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  1. # Visual Configuration Table
  2. # Platform tunnings:
  3. # MyValue.x64 x64Value
  4. # MyValue.xb1 xb1Value
  5. # MyValue.ps4 ps4Value
  6. #
  7. # PC vs consoles setup
  8. # MyValue.x64 BigValue
  9. # MyValue SmallerValue
  10. #
  11. # XB1 vs others
  12. # MyValue.xb1 smallValue
  13. # MyValue goodValue
  14.  
  15. # stores intial values for configuration of in game elements
  16. #Name Value
  17. #Values to use with height based reflection map
  18. heightReflect.width 100.00
  19. heightReflect.height 220.00
  20. heightReflect.specularoffset 0.15
  21. heightReflect.waterspeed 1.00
  22.  
  23. #Values to use with rain collision map
  24. raincollision.specularoffset 1.00
  25. raincollision.waterspeed 1.00
  26.  
  27.  
  28. #Values for rain GPU particle effect
  29. rain.NumberParticles 16384
  30. rain.UseLitShader 1.00
  31. # rain.gravity 0.00 0.00 -0.98
  32. rain.gravity.x 0.00
  33. rain.gravity.y 0.00
  34. rain.gravity.z -0.98
  35. rain.fadeInScale 2.00
  36. rain.diffuse 1.00
  37. rain.ambient 0.40
  38. rain.wrapScale 0.60
  39. rain.wrapBias 0.40
  40. # rain.defaultlight 1.00 1.00 1.00
  41. rain.defaultlight.red 1.00
  42. rain.defaultlight.green 1.00
  43. rain.defaultlight.blue 1.00
  44. rain.defaultlight.alpha 16.00
  45.  
  46. #General weather configuration
  47. weather.CycleDuration 120
  48. weather.ChangeCloudOnSameCloudTypeChance 0.5
  49. weather.ChangeCloudOnSameWeatherTypeChance 0.5
  50.  
  51. #Config for static values for skyhat
  52. sky.sun.centreStart 0.98
  53. sky.sun.centreEnd 1.00
  54. sky.cloudWarp 1.00
  55. sky.cloudInscatteringRange 0.68
  56. sky.cloudEdgeSmooth 0.76
  57. sky.sunAxiasX 1.00
  58. sky.sunAxiasY 0.00
  59. sky.GameCloudSpeed 0.00
  60.  
  61. #config values for cloud shadows
  62. shadows.cloudtexture.scale 1.00
  63. shadows.cloudtexture.rangemin 0.00
  64. shadows.cloudtexture.rangemax 1.00
  65.  
  66. #config values for vehicle settings
  67.  
  68. # car.interiorlight.color 1.00 1.00 0.70
  69. car.interiorlight.color.red 1.00
  70. car.interiorlight.color.green 1.00
  71. car.interiorlight.color.blue 0.70
  72. car.interiorlight.intensity 1.50
  73. car.interiorlight.radius 2.10
  74. car.interiorlight.innerConeAngle 0.00
  75. car.interiorlight.outerConeAngle 90.00
  76. car.interiorlight.day.emissive.on 0.00
  77. car.interiorlight.night.emissive.on 0.00
  78. car.interiorlight.day.emissive.off 0.00
  79. car.interiorlight.night.emissive.off 0.00
  80. car.interiorlight.coronaHDR 1.00
  81. car.interiorlight.coronaSize 1.00
  82.  
  83. # car.fatinteriorlight.color 1.00 1.00 0.70
  84. car.fatinteriorlight.color.red 1.00
  85. car.fatinteriorlight.color.green 1.00
  86. car.fatinteriorlight.color.blue 0.70
  87. car.fatinteriorlight.intensity 1.5
  88. car.fatinteriorlight.radius 3.10
  89. car.fatinteriorlight.innerConeAngle 0.00
  90. car.fatinteriorlight.outerConeAngle 90.00
  91. car.fatinteriorlight.day.emissive.on 0.00
  92. car.fatinteriorlight.night.emissive.on 0.00
  93. car.fatinteriorlight.day.emissive.off 0.00
  94. car.fatinteriorlight.night.emissive.off 0.00
  95. car.fatinteriorlight.coronaHDR 1.00
  96. car.fatinteriorlight.coronaSize 1.00
  97.  
  98. car.platelight.color.red 1.00
  99. car.platelight.color.green 1.00
  100. car.platelight.color.blue 1.00
  101. car.platelight.intensity 0.50
  102. car.platelight.radius 0.90
  103. car.platelight.innerConeAngle 0.00
  104. car.platelight.outerConeAngle 90.00
  105. car.platelight.day.emissive.on 0.00
  106. car.platelight.night.emissive.on 0.00
  107. car.platelight.day.emissive.off 0.00
  108. car.platelight.night.emissive.off 0.00
  109. car.platelight.coronaHDR 1.00
  110. car.platelight.coronaSize 1.00
  111. car.platelight.falloffExp 64
  112.  
  113. car.dashlight.color.red 1.00
  114. car.dashlight.color.green 0.85
  115. car.dashlight.color.blue 0.60
  116. car.dashlight.intensity 0.20
  117. car.dashlight.radius 1.50
  118. car.dashlight.innerConeAngle 0.00
  119. car.dashlight.outerConeAngle 90.00
  120. car.dashlight.day.emissive.on 0.00
  121. car.dashlight.night.emissive.on 0.00
  122. car.dashlight.day.emissive.off 0.00
  123. car.dashlight.night.emissive.off 0.00
  124. car.dashlight.coronaHDR 1.00
  125. car.dashlight.coronaSize 1.00
  126. car.dashlight.falloffExp 4
  127.  
  128. car.doorlight.color.red 1.00
  129. car.doorlight.color.green 0.85
  130. car.doorlight.color.blue 0.95
  131. car.doorlight.intensity 0.05
  132. car.doorlight.radius 1.10
  133. car.doorlight.innerConeAngle 0.00
  134. car.doorlight.outerConeAngle 90.00
  135. car.doorlight.day.emissive.on 0.00
  136. car.doorlight.night.emissive.on 0.00
  137. car.doorlight.day.emissive.off 0.00
  138. car.doorlight.night.emissive.off 0.00
  139. car.doorlight.coronaHDR 1.00
  140. car.doorlight.coronaSize 1.00
  141. car.doorlight.falloffExp 4
  142.  
  143. # car.taxi.color 1.00 1.00 0.60
  144. car.taxi.color.red 1.00
  145. car.taxi.color.green 1.00
  146. car.taxi.color.blue 0.60
  147. car.taxi.intensity 1.50
  148. car.taxi.radius 0.80
  149. car.taxi.innerConeAngle 0.50
  150. car.taxi.outerConeAngle 1.00
  151. car.taxi.coronaHDR 1.00
  152. car.taxi.coronaSize 1.00
  153.  
  154. car.neon.defaultcolor.red 1.00
  155. car.neon.defaultcolor.green 0.00
  156. car.neon.defaultcolor.blue 1.00
  157. car.neon.intensity 16.0
  158. car.neon.radius 1.5
  159. car.neon.falloffexponent 128.0
  160. car.neon.capsuleextent.sides 1.2
  161. car.neon.capsuleextent.frontback 0.6
  162. car.neon.clipplaneheight 0.06
  163.  
  164. car.headlights.angle -0.7
  165. car.headlights.split 0.0
  166. car.headlights.global.HeadlightIntensityMult 5.0
  167. car.headlights.global.HeadlightDistMult 1.0
  168. car.headlights.global.ConeInnerAngleMod 1.0
  169. car.headlights.global.ConeOuterAngleMod 1.0
  170. car.headlights.global.OnlyOneLightMod 1.0
  171. car.headlights.global.Fake2LightsAngleMod 0.95
  172. car.headlights.global.Fake2LightsDisplacementMod 0.17
  173. car.headlights.submarine.Fake2LightsAngleMod 0.830
  174. car.headlights.submarine.Fake2LightsDisplacementMod 0.0
  175. car.headlights.fullbeam.IntensityMult 1.1
  176. car.headlights.fullbeam.DistMult 1.3
  177. car.headlights.fullbeam.CoronaIntensityMult 2.0
  178. car.headlights.fullbeam.CoronaSizeMult 2.0
  179. car.headlights.aim.fullbeam.mod 0.0
  180. car.headlights.aim.dippedbeam.mod -0.2
  181. car.headlights.aim.fullbeam.angle 0.0
  182. car.headlights.aim.dipeedbeam.angle 0.0
  183. car.headlights.player.intensitymult 1.2
  184. car.headlights.player.distmult 1.5
  185. car.headlights.player.exponentmult 3.0
  186.  
  187. # car headlight volume lights data
  188. car.headlights.volume.intensityscale 0.005
  189. car.headlights.volume.sizescale 1.0
  190. car.headlights.volume.outerintensity 0.0
  191. car.headlights.volume.outerexponent 50.0
  192. # car.headlights.volume.outerVolumeColor
  193. car.headlights.volume.outerVolumeColor.red 0.00
  194. car.headlights.volume.outerVolumeColor.green 0.00
  195. car.headlights.volume.outerVolumeColor.blue 0.00
  196.  
  197. car.coronas.MainFadeRatio 0.25
  198. car.coronas.BeginStart 50.0
  199. car.coronas.BeginEnd 300.0
  200. car.coronas.CutoffStart 290.0
  201. car.coronas.CutoffEnd 300.0
  202. car.coronas.underwaterFade 0.4
  203.  
  204. car.sirens.SpecularFade 15.0
  205. car.sirens.ShadowFade 15.0
  206.  
  207. # heli poslight
  208. heli.poslight.nearStrength 20.0
  209. heli.poslight.farStrength 80.0
  210. heli.poslight.nearSize 0.25
  211. heli.poslight.farSize 1.00
  212. heli.poslight.intensity_typeA 12.0
  213. heli.poslight.intensity_typeB 6.0
  214. heli.poslight.radius 2.5
  215. # heli.poslight.rightColor 0.00 1.00 0.00
  216. heli.poslight.rightColor.red 0.00
  217. heli.poslight.rightColor.green 1.00
  218. heli.poslight.rightColor.blue 0.00
  219. # heli.poslight.leftColor 1.00 0.00 0.00
  220. heli.poslight.leftColor.red 1.00
  221. heli.poslight.leftColor.green 0.00
  222. heli.poslight.leftColor.blue 0.00
  223.  
  224. #heli white head lights
  225. heli.whiteheadlight.nearStrength 15.0
  226. heli.whiteheadlight.farStrength 60.0
  227. heli.whiteheadlight.nearSize 0.25
  228. heli.whiteheadlight.farSize 2.00
  229. heli.whiteheadlight.intensity 4.0
  230. heli.whiteheadlight.radius 2.5
  231. .0
  232. # heli.whiteheadlight.color 1.00 0.00 0.00
  233. heli.whiteheadlight.color.red 1.00
  234. heli.whiteheadlight.color.green 1.00
  235. heli.whiteheadlight.color.blue 0.80
  236.  
  237. #heli white tail lights
  238. heli.whitetaillight.nearStrength 15.0
  239. heli.whitetaillight.farStrength 60.0
  240. heli.whitetaillight.nearSize 0.25
  241. heli.whitetaillight.farSize 2.00
  242. heli.whitetaillight.intensity 4.0
  243. heli.whitetaillight.radius 2.5
  244. # heli.whitetaillight.color 1.00 0.00 0.00
  245. heli.whitetaillight.color.red 1.00
  246. heli.whitetaillight.color.green 1.00
  247. heli.whitetaillight.color.blue 0.80
  248.  
  249. #heli interior light
  250. heli.interiorlight.color.red 1.00
  251. heli.interiorlight.color.green 0.20
  252. heli.interiorlight.color.blue 0.05
  253. heli.interiorlight.intensity 1.50
  254. heli.interiorlight.radius 2.10
  255. heli.interiorlight.innerConeAngle 0.00
  256. heli.interiorlight.outerConeAngle 90.00
  257. heli.interiorlight.day.emissive.on 0.00
  258. heli.interiorlight.night.emissive.on 0.00
  259. heli.interiorlight.day.emissive.off 0.00
  260. heli.interiorlight.night.emissive.off 0.00
  261. heli.interiorlight.coronaHDR 1.00
  262. # the corona size is actually used as the bone offset for this particular light
  263. heli.interiorlight.coronaSize -0.25
  264.  
  265. # plane poslight
  266. plane.poslight.nearStrength 1.0
  267. plane.poslight.farStrength 10.0
  268. plane.poslight.nearSize 1.0
  269. plane.poslight.farSize 15.0
  270. plane.poslight.intensity_typeA 12.0
  271. plane.poslight.intensity_typeB 12.0
  272. plane.poslight.radius 2.0
  273.  
  274. plane.poslight.rightColor.red 0.00
  275. plane.poslight.rightColor.green 1.00
  276. plane.poslight.rightColor.blue 0.00
  277.  
  278. plane.poslight.leftColor.red 1.00
  279. plane.poslight.leftColor.green 0.00
  280. plane.poslight.leftColor.blue 0.00
  281.  
  282. # plane whiteheadlight
  283. plane.whiteheadlight.nearStrength 1.0
  284. plane.whiteheadlight.farStrength 10.0
  285. plane.whiteheadlight.nearSize 1.25
  286. plane.whiteheadlight.farSize 15
  287. plane.whiteheadlight.intensity 4.0
  288. plane.whiteheadlight.radius 1.75
  289.  
  290. # plane.whiteheadlight.color 1.00 0.00 0.00
  291. plane.whiteheadlight.color.red 1.00
  292. plane.whiteheadlight.color.green 1.00
  293. plane.whiteheadlight.color.blue 0.80
  294.  
  295. # plane whitetaillight
  296. plane.whitetaillight.nearStrength 1.0
  297. plane.whitetaillight.farStrength 10.0
  298. plane.whitetaillight.nearSize 0.5
  299. plane.whitetaillight.farSize 15.0
  300. plane.whitetaillight.intensity 6.0
  301. plane.whitetaillight.radius 1.75
  302. # plane.whitetaillight.color 1.00 0.00 0.00
  303. plane.whitetaillight.color.red 1.00
  304. plane.whitetaillight.color.green 1.00
  305. plane.whitetaillight.color.blue 0.80
  306.  
  307. # plane control-panel light
  308. plane.controlpanel.light.color.red 0.00
  309. plane.controlpanel.light.color.green 0.00
  310. plane.controlpanel.light.color.blue 1.00
  311. plane.controlpanel.light.intensity 3.00
  312. plane.controlpanel.light.falloff 1.00
  313. plane.controlpanel.light.falloff.exponent 32.00
  314.  
  315. # plane right emergency light
  316. plane.emergency.right.light.color.red 1.00
  317. plane.emergency.right.light.color.green 0.50
  318. plane.emergency.right.light.color.blue 0.00
  319. plane.emergency.right.light.intensity 0.00
  320. plane.emergency.right.light.falloff 8.00
  321. plane.emergency.right.light.falloff.exponent 32.00
  322. plane.emergency.right.light.inner.angle 60.00
  323. plane.emergency.right.light.outer.angle 65.00
  324. plane.emergency.right.light.rotation 270.0f
  325.  
  326. # plane left emergency light
  327. plane.emergency.left.light.color.red 1.00
  328. plane.emergency.left.light.color.green 0.50
  329. plane.emergency.left.light.color.blue 0.00
  330. plane.emergency.left.light.intensity 32.00
  331. plane.emergency.left.light.falloff 10.00
  332. plane.emergency.left.light.falloff.exponent 32.00
  333. plane.emergency.left.light.inner.angle 60.00
  334. plane.emergency.left.light.outer.angle 65.00
  335. plane.emergency.left.light.rotation 270.0f
  336.  
  337.  
  338. # plane inside hull light
  339. plane.insidehull.light.color.red 1.00
  340. plane.insidehull.light.color.green 1.00
  341. plane.insidehull.light.color.blue 1.00
  342. plane.insidehull.light.intensity 0.00
  343. plane.insidehull.light.falloff 6.00
  344. plane.insidehull.light.falloff.exponent 4.00
  345. plane.insidehull.light.inner.angle 60.00
  346. plane.insidehull.light.outer.angle 85.00
  347.  
  348. # boat lights
  349. boat.intensity 10
  350. boat.radius 0.7
  351. # boat.color 1.00 1.00 0.70
  352. boat.color.red 1.00
  353. boat.color.green 1.00
  354. boat.color.blue 0.70
  355.  
  356. boat.light.interiorshutdowndistance 100.0
  357. boat.light.fadelength 10.0
  358. boat.light.shutdowndistance 60.0
  359. boat.corona.fadelength 20.0
  360. boat.corona.size 4.0
  361. boat.corona.intensity 1.0
  362. boat.corona.zBias 0.02
  363.  
  364.  
  365. # train settings
  366. train.light.r 1.0
  367. train.light.g 1.0
  368. train.light.b 0.8
  369. train.light.intensity 3
  370. train.light.falloffmax 2.1
  371. train.light.fadingdistance 100.0
  372. train.light.fadelength 10.0
  373. train.ambientvolume.intensityscaler 2.0
  374.  
  375.  
  376.  
  377. # emissive bits
  378. car.headlight.day.emissive.on 10.00
  379. car.headlight.night.emissive.on 10.00
  380. car.headlight.day.emissive.off 0.05
  381. car.headlight.night.emissive.off 0.001
  382. car.taillight.day.emissive.on 25.0
  383. car.taillight.night.emissive.on 25.0
  384. car.taillight.day.emissive.off 0.30
  385. car.taillight.night.emissive.off 0.003
  386. car.indicator.day.emissive.on 10.00
  387. car.indicator.night.emissive.on 10.00
  388. car.indicator.day.emissive.off 0.30
  389. car.indicator.night.emissive.off 0.003
  390. car.reversinglight.day.emissive.on 20.00
  391. car.reversinglight.night.emissive.on 3.00
  392. car.reversinglight.day.emissive.off 0.10
  393. car.reversinglight.night.emissive.off 0.003
  394. car.defaultlight.day.emissive.on 1.50
  395. car.defaultlight.night.emissive.on 1.50
  396. car.defaultlight.day.emissive.off 0.05
  397. car.defaultlight.night.emissive.off 0.003
  398. car.brakelight.day.emissive.on 30.00
  399. car.brakelight.night.emissive.on 30.00
  400. car.brakelight.day.emissive.off 0.30
  401. car.brakelight.night.emissive.off 0.003
  402. car.middlebrakelight.day.emissive.on 30.00
  403. car.middlebrakelight.night.emissive.on 30.00
  404. car.middlebrakelight.day.emissive.off 0.30
  405. car.middlebrakelight.night.emissive.off 0.003
  406. car.extralight.day.emissive.on 9.00
  407. car.extralight.night.emissive.on 9.00
  408. car.extralight.day.emissive.off 0.001
  409. car.extralight.night.emissive.off 0.05
  410. car.emissiveMultiplier 2.00
  411.  
  412. # Lod distances for vehicles
  413. car.lod.distance.high 40.00
  414. car.lod.distance.low 180.00
  415.  
  416. # search lights...
  417. defaultsearchlight.length 100.0
  418. defaultsearchlight.offset -0.13
  419. defaultsearchlight.color.red 0.030
  420. defaultsearchlight.color.green 0.030
  421. defaultsearchlight.color.blue 0.030
  422. defaultsearchlight.mainLightInfo.falloffScale 2.0
  423. defaultsearchlight.mainLightInfo.falloffExp 8.0
  424. defaultsearchlight.mainLightInfo.innerAngle 0.0
  425. defaultsearchlight.mainLightInfo.outerAngle 5.0
  426. defaultsearchlight.mainLightInfo.globalIntensity 4.0
  427. defaultsearchlight.mainLightInfo.lightIntensityScale 10.0
  428. defaultsearchlight.mainLightInfo.volumeIntensityScale 0.125
  429. defaultsearchlight.mainLightInfo.volumeSizeScale 0.5
  430. defaultsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  431. defaultsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  432. defaultsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  433. defaultsearchlight.mainLightInfo.outerVolumeIntensity 0.0
  434. defaultsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  435. defaultsearchlight.mainLightInfo.enable 1.0
  436. defaultsearchlight.mainLightInfo.specular 1.0
  437. defaultsearchlight.mainLightInfo.shadow 1.0
  438. defaultsearchlight.mainLightInfo.volume 1.0
  439. defaultsearchlight.mainLightInfo.coronaIntensity 6.0
  440. defaultsearchlight.mainLightInfo.coronaIntensityFar 12.0
  441. defaultsearchlight.mainLightInfo.coronaSize 3.5
  442. defaultsearchlight.mainLightInfo.coronaSizeFar 35.0
  443. defaultsearchlight.mainLightInfo.coronaZBias 0.3
  444. defaultsearchlight.mainLightInfo.coronaOffset 0.4
  445. defaultsearchlight.mainLightInfo.lightFadeDist 40.0
  446.  
  447. helisearchlight.length 100.0
  448. helisearchlight.offset -0.13
  449. helisearchlight.color.red 0.030
  450. helisearchlight.color.green 0.030
  451. helisearchlight.color.blue 0.030
  452. helisearchlight.mainLightInfo.falloffScale 2.0
  453. helisearchlight.mainLightInfo.falloffExp 8.0
  454. helisearchlight.mainLightInfo.innerAngle 0.0
  455. helisearchlight.mainLightInfo.outerAngle 5.0
  456. helisearchlight.mainLightInfo.globalIntensity 4.0
  457. helisearchlight.mainLightInfo.lightIntensityScale 10.0
  458. helisearchlight.mainLightInfo.volumeIntensityScale 0.125
  459. helisearchlight.mainLightInfo.volumeSizeScale 0.5
  460. helisearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  461. helisearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  462. helisearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  463. helisearchlight.mainLightInfo.outerVolumeIntensity 0.0
  464. helisearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  465. helisearchlight.mainLightInfo.enable 1.0
  466. helisearchlight.mainLightInfo.specular 1.0
  467. helisearchlight.mainLightInfo.shadow 1.0
  468. helisearchlight.mainLightInfo.volume 1.0
  469. helisearchlight.mainLightInfo.coronaIntensity 100.0
  470. helisearchlight.mainLightInfo.coronaIntensityFar 50.0
  471. helisearchlight.mainLightInfo.coronaSize 2.5
  472. helisearchlight.mainLightInfo.coronaSizeFar 35.0
  473. helisearchlight.mainLightInfo.coronaZBias 0.3
  474. helisearchlight.mainLightInfo.coronaOffset 0.4
  475. helisearchlight.mainLightInfo.lightFadeDist 40.0
  476.  
  477. boatsearchlight.length 100.0
  478. boatsearchlight.offset -0.110
  479. boatsearchlight.color.red 0.030
  480. boatsearchlight.color.green 0.030
  481. boatsearchlight.color.blue 0.030
  482. boatsearchlight.mainLightInfo.falloffScale 2.0
  483. boatsearchlight.mainLightInfo.falloffExp 8.0
  484. boatsearchlight.mainLightInfo.innerAngle 0.0
  485. boatsearchlight.mainLightInfo.outerAngle 5.0
  486. boatsearchlight.mainLightInfo.globalIntensity 4.0
  487. boatsearchlight.mainLightInfo.lightIntensityScale 10.0
  488. boatsearchlight.mainLightInfo.volumeIntensityScale 0.125
  489. boatsearchlight.mainLightInfo.volumeSizeScale 0.5
  490. boatsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  491. boatsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  492. boatsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  493. boatsearchlight.mainLightInfo.outerVolumeIntensity 0.0
  494. boatsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  495. boatsearchlight.mainLightInfo.enable 1.0
  496. boatsearchlight.mainLightInfo.specular 1.0
  497. boatsearchlight.mainLightInfo.shadow 1.0
  498. boatsearchlight.mainLightInfo.volume 1.0
  499. boatsearchlight.mainLightInfo.coronaIntensity 6.0
  500. boatsearchlight.mainLightInfo.coronaIntensityFar 12.0
  501. boatsearchlight.mainLightInfo.coronaSize 1.5
  502. boatsearchlight.mainLightInfo.coronaSizeFar 20.0
  503. boatsearchlight.mainLightInfo.coronaZBias 0.3
  504. boatsearchlight.mainLightInfo.coronaOffset 0.235
  505. boatsearchlight.mainLightInfo.lightFadeDist 40.0
  506.  
  507. #Config values for traffic lights
  508. # trafficLight.red.color 1.00 0.20 0.05
  509. trafficLight.red.color.red 1.00
  510. trafficLight.red.color.green 0.003
  511. trafficLight.red.color.blue 0.0001
  512. # trafficLight.amber.color 1.00 0.30 0.05
  513. trafficLight.amber.color.red 1.00
  514. trafficLight.amber.color.green 0.30
  515. trafficLight.amber.color.blue 0.001
  516. # trafficLight.green.color 0.10 1.00 0.50
  517. trafficLight.green.color.red 0.01
  518. trafficLight.green.color.green 1.00
  519. trafficLight.green.color.blue 0.135
  520. trafficLight.walk.color.red 1.0
  521. trafficLight.walk.color.green 1.0
  522. trafficLight.walk.color.blue 1.0
  523. trafficLight.dontwalk.color.red 1.00
  524. trafficLight.dontwalk.color.green 0.003
  525. trafficLight.dontwalk.color.blue 0.0001
  526.  
  527. trafficLight.near.na.color.red 1.00
  528. trafficLight.near.na.color.green 1.00
  529. trafficLight.near.na.color.blue 1.00
  530. trafficLight.near.intensity 1.75
  531. trafficLight.near.radius 1.5
  532. trafficlight.near.falloffExp 4.0
  533. trafficLight.near.innerConeAngle 0.10
  534. trafficLight.near.outerConeAngle 10.00
  535. trafficLight.near.coronaHDR 10.0
  536. trafficLight.near.coronaSize 1.5
  537.  
  538. trafficLight.farFadeStart 100.0
  539. trafficLight.farFadeEnd 120.0
  540. trafficLight.nearFadeStart 30.0
  541. trafficLight.nearFadeEnd 35.0
  542.  
  543. #Config values for Tree Imposters
  544. imposter.color.blendRange 54.00
  545. imposter.color.blendBias 128.00
  546. imposter.color.size1 128.00
  547. imposter.color.amt1 12.00
  548. imposter.color.size2 64.00
  549. imposter.color.amt2 12.00
  550. # imposter.backgroundColor 0.20 0.20 0.10
  551. imposter.backgroundColor.red 0.20
  552. imposter.backgroundColor.green 0.20
  553. imposter.backgroundColor.blue 0.10
  554. imposter.shadow.blendRange 12.00
  555. imposter.shadow.blendBias 128.00
  556. imposter.shadow.size1 256.00
  557. imposter.shadow.amt1 12.00
  558. imposter.shadow.size2 128.00
  559. imposter.shadow.amt2 64.00
  560.  
  561.  
  562. #Config values for peds
  563. ped.ambientvolume.maxstrength 1.000
  564. ped.ambientvolume.fadestart 16.000
  565. ped.ambientvolume.fadeend 20.000
  566. ped.ambientvolume.baseintensity 0.000
  567. ped.incarAmbientScale 0.4
  568.  
  569. pedLight.color.red 1.000
  570. pedLight.color.green 1.000
  571. pedLight.color.blue 1.000
  572. pedlight.intensity 6.000
  573. pedlight.radius 6.000
  574. pedlight.innerConeAngle 30.000
  575. pedlight.outerConeAngle 45.000
  576. pedlight.coronaHDR 1.000
  577. pedlight.coronaSize 2.087
  578. pedlight.falloffExp 32.000
  579. pedlight.volumeIntensity 0.300
  580. pedlight.volumeSize 0.400
  581. pedlight.volumeExponent 70.000
  582. pedLight.volumeColor.x 1.000
  583. pedLight.volumeColor.y 1.000
  584. pedLight.volumeColor.z 0.500
  585. pedLight.volumeColor.w 1.000
  586. pedlight.fade 20.000
  587. pedlight.shadowFade 15.000
  588. pedlight.specularFade 10.000
  589.  
  590. pedFpsLight.color.red 1.000
  591. pedFpsLight.color.green 1.000
  592. pedFpsLight.color.blue 1.000
  593. pedFpslight.intensity 6.000
  594. pedFpslight.radius 16.000
  595. pedFpslight.innerConeAngle 30.000
  596. pedFpslight.outerConeAngle 45.000
  597. pedFpslight.coronaHDR 1.000
  598. pedFpslight.coronaSize 2.087
  599. pedFpslight.falloffExp 128.000
  600. pedFpslight.volumeIntensity 0.0500
  601. pedFpslight.volumeSize 0.400
  602. pedFpslight.volumeExponent 70.000
  603. pedFpsLight.volumeColor.x 1.000
  604. pedFpsLight.volumeColor.y 1.000
  605. pedFpsLight.volumeColor.z 0.500
  606. pedFpsLight.volumeColor.w 1.000
  607. pedFpslight.fade 20.000
  608. pedFpslight.shadowFade 15.000
  609. pedFpslight.specularFade 10.000
  610.  
  611. # Lod distances for peds
  612. ped.lod.distance.high 25.00
  613. ped.lod.distance.medium 50.00
  614. ped.lod.distance.low 80.00
  615. pedincar.lod.distance.high 7.00
  616.  
  617.  
  618. #Config Values for Camera Events Val start Val End MB start MB End
  619. # cam.followped.blur.zoom 0 0.10 0.00 0.025
  620. cam.followped.blur.zoom.x 0
  621. cam.followped.blur.zoom.y 0.10
  622. cam.followped.blur.zoom.z 0.00
  623. cam.followped.blur.zoom.w 0.025
  624. # cam.followped.blur.damage 0 10.00 0.00 0.025
  625. cam.followped.blur.damage.x 0
  626. cam.followped.blur.damage.y 10.00
  627. cam.followped.blur.damage.z 0.00
  628. cam.followped.blur.damage.w 0.025
  629. # cam.followped.blur.falling 3 10.00 0.00 0.1
  630. cam.followped.blur.falling.x 3
  631. cam.followped.blur.falling.y 10.00
  632. cam.followped.blur.falling.z 0.00
  633. cam.followped.blur.falling.w 0.1
  634. # cam.followped.blur.beta 0.045 0.05 0.00 0.01
  635. cam.followped.blur.beta.x 0.045
  636. cam.followped.blur.beta.y 0.05
  637. cam.followped.blur.beta.z 0.00
  638. cam.followped.blur.beta.w 0.01
  639. cam.followped.blur.damage.time 500
  640. cam.followped.blur.damage.attacktime 0.1
  641. cam.followped.blur.damage.decaytime 0.3
  642. cam.followped.blur.cap 0.3
  643. # cam.aimweapon.blur.zoom 0 0.10 0.00 0.1
  644. cam.aimweapon.blur.zoom.x 0
  645. cam.aimweapon.blur.zoom.y 0.10
  646. cam.aimweapon.blur.zoom.z 0.00
  647. cam.aimweapon.blur.zoom.w 0.1
  648. # cam.aimweapon.blur.damage 0 10.00 0.00 0.1
  649. cam.aimweapon.blur.damage.x 0
  650. cam.aimweapon.blur.damage.y 10.00
  651. cam.aimweapon.blur.damage.z 0.00
  652. cam.aimweapon.blur.damage.w 0.1
  653. cam.aimweapon.blur.damage.time 1000
  654. cam.aimweapon.blur.interp 0.05
  655. cam.aimweapon.blur.damage.attacktime 0.1
  656. cam.aimweapon.blur.damage.decaytime 0.3
  657. cam.aimweapon.blur.cap 1
  658. # cam.followvehicle.blur.zoom 0 0.10 0.00 0.025
  659. cam.followvehicle.blur.zoom.x 0
  660. cam.followvehicle.blur.zoom.y 0.10
  661. cam.followvehicle.blur.zoom.z 0.00
  662. cam.followvehicle.blur.zoom.w 0.025
  663. # cam.followvehicle.blur.speed 25 50.00 0.00 0.2
  664. cam.followvehicle.blur.speed.x 25
  665. cam.followvehicle.blur.speed.y 50.00
  666. cam.followvehicle.blur.speed.z 0.00
  667. cam.followvehicle.blur.speed.w 0.2
  668. # cam.followvehicle.blur.damage 50 100.00 0.00 0.03
  669. cam.followvehicle.blur.damage.x 50
  670. cam.followvehicle.blur.damage.y 100.00
  671. cam.followvehicle.blur.damage.z 0.00
  672. cam.followvehicle.blur.damage.w 0.03
  673. cam.followvehicle.blur.damage.time 500
  674. cam.followvehicle.blur.cap 0.3
  675. cam.game.blur.wasted 0.1
  676. cam.game.blur.wasted.fadetime 1000
  677. cam.game.blur.busted 0.1
  678. cam.game.blur.busted.fadetime 1000
  679. cam.game.blur.cap 1
  680. cam.fpsweapon.blur 0.001
  681. cam.fpsweapon.sniperinitime 300
  682. cam.fpsweapon.blur.cap 1
  683. cam.intermezzo.stuntjump.blur 0.02
  684.  
  685. # Containers LOD
  686. lod.container.caploddist 750
  687.  
  688. # distant lights
  689. distantlights.inlandHeight 0.0
  690. distantlights.size 0.8
  691. distantlights.sizeReflections 0.8
  692. distantlights.sizeMin 8.0
  693. distantlights.sizeUpscale 1.5
  694. distantlights.sizeUpscaleReflections 1.5
  695. distantlights.flicker 0.0
  696. distantlights.twinkleAmount 1.0
  697. distantlights.twinkleSpeed 0.05
  698. distantlights.carlightZOffset 2.0
  699. distantlights.hourStart 20.0
  700. distantlights.hourEnd 6.0
  701. distantlights.streetLightHourStart 20.0
  702. distantlights.streetLighthourEnd 6.0
  703. distantlights.sizeDistStart 0.0001
  704. distantlights.sizeDist 0.0001
  705.  
  706. distantlights.speed0 0.2
  707. distantlights.speed1 0.35
  708. distantlights.speed2 0.4
  709. distantlights.speed3 0.6
  710.  
  711. distantlights.density0Spacing 10.0
  712. distantlights.density15Spacing 1.0
  713. distantlights.speed0Speed 0.3
  714. distantlights.speed3Speed 0.1
  715. distantlights.randomizeSpeed 0.5
  716. distantlights.randomizeSpacing 0.25
  717.  
  718. distantlights.carlight.HDRIntensity 2
  719. distantlights.carlight.nearFade 375.0
  720. distantlights.carlight.farFade 450.0
  721.  
  722. distantlights.carlight1.spacing 2.0
  723. distantlights.carlight1.speed 40
  724. distantlights.carlight1.color.red 1.0
  725. distantlights.carlight1.color.green 0.95
  726. distantlights.carlight1.color.blue 0.91
  727.  
  728. distantlights.carlight2.spacing 3.0
  729. distantlights.carlight2.speed 20.0
  730. distantlights.carlight2.color.red 1.0
  731. distantlights.carlight2.color.green 0.01
  732. distantlights.carlight2.color.blue 0.0
  733.  
  734. distantlights.streetlight.HDRIntensity 2.0
  735. distantlights.streetlight.ZOffset 12.0
  736. distantlights.streetlight.Spacing 25.0
  737. distantlights.streetlight.color.red 1.0
  738. distantlights.streetlight.color.green 0.47
  739. distantlights.streetlight.color.blue 0.03
  740.  
  741. # Emissive night values
  742. emissive.night.start.time 20
  743. emissive.night.end.time 6
  744.  
  745. # Misc Values
  746. misc.DOFBlurMultiplier.HD 1
  747. misc.DOFBlurMultiplier.SD 0.5
  748. misc.Multiplier.heightStart 100
  749. misc.Multiplier.heightEnd 250.00
  750. misc.Multiplier.farClipMultiplier 1
  751. misc.Multiplier.nearFogMultiplier 1
  752. misc.3dMarkers.FrontLightIntensity 10.00
  753. misc.3dMarkers.frontLightExponent 32
  754.  
  755. # coronas
  756. misc.coronas.sizeScaleGlobal 0.75
  757. misc.coronas.intensityScaleGlobal 0.5
  758. misc.coronas.intensityScaleWater 0.5
  759. misc.coronas.sizeScaleWater 0.5
  760. misc.coronas.sizeScaleParaboloid 1.0
  761. misc.coronas.screenspaceExpansion 0.0
  762. misc.coronas.screenspaceExpansionWater 0.0
  763. misc.coronas.zBiasMultiplier 30.0
  764. misc.coronas.zBiasDistanceNear 50.0
  765. misc.coronas.zBiasDistanceFar 500.0
  766. misc.coronas.zBias.fromFinalSizeMultiplier 0.1
  767. misc.coronas.occlusionSizeScale 0.5
  768. misc.coronas.occlusionSizeMax 32.0
  769. misc.coronas.flareCoronaSizeRatio 0.17
  770. misc.coronas.flareMinAngleDegToFadeIn 30.0
  771. misc.coronas.flareScreenCenterOffsetSizeMult 200.0
  772. misc.coronas.flareColShiftR 0.005
  773. misc.coronas.flareColShiftG 0.01
  774. misc.coronas.flareColShiftB 0.03
  775. misc.coronas.baseValueR 0.0
  776. misc.coronas.baseValueG 0.0
  777. misc.coronas.baseValueB 0.0
  778. misc.coronas.zBias.min 0.0
  779. misc.coronas.zBias.max 0.35
  780. misc.coronas.zBias.additionalBias.WaterReflection 5.0
  781. misc.coronas.zBias.additionalBias.EnvReflection 0.0
  782. misc.coronas.zBias.additionalBias.MirrorReflection 2.0
  783. misc.coronas.dir.mult.fadeoff.start 30.0
  784. misc.coronas.dir.mult.fadeoff.dist 80.0
  785. misc.coronas.flareScreenCenterOffsetVerticalSizeMult 120.0
  786. misc.coronas.underwaterFadeDist 4.0
  787. misc.coronas.m_doNGCoronas 1.0
  788. misc.coronas.m_rotationSpeed 0.05
  789. misc.coronas.m_rotationSpeedRampedUp 0.15
  790. misc.coronas.m_layer1Muliplier 0.5
  791. misc.coronas.m_layer2Muliplier 0.5
  792. misc.coronas.m_scaleRampUp 1.5
  793. misc.coronas.m_scaleRampUpAngle 20.0
  794. misc.coronas.flareScreenCenterOffsetVerticalSizeMult 0.95
  795. misc.coronas.screenEdgeMinDistForFade 0.95
  796. misc.BloomIntensityClamp.HD 10
  797. misc.BloomIntensityClamp.SD 10.00
  798. misc.CrossPMultiplier.RimLight 1.00
  799. misc.CrossPMultiplier.GlobalEnvironmentReflection 1.00
  800. misc.CrossPMultiplier.Gamma 1.00
  801. misc.CrossPMultiplier.MidBlur 1.00
  802. misc.CrossPMultiplier.Farblur 1.00
  803. misc.CrossPMultiplier.SkyMultiplier 1.00
  804. misc.CrossPMultiplier.Desaturation 1.00
  805. misc.HiDof.nearBlur 1
  806. misc.HiDof.midBlur 0.20
  807. misc.HiDof.farBlur 1.00
  808. misc.cutscene.nearBlurMin 0.2
  809. misc.HiDof.nearBlur 1.00
  810. misc.HiDof.midBlur 0.20
  811. misc.HiDof.farBlur 1
  812. misc.cutscene.nearBlurMin 0.2
  813. misc.PedKillOverlay.duration 750.0f
  814.  
  815. misc.DamageOverlay.RampUpDuration 75
  816. misc.DamageOverlay.HoldDuration 400
  817. misc.DamageOverlay.RampDownDuration 200
  818. misc.DamageOverlay.ColorBottom.red 0.80
  819. misc.DamageOverlay.ColorBottom.green 0.15
  820. misc.DamageOverlay.ColorBottom.blue 0.15
  821. misc.DamageOverlay.ColorTop.red 0.60
  822. misc.DamageOverlay.ColorTop.green 0.08
  823. misc.DamageOverlay.ColorTop.blue 0.08
  824. misc.DamageOverlay.GlobalAlphaBottom 0.20
  825. misc.DamageOverlay.GlobalAlphaTop 0.40
  826. misc.DamageOverlay.SpriteLength 0.30
  827. misc.DamageOverlay.SpriteBaseWidth 0.20
  828. misc.DamageOverlay.SpriteTipWidth 0.10
  829. misc.DamageOverlay.HorizontalFadeSoftness 1.00
  830. misc.DamageOverlay.VerticalFadeOffset 0.50
  831. misc.DamageOverlay.AngleScalingMult 0.00
  832.  
  833. misc.DamageOverlay.FP.RampUpDuration 75
  834. misc.DamageOverlay.FP.HoldDuration 400
  835. misc.DamageOverlay.FP.RampDownDuration 200
  836. misc.DamageOverlay.FP.ColorBottom.red 0.80
  837. misc.DamageOverlay.FP.ColorBottom.green 0.15
  838. misc.DamageOverlay.FP.ColorBottom.blue 0.15
  839. misc.DamageOverlay.FP.ColorTop.red 0.60
  840. misc.DamageOverlay.FP.ColorTop.green 0.08
  841. misc.DamageOverlay.FP.ColorTop.blue 0.08
  842. misc.DamageOverlay.FP.GlobalAlphaBottom 0.20
  843. misc.DamageOverlay.FP.GlobalAlphaTop 0.45
  844. misc.DamageOverlay.FP.SpriteLength 0.40
  845. misc.DamageOverlay.FP.SpriteBaseWidth 0.27
  846. misc.DamageOverlay.FP.SpriteTipWidth 0.10
  847. misc.DamageOverlay.FP.HorizontalFadeSoftness 1.00
  848. misc.DamageOverlay.FP.VerticalFadeOffset 0.50
  849. misc.DamageOverlay.FP.AngleScalingMult 0.00
  850.  
  851. misc.DamageOverlay.ScreenSafeZoneLength 0.45
  852.  
  853. misc.SniperRifleDof.Enabled 0
  854. misc.SniperRifleDof.NearStart 0.0
  855. misc.SniperRifleDof.NearEnd 0.0
  856. misc.SniperRifleDof.FarStart 5000.0
  857. misc.SniperRifleDof.FarEnd 5000.0
  858.  
  859. misc.MoonDimMult 0.3
  860.  
  861. misc.NextGenModifier 1.0
  862.  
  863. # See Through
  864. seeThrough.PedQuadSize 0.35
  865. seeThrough.PedQuadStartDistance 0
  866. seeThrough.PedQuadEndDistance 1500
  867. seeThrough.PedQuadScale 12
  868. seeThrough.FadeStartDistance 50
  869. seeThrough.FadeEndDistance 1100
  870. seeThrough.MaxThickness 10000
  871. seeThrough.MinNoiseAmount 0.25
  872. seeThrough.MaxNoiseAmount 1
  873. seeThrough.HiLightIntensity 0.5
  874. seeThrough.HiLightNoise 0.5
  875. # seeThrough.ColorNear 0.06 0.02 0.14 1
  876. seeThrough.ColorNear.red 0.06
  877. seeThrough.ColorNear.green 0.02
  878. seeThrough.ColorNear.blue 0.14
  879. # seeThrough.ColorFar 0.03 0.05 0.16 1
  880. seeThrough.ColorFar.red 0.03
  881. seeThrough.ColorFar.green 0.05
  882. seeThrough.ColorFar.blue 0.16
  883. # seeThrough.ColorVisibleBase 0.78 0 0 1
  884. seeThrough.ColorVisibleBase.red 0.78
  885. seeThrough.ColorVisibleBase.green 0
  886. seeThrough.ColorVisibleBase.blue 0
  887. # seeThrough.ColorVisibleWarm 1 0 0 1
  888. seeThrough.ColorVisibleWarm.red 0.85
  889. seeThrough.ColorVisibleWarm.green 0.65
  890. seeThrough.ColorVisibleWarm.blue 0
  891. # seeThrough.ColorVisibleHot 0 1 1 0
  892. seeThrough.ColorVisibleHot.red 0.95
  893. seeThrough.ColorVisibleHot.green 0.99
  894. seeThrough.ColorVisibleHot.blue 1
  895.  
  896. # Tonemapping
  897. Tonemapping.bright.filmic.A 0.22
  898. Tonemapping.bright.filmic.B 0.3
  899. Tonemapping.bright.filmic.C 0.10
  900. Tonemapping.bright.filmic.D 0.2
  901. Tonemapping.bright.filmic.E 0.01
  902. Tonemapping.bright.filmic.F 0.3
  903. Tonemapping.bright.filmic.W 4.0
  904. Tonemapping.bright.filmic.exposure -0.5
  905.  
  906. Tonemapping.dark.filmic.A 0.22
  907. Tonemapping.dark.filmic.B 0.3
  908. Tonemapping.dark.filmic.C 0.10
  909. Tonemapping.dark.filmic.D 0.2
  910. Tonemapping.dark.filmic.E 0.0
  911. Tonemapping.dark.filmic.F 0.3
  912. Tonemapping.dark.filmic.W 4.0
  913. Tonemapping.dark.filmic.exposure 3.0
  914.  
  915. # Exposure
  916. Exposure.curve.scale -106.200
  917. Exposure.curve.power 0.007
  918. Exposure.curve.offset 104.700
  919.  
  920. # Adaptation
  921. Adaptation.min.step.size 0.15
  922. Adaptation.max.step.size 3.0
  923. Adaptation.step.size.mult 1.5
  924. Adaptation.threshold 0.0
  925. Adaptation.sun.exposure.tweak -2
  926.  
  927. # Cloud generation
  928. cloudgen.frequency 2.0
  929. cloudgen.scale 48.0
  930. cloudgen.edge.detail.scale 16.0
  931. cloudgen.overlay.detail.scale 8.0
  932.  
  933. # Cloud speeds
  934. cloud.speed.large 5.0
  935. cloud.speed.small 1.0
  936. cloud.speed.overall 1.0
  937. cloud.speed.edge 1.0
  938. cloud.speed.hats 1.0
  939.  
  940. # lod fade distances
  941. lod.fadedist.orphanhd 20.0
  942. lod.fadedist.hd 20.0
  943. lod.fadedist.lod 20.0
  944. lod.fadedist.slod1 20.0
  945. lod.fadedist.slod2 25.0
  946. lod.fadedist.slod3 25.0
  947. lod.fadedist.slod4 25.0
  948.  
  949. # sky plane
  950. skyplane.offset 512.0
  951. skyplane.fog.fade.start 64.0
  952. skyplane.fog.fade.end 128.0
  953.  
  954. // Rim lighting
  955. rim.lighting.width.start 0.3
  956. rim.lighting.width.end 0.9
  957. rim.lighting.transition.angle 0.0
  958. rim.lighting.downmask.angle 0.3
  959. rim.lighting.main.colour.intensity 1.0
  960. rim.lighting.offangle.colour.intensity 0.3
  961.  
  962. // Reflection tweaks
  963. reflection.tweaks.interior.artificial.boost 3.0
  964. reflection.tweaks.exterior.artificial.boost 3.0
  965. reflection.tweaks.emissive.boost 5.0
  966.  
  967. // Light component cutoff
  968. lights.cutoff.distance 1000.0
  969. lights.cutoff.shadow.distance 1001.0
  970. lights.cutoff.specular.distance 1002.0
  971. lights.cutoff.volumetric.distance 1003.0
  972. lights.cutoff.nonGbuf.distance 75.0
  973.  
  974. // Bloom
  975. bloom.threshold.min 0.4
  976. bloom.threshold.expsoure.diff.min 0.0
  977. bloom.threshold.expsoure.diff.max 0.0
  978. bloom.threshold.power 1.0
  979.  
  980. bloom.blurblendmult.large 0.5
  981. bloom.blurblendmult.med 2.0
  982. bloom.blurblendmult.small 1
  983.  
  984.  
  985. // Dynmaic bake paramaters
  986. dynamic.bake.start.min 0.7
  987. dynamic.bake.start.max 1.7
  988.  
  989. dynamic.bake.end.min 0.3
  990. dynamic.bake.end.max 1.3
  991.  
  992. // Minimap alpha
  993. UI.minimap.alpha 0.6
  994.  
  995. // Puddles
  996. puddles.scale 0.015
  997. puddles.range 0.15
  998. puddles.depth 0.9
  999. puddles.depthtest 0.200
  1000. puddles.strength 0.5
  1001. puddles.animspeed 30.
  1002. puddles.ripples.minsize 0.012
  1003. puddles.ripples.maxsize 0.02
  1004. puddles.ripples.speed 10
  1005. puddles.ripples.minduration 4.0
  1006. puddles.ripples.maxduration 5.0
  1007. puddles.ripples.dropfactor 0.8
  1008. puddles.ripples.windstrength 0.03
  1009. puddles.ripples.ripplestrength 0.7
  1010. puddles.ripples.winddamping 0.05
  1011. puddles.ripples.playerspeed 10.0
  1012. puddles.ripples.playermapsize 8
  1013.  
  1014. // LOD lights - do not change these ranges without talking to code because it requires data changes
  1015. lodlight.small.range 250.0
  1016. lodlight.medium.range 750.0
  1017. lodlight.large.range 2500.0
  1018.  
  1019. lodlight.small.fade 50.0
  1020. lodlight.medium.fade 100.0
  1021. lodlight.large.fade 50.0
  1022.  
  1023. lodlight.small.corona.range 150.0
  1024. lodlight.medium.corona.range 180.0
  1025. lodlight.large.corona.range 1250.0
  1026.  
  1027. lodlight.corona.size 2.0
  1028.  
  1029. lodlight.sphere.expand.size.mult 2
  1030. lodlight.sphere.expand.start 50.0
  1031. lodlight.sphere.expand.end 500.0
  1032.  
  1033. // Bright Lights
  1034. misc.brightlight.distculled.FadeStart 60.0
  1035. misc.brightlight.distculled.FadeEnd 80.0
  1036. misc.brightlight.notdistculled.FadeStart 100.0
  1037. misc.brightlight.notdistculled.FadeEnd 110.0
  1038. misc.brightlight.globalIntensity 12.0
  1039. misc.brightlight.railwayItensity 2.5
  1040. misc.brightlight.coronaZBias 1.0
  1041.  
  1042. // Vehicle Light Night/Day Settings
  1043. vehicle.lights.sunrise 6.5
  1044. vehicle.lights.sunset 20.0
  1045.  
  1046. // Vehicle light fade distances
  1047. vehicle.lights.fadeDistance.main 80.0
  1048. vehicle.lights.fadeDistance.secondary 40.0
  1049. vehicle.lights.fadeDistance.sirens 150.0
  1050. vehicle.lights.fadeDistance.AO 150.0
  1051. vehicle.lights.fadeLength 10.0
  1052.  
  1053. //Particle Shadow intensity
  1054. particles.shadowintensity 0.5
  1055.  
  1056. // Dark Light
  1057. dark.light.color.red 0.60
  1058. dark.light.color.green 1.00
  1059. dark.light.color.blue 0.60
  1060. dark.light.intensity 0.1
  1061. dark.light.radius 50.0
  1062. dark.light.falloffExp 128.0
  1063. dark.light.innerConeAngle 0.00
  1064. dark.light.outerConeAngle 36.00
  1065. dark.light.coronaHDR 1.00
  1066. dark.light.coronaSize 1.00
  1067. dark.light.offset.x 0.10
  1068. dark.light.offset.y -0.10
  1069. dark.light.offset.z -0.10
  1070. dark.useSpec 1.0
  1071. dark.useShadows 1.0
  1072. dark.useVolumes 0.0
  1073. dark.volumeIntensity 0.1
  1074. dark.volumeSize 0.05
  1075. dark.volumeExponent 0.0
  1076. dark.volumeColor.x 0.6
  1077. dark.volumeColor.y 1.0
  1078. dark.volumeColor.z 0.6
  1079. dark.volumeColor.w 1.0
  1080. dark.lightDirBase 0.5
  1081.  
  1082. // Ped light
  1083. ped.light.direction.x -0.825
  1084. ped.light.direction.y 0.565
  1085. ped.light.direction.z 0.000
  1086.  
  1087. ped.light.fade.day.start 5.99
  1088. ped.light.fade.day.end 6.0
  1089.  
  1090. ped.light.fade.night.start 19.99
  1091. ped.light.fade.night.end 20.0
  1092.  
  1093. //ped phone light properties
  1094. ped.phonelight.color.r 1.0
  1095. ped.phonelight.color.g 1.0
  1096. ped.phonelight.color.b 1.0
  1097. ped.phonelight.intensity 4.0
  1098. ped.phonelight.radius 0.9
  1099. ped.phonelight.falloffexp 15.0
  1100. ped.phonelight.cone.inner 0.0
  1101. ped.phonelight.cone.outer 90.0
  1102.  
  1103. //Adaptive DOF - PC/NG Only
  1104. adaptivedof.range.verynear 5
  1105. adaptivedof.range.near 20
  1106. adaptivedof.range.mid 1000
  1107. adaptivedof.range.far 3000
  1108. adaptivedof.range.veryfar 10000
  1109.  
  1110. adaptivedof.day.verynear.nearout -0.5
  1111. adaptivedof.day.verynear.nearin 1.0
  1112. adaptivedof.day.verynear.farin -10.0
  1113. adaptivedof.day.verynear.farout 300.0
  1114.  
  1115. adaptivedof.day.near.nearout -1.0
  1116. adaptivedof.day.near.nearin 2.0
  1117. adaptivedof.day.near.farin -800.0
  1118. adaptivedof.day.near.farout 8000.0
  1119.  
  1120. adaptivedof.day.mid.nearout -2.0
  1121. adaptivedof.day.mid.nearin 2.5
  1122. adaptivedof.day.mid.farin -1000.0
  1123. adaptivedof.day.mid.farout 25000.0
  1124.  
  1125. adaptivedof.day.far.nearout 0.0
  1126. adaptivedof.day.far.nearin 4.0
  1127. adaptivedof.day.far.farin 5000.0
  1128. adaptivedof.day.far.farout 25000.0
  1129.  
  1130. adaptivedof.day.veryfar.nearout -6.0
  1131. adaptivedof.day.veryfar.nearin 15.5
  1132. adaptivedof.day.veryfar.farin 13000.0
  1133. adaptivedof.day.veryfar.farout 25000.0
  1134.  
  1135. adaptivedof.night.verynear.nearout -0.5
  1136. adaptivedof.night.verynear.nearin 1.05
  1137. adaptivedof.night.verynear.farin -25.0
  1138. adaptivedof.night.verynear.farout 300.0
  1139.  
  1140. adaptivedof.night.near.nearout -1.0
  1141. adaptivedof.night.near.nearin 1.0
  1142. adaptivedof.night.near.farin -200.0
  1143. adaptivedof.night.near.farout 2500.0
  1144.  
  1145. adaptivedof.night.mid.nearout -0.5
  1146. adaptivedof.night.mid.nearin 2.0
  1147. adaptivedof.night.mid.farin -1000.0
  1148. adaptivedof.night.mid.farout 15000.0
  1149.  
  1150. adaptivedof.night.far.nearout 0.0
  1151. adaptivedof.night.far.nearin 4.0
  1152. adaptivedof.night.far.farin 5000.0
  1153. adaptivedof.night.far.farout 25000.0
  1154.  
  1155. adaptivedof.night.veryfar.nearout 0.0
  1156. adaptivedof.night.veryfar.nearin 15.5
  1157. adaptivedof.night.veryfar.farin 10000.0
  1158. adaptivedof.night.veryfar.farout 25000.0
  1159.  
  1160. adaptivedof.missedrayvalue 10000
  1161. adaptivedof.gridsize 15
  1162. adaptivedof.gridscalex 0.3
  1163. adaptivedof.gridscaley 0.5
  1164. adaptivedof.gridscalexincover 0.1
  1165.  
  1166. adaptivedof.gridscaleyincover 0.2
  1167. adaptivedof.gridscalexaiming 0.01
  1168. adaptivedof.gridscaleyaiming 0.01
  1169. adaptivedof.gridscalexrungun 0.02
  1170. adaptivedof.gridscaleyrungun 0.03
  1171. adaptivedof.smoothtime 0.75
  1172. adaptivedof.nearplayeradjust 4.5f
  1173.  
  1174. adaptivedof.meleefocal.nearout 1.0
  1175. adaptivedof.meleefocal.nearin 1.0
  1176. adaptivedof.meleefocal.farin 1.0
  1177. adaptivedof.meleefocal.farout 1.0
  1178.  
  1179. adaptivedof.aimingfocal.nearout 1.0
  1180. adaptivedof.aimingfocal.nearin 1.0
  1181. adaptivedof.aimingfocal.farin 1.0
  1182. adaptivedof.aimingfocal.farout 1.0
  1183.  
  1184. adaptivedof.rungunfocal.nearout 1.0
  1185. adaptivedof.rungunfocal.nearin 1.0
  1186. adaptivedof.rungunfocal.farin 1.0
  1187. adaptivedof.rungunfocal.farout 1.0
  1188.  
  1189. adaptivedof.incoverfocal.nearout 1.0
  1190. adaptivedof.incoverfocal.nearin 1.0
  1191. adaptivedof.incoverfocal.farin 1.0
  1192. adaptivedof.incoverfocal.farout 1.0
  1193.  
  1194. adaptivedof.exposureDay -2.0
  1195. adaptivedof.exposureNight 1.0
  1196.  
  1197. adaptivedof.exposureMin -2.5
  1198. adaptivedof.exposureMax 2.5
  1199.  
  1200. bokeh.brightnessThresholdMin 4.0
  1201. bokeh.brightnessThresholdMax 3.0
  1202. bokeh.brightnessExposureMin -3.0
  1203. bokeh.brightnessExposureMax 1.0
  1204. bokeh.cocThreshold 0.1
  1205. bokeh.fadeRangeMin 1.320
  1206. bokeh.fadeRangeMax 0.06
  1207. bokeh.sizeMultiplier 1.3
  1208. bokeh.globalAlpha 1.0
  1209. bokeh.alphaCutoff 0.15
  1210. bokeh.shapeExposureRangeMin -3.0
  1211. bokeh.shapeExposureRangeMax 1.0
  1212.  
  1213. defaultmotionblur.enabled 1
  1214. defaultmotionblur.strength 0.1
  1215.  
  1216. procObjects.minRadiusForHeightMap 0.4
  1217.  
  1218. // Multipiers over final shadow cascade.
  1219. fogray.fadestart 0.0
  1220. fogray.fadeend 1.0
  1221.  
  1222. //character lens flare
  1223. lensflare.switch.length 990
  1224. lensflare.hide.length 495
  1225. lensflare.show.length 264
  1226. lensflare.desaturation.boost 1.6
  1227.  
  1228. // First person motion blur
  1229. fpv.motionblur.weight0 1.0
  1230. fpv.motionblur.weight1 0.0
  1231. fpv.motionblur.weight2 0.8
  1232. fpv.motionblur.weight3 1.0
  1233. fpv.motionblur.max.velocity 32.0
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