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- -- use otgdefUp(defence mode) to switch
- -- can be triggered from svo's defence switching
- otgdefs = {
- ["basic"] = {
- ["dragonarmour"] = 25,
- ["dragonbreath"] = 25,
- ["cloak"] = 25,
- ["insomnia"] = 25
- },
- ["bash"] = {
- ["gripping"] = 25,
- ["kola"] = 25,
- ["insulation"] = 25,
- ["poisonresist"] = 25,
- ["speed"] = 24,
- ["nightsight"] = 25,
- ["mindseye"] = 25,
- ["deathsight"] = 25,
- ["dragonarmour"] = 24,
- ["dragonbreath"] = 24,
- ["cloak"] = 25,
- ["blindness"] = 20,
- ["deafness"] = 20,
- ["thirdeye"] = 25,
- ["fangbarrier"] = 25,
- ["insomnia"] = 25,
- ["lay"] = 25,
- ["tune"] = 25,
- ["alertness"] = 25
- },
- ["combat"] = {
- ["gripping"] = 25,
- ["kola"] = 25,
- ["insulation"] = 25,
- ["poisonresist"] = 25,
- ["density"] = 25,
- ["speed"] = 24,
- ["nightsight"] = 25,
- ["mindseye"] = 25,
- ["deathsight"] = 25,
- ["dragonarmour"] = 24,
- ["dragonbreath"] = 24,
- ["cloak"] = 25,
- ["blindness"] = 20,
- ["deafness"] = 20,
- ["thirdeye"] = 25,
- ["fangbarrier"] = 25,
- ["insomnia"] = 25,
- ["lay"] = 25,
- ["tune"] = 25,
- ["alertness"] = 25,
- ["arrowcatching"] = 25,
- ["acrobatics"] = 25,
- ["balancing"] = 25,
- ["songbird"] = 25
- }
- }
- otgdefs.current = otgdefs.current or {}
- function otgdefUp(defmode)
- if defmode == "empty" then defmode = "basic" end
- if defmode ~= "combat" then
- for k, v in pairs(otgdefs.current) do --set all back to 0
- send("curing priority defence "..v.." reset")
- end
- end
- otgdefs.current = {} --empty table
- if defmode ~= "none" then --when exiting
- for k, v in pairs(otgdefs[defmode]) do --add new priorities
- table.insert(otgdefs.current, k)
- send("curing priority defence "..k.." "..v)
- end --for
- end --if
- end -- function
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