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- ok so there are 2 interesting things about this first i will explain the dupe and then i will talk about the weird stuff
- to perform the dupe just throw the item, immediately catch it mid throw and switch weapons/items mid catch if done right you get the item duped , it can happen with a successful dupe that you throw the item but still get the duped on in your inventory
- so now the interesting stuff
- 1st if you don't do the switch weapons/items part of the dupe you just get a ghost item in your second item slot
- 2nd if successfully duped the duped item is not throw or usable at all, you have to drop it with the drop button and after picking it up again it functions like a real item
- oke i just found a faster method for the a successful dupe which will need a dagger
- have a dagger in you first item slot and a stone in your second and then spam the drop , the throw and the pick up button with good timing you can dupe stones super fast
- oke this is all i have for now if i find anything interesting i will probably write it in here
- Edit: you can also make duped items usable again by trying to open a locked door or interacting with a exit or book
- 2nd edit: found an even faster way to dupe stones , have 1 stone on the ground and one stone in your first inventory slot, then look at the stone on the ground and spam throwing, picking up and item switch and you have an ton of useless stones in seconds
- 3rd edit: the kinda useless dynamite dupe! oke so i found out that you can dupe bottles and stones also by using exits or the level books by throwing the item and entering or exiting the level at the same time , after that i tried it with other items and tada! the dynamite dupe was born , but it's kinda useless... i will try to explain it , you position yourself right in front the exit door and throw the dynamite as soon as you hear the SSsss sound enter the door you will still have your dynamite and when you now go back through the door there will be a second dynamite but it's already set of (strangely without sound) and will explode it's only useful to blow up the floor to make a way into the last floor ... i will time it and see how fast or slow it would be in a run , but i already guess that it will be slower then a perfect floor
- the time i got was 5:46 so it's useless for WR or sub 4 attempts
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