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Unturned loading stuck

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Jul 2nd, 2015
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  1. Initialize engine version: 5.1.1p2 (82544090e14f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce 820M (ID=0x1140)
  6. Vendor: NVIDIA
  7. VRAM: 979 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  33. - Completed reload, in 0.077 seconds
  34. <RI> Initializing input.
  35.  
  36. <RI> Input initialized.
  37.  
  38. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  39. <RI> Initialized touch support.
  40.  
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.dll (this message is harmless)
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Data.dll (this message is harmless)
  45. IOException: C:\Program Files (x86)\Steam\steamapps\common\Unturned/Worlds/Singleplayer_0 already exists.
  46. at System.IO.Directory.Move (System.String sourceDirName, System.String destDirName) [0x00000] in <filename unknown>:0
  47.  
  48. at SDG.Unturned.ReadWrite.moveFolder (System.String origin, System.String target, Boolean usePath) [0x00000] in <filename unknown>:0
  49.  
  50. at SDG.Unturned.ReadWrite.moveFolder (System.String origin, System.String target) [0x00000] in <filename unknown>:0
  51.  
  52. at SDG.Unturned.Steam.Awake () [0x00000] in <filename unknown>:0
  53.  
  54. (Filename: Line: -1)
  55.  
  56. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  57.  
  58. Unloading 1249 unused Assets to reduce memory usage. Loaded Objects now: 12618.
  59. Total: 8.472469 ms (FindLiveObjects: 1.094711 ms CreateObjectMapping: 3.137033 ms MarkObjects: 3.870404 ms DeleteObjects: 0.369465 ms)
  60.  
  61. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  62.  
  63. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12972.
  64. Total: 8.772233 ms (FindLiveObjects: 0.764587 ms CreateObjectMapping: 1.367534 ms MarkObjects: 6.614454 ms DeleteObjects: 0.024802 ms)
  65.  
  66. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  67.  
  68. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21225.
  69. Total: 11.662102 ms (FindLiveObjects: 1.342304 ms CreateObjectMapping: 3.962343 ms MarkObjects: 6.322388 ms DeleteObjects: 0.032499 ms)
  70.  
  71. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  72.  
  73. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21988.
  74. Total: 12.321493 ms (FindLiveObjects: 1.078462 ms CreateObjectMapping: 3.009602 ms MarkObjects: 8.199220 ms DeleteObjects: 0.031644 ms)
  75.  
  76. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  77.  
  78. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33238.
  79. Total: 19.164297 ms (FindLiveObjects: 1.852030 ms CreateObjectMapping: 6.619157 ms MarkObjects: 10.643079 ms DeleteObjects: 0.047893 ms)
  80.  
  81. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  82.  
  83. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33364.
  84. Total: 19.417023 ms (FindLiveObjects: 2.343795 ms CreateObjectMapping: 6.453240 ms MarkObjects: 10.568245 ms DeleteObjects: 0.050886 ms)
  85.  
  86. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  87.  
  88. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33364.
  89. Total: 19.906223 ms (FindLiveObjects: 2.472936 ms CreateObjectMapping: 5.885786 ms MarkObjects: 11.494901 ms DeleteObjects: 0.051742 ms)
  90.  
  91. WARNING: Shader Unsupported: '' - Setting to default shader.
  92. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Boo.Lang.dll (this message is harmless)
  93. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  94. UnloadTime: 8.558422 ms
  95. HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.
  96.  
  97. (Filename: Line: 2719)
  98.  
  99.  
  100. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 34587.
  101. Total: 38.837894 ms (FindLiveObjects: 2.736779 ms CreateObjectMapping: 6.627282 ms MarkObjects: 29.131306 ms DeleteObjects: 0.339531 ms)
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