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PierreMGI

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Feb 17th, 2015
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  1. version=1;
  2. blood=1;
  3. singleVoice=0;
  4. shadingQuality=10;
  5. shadowQuality=3;
  6. maxSamplesPlayed=32;
  7. anisoFilter=2;
  8. TexQuality=1;
  9. TexMemory=1;
  10. useWBuffer=0;
  11. tripleHead=0;
  12. sceneComplexity=300000;
  13. viewDistance=1600;
  14. terrainGrid=10;
  15. volumeCD=6.5;
  16. volumeFX=8.5;
  17. volumeSpeech=5.5;
  18. volumeVoN=6.5;
  19. vonRecThreshold=0.029999999;
  20. gamma=1;
  21. brightness=1;
  22. fovTop=0.75;
  23. fovLeft=1.3333334;
  24. uiTopLeftX=0.29374999;
  25. uiTopLeftY=0.22499999;
  26. uiBottomRightX=0.70625001;
  27. uiBottomRightY=0.77499998;
  28. IGUIScale=0.55000001;
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