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kolton

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Aug 5th, 2014
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  1. // hl
  2. [name] == jewel && [quality] == rare # [fhr] == 7 && ([strength] >= 9) + ([dexterity] >= 9) + ([maxmana] >= 15) * (([energy] >= 9) + 1) + ([itemreqpercent] < 0) + ([coldresist] == 30 && [fireresist]+[lightresist] == 0 || [lightresist] == 30 && [fireresist]+[coldresist] == 0 || [fireresist] == 30 && [coldresist]+[lightresist] == 0) + ([coldresist] == 40 || [lightresist] == 40 || [fireresist] == 40) * 2 + ([hpregen] >= 4) >= 3
  3. [name] == jewel && [quality] == rare # [enhanceddamage] == 30 && ([strength] >= 9) + ([dexterity] >= 9) + ([tohit] >= 60) + ([itemreqpercent] < 0) + ([maxdamage] >= 9) * (([maxdamage] >= 18) + 1) + ([mindamage] >= 10) + ([defense] >= 40) >= 3
  4.  
  5. // VLLD 4 offensive
  6. [name] == jewel && [quality] == rare # ([enhanceddamage] >= 20) + ([maxdamage] >= 9) * (([maxdamage] >= 14) + 1) + ([mindamage] >= 4) * (([mindamage] >= 8) + 1) + ([tohit] >= 40) >= 4 && [itemlevelreq] <= 9
  7. // VLLD 3 offensive 1 defensive
  8. [name] == jewel && [quality] == rare # ([enhanceddamage] >= 20) + ([maxdamage] >= 9) * (([maxdamage] >= 14) + 1) + ([mindamage] >= 4) * (([mindamage] >= 8) + 1) + ([tohit] >= 40) >= 3 && ([maxmana] >= 10) + ([dexterity] >= 3) + ([maxhp] >= 8) + ([itemdamagetomana] >= 12) + ([defense] >= 8) + ([itemreqpercent] < 0) >= 1 && [itemlevelreq] <= 9
  9. // VLLD 2 offensive 2 defensive without ED
  10. [name] == jewel && [quality] == rare # ([maxdamage] >= 9 && [enhanceddamage] == 0) * (([maxdamage] >= 14) + 1) + ([mindamage] >= 4 && [enhanceddamage] == 0) * (([mindamage] >= 8) + 1) + ([tohit] >= 40) >= 2 && ([maxmana] >= 10) + ([dexterity] >= 3) + ([maxhp] >= 8) + ([itemdamagetomana] >= 12) + ([defense] >= 8) + ([itemreqpercent] < 0) >= 2 && [itemlevelreq] <= 9
  11. // VLLD 20ED 3 defensive
  12. [name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && ([tohit] >= 40) + ([maxmana] >= 10) + ([dexterity] >= 3) + ([maxhp] >= 8) + ([itemdamagetomana] >= 12) + ([defense] >= 8) + ([itemreqpercent] < 0) >= 3 && [itemlevelreq] <= 9
  13.  
  14. // VLLD 18 4 offensive
  15. [name] == jewel && [quality] == rare # ([enhanceddamage] >= 20) + ([maxdamage] >= 9) * (([maxdamage] >= 14) + 1) + ([mindamage] >= 4) * (([mindamage] >= 8) + 1) + ([tohit] >= 60) >= 4 && [itemlevelreq] <= 18
  16. // VLLD 18 melee off/def
  17. [name] == jewel && [quality] == rare # ([enhanceddamage] >= 20 && [mindamage]+[maxdamage] == 0) + ([maxdamage] >= 9 && [enhanceddamage] == 0) * (([maxdamage] >= 14) + 1) + ([mindamage] >= 4 && [enhanceddamage] == 0) * (([mindamage] >= 8) + 1) + ([tohit] >= 60) + ([defense] >= 20) + ([strength] >= 4) + ([dexterity] >= 6) + ([itemreqpercent] < 0) >= 4 && [itemlevelreq] <= 18
  18. // VLLD 18 caster
  19. [name] == jewel && [quality] == rare # [strength] >= 4 && [dexterity] >= 6 && ([itemdamagetomana] >= 12) + ([maxmana] >= 15) * (([energy] >= 6) + 1) + ([itemreqpercent] < 0) + ([coldresist] == 30 && [fireresist]+[lightresist] == 0 || [lightresist] == 30 && [fireresist]+[coldresist] == 0 || [fireresist] == 30 && [coldresist]+[lightresist] == 0) + ([coldresist] == 40 || [lightresist] == 40 || [fireresist] == 40) * 2 >= 4 && [itemlevelreq] <= 18
  20.  
  21. // LLD 30 4 offensive
  22. [name] == jewel && [quality] == rare # ([enhanceddamage] >= 20) + ([maxdamage] >= 9) * (([maxdamage] >= 18) + 1) + ([mindamage] >= 8) * (([mindamage] >= 12) + 1) + ([tohit] >= 60) >= 4 && [itemlevelreq] <= 30
  23. // LLD 30 3 offensive 1 defensive
  24. [name] == jewel && [quality] == rare # ([enhanceddamage] >= 20) + ([maxdamage] >= 9) * (([maxdamage] >= 18) + 1) + ([mindamage] >= 8) * (([mindamage] >= 12) + 1) + ([tohit] >= 60) >= 3 && ([dexterity] >= 9) + ([strength] >= 6) + ([defense] >= 40) + ([itemreqpercent] < 0) >= 1 && [itemlevelreq] <= 30
  25. // LLD 30 mix
  26. [name] == jewel && [quality] == rare # ([enhanceddamage] >= 20 && [mindamage]+[maxdamage] == 0) + ([maxdamage] >= 9 && [enhanceddamage] == 0) * (([maxdamage] >= 18) + 1) + ([mindamage] >= 8 && [enhanceddamage] == 0) * (([mindamage] >= 12) + 1) + ([tohit] >= 60) + ([dexterity] >= 9) + ([strength] >= 6) + ([defense] >= 40) + ([itemreqpercent] < 0) + ([coldresist] == 30 && [fireresist]+[lightresist] == 0 || [lightresist] == 30 && [fireresist]+[coldresist] == 0 || [fireresist] == 30 && [coldresist]+[lightresist] == 0) + ([coldresist] == 40 || [lightresist] == 40 || [fireresist] == 40) * 2 >= 4 && [itemlevelreq] <= 30
  27. // LLD 30 caster
  28. [name] == jewel && [quality] == rare # ([dexterity] >= 9) + ([strength] >= 6) + ([itemdamagetomana] >= 12) + ([maxmana] >= 15) * (([energy] >= 6) + 1) + ([itemreqpercent] < 0) + ([coldresist] == 30 && [fireresist]+[lightresist] == 0 || [lightresist] == 30 && [fireresist]+[coldresist] == 0 || [fireresist] == 30 && [coldresist]+[lightresist] == 0) + ([coldresist] == 40 || [lightresist] == 40 || [fireresist] == 40) * 2 >= 4 && [itemlevelreq] <= 30
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