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- ////////////////////////////////////////////////////////////////////////////////
- // Issues Finder report
- // D:/Programming/Unity/Projects/Unity Example Projects/Unity Labs
- ////////////////////////////////////////////////////////////////////////////////
- // Maintainer 1.1.0 Issues Finder report
- // Unity 5.0.1p3 (831bf8db21f1) Professional
- //
- // Homepage: http://blog.codestage.ru/unity-plugins/maintainer
- // Contacts: http://blog.codestage.ru/contacts
- ////////////////////////////////////////////////////////////////////////////////
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/Gym/Ceiling/GymLightEmissive
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ListeningRoom/Ceiling/ListeningRoomCeilingLight
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ObservationRoom/Chamber/ObservationRoomLightBase
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ListeningRoom/Ceiling/ListeningRoomCeilingLight
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ListeningRoom/Ceiling/ListeningRoomCeilingLight
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ListeningRoom/Ceiling/ListeningRoomCeilingLight
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ListeningRoom/Ceiling/ListeningRoomCeilingLight
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ListeningRoom/Chamber/ListeningRoomCarpet
- Component: AudCarpetSnapshot
- Field: Carpet
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
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- Component: AudCarpetSnapshot
- Field: Floor
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: DynamicObjects/Gym/GymBlastDoorHallway/ReflectionProbeGymBlastDoorHallway
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: DynamicObjects/ObservationRoom/ObservationRoomBlastDoor
- Component: AudioSource
- Field: Audio Clip
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: DynamicObjects/ControlRoom/ControlRoomScreensBase
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomGlass
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeObservationRoomOuterB
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeControlRoomDesk
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Disconnected prefab instance
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/SharedPosterDressing/PerilousDrop
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayListeningRoomMiddle
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeObservationRoomOuterD
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeObservationRoomOuterC
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeObservationRoomOuterA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Disconnected prefab instance
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/SharedPosterDressing/PowerRegulator
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomFront
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Renderer without material
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Particles/Hallways/ParticleHallwaysElectricalSparksBlueProxy
- Component: MeshRenderer
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeObservationRoomChandelier
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Disconnected prefab instance
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/SharedPosterDressing/BuddyBotGuide
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayGymLeftB
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeGymTop
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayGymLeftA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeBalconyLeft
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Disconnected prefab instance
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/SharedPosterDressing/BiffinsBirthday
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeGymOuterA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeObservationRoomCentre
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeObservationRoomCeiling
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Empty array item
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/Hallways/Walls/HallwayStraightDressed
- Component: EmissiveAnimation
- Field: GI Emitters[0]
- ---
- Empty array item
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/Hallways/Walls/HallwayStraightDressed
- Component: EmissiveAnimation
- Field: GI Emitters[1]
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomOuterRight
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Disconnected prefab instance
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/SharedPosterDressing/BiffinsBirthday
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeGymOuterB
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Disconnected prefab instance
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/SharedPosterDressing/PerilousDrop
- ---
- Empty array item
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ControlRoom/Walls/ControlRoomBalconyA
- Component: EmissiveAnimation
- Field: Lights[1]
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeBalconyRight
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomChamber
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayTopLeft
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Empty array item
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ControlRoom/Walls/ControlRoomBalconyB
- Component: EmissiveAnimation
- Field: Lights[1]
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeGymMain
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeGymLight
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayListeningRoomLeftB
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayListeningRoomRightB
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Disconnected prefab instance
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/SharedPosterDressing/PerilousDrop
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayGymRightB
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomMain
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomOuterLeft
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Renderer without material
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Particles/Hallways/ParticleHallwaysElectricalSparksYellowProxy
- Component: MeshRenderer
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayLeftA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeControlRoom
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Renderer without material
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Navigation/Navmesh/BalconyANavmeshLedge
- Component: MeshRenderer
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayGymRightA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomCeiling
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayListeningRoomRightA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Renderer without material
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Navigation/Navmesh/BalconBNavmeshLedge
- Component: MeshRenderer
- ---
- Empty array item
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: StaticObjects/ListeningRoom/Ceiling/ListeningRoomInnerCeilingB
- Component: EmissiveAnimation
- Field: GI Emitters[0]
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayTopRight
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeGymOuterC
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeGymOuterD
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayGymMiddle
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayRight
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayGymLeftC
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeListeningRoomRear
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayHub
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Scene: Assets\Scenes\UnityLabs01.unity
- Game Object: Lighting/ReflectionProbes/ReflectionProbeHallwayListeningRoomLeftA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/Audio/Snaphots/GymDoorwaySnapshot.prefab
- Game Object: GymDoorwaySnapshot
- Component: AudioSource
- Field: Audio Clip
- ---
- Missing reference
- Prefab: Assets/Prefabs/Audio/Snaphots/GymExitSnapshot.prefab
- Game Object: GymExitSnapshot
- Component: AudioSource
- Field: Audio Clip
- ---
- Missing component
- Prefab: Assets/Prefabs/ControlRoom/ControlRoomScreensBase.prefab
- Game Object: ControlRoomScreensBase/ControlRoomScreenLeft
- ---
- Missing component
- Prefab: Assets/Prefabs/ControlRoom/ControlRoomScreensBase.prefab
- Game Object: ControlRoomScreensBase/ControlRoomScreenRight
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Accelerator
- Component: Image
- Field: Sprite
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Accelerator
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Accelerator
- Component: Button
- Field: Highlighted Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Accelerator
- Component: Button
- Field: Pressed Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Brake
- Component: Image
- Field: Sprite
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Brake
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Brake
- Component: Button
- Field: Highlighted Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/Brake
- Component: Button
- Field: Pressed Sprite
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/TiltSteerInput
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/LookUpAndDownTouchpad
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- Field: Sprite
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/CarTiltControls.prefab
- Game Object: CarTiltControls/LookUpAndDownTouchpad
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/MoveTouchpad
- Component: Image
- Field: Sprite
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/MoveTouchpad
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/TurnAndLookTouchpad
- Component: Image
- Field: Sprite
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/TurnAndLookTouchpad
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/Jump
- Component: Image
- Field: Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/Jump
- Component: EventTrigger
- Field: Target
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/Jump
- Component: EventTrigger
- Field: Target
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/DualTouchControls.prefab
- Game Object: DualTouchControls/Jump
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Left
- Component: Image
- Field: Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Left
- Component: EventTrigger
- Field: Target
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Left
- Component: EventTrigger
- Field: Target
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Left
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Left
- Component: Button
- Field: Highlighted Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Left
- Component: Button
- Field: Pressed Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Right
- Component: Image
- Field: Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Right
- Component: EventTrigger
- Field: Target
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Right
- Component: EventTrigger
- Field: Target
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Right
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Right
- Component: Button
- Field: Highlighted Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Right
- Component: Button
- Field: Pressed Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Brake
- Component: Image
- Field: Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Brake
- Component: EventTrigger
- Field: Target
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Brake
- Component: EventTrigger
- Field: Target
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Brake
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/Throttle
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/TiltSteerInputV
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileAircraftControls.prefab
- Game Object: MobileAircraftControls/TiltSteerInputH
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl/JumpButton
- Component: Image
- Field: Sprite
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl/JumpButton
- Component: EventTrigger
- Field: Target
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl/JumpButton
- Component: EventTrigger
- Field: Target
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl/JumpButton
- ---
- Missing reference
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl/MobileJoystick
- Component: Image
- Field: Sprite
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileSingleStickControl.prefab
- Game Object: MobileSingleStickControl/MobileJoystick
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileTiltControlRig.prefab
- Game Object: MobileTiltControlRig
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileTiltControlRig.prefab
- Game Object: MobileTiltControlRig/TiltSteerInputV
- ---
- Missing component
- Prefab: Assets/Prefabs/CrossPlatformInput/MobileTiltControlRig.prefab
- Game Object: MobileTiltControlRig/TiltSteerInputH
- ---
- Missing reference
- Prefab: Assets/Prefabs/Gym/GymBlastDoorCirculationA.prefab
- Game Object: GymBlastDoorCirculationA/ReflectionProbeGymBlastDoorCirculationA
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/Gym/GymBlastDoorCirculationB.prefab
- Game Object: GymBlastDoorCirculationB/ReflectionProbeGymBlastDoorCirculationB
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/Gym/GymBlastDoorHallway.prefab
- Game Object: GymBlastDoorHallway/ReflectionProbeGymBlastDoorHallway
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- MeshFilter without mesh
- Prefab: Assets/Prefabs/Hallways/HallwayDressing.prefab
- Game Object: HallwayDressing/HallwayMopbot
- Component: MeshFilter
- ---
- Missing reference
- Prefab: Assets/Prefabs/Hallways/HallwayDressing.prefab
- Game Object: HallwayDressing/HallwayMopbot
- Component: MeshFilter
- Field: Mesh
- ---
- MeshFilter without mesh
- Prefab: Assets/Prefabs/Hallways/HallwayDressing.prefab
- Game Object: HallwayDressing/HallwayToolBox
- Component: MeshFilter
- ---
- Missing reference
- Prefab: Assets/Prefabs/Hallways/HallwayDressing.prefab
- Game Object: HallwayDressing/HallwayToolBox
- Component: MeshFilter
- Field: Mesh
- ---
- Missing reference
- Prefab: Assets/Prefabs/Hallways/HallwayElevatorACabin.prefab
- Game Object: HallwayElevatorACabin/ReflectionProbeHallwayElevatorACabin
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/Hallways/HallwayElevatorADoorBottomFloor.prefab
- Game Object: HallwayElevatorADoorBottomFloor/ReflectionProbeHallwayElevatorADoorBottomFloor
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/Hallways/HallwayElevatorADoorTopFloor.prefab
- Game Object: HallwayElevatorADoorTopFloor/ReflectionProbeHallwayElevatorADoorTopFloor
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/Hallways/HallwayElevatorBDoorBottomFloor.prefab
- Game Object: HallwayElevatorBDoorBottomFloor/ReflectionProbeHallwayElevatorBDoorBottomFloor
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/Hallways/HallwayElevatorBDoorTopFloor.prefab
- Game Object: HallwayElevatorBDoorTopFloor/ReflectionProbeHallwayElevatorBDoorTopFloor
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing component
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomBlastDoor.prefab
- Game Object: ListeningRoomBlastDoor
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomBlastDoorFront.prefab
- Game Object: ListeningRoomBlastDoorFront/ReflectionProbeListeningRoomBlastDoorFront
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomBlastDoorRear.prefab
- Game Object: ListeningRoomBlastDoorRear/ReflectionProbeListeningRoomBlastDoorRear
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomCarpet.prefab
- Game Object: ListeningRoomCarpet
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomCarpet.prefab
- Game Object: ListeningRoomCarpet
- Component: AudCarpetSnapshot
- Field: Carpet
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomCarpet.prefab
- Game Object: ListeningRoomCarpet
- Component: AudCarpetSnapshot
- Field: Floor
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomChair.prefab
- Game Object: ListeningRoomChair
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomDecoration.prefab
- Game Object: ListeningRoomDecoration
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomFootrest.prefab
- Game Object: ListeningRoomFootrest
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomLamp.prefab
- Game Object: ListeningRoomLamp
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomPillows.prefab
- Game Object: ListeningRoomPillows
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomSofa.prefab
- Game Object: ListeningRoomSofa
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ListeningRoom/ListeningRoomTable.prefab
- Game Object: ListeningRoomTable
- Component: MeshRenderer
- Field: Lightmap Parameters
- ---
- Missing reference
- Prefab: Assets/Prefabs/ObservationRoom/ObservationRoomBlastDoor.prefab
- Game Object: ObservationRoomBlastDoor
- Component: AudioSource
- Field: Audio Clip
- ---
- Missing reference
- Prefab: Assets/Prefabs/ObservationRoom/ObservationRoomBlastDoor.prefab
- Game Object: ObservationRoomBlastDoor/ReflectionProbeObservationRoomBlastDoor
- Component: ReflectionProbe
- Field: Custom Baked Texture
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Afterburner.prefab
- Game Object: Afterburner
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Afterburner.prefab
- Game Object: Afterburner
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Afterburner.prefab
- Game Object: Afterburner/Glow
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Afterburner.prefab
- Game Object: Afterburner/Glow
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Explosion.prefab
- Game Object: Explosion/TrailsBlack
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Explosion.prefab
- Game Object: Explosion/TrailsBlack
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Explosion.prefab
- Game Object: Explosion/Shower
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Explosion.prefab
- Game Object: Explosion/Shower
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Explosion.prefab
- Game Object: Explosion/SmokeBlack
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Explosion.prefab
- Game Object: Explosion/SmokeBlack
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Fireworks.prefab
- Game Object: Fireworks
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Fireworks.prefab
- Game Object: Fireworks
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Fireworks.prefab
- Game Object: Fireworks/Trails
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Fireworks.prefab
- Game Object: Fireworks/Trails
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Flare.prefab
- Game Object: Flare
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Flare.prefab
- Game Object: Flare
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/Flare.prefab
- Game Object: Flare/Sparks
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/Flare.prefab
- Game Object: Flare/Sparks
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Renderer without material
- Prefab: Assets/Prefabs/Particles/ParticleSteamElevatorALilac.prefab
- Game Object: ParticleSteamElevatorALilac
- Component: ParticleSystemRenderer
- ---
- Missing reference
- Prefab: Assets/Prefabs/Particles/ParticleSteamElevatorALilac.prefab
- Game Object: ParticleSteamElevatorALilac
- Component: ParticleSystemRenderer
- Field: Materials[0]
- ---
- Missing component
- Prefab: Assets/Prefabs/UI/ControlRoomBalconyAWarning.prefab
- Game Object: ControlRoomBalconyAWarning
- ---
- Missing reference
- Prefab: Assets/Prefabs/UI/ControlRoomBalconyAWarning.prefab
- Game Object: ControlRoomBalconyAWarning
- Component: Animator
- Field: Controller
- ---
- Missing component
- Prefab: Assets/Prefabs/UI/ControlRoomBalconyBWarning.prefab
- Game Object: ControlRoomBalconyBWarning
- ---
- Missing reference
- Prefab: Assets/Prefabs/UI/ControlRoomBalconyBWarning.prefab
- Game Object: ControlRoomBalconyBWarning
- Component: Animator
- Field: Controller
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