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- INFO: Outerra 0.7.11, build 2968 from Fri, 24 Feb 2012 20:01:00 GMT
- INFO: Initializing engine...
- INFO: data root directory: C:\Users\Ruarai\Outerra\
- INFO: Windows version: 6.1.7600
- INFO: CPU info:
- CPU string: AuthenticAMD
- CPU brand string: AMD FX(tm)-4100 Quad-Core Processor
- Stepping ID: 2
- Model: 1
- Family: 15
- Processor type: 0
- Extended model: 0
- Extended family: 6
- Brand Index: 0
- CLFLUSH cache line size: 64
- APIC Physical ID: 3
- INFO: GPU System info
- Graphics card: ATI Radeon HD 5700 Series
- GPU vendor ID: 1002 (ATI Technologies Inc.)
- GPU device ID: 68b8
- OpenGL driver version: 6.14.10.11399 (atioglxx.dll)
- OpenGL driver build number: 11399
- INFO: Reading C:\Users\Ruarai\Outerra\eng.cfg
- INFO: init timer to 1ms
- INFO: Initializing display display mode: 1920x1080x32 60Hz
- INFO: Outerra window created size 1920x1080
- INFO: Starting JobMaster...
- INFO: Creating JobMaster thread 0
- INFO: Creating JobMaster thread 1
- INFO: Creating JobMaster thread 2
- INFO: Creating JobMaster thread 3
- INFO: Creating JobMaster thread 4
- INFO: Creating JobMaster thread 5
- INFO: Creating JobMaster thread 6
- INFO: Creating JobMaster thread 7
- INFO: Event "reverse" already defined, overriding with latest definition.
- INFO: Event "reverse" already defined, overriding with latest definition.
- INFO: Event "steer_left" already defined, overriding with latest definition.
- INFO: Event "steer_left" already defined, overriding with latest definition.
- INFO: Event "accelerate" already defined, overriding with latest definition.
- INFO: Event "accelerate" already defined, overriding with latest definition.
- INFO: Event "steer_right" already defined, overriding with latest definition.
- INFO: Event "steer_right" already defined, overriding with latest definition.
- INFO: Event "elevator_up" already defined, overriding with latest definition.
- INFO: Event "rudder_right" already defined, overriding with latest definition.
- INFO: Event "flaps_down" already defined, overriding with latest definition.
- INFO: Event "flaps_up" already defined, overriding with latest definition.
- INFO: Event "elevator_down" already defined, overriding with latest definition.
- INFO: Event "pause_simulation" already defined, overriding with latest definition.
- INFO: Event "brake" already defined, overriding with latest definition.
- INFO: Event "rudder_left" already defined, overriding with latest definition.
- INFO: Event "aileron_right" already defined, overriding with latest definition.
- INFO: Event "start_stop_engine" already defined, overriding with latest definition.
- INFO: Event "aileron_left" already defined, overriding with latest definition.
- INFO: Event "trim" already defined, overriding with latest definition.
- INFO: Event "cyclic_longitudal_back" already defined, overriding with latest definition.
- INFO: Event "toggle_hover_mode" already defined, overriding with latest definition.
- INFO: Event "cyclic_lateral_right" already defined, overriding with latest definition.
- INFO: Event "anti_torque_right" already defined, overriding with latest definition.
- INFO: Event "cyclic_longitudal_forward" already defined, overriding with latest definition.
- INFO: Event "cyclic_lateral_left" already defined, overriding with latest definition.
- INFO: Event "anti_torque_left" already defined, overriding with latest definition.
- DEBUG: (io_man) event group "player" has been activated...
- INFO: Available display modes:
- 640x480@60 default
- 640x480@59 default
- 640x480@67 default
- 720x480@56 center
- 720x480@56 stretch
- 720x480@56 default
- 720x480@60 center
- 720x480@60 stretch
- 720x480@60 default
- 720x576@56 center
- 720x576@56 stretch
- 720x576@56 default
- 720x576@60 center
- 720x576@60 stretch
- 720x576@60 default
- 800x600@56 default
- 800x600@60 default
- 1024x768@60 default
- 1024x768@70 default
- 1152x864@60 center
- 1152x864@60 stretch
- 1152x864@60 default
- 1152x864@75 default
- 1280x720@60 center
- 1280x720@60 stretch
- 1280x720@60 default
- 1280x720@59 default
- 1280x768@60 center
- 1280x768@60 stretch
- 1280x768@60 default
- 1280x800@60 default
- 1280x960@60 center
- 1280x960@60 stretch
- 1280x960@60 default
- 1280x1024@60 default
- 1360x768@60 center
- 1360x768@60 stretch
- 1360x768@60 default
- 1360x1024@60 center
- 1360x1024@60 stretch
- 1360x1024@60 default
- 1366x768@60 center
- 1366x768@60 stretch
- 1366x768@60 default
- 1400x1050@60 center
- 1400x1050@60 stretch
- 1400x1050@60 default
- 1440x900@60 default
- 1600x900@60 center
- 1600x900@60 stretch
- 1600x900@60 default
- 1680x1050@60 center
- 1680x1050@60 stretch
- 1680x1050@60 default
- 1920x1080@60 default
- 1920x1080@59 default
- INFO:
- Available Capture Devices are:-
- Microphone (Realtek High Defini via WaveIn
- INFO: Sound system information
- Using OpenAL device (DirectSound Default)
- Using OpenAL capture device (Microphone (Realtek High Defini via WaveIn)
- ALC_FREQUENCY: 44100
- ALC_REFRESH: 43
- ALC_SYNC: 0
- ALC_MONO_SOURCES: 255
- ALC_STEREO_SOURCES: 1
- INFO: renderer: thread started...
- INFO: Searching suitable pixel format...
- DEBUG: job "sndfile_load_task" processed in 36ms
- DEBUG: job "sndfile_load_task" processed in 40ms
- INFO: Pixel format has been found: 3
- INFO: Setting pixel format
- INFO: Creating temporary OpenGL rendering context
- INFO: Setting temporary rendering context as current
- INFO: Creating main OpenGL rendering context
- INFO: Setting main rendering context as current
- INFO: OpenGL renderer information
- vendor: ATI Technologies Inc.
- renderer: ATI Radeon HD 5700 Series
- version: 3.3.11399 Core Profile Context
- renderer: 4.20
- Total available GPU memory: 0 MB
- Current available GPU memory: 0 MB
- GL_MAX_BINDABLE_UNIFORM_SIZE_EXT: 65536
- GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT: 15
- GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT: 15
- GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT: 15
- extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
- INFO: Buffer created (1) 'dummy_ati' size 0KB
- INFO: Buffer created (2) 'renderer_vtx_vbo' size 48KB
- INFO: renderer: OpenGL initialized...
- INFO: creating window manager...
- INFO: (WM) Loading font "ui/default.fnt...
- INFO: (WM) Loading font "ui/default_mono.fnt...
- INFO: (WM) Loading font "ui/default_bold.fnt...
- DEBUG: Loading texture ("textures\default.dds")...
- DEBUG: Loading texture ("ui/default_0.dds")...
- DEBUG: Loading texture ("ui/default_mono_0.dds")...
- DEBUG: Loading texture ("ui/default_bold_0.dds")...
- INFO: Reading C:\Users\Ruarai\Outerra\world.cfg
- INFO: Initializing worldview ...
- DEBUG: job "tex2d_loader_job" processed in 33ms
- DEBUG: job "tex2d_loader_job" processed in 35ms
- DEBUG: job "tex2d_loader_job" processed in 36ms
- DEBUG: job "tex2d_loader_job" processed in 48ms
- INFO: (WM) Loading font "ui/hud.fnt...
- DEBUG: (io_man) event group "ufo" has been activated...
- DEBUG: (player) interactor "ufo" activated...
- INFO: Starting main loop...
- INFO: Buffer created (3) 'mpr.road' size 0KB
- INFO: Buffer created (4) 'mpr.road' size 0KB
- DEBUG: job "tex2d_slice_loader_job" processed in 12ms
- INFO: Buffer created (5) 'mpr.stars' size 2084KB
- DEBUG: job "tex2d_slice_loader_job" processed in 14ms
- INFO: Buffer created (6) 'mpr.aux' size 0KB
- INFO: Buffer created (7) 'mpr.aux' size 0KB
- DEBUG: job "tex2d_slice_loader_job" processed in 18ms
- DEBUG: job "tex2d_slice_loader_job" processed in 20ms
- DEBUG: job "tex2d_slice_loader_job" processed in 20ms
- DEBUG: job "tex2d_slice_loader_job" processed in 23ms
- INFO: Buffer created (8) 'mpr.aux' size 76KB
- INFO: Buffer created (9) 'mpr.aux' size 85KB
- INFO: Buffer created (10) 'ub.frac_params' size 1KB
- INFO: Buffer created (11) 'pkg::instances' size 896KB
- INFO: Buffer created (12) 'pkg bboxes' size 512KB
- DEBUG: job "tex2d_slice_loader_job" processed in 27ms
- DEBUG: job "tex2d_slice_loader_job" processed in 27ms
- DEBUG: job "tex2d_slice_loader_job" processed in 30ms
- DEBUG: job "tex2d_slice_loader_job" processed in 32ms
- DEBUG: job "tex2d_slice_loader_job" processed in 34ms
- DEBUG: job "tex2d_slice_loader_job" processed in 37ms
- DEBUG: Loading texture ("textures/AustrianPine.dds")...
- DEBUG: job "tex2d_slice_loader_job" processed in 40ms
- DEBUG: job "tex2d_slice_loader_job" processed in 42ms
- DEBUG: job "tex2d_slice_loader_job" processed in 44ms
- DEBUG: job "tex2d_slice_loader_job" processed in 47ms
- DEBUG: job "tex2d_loader_job" processed in 66ms
- DEBUG: job "tex2d_slice_loader_job" processed in 66ms
- DEBUG: job "tex2d_slice_loader_job" processed in 66ms
- DEBUG: job "sndfile_load_task" processed in 78ms
- DEBUG: job "sndfile_load_task" processed in 91ms
- DEBUG: job "sndfile_load_task" processed in 152ms
- DEBUG: job "sndfile_load_task" processed in 213ms
- DEBUG: job "sndfile_load_task" processed in 261ms
- DEBUG: job "sndfile_load_task" processed in 348ms
- DEBUG: job "sndfile_load_task" processed in 419ms
- DEBUG: job "sndfile_load_task" processed in 450ms
- DEBUG: job "sndfile_load_task" processed in 487ms
- DEBUG: job "sndfile_load_task" processed in 489ms
- DEBUG: job "sndfile_load_task" processed in 496ms
- DEBUG: job "sndfile_load_task" processed in 500ms
- DEBUG: job "sndfile_load_task" processed in 505ms
- DEBUG: job "sndfile_load_task" processed in 517ms
- DEBUG: Loading texture ("ui/hud_0.dds")...
- DEBUG: job "tex2d_slice_loader_job" processed in 525ms
- DEBUG: job "tex2d_slice_loader_job" processed in 525ms
- DEBUG: job "tex2d_slice_loader_job" processed in 525ms
- DEBUG: job "tex2d_slice_loader_job" processed in 525ms
- DEBUG: job "tex2d_slice_loader_job" processed in 525ms
- DEBUG: job "tex2d_slice_loader_job" processed in 525ms
- DEBUG: job "tex2d_loader_job" processed in 530ms
- DEBUG: Loading texture ("textures/rotrandom2.dds")...
- DEBUG: job "tex2d_slice_loader_job" processed in 525ms
- DEBUG: job "tex2d_slice_loader_job" processed in 526ms
- DEBUG: job "tex2d_loader_job" processed in 505ms
- INFO: Buffer created (13) 'texture_widget' size 18KB
- INFO: Initializing framebuffer
- size: 1920x1080
- fulscreen: 1
- msaa: 0
- swap_interval: 0
- INFO: Buffer created (14) 'buffer framebuffer' size 2025KB
- INFO: creating another buffer for capture
- INFO: Buffer created (15) 'buffer framebuffer' size 2025KB
- INFO: creating another buffer for capture
- INFO: Buffer created (16) 'buffer framebuffer' size 2025KB
- INFO: creating another buffer for capture
- INFO: Buffer created (17) 'buffer framebuffer' size 2025KB
- INFO: creating another buffer for capture
- INFO: Buffer created (18) 'unknown_buffer' size 80KB
- INFO: Creating render state groups...
- INFO: Buffer created (19) 'tr_lods_buf' size 64KB
- INFO: Buffer created (20) 'ui_buffer' size 5120KB
- INFO: Buffer created (21) 'sbox index' size 0KB
- INFO: Buffer created (22) 'sbox bboxes' size 272KB
- INFO: Buffer created (23) 'ub.gpu_frame_state' size 1KB
- INFO: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
- INFO: shader s3B2E8FCD6074C9DEE852132187655405B21187E0 compiled succesfully
- INFO: shader sD3A383732BC2BEB51B8A3A4CAAEA74D9C44D0669 compiled succesfully
- INFO: shader sA3E3B7FF75ECCF75FD4C29D60E64C33F0043338B compiled succesfully
- INFO: shader s1AB429DCD3B93FA828B95B3E9992353C0F18F559 compiled succesfully
- INFO: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
- INFO: shader s00B82EBD489D96EFCA481CD7F65125E149F766FF compiled succesfully
- INFO: shader sF518B87DAEF20C39F037C6B0F431FB85E024560A compiled succesfully
- INFO: shader s9103C6407E2080545F6124BF7F52E19D06FE8E2F compiled succesfully
- INFO: Buffer created (24) 'unknown_buffer' size 64KB
- INFO: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
- INFO: shader s12C66A841C114651F36559B845C3AA6435D96A64 compiled succesfully
- INFO: shader sCF928185D510039F524BBEC5C926E75BD2109DBB compiled succesfully
- INFO: shader s6B5AC4EDF9976679C7B981B9E2865F6E8BE43E37 compiled succesfully
- INFO: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
- INFO: shader s739581B07DB459FD735D3E51DA8734238B10C04B compiled succesfully
- INFO: Buffer created (25) 'texture_widget' size 150KB
- INFO: Buffer created (26) 'texture_widget' size 1250KB
- INFO: shader sEFBE127F990877C0BA52EB922647F0A8C1CA1B52 compiled succesfully
- INFO: shader sF667327894CF465173DAAE2AD9E3A0CDBA4615EC compiled succesfully
- INFO: shader s44CE61ED48CBC0EC7C7D1842AF12BAA2AEC32A6A compiled succesfully
- INFO: Buffer created (27) 'ui_buffer' size 5120KB
- INFO: Buffer created (28) 'sbox index' size 0KB
- INFO: Buffer created (29) 'sbox bboxes' size 272KB
- INFO: Buffer created (30) 'ub.gpu_frame_state' size 1KB
- INFO: Buffer created (31) 'unknown_buffer' size 64KB
- INFO: Buffer created (32) 'ui_buffer' size 5120KB
- INFO: Buffer created (33) 'sbox index' size 0KB
- INFO: Buffer created (34) 'sbox bboxes' size 272KB
- INFO: Buffer created (35) 'ub.gpu_frame_state' size 1KB
- INFO: Buffer created (36) 'unknown_buffer' size 64KB
- INFO: Buffer created (37) 'ui_buffer' size 5120KB
- INFO: Buffer created (38) 'sbox index' size 0KB
- INFO: Buffer created (39) 'sbox bboxes' size 272KB
- INFO: Buffer created (40) 'ub.gpu_frame_state' size 1KB
- INFO: Buffer created (41) 'ui_buffer' size 5120KB
- INFO: Buffer created (42) 'sbox index' size 0KB
- INFO: Buffer created (43) 'sbox bboxes' size 272KB
- INFO: Buffer created (44) 'ub.gpu_frame_state' size 1KB
- DEBUG: (io_man) event group "ufo" has been deactivated...
- DEBUG: destroying texture "slice_async"...
- DEBUG: destroying texture "slice_async"...
- DEBUG: destroying texture "loaded_texture"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying buffer "mpr.aux"...
- DEBUG: destroying buffer "ub.frac_params"...
- DEBUG: destroying buffer "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying buffer "mpr.stars"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying buffer "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying buffer "mpr.aux"...
- DEBUG: destroying texture "mpr.road"...
- DEBUG: destroying texture "mpr.road"...
- DEBUG: destroying texture "mpr.road"...
- DEBUG: destroying buffer "mpr.road"...
- DEBUG: destroying buffer "mpr.road"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying texture "mpr.aux"...
- DEBUG: destroying buffer "unknown_buffer"...
- DEBUG: destroying texture "capture_texture_src"...
- DEBUG: destroying texture "capture_texture"...
- DEBUG: destroying texture "framebuffer_fxaa"...
- DEBUG: (io_man) event group "player" has been deactivated...
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