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  1. //// FILE: server.cfg
  2.  
  3. set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
  4. //set net_ip "178.33.51.106"
  5. //set net_port "27960" // set to override the default port ET uses
  6.  
  7. // PASSWORDS & CLIENTS
  8.  
  9. set sv_maxclients "48" // number of players including private slots
  10. set g_password "" // set to password protect the server
  11. set sv_privateclients "2" // if set > 0, then this number of client slots will be reserved for connections
  12. set sv_privatepassword "<SOMEPASSWORD>" // that have "password" set to the value of "sv_privatePassword"
  13. set rconpassword "<SOMEPASSWORD>" // remote console access password
  14. set refereePassword "<SOMEPASSWORD>" // referee status password
  15.  
  16. // DL, RATE
  17.  
  18. set sv_maxRate "25000" // 10000 standard but poor for ET
  19. set sv_dl_maxRate "500000" // increase/decerease if you have plenty/little spare bandwidth
  20. set sv_allowDownload "1" // global toggle for both legacy download and web download
  21. set sv_wwwDownload "1" // toggle to enable web download
  22. set sv_wwwBaseURL "http://files.et.darkserver.it" // base URL for redirection
  23. set sv_wwwDlDisconnected "1" // tell clients to perform their downloads while disconnected from the server
  24. set sv_wwwFallbackURL "" // URL to send to if an http/ftp fails or is refused client side
  25.  
  26. // MOTD ETC
  27.  
  28. set sv_hostname "^9[etx] ^9=^1D^7ark^dS^7erver^9=" // name of server here
  29. set server_motd0 ""
  30. set server_motd1 " Do Objectives" // message in right corner of join screen here
  31. set server_motd2 " Don't kill teammates!'"
  32. set server_motd3 ""
  33. set server_motd4 ""
  34. set server_motd5 ""
  35.  
  36. // MISC SETTINGS
  37.  
  38. set sv_pure "1"
  39.  
  40. set g_heavyWeaponRestriction "100"
  41. set g_antilag "1"
  42. set g_altStopwatchMode "0"
  43. set g_autofireteams "1"
  44. set g_complaintlimit "6"
  45. set g_ipcomplaintlimit "3"
  46. set g_fastres "0"
  47. set g_friendlyFire "1"
  48. //set g_gametype "4" // Game type should be set from map rotation script
  49. set g_minGameClients "8"
  50. set g_maxlives "0"
  51. set g_alliedmaxlives "0"
  52. set g_axismaxlives "0"
  53. set g_teamforcebalance "1"
  54. set g_noTeamSwitching "0"
  55. set g_voiceChatsAllowed "4"
  56. set g_doWarmup "0"
  57. set g_warmup "30"
  58. set g_spectatorInactivity "0"
  59. set sv_floodProtect "1"
  60. set sv_allowDownload "1"
  61. set sv_minping "0"
  62. set sv_maxping "0"
  63. set match_latejoin "1"
  64. set match_minplayers "4"
  65. set match_mutespecs "0"
  66. set match_readypercent "66"
  67. set match_timeoutcount "0"
  68. set match_warmupDamage "1"
  69. set team_maxplayers "0"
  70. set team_nocontrols "1"
  71. set pmove_fixed "0"
  72. set pmove_msec "8"
  73. set g_redlimbotime "10000"
  74. set g_bluelimbotime "12000"
  75.  
  76. // LMS ONLY SETTINGS
  77.  
  78. set g_lms_teamForceBalance "1"
  79. set g_lms_roundlimit "3"
  80. set g_lms_matchlimit "2"
  81. set g_lms_currentMatch "0"
  82. set g_lms_lockTeams "0"
  83. set g_lms_followTeamOnly "1"
  84.  
  85. // VOTING
  86.  
  87. set g_allowVote "1"
  88. set vote_limit "5"
  89. set vote_percent "66"
  90. set vote_allow_comp "0"
  91. set vote_allow_gametype "0"
  92. set vote_allow_kick "1"
  93. set vote_allow_map "0"
  94. set vote_allow_matchreset "1"
  95. set vote_allow_mutespecs "0"
  96. set vote_allow_nextmap "1"
  97. set vote_allow_pub "0"
  98. set vote_allow_referee "0"
  99. set vote_allow_shuffleteams "1"
  100. set vote_allow_swapteams "1"
  101. set vote_allow_friendlyfire "0"
  102. set vote_allow_timelimit "0"
  103. set vote_allow_warmupdamage "1"
  104. set vote_allow_antilag "0"
  105. set vote_allow_balancedteams "0"
  106. set vote_allow_muting "1"
  107.  
  108. // PUNKBUSTER
  109.  
  110. // sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
  111. //pb_sv_enable
  112.  
  113. // LOGGING
  114.  
  115. set g_log "etserver.log" // Game logging
  116. set g_logsync 0
  117. set logfile 0 // Console logging ( 1: enable 2: enable and sync )
  118.  
  119. // MAP ROTATION
  120.  
  121. //exec campaigncycle.cfg // Campaign mode
  122. exec objectivecycle.cfg // Objective mode
  123. //exec lmscycle.cfg // Last Man Standing mode
  124.  
  125. set g_redlimbotime "10000"
  126. set g_bluelimbotime "12000"
  127.  
  128.  
  129. // WATCHDOG
  130.  
  131. // in case the game dies with an ERR_DROP
  132. // or any situation leading to server running with no map
  133. //set com_watchdog 10 // defaults 60
  134. set com_watchdog_cmd "exec objectivecycle.cfg" // defaults to quit
  135.  
  136.  
  137. //// FILE: objectivecycle.cfg
  138. set m_et_mor2_night "set g_gametype 2; map et_mor2_night_final; set nextmap vstr m_goldrush"
  139. set m_goldrush "set g_gametype 2; map etx_goldrush; set nextmap vstr m_fueldump"
  140. set m_fueldump "set g_gametype 2; map etx_fueldump; set nextmap vstr m_venice"
  141. set m_venice "set g_gametype 2; map venice; set nextmap vstr m_oasis"
  142. set m_oasis "set g_gametype 2; map oasis; set nextmap vstr m_battery"
  143. set m_battery "set g_gametype 2; map etx_battery; set nextmap vstr m_radar"
  144. set m_radar "set g_gametype 2; map etx_radar; set nextmap vstr m_railgun"
  145. set m_railgun "set g_gametype 2; map etx_railgun; set nextmap vstr m_et_mor2_night"
  146. vstr m_et_mor2_night
  147.  
  148.  
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