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- ItemStack chestplatelvl1 = setName(new ItemStack(Material.CHAINMAIL_CHESTPLATE),ChatColor.YELLOW + "Chestplate" + ChatColor.GRAY +" LVL 1");
- chestplatelvl1.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1);
- chestplatelvl1.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 1);
- ItemStack chestplatelvl2 = setName(new ItemStack(Material.CHAINMAIL_CHESTPLATE),ChatColor.YELLOW + "Chestplate" + ChatColor.GRAY +" LVL 2");
- chestplatelvl2.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2);
- chestplatelvl2.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 1);
- ItemStack chestplatelvl3 = setName(new ItemStack(Material.CHAINMAIL_CHESTPLATE),ChatColor.YELLOW + "Chestplate" + ChatColor.GRAY +" LVL 3");
- chestplatelvl3.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3);
- chestplatelvl3.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 1);
- this.villager_armor_orange = new VillagerTradeOffer[]{
- new VillagerTradeOffer(kupfer1,helmet_orange),
- new VillagerTradeOffer(kupfer1,leggings_orange),
- new VillagerTradeOffer(kupfer1,boots_orange),
- new VillagerTradeOffer(eisen1,chestplatelvl1),
- new VillagerTradeOffer(eisen3,chestplatelvl2),
- new VillagerTradeOffer(eisen7,chestplatelvl3)
- };
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