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- GameData: {
- | 0x913614F7: 17065;
- | ability_bag: {
- | | 0x27C7D31B: [
- | | | required_any_in_list: {
- | | | | $REF: "requirements\required_any_in_list.lua";
- | | | | reason: "usage";
- | | | | requirements: [
- | | | | | required_not: {
- | | | | | | $REF: "requirements\required_not.lua";
- | | | | | | reason: "usage";
- | | | | | | requirement_table: [
- | | | | | | | required_in_state: {
- | | | | | | | | $REF: "requirements\required_in_state.lua";
- | | | | | | | | garrisoned: false;
- | | | | | | | | healed: false;
- | | | | | | | | in_combat_since: 3f;
- | | | | | | | | injured: false;
- | | | | | | | | leader: false;
- | | | | | | | | not_moving: false;
- | | | | | | | | not_retreating: false;
- | | | | | | | | pinned: true;
- | | | | | | | | reason: "usage";
- | | | | | | | | suppressed: false;
- | | | | | | | };
- | | | | | | ];
- | | | | | };
- | | | | | 0x884BF46B: {
- | | | | | | $REF: "requirements\required_ability_recharged.lua";
- | | | | | | reason: "usage";
- | | | | | };
- | | | | ];
- | | | | ui_name: 11075361;
- | | | };
- | | ];
- | | 0x2B54F140: 0;
- | | 0x302C3684: "";
- | | 0x36CB09AE: "nondirectional";
- | | 0x5063FE59: "";
- | | 0x54B67A25: "";
- | | 0x5F49291: "local";
- | | 0x6576F8A1: {
- | | | $REF: "options\none.lua";
- | | };
- | | 0x6E0CCDA2: {
- | | | 0x71FF10DC: "";
- | | | class: {
- | | | | tactic_Combat: false;
- | | | | tactic_Moving: false;
- | | | | tactic_OnTask: false;
- | | | };
- | | | priority: -1f;
- | | };
- | | 0x71611A1E: {
- | | | 0x3EA1607A: false;
- | | | 0xB923E61D: false;
- | | | 0xBFB737D2: false;
- | | };
- | | 0x93B7CFFD: [
- | | ];
- | | 0x9CAA3DC: "intersection";
- | | 0xB207C219: false;
- | | 0xDF241646: "";
- | | ability_super: "tp_none";
- | | action_list: {
- | | | end_self_actions: [
- | | | ];
- | | | end_target_actions: [
- | | | ];
- | | | start_self_actions: [
- | | | ];
- | | | start_target_actions: [
- | | | | use_accessory_weapon: {
- | | | | | $REF: "action\use_accessory_weapon.lua";
- | | | | | 0x3251A3EE: 275457;
- | | | | | accessory_weapon_item: "axis_assault_grenadier_grenade";
- | | | | | decrement_accessory_item: "";
- | | | | | entity_target_only: false;
- | | | | | force_squad_to_target: false;
- | | | | | no_decrement: true;
- | | | | | number_of_shots: 1f;
- | | | | | target_info: {
- | | | | | | $REF: "type_ability_target_type\all.lua";
- | | | | | };
- | | | | };
- | | | | delay: {
- | | | | | $REF: "action\delay.lua";
- | | | | | 0x3251A3EE: 275429;
- | | | | | delay: 1.5f;
- | | | | | delay_min: 0f;
- | | | | | delayed_actions: [
- | | | | | | game_event_action: {
- | | | | | | | $REF: "action\game_event_action.lua";
- | | | | | | | 0x3251A3EE: 275428;
- | | | | | | | event_extra_param: 0f;
- | | | | | | | event_param_begin: 1f;
- | | | | | | | event_param_end: -1f;
- | | | | | | | event_send_to_target_player: false;
- | | | | | | | event_type: "grenade";
- | | | | | | };
- | | | | | ];
- | | | | | progress_bar: false;
- | | | | | randomize: false;
- | | | | };
- | | | ];
- | | };
- | | activation: "targeted";
- | | ai_tactic: {
- | | | 0x1810BB21: 30f;
- | | | 0x2AA4C7A0: -1f;
- | | | 0x71FF10DC: "TacticFilter_TrivialAccept";
- | | | 0xCBCADB23: "";
- | | | class: {
- | | | | tactic_Combat: true;
- | | | | tactic_Moving: false;
- | | | | tactic_OnTask: false;
- | | | };
- | | | entity_target_filter: "EntityTargetFilter_FirstEnemy";
- | | | position_target_filter: "";
- | | | priority: 85f;
- | | | squad_target_filter: "SquadTargetFilter_BestEnemyInfantryGrenade";
- | | };
- | | can_interrupt: true;
- | | can_target_in_fow: true;
- | | caster_close_in_distance: 0f;
- | | casters_can_evacuate: false;
- | | cost: {
- | | | action: 0f;
- | | | command: 0f;
- | | | fuel: 0f;
- | | | manpower: 0f;
- | | | munition: 10f;
- | | | popcap: 0f;
- | | };
- | | cursor_ghost_blueprint: "";
- | | cursor_ghost_blueprint_angle: 0f;
- | | disable_combat: false;
- | | disable_when_active: true;
- | | duration_time: -1f;
- | | enable_in_building: false;
- | | enable_in_vehicle: false;
- | | engage_combat: false;
- | | entity_busy_time: 0f;
- | | facing_angle: 15f;
- | | facing_ignore: false;
- | | facing_ignore_during_active: false;
- | | final_close_in_distance: 0f;
- | | fire_and_forget: false;
- | | garrison_target: false;
- | | global_self_actions: [
- | | ];
- | | has_speech_code: true;
- | | initial_delay_time: 0f;
- | | initial_recharge: true;
- | | is_default_action: false;
- | | move_back: false;
- | | move_back_distance: 10f;
- | | pending_ability_out_of_range_behaviour: "chase";
- | | range: 20f;
- | | range_ignore: false;
- | | recharge_time: 120f;
- | | refundable: true;
- | | require_no_shot_block: false;
- | | requirements: [
- | | | required_resource: {
- | | | | $REF: "requirements\required_resource.lua";
- | | | | reason: "usage";
- | | | | resource: {
- | | | | | $REF: "tables\resource_table.lua";
- | | | | | action: 0f;
- | | | | | command: 3f;
- | | | | | fuel: 0f;
- | | | | | manpower: 0f;
- | | | | | munition: 0f;
- | | | | | popcap: 0f;
- | | | | | soviet_227: 0f;
- | | | | | soviet_progression: 0f;
- | | | | };
- | | | | ui_name: 11065393;
- | | | };
- | | | required_player_upgrade: {
- | | | | $REF: "requirements\required_player_upgrade.lua";
- | | | | is_present: true;
- | | | | max_completed: 100f;
- | | | | min_completed: 1f;
- | | | | reason: "usage_and_display";
- | | | | upgrade_name: "infiltration_tactics";
- | | | };
- | | ];
- | | shared_timer: "";
- | | shared_timer_player_wide: false;
- | | speech_code_2: {
- | | | code_1: "";
- | | | code_2: "";
- | | | code_3: "";
- | | };
- | | speech_code_3: {
- | | | code_1: "bng";
- | | | code_2: "gnd";
- | | | code_3: "";
- | | };
- | | squad_caster: "all_entities";
- | | target: "tp_position";
- | | target_special_validation: {
- | | | $REF: "type_ability_target_type\all.lua";
- | | };
- | | toggled_recharge_time_off: 0f;
- | | toggled_recharge_time_on: 0f;
- | | ui_cursor: {
- | | | cursor_bad: "modal_ability_cancel";
- | | | cursor_good: "modal_attack";
- | | | cursor_nonmodal_good: "";
- | | };
- | | ui_group: "group_primary";
- | | ui_info: {
- | | | 0x87A3807A: "";
- | | | extra_text: 11073988;
- | | | help_text: 11073987;
- | | | hotkey_name: "F";
- | | | icon_alternate_name: "";
- | | | icon_name: "Icons_commander_cmdr_west_german_infiltration_tactics";
- | | | reveal_for_decryption: false;
- | | | screen_name: 11073986;
- | | };
- | | ui_mini_map_capture: false;
- | | ui_position: 23;
- | | ui_range: "ability_range_default";
- | | ui_reticule: "ability_target_grenade_negative";
- | | ui_reticule_radius_max: 4f;
- | | ui_reticule_radius_min: 4f;
- | | validate_actions: true;
- | };
- };
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