$target_deck2" ? deck 1 effect 'backspin' active on while_pressed & deck 2 effect 'backspin' active on while_pressed : deck 1 effect 'backspin' active on while_pressed : var "$target_deck2" ? deck 2 effect 'backspin' active on while_pressed : nothing" />
- <map value="PAD9" action="sampler 1 play while_pressed" />
- <map value="PAD10" action="sampler 2 play while_pressed" />
- <map value="PAD11" action="sampler 3 play while_pressed" />
- <map value="PAD12" action="sampler 4 play while_pressed" />
- <map value="PAD13" action="sampler 5 play while_pressed" />
- <map value="PAD14" action="sampler 6 play while_pressed" />
- <map value="PAD15" action="sampler 7 play while_pressed" />
- <map value="PAD16" action="sampler 8 play while_pressed" />
- <map value="PAD1_SH" action="deck 1 delete_cue 1" />
- <map value="PAD2_SH" action="deck 1 delete_cue 5" />
- <map value="PAD3_SH" action="deck 2 delete_cue 1" />
- <map value="PAD4_SH" action="deck 2 delete_cue 5" />
- <map value="PAD5_SH" action="deck 1 delete_cue 2" />
- <map value="PAD6_SH" action="deck 1 delete_cue 6" />
- <map value="PAD7_SH" action="deck 2 delete_cue 2" />
- <map value="PAD8_SH" action="deck 2 delete_cue 6" />
- <map value="PAD9_SH" action="deck 1 delete_cue 3" />
- <map value="PAD10_SH" action="deck 1 delete_cue 7" />
- <map value="PAD11_SH" action="deck 2 delete_cue 3" />
- <map value="PAD12_SH" action="deck 2 delete_cue 7" />
- <map value="PAD13_SH" action="deck 1 delete_cue 4" />
- <map value="PAD14_SH" action="deck 1 delete_cue 8" />
- <map value="PAD15_SH" action="deck 2 delete_cue 4" />
- <map value="PAD16_SH" action="deck 2 delete_cue 8" />
- <map value="PAD1_LED" action="deck 1 effect 'Delay' active ? blink 500ms : deck 2 effect 'Delay' active ? blink 500ms : off" />
- <map value="PAD2_LED" action="deck 1 effect 'Reverb' active ? blink 500ms : deck 2 effect 'Reverb' active ? blink 500ms : off" />
- <map value="PAD3_LED" action="deck 1 effect 'Gates_TexZK' active ? blink 500ms : deck 2 effect 'Gates_TexZK' active ? blink 500ms : off" />
- <map value="PAD4_LED" action="deck 1 effect 'Flanger' active ? blink 500ms : deck 2 effect 'Flanger' active ? blink 500ms : off" />
- <map value="PAD5_LED" action="deck 1 effect 'LoopOut' active ? on : deck 2 effect 'LoopOut' active ? on : off" />
- <map value="PAD6_LED" action="deck 1 effect 'echo' active ? on : deck 2 effect 'echo' active ? on : off" />
- <map value="PAD7_LED" action="deck 1 effect 'BrakeStart' active ? on : deck 2 effect 'BrakeStart' active ? on : off" />
- <map value="PAD8_LED" action="deck 1 effect 'Backspin' active ? on : deck 2 effect 'Backspin' active ? on : off" />
- <map value="PAD9_LED" action="sampler 1 play" />
- <map value="PAD10_LED" action="sampler 2 play" />
- <map value="PAD11_LED" action="sampler 3 play" />
- <map value="PAD12_LED" action="sampler 4 play" />
- <map value="PAD13_LED" action="sampler 5 play" />
- <map value="PAD14_LED" action="sampler 6 play" />
- <map value="PAD15_LED" action="sampler 7 play" />
- <map value="PAD16_LED" action="sampler 8 play" />
- <map value="PAD1_SH_LED" action="deck 3 sync & deck 3 get beatgrid ? on : off" />
- <map value="PAD2_SH_LED" action="deck 1 sync & deck 1 get beatgrid ? on : off" />
- <map value="PAD3_SH_LED" action="deck 2 sync & deck 2 get beatgrid ? on : off" />
- <map value="PAD4_SH_LED" action="deck 3 sync & deck 4 get beatgrid ? on : off" />
- <map value="PAD5_SH_LED" action="" />
- <map value="PAD6_SH_LED" action="" />
- <map value="PAD7_SH_LED" action="" />
- <map value="PAD8_SH_LED" action="" />
- <map value="PAD9_SH_LED" action="" />
- <map value="PAD10_SH_LED" action="" />
- <map value="PAD11_SH_LED" action="" />
- <map value="PAD12_SH_LED" action="" />
- <map value="PAD13_SH_LED" action="" />
- <map value="PAD14_SH_LED" action="" />
- <map value="PAD15_SH_LED" action="" />
- <map value="PAD16_SH_LED" action="" />
- <map value="FILTER1" action="deck 1 effect 'Delay' slider 2 & deck 2 effect 'Delay' slider 2 & deck 3 effect 'Delay' slider 2 & deck 4 effect 'Delay' slider 2" />
- <map value="FILTER2" action="deck 1 effect 'Reverb' slider 1 & deck 2 effect 'Reverb' slider 1 & deck 3 effect 'Reverb' slider 1 & deck 4 effect 'Reverb' slider 1" />
- <map value="FILTER3" action="deck 1 effect 'Gates_TexZK' slider 2 & deck 2 effect 'Gates_TexZK' slider 2 & deck 3 effect 'Gates_TexZK' slider 2 & deck 4 effect 'Gates_TexZK' slider 2" />
- <map value="FILTER4" action="deck 1 effect 'Flanger' slider 2 & deck 2 effect 'Flanger' slider 2 & deck 3 effect Phaser' slider 2 & deck 4 effect 'Flanger' slider 2" />
- <map value="SLIDER1" action="deck 1 effect 'Delay' slider 1 & deck 2 effect 'Delay' slider 1 & deck 3 effect 'Delay' slider 1 & deck 4 effect 'Delay' slider 1" />
- <map value="SLIDER2" action="deck 1 effect 'Reverb' slider 2 & deck 2 effect 'Reverb' slider 2 & deck 3 effect 'Reverb' slider 2 & deck 4 effect 'Reverb' slider 2" />
- <map value="SLIDER3" action="deck 1 effect 'Gates_TexZK' slider 1 & deck 2 effect 'Gates_TexZK' slider 1 & deck 3 effect 'Gates_TexZK' slider 1 & deck 4 effect 'Gates_TexZK' slider 1" />
- <map value="SLIDER4" action="deck 1 effect 'Flanger' slider 1 & deck 2 effect 'Flanger' slider 1 & deck 3 effect 'Flanger' slider 1 & deck 4 effect 'Flanger' slider 2" />
- <map value="ENC_PUSH" action="deck default browser_enter" />
- <map value="ENC_TURN" action="sampler 1 volume & sampler 2 volume & sampler 3 volume & sampler 4 volume & sampler 5 volume & sampler 6 volume & sampler 7 volume & sampler 8 volume" />
- <map value="ENC_TURN_SH" action="browser_scroll" />
- <map value="REVERSE" action="deck 1 effect "Filters_HighLow" slider 1 0% & deck 1 effect "Filters_HighLow" slider 2 100% & deck 2 effect "Filters_HighLow" slider 1 0% & deck 2 effect "Filters_HighLow" slider 2 100% & deck 3 effect "Filters_HighLow" slider 1 0% & deck 3 effect "Filters_HighLow" slider 2 100% & deck 4 effect "Filters_HighLow" slider 1 0% & deck 4 effect "Filters_HighLow" slider 2 100%" />
- <map value="SIZE" action="var '$shift' ? clone_deck : deck 2 load" />
- <map value="TYPE" action="sampler_bank +1" />
- <map value="STOP1" action="toggle "$target_deck3"" />
- <map value="STOP2" action="toggle "$target_deck1"" />
- <map value="STOP3" action="toggle "$target_deck2"" />
- <map value="STOP4" action="toggle "$target_deck4"" />
- <map value="STOP1_LED" action="var "$target_deck3"" />
- <map value="STOP2_LED" action="var "$target_deck1"" />
- <map value="STOP3_LED" action="var "$target_deck2"" />
- <map value="STOP4_LED" action="var "$target_deck4"" />
- <map value="ONINIT" action="set "$target_deck1" 0 & set "$target_deck2" 0 & set "$target_deck3" 0 & set "$target_deck4" 0" />
- <map value="FILTER1_SH" action="deck 3 filter_resonance 100% & deck 3 filter" />
- <map value="FILTER2_SH" action="deck 1 filter_resonance 100% & deck 1 filter" />
- <map value="FILTER3_SH" action="deck 2 filter_resonance 100% & deck 2 filter" />
- <map value="FILTER4_SH" action="deck 4 filter_resonance 100% & deck 4 filter" />
- <map value="BROWSE_LED" action="get beat ? on : off" />
- <map value="COLOR" action="deck 1 filter 50% & deck 2 filter 50% & deck 3 filter 50% & deck 4 filter 50%" />
- </mapper>
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