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Mar 2nd, 2015
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  1. class PAK_Face12 : Default {
  2. name = "Aziz";
  3. texture = "\ca\characters_E\heads\data\hhl_14_CO.paa";
  4. material = "\ca\characters_E\Heads\Male\BeardHead\Data\hhl_tak.rvmat";
  5. disabled = 0;
  6. };
  7.  
  8. class PAK_Face14 : Default {
  9. name = "Jalil";
  10. texture = "\ca\characters_E\heads\data\hhl_15_CO.paa";
  11. material = "\ca\characters_E\Heads\Male\BeardHead\Data\hhl_tak.rvmat";
  12. disabled = 0;
  13. };
  14.  
  15. class PAK_Face15 : Default {
  16. name = "Razin";
  17. texture = "\PAM_Core\faces\PAM_10.paa";
  18. material = "\ca\characters_E\Heads\Male\BeardHead\Data\hhl_tak.rvmat";
  19. disabled = 0;
  20. };
  21.  
  22. class PAK_Face1 : Default {
  23. name = "Mustafa ";
  24. texture = "\PAM_Core\faces\PAM_1.paa";
  25. material = "\ca\characters_E\Heads\Male\BeardHead\Data\hhl_tak.rvmat";
  26. disabled = 0;
  27. head = "PAK_Head";
  28. identityTypes[] = {"Head_PAK"};
  29. };
  30. class PAK_Face2 : Default {
  31. name = "Farid";
  32. texture = "\PAM_Core\faces\PAM_2.paa";
  33. material = "\ca\characters_E\Heads\Male\BeardHead\Data\hhl_tak.rvmat";
  34. disabled = 0;
  35. };
  36. class PAK_Face3 : Default {
  37. name = "Sarir";
  38. texture = "\PAM_Core\faces\PAM_3.paa";
  39. material = "\ca\characters_E\Heads\Male\BeardHead\Data\hhl_tak.rvmat";
  40. disabled = 0;
  41. };
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