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  1. # Lines starting with "#" are ignored by GeDoSaTo and used to provide documentation
  2.  
  3. # This is a profile file for ffxiiiimg
  4.  
  5. # The resolution you want to downsample *to*.
  6. # Should generally always be your output device pixel size and frequency.
  7. # Writing something not supported by the display here will probably cause a crash.
  8. # 0 = main monitor resolution
  9. presentWidth 1920
  10. presentHeight 1080
  11. presentHz 60
  12.  
  13.  
  14. # The type of scaling you want to use.
  15. # bilinear: what GPUs generally do, cheap performance-wise
  16. # bicubic: higher quality, more expensive performance-wise
  17. # lanczos: higher quality and sharp, most expensive performance-wise
  18. # nearest: extremely cheap, generally ugly, but useful to upsample retro games
  19. scalingType bilinear
  20.  
  21.  
  22. # Forces the present resolution to be set, regardless of what the game requests
  23. # usually only makes sense in conjunction with game-specific plugins
  24. # for games with resolution limits
  25. forcePresentRes true
  26.  
  27. # For games which use strange methods to query resolutions.
  28. # injecting a new one might not work. In such cases, you can try replacing an
  29. # existing resolution. E.g. "overrideWidth 800", "overrideHeight 600" to replace 800x600
  30. # 0 = override disabled
  31. overrideWidth 1280
  32. overrideHeight 720
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