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Shotconst

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Jan 7th, 2017
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  1. local
  2. {
  3. let current = GetCurrentScriptDirectory();
  4. let path = current ~ "Extra_ShotData.txt";
  5. LoadEnemyShotData(path);
  6. }
  7.  
  8. // 粒弾 --------------------------------
  9. let CUDDLEFISH_YELLOW = 600;
  10. let CUDDLEFISH_RED = 601;
  11. let CUDDLEFISH_GREEN = 602;
  12. let CUDDLEFISH_BLUE = 603;
  13. let CUDDLEFISH_PURPLE = 604;
  14. let CUDDLEFISH_GOLD = 605;
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