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- //// FILE: server.cfg
- set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
- //set net_ip "178.33.51.106"
- //set net_port "27960" // set to override the default port ET uses
- // PASSWORDS & CLIENTS
- set sv_maxclients "48" // number of players including private slots
- set g_password "" // set to password protect the server
- set sv_privateclients "2" // if set > 0, then this number of client slots will be reserved for connections
- set sv_privatepassword "<SOMEPASSWORD>" // that have "password" set to the value of "sv_privatePassword"
- set rconpassword "<SOMEPASSWORD>" // remote console access password
- set refereePassword "<SOMEPASSWORD>" // referee status password
- // DL, RATE
- set sv_maxRate "25000" // 10000 standard but poor for ET
- set sv_dl_maxRate "500000" // increase/decerease if you have plenty/little spare bandwidth
- set sv_allowDownload "1" // global toggle for both legacy download and web download
- set sv_wwwDownload "1" // toggle to enable web download
- set sv_wwwBaseURL "http://files.et.darkserver.it" // base URL for redirection
- set sv_wwwDlDisconnected "1" // tell clients to perform their downloads while disconnected from the server
- set sv_wwwFallbackURL "" // URL to send to if an http/ftp fails or is refused client side
- // MOTD ETC
- set sv_hostname "^9[etx] ^9=^1D^7ark^dS^7erver^9=" // name of server here
- set server_motd0 ""
- set server_motd1 " Do Objectives" // message in right corner of join screen here
- set server_motd2 " Don't kill teammates!'"
- set server_motd3 ""
- set server_motd4 ""
- set server_motd5 ""
- // MISC SETTINGS
- set sv_pure "1"
- set g_heavyWeaponRestriction "100"
- set g_antilag "1"
- set g_altStopwatchMode "0"
- set g_autofireteams "1"
- set g_complaintlimit "6"
- set g_ipcomplaintlimit "3"
- set g_fastres "0"
- set g_friendlyFire "1"
- //set g_gametype "4" // Game type should be set from map rotation script
- set g_minGameClients "8"
- set g_maxlives "0"
- set g_alliedmaxlives "0"
- set g_axismaxlives "0"
- set g_teamforcebalance "1"
- set g_noTeamSwitching "0"
- set g_voiceChatsAllowed "4"
- set g_doWarmup "0"
- set g_warmup "30"
- set g_spectatorInactivity "0"
- set sv_floodProtect "1"
- set sv_allowDownload "1"
- set sv_minping "0"
- set sv_maxping "0"
- set match_latejoin "1"
- set match_minplayers "4"
- set match_mutespecs "0"
- set match_readypercent "66"
- set match_timeoutcount "0"
- set match_warmupDamage "1"
- set team_maxplayers "0"
- set team_nocontrols "1"
- set pmove_fixed "0"
- set pmove_msec "8"
- set g_redlimbotime "10000"
- set g_bluelimbotime "12000"
- // LMS ONLY SETTINGS
- set g_lms_teamForceBalance "1"
- set g_lms_roundlimit "3"
- set g_lms_matchlimit "2"
- set g_lms_currentMatch "0"
- set g_lms_lockTeams "0"
- set g_lms_followTeamOnly "1"
- // VOTING
- set g_allowVote "1"
- set vote_limit "5"
- set vote_percent "66"
- set vote_allow_comp "0"
- set vote_allow_gametype "0"
- set vote_allow_kick "1"
- set vote_allow_map "0"
- set vote_allow_matchreset "1"
- set vote_allow_mutespecs "0"
- set vote_allow_nextmap "1"
- set vote_allow_pub "0"
- set vote_allow_referee "0"
- set vote_allow_shuffleteams "1"
- set vote_allow_swapteams "1"
- set vote_allow_friendlyfire "0"
- set vote_allow_timelimit "0"
- set vote_allow_warmupdamage "1"
- set vote_allow_antilag "0"
- set vote_allow_balancedteams "0"
- set vote_allow_muting "1"
- // PUNKBUSTER
- // sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
- //pb_sv_enable
- // LOGGING
- set g_log "etserver.log" // Game logging
- set g_logsync 0
- set logfile 0 // Console logging ( 1: enable 2: enable and sync )
- // MAP ROTATION
- //exec campaigncycle.cfg // Campaign mode
- exec objectivecycle.cfg // Objective mode
- //exec lmscycle.cfg // Last Man Standing mode
- set g_redlimbotime "10000"
- set g_bluelimbotime "12000"
- // WATCHDOG
- // in case the game dies with an ERR_DROP
- // or any situation leading to server running with no map
- //set com_watchdog 10 // defaults 60
- set com_watchdog_cmd "exec objectivecycle.cfg" // defaults to quit
- //// FILE: objectivecycle.cfg
- set m_et_mor2_night "set g_gametype 2; map et_mor2_night_final; set nextmap vstr m_goldrush"
- set m_goldrush "set g_gametype 2; map etx_goldrush; set nextmap vstr m_fueldump"
- set m_fueldump "set g_gametype 2; map etx_fueldump; set nextmap vstr m_venice"
- set m_venice "set g_gametype 2; map venice; set nextmap vstr m_oasis"
- set m_oasis "set g_gametype 2; map oasis; set nextmap vstr m_battery"
- set m_battery "set g_gametype 2; map etx_battery; set nextmap vstr m_radar"
- set m_radar "set g_gametype 2; map etx_radar; set nextmap vstr m_railgun"
- set m_railgun "set g_gametype 2; map etx_railgun; set nextmap vstr m_et_mor2_night"
- vstr m_et_mor2_night
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