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OhCubed

Sojourner Quest RULES

Mar 25th, 2014
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  1. I'm using Wild Talent's O.R.E. for this quest. The only major tweak here being that I've ditched tracking different hit locations for damage, characters are treated as if the body hit location is the only one that exists. It has twenty (20) wound boxes, and height ten (10) sets do double damage. When a character's wound boxes are filled with shock or a mix of shock and killing damage they fall unconscious.
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  3. What this means for you people who aren't familiar with Wild Talents is, Fera and any of her friends and/or foes have much less capacity to soak physical damage than they usually do, but they also don't have to deal with suffering penalties to checks as they get close to being KO'd
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  5. This system uses dice pools for checks, and the dice in said pools are always d10's
  6. Whenever a check is called for, I will take the first (X) amount of replies' rolls for the pool, X being the amount of dice called for.
  7. Example: Fera is trying to shoot a rabbit using COORDINATION+BOWS, she has three (3) in COORDINATION, and three (3) in BOWS, her pool for the check is six (6) and the first six (6) replies' rolls will be counted. Just to make this extra clear, please only roll a single (1) d10 when replying, the result will be disregarded otherwise.
  8. Even if no matches are found in a check, a BOTCH does not occur unless all dice rolled five or less AND there are no matches.
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  10. This system features a resource called WILLPOWER that can be called upon to add dice to pools, soak damage, and fuel supernatural abilities.
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  12. WILLPOWER can be used for any check so players can call for a vote to use willpower any time a check is called for.
  13. To prevent abuse, players can only call the vote to use WILLPOWER before a set has been fully rolled. Up to two (2) points of WILLPOWER can be spent on a single action. Additionally, all rolls until after the vote is settled are discarded. Votes can be called for to soak damage taken as well. (MC NAME HERE) will automatically use WILLPOWER if not doing so would result in her death, even if this requires her to burn points of her base WILL stat.
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  16. TL;DR VERSION
  17. =========================================================================================================================================
  18.  
  19. *First choice to get three (3) votes wins.
  20. *Voting time-out is fifteen (10) minutes.
  21. *Please only roll a SINGLE (1) d10 for checks, multiple anons' dice go into each pool.
  22. *A BOTCH happens when no matches result AND all dice roll five or less (<6).
  23. *Players can only vote for WILLPOWER use before an entire set's pool has been collected.
  24. *When a player calls to use WILLPOWER, they may also make the first vote for how many points they wish to use.
  25. *Players can vote to cancel the WILLPOWER use by voting for zero (0) points.
  26. *During a WILLPOWER vote, all die rolls are discarded until the vote is resolved, even if this results in a cancel.
  27. *A maximum of two (2) WILLPOWER can enhance a single action.
  28. *Hey peeps lets have fun with this!
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