Advertisement
Guest User

Global Illumination Debug Log - OGL

a guest
Aug 27th, 2011
1,552
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 43.71 KB | None | 0 0
  1. 11:05:17: Creating resource group General
  2. 11:05:17: Creating resource group Internal
  3. 11:05:17: Creating resource group Autodetect
  4. 11:05:17: SceneManagerFactory for type 'DefaultSceneManager' registered.
  5. 11:05:17: Registering ResourceManager for type Material
  6. 11:05:17: Registering ResourceManager for type Mesh
  7. 11:05:17: Registering ResourceManager for type Skeleton
  8. 11:05:17: MovableObjectFactory for type 'ParticleSystem' registered.
  9. 11:05:17: OverlayElementFactory for type Panel registered.
  10. 11:05:17: OverlayElementFactory for type BorderPanel registered.
  11. 11:05:17: OverlayElementFactory for type TextArea registered.
  12. 11:05:17: Registering ResourceManager for type Font
  13. 11:05:17: ArchiveFactory for archive type FileSystem registered.
  14. 11:05:17: ArchiveFactory for archive type Zip registered.
  15. 11:05:17: ArchiveFactory for archive type EmbeddedZip registered.
  16. 11:05:17: DDS codec registering
  17. 11:05:17: FreeImage version: 3.13.1
  18. 11:05:17: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  19. 11:05:17: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
  20. 11:05:17: Registering ResourceManager for type HighLevelGpuProgram
  21. 11:05:17: Registering ResourceManager for type Compositor
  22. 11:05:17: MovableObjectFactory for type 'Entity' registered.
  23. 11:05:17: MovableObjectFactory for type 'Light' registered.
  24. 11:05:17: MovableObjectFactory for type 'BillboardSet' registered.
  25. 11:05:17: MovableObjectFactory for type 'ManualObject' registered.
  26. 11:05:17: MovableObjectFactory for type 'BillboardChain' registered.
  27. 11:05:17: MovableObjectFactory for type 'RibbonTrail' registered.
  28. 11:05:17: Loading library .\RenderSystem_Direct3D9_d
  29. 11:05:17: Installing plugin: D3D9 RenderSystem
  30. 11:05:17: D3D9 : Direct3D9 Rendering Subsystem created.
  31. 11:05:17: D3D9: Driver Detection Starts
  32. 11:05:17: D3D9: Driver Detection Ends
  33. 11:05:17: Plugin successfully installed
  34. 11:05:17: Loading library .\RenderSystem_GL_d
  35. 11:05:17: Installing plugin: GL RenderSystem
  36. 11:05:17: OpenGL Rendering Subsystem created.
  37. 11:05:17: Plugin successfully installed
  38. 11:05:17: Loading library .\Plugin_ParticleFX_d
  39. 11:05:17: Installing plugin: ParticleFX
  40. 11:05:17: Particle Emitter Type 'Point' registered
  41. 11:05:17: Particle Emitter Type 'Box' registered
  42. 11:05:17: Particle Emitter Type 'Ellipsoid' registered
  43. 11:05:17: Particle Emitter Type 'Cylinder' registered
  44. 11:05:17: Particle Emitter Type 'Ring' registered
  45. 11:05:17: Particle Emitter Type 'HollowEllipsoid' registered
  46. 11:05:17: Particle Affector Type 'LinearForce' registered
  47. 11:05:17: Particle Affector Type 'ColourFader' registered
  48. 11:05:17: Particle Affector Type 'ColourFader2' registered
  49. 11:05:17: Particle Affector Type 'ColourImage' registered
  50. 11:05:17: Particle Affector Type 'ColourInterpolator' registered
  51. 11:05:17: Particle Affector Type 'Scaler' registered
  52. 11:05:17: Particle Affector Type 'Rotator' registered
  53. 11:05:17: Particle Affector Type 'DirectionRandomiser' registered
  54. 11:05:17: Particle Affector Type 'DeflectorPlane' registered
  55. 11:05:17: Plugin successfully installed
  56. 11:05:17: Loading library .\Plugin_BSPSceneManager_d
  57. 11:05:17: Installing plugin: BSP Scene Manager
  58. 11:05:17: Plugin successfully installed
  59. 11:05:17: Loading library .\Plugin_CgProgramManager_d
  60. 11:05:17: Installing plugin: Cg Program Manager
  61. 11:05:17: Plugin successfully installed
  62. 11:05:17: Loading library .\Plugin_PCZSceneManager_d
  63. 11:05:17: Installing plugin: Portal Connected Zone Scene Manager
  64. 11:05:17: PCZone Factory Type 'ZoneType_Default' registered
  65. 11:05:17: Plugin successfully installed
  66. 11:05:17: Loading library .\Plugin_OctreeZone_d
  67. 11:05:17: Installing plugin: Octree Zone Factory
  68. 11:05:17: Plugin successfully installed
  69. 11:05:17: Loading library .\Plugin_OctreeSceneManager_d
  70. 11:05:17: Installing plugin: Octree Scene Manager
  71. 11:05:17: Plugin successfully installed
  72. 11:05:17: *-*-* OGRE Initialising
  73. 11:05:17: *-*-* Version 1.8.0unstable (Byatis)
  74. 11:05:17: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
  75. 11:05:17: D3D9 : RenderSystem Option: FSAA = 0
  76. 11:05:17: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes
  77. 11:05:17: D3D9 : RenderSystem Option: Floating-point mode = Fastest
  78. 11:05:17: D3D9 : RenderSystem Option: Full Screen = Yes
  79. 11:05:17: D3D9 : RenderSystem Option: Multi device memory hint = Use minimum system memory
  80. 11:05:17: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Mobility Radeon HD 5650
  81. 11:05:17: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
  82. 11:05:17: D3D9 : RenderSystem Option: VSync = No
  83. 11:05:17: D3D9 : RenderSystem Option: VSync Interval = 1
  84. 11:05:17: D3D9 : RenderSystem Option: Video Mode = 1366 x 768 @ 32-bit colour
  85. 11:05:17: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
  86. 11:05:17: D3D9 : Shutting down cleanly.
  87. 11:05:17: CPU Identifier & Features
  88. 11:05:17: -------------------------
  89. 11:05:17: * CPU ID: GenuineIntel: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
  90. 11:05:17: * SSE: yes
  91. 11:05:17: * SSE2: yes
  92. 11:05:17: * SSE3: yes
  93. 11:05:17: * MMX: yes
  94. 11:05:17: * MMXEXT: yes
  95. 11:05:17: * 3DNOW: no
  96. 11:05:17: * 3DNOWEXT: no
  97. 11:05:17: * CMOV: yes
  98. 11:05:17: * TSC: yes
  99. 11:05:17: * FPU: yes
  100. 11:05:17: * PRO: yes
  101. 11:05:17: * HT: no
  102. 11:05:17: -------------------------
  103. 11:05:17: *** Starting Win32GL Subsystem ***
  104. 11:05:17: GLRenderSystem::_createRenderWindow "OGRE Sample Browser", 1366x768 fullscreen miscParams: FSAA=0 FSAAHint= colourDepth=32 displayFrequency=60 gamma=false vsync=false vsyncInterval=1
  105. 11:05:17: Created Win32Window 'OGRE Sample Browser' : 1366x768, 32bpp
  106. 11:05:17: GL_VERSION = 4.0.9902 Compatibility Profile Context
  107. 11:05:17: GL_VENDOR = ATI Technologies Inc.
  108. 11:05:17: GL_RENDERER = ATI Mobility Radeon HD 5650
  109. 11:05:17: GL_EXTENSIONS = GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_gpu_shader5 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
  110. 11:05:17: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_float_buffer
  111. 11:05:17: ***************************
  112. 11:05:17: *** GL Renderer Started ***
  113. 11:05:17: ***************************
  114. 11:05:17: Registering ResourceManager for type GpuProgram
  115. 11:05:17: GLSL support detected
  116. 11:05:17: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
  117. 11:05:17: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  118. 11:05:17: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  119. 11:05:17: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  120. 11:05:17: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  121. 11:05:17: FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  122. 11:05:17: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  123. 11:05:17: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  124. 11:05:17: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  125. 11:05:17: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  126. 11:05:17: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  127. 11:05:17: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  128. 11:05:17: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  129. 11:05:17: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  130. 11:05:17: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  131. 11:05:17: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  132. 11:05:18: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  133. 11:05:18: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  134. 11:05:18: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  135. 11:05:18: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  136. 11:05:18: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  137. 11:05:18: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  138. 11:05:18: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  139. 11:05:18: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  140. 11:05:18: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  141. 11:05:18: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  142. 11:05:18: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  143. 11:05:18: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  144. 11:05:18: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  145. 11:05:18: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  146. 11:05:18: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  147. 11:05:18: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
  148. 11:05:18: RenderSystem capabilities
  149. 11:05:18: -------------------------
  150. 11:05:18: RenderSystem Name: OpenGL Rendering Subsystem
  151. 11:05:18: GPU Vendor: ati
  152. 11:05:18: Device Name: ATI Mobility Radeon HD 5650
  153. 11:05:18: Driver Version: 4.0.9902.0
  154. 11:05:18: * Fixed function pipeline: yes
  155. 11:05:18: * Hardware generation of mipmaps: yes
  156. 11:05:18: * Texture blending: yes
  157. 11:05:18: * Anisotropic texture filtering: yes
  158. 11:05:18: * Dot product texture operation: yes
  159. 11:05:18: * Cube mapping: yes
  160. 11:05:18: * Hardware stencil buffer: yes
  161. 11:05:18: - Stencil depth: 8
  162. 11:05:18: - Two sided stencil support: yes
  163. 11:05:18: - Wrap stencil values: yes
  164. 11:05:18: * Hardware vertex / index buffers: yes
  165. 11:05:18: * Vertex programs: yes
  166. 11:05:18: * Number of floating-point constants for vertex programs: 512
  167. 11:05:18: * Number of integer constants for vertex programs: 0
  168. 11:05:18: * Number of boolean constants for vertex programs: 0
  169. 11:05:18: * Fragment programs: yes
  170. 11:05:18: * Number of floating-point constants for fragment programs: 512
  171. 11:05:18: * Number of integer constants for fragment programs: 0
  172. 11:05:18: * Number of boolean constants for fragment programs: 0
  173. 11:05:18: * Geometry programs: yes
  174. 11:05:18: * Number of floating-point constants for geometry programs: 52428
  175. 11:05:18: * Number of integer constants for geometry programs: 0
  176. 11:05:18: * Number of boolean constants for geometry programs: 0
  177. 11:05:18: * Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4 ps_1_1 ps_1_2 ps_1_3 ps_1_4
  178. 11:05:18: * Texture Compression: yes
  179. 11:05:18: - DXT: yes
  180. 11:05:18: - VTC: no
  181. 11:05:18: - PVRTC: no
  182. 11:05:18: * Scissor Rectangle: yes
  183. 11:05:18: * Hardware Occlusion Query: yes
  184. 11:05:18: * User clip planes: yes
  185. 11:05:18: * VET_UBYTE4 vertex element type: yes
  186. 11:05:18: * Infinite far plane projection: yes
  187. 11:05:18: * Hardware render-to-texture: yes
  188. 11:05:18: * Floating point textures: yes
  189. 11:05:18: * Non-power-of-two textures: yes
  190. 11:05:18: * Volume textures: yes
  191. 11:05:18: * Multiple Render Targets: 8
  192. 11:05:18: - With different bit depths: yes
  193. 11:05:18: * Point Sprites: yes
  194. 11:05:18: * Extended point parameters: yes
  195. 11:05:18: * Max Point Size: 8192
  196. 11:05:18: * Vertex texture fetch: yes
  197. 11:05:18: * Number of world matrices: 0
  198. 11:05:18: * Number of texture units: 16
  199. 11:05:18: * Stencil buffer depth: 8
  200. 11:05:18: * Number of vertex blend matrices: 0
  201. 11:05:18: - Max vertex textures: 16
  202. 11:05:18: - Vertex textures shared: yes
  203. 11:05:18: * Render to Vertex Buffer : no
  204. 11:05:18: * GL 1.5 without VBO workaround: no
  205. 11:05:18: * Frame Buffer objects: yes
  206. 11:05:18: * Frame Buffer objects (ARB extension): no
  207. 11:05:18: * Frame Buffer objects (ATI extension): no
  208. 11:05:18: * PBuffer support: yes
  209. 11:05:18: * GL 1.5 without HW-occlusion workaround: no
  210. 11:05:18: Registering ResourceManager for type Texture
  211. 11:05:18: DefaultWorkQueue('Root') initialising on thread main.
  212. 11:05:18: Particle Renderer Type 'billboard' registered
  213. 11:05:18: SceneManagerFactory for type 'BspSceneManager' registered.
  214. 11:05:18: Registering ResourceManager for type BspLevel
  215. 11:05:18: SceneManagerFactory for type 'PCZSceneManager' registered.
  216. 11:05:18: MovableObjectFactory for type 'PCZLight' registered.
  217. 11:05:18: MovableObjectFactory for type 'Portal' registered.
  218. 11:05:18: MovableObjectFactory for type 'AntiPortal' registered.
  219. 11:05:18: PCZone Factory Type 'ZoneType_Octree' registered
  220. 11:05:18: SceneManagerFactory for type 'OctreeSceneManager' registered.
  221. 11:05:18: Creating resource group Essential
  222. 11:05:18: Added resource location 'Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
  223. 11:05:18: Added resource location 'Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
  224. 11:05:18: Added resource location 'Media' of type 'FileSystem' to resource group 'General'
  225. 11:05:18: Creating resource group Popular
  226. 11:05:18: Added resource location 'Media/fonts' of type 'FileSystem' to resource group 'Popular'
  227. 11:05:18: Added resource location 'Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
  228. 11:05:18: Added resource location 'Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
  229. 11:05:18: Added resource location 'Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
  230. 11:05:18: Added resource location 'Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
  231. 11:05:18: Added resource location 'Media/models' of type 'FileSystem' to resource group 'Popular'
  232. 11:05:18: Added resource location 'Media/particle' of type 'FileSystem' to resource group 'Popular'
  233. 11:05:18: Added resource location 'Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
  234. 11:05:18: Added resource location 'Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
  235. 11:05:18: Added resource location 'Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
  236. 11:05:18: Added resource location 'Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
  237. 11:05:18: Added resource location 'Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
  238. 11:05:18: Added resource location 'Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
  239. 11:05:18: Added resource location 'Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
  240. 11:05:18: Added resource location 'Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
  241. 11:05:18: Added resource location 'Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
  242. 11:05:18: Added resource location 'Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
  243. 11:05:18: Added resource location 'Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
  244. 11:05:18: Added resource location 'Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
  245. 11:05:18: Initialising resource group Essential
  246. 11:05:18: Parsing scripts for resource group Essential
  247. 11:05:18: Parsing script SdkTrays.material
  248. 11:05:18: Parsing script SdkTrays.fontdef
  249. 11:05:18: Parsing script SdkTrays.overlay
  250. 11:05:18: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay
  251. 11:05:18: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  252. 11:05:18: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  253. 11:05:18: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
  254. 11:05:18: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  255. 11:05:18: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  256. 11:05:18: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
  257. 11:05:18: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
  258. 11:05:18: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  259. 11:05:18: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  260. 11:05:18: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
  261. 11:05:18: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
  262. 11:05:18: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
  263. 11:05:18: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  264. 11:05:18: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  265. 11:05:18: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
  266. 11:05:18: Finished parsing scripts for resource group Essential
  267. 11:05:18: Creating resources for group Essential
  268. 11:05:18: All done
  269. 11:05:18: Texture: sdk_bands.png: Loading 1 faces(PF_A8R8G8B8,2x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2x32x1.
  270. 11:05:18: Initialising resource group Popular
  271. 11:05:18: Parsing scripts for resource group Popular
  272. 11:05:18: Font SdkTrays/Captionusing texture size 512x256
  273. 11:05:18: Info: Freetype returned null for character 160 in font SdkTrays/Caption
  274. 11:05:18: Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
  275. 11:05:18: Font SdkTrays/Valueusing texture size 512x512
  276. 11:05:18: Info: Freetype returned null for character 127 in font SdkTrays/Value
  277. 11:05:18: Info: Freetype returned null for character 128 in font SdkTrays/Value
  278. 11:05:18: Info: Freetype returned null for character 129 in font SdkTrays/Value
  279. 11:05:18: Info: Freetype returned null for character 130 in font SdkTrays/Value
  280. 11:05:18: Info: Freetype returned null for character 131 in font SdkTrays/Value
  281. 11:05:18: Info: Freetype returned null for character 132 in font SdkTrays/Value
  282. 11:05:18: Info: Freetype returned null for character 133 in font SdkTrays/Value
  283. 11:05:18: Info: Freetype returned null for character 134 in font SdkTrays/Value
  284. 11:05:18: Info: Freetype returned null for character 135 in font SdkTrays/Value
  285. 11:05:18: Info: Freetype returned null for character 136 in font SdkTrays/Value
  286. 11:05:18: Info: Freetype returned null for character 137 in font SdkTrays/Value
  287. 11:05:18: Info: Freetype returned null for character 138 in font SdkTrays/Value
  288. 11:05:18: Info: Freetype returned null for character 139 in font SdkTrays/Value
  289. 11:05:18: Info: Freetype returned null for character 140 in font SdkTrays/Value
  290. 11:05:18: Info: Freetype returned null for character 141 in font SdkTrays/Value
  291. 11:05:18: Info: Freetype returned null for character 142 in font SdkTrays/Value
  292. 11:05:18: Info: Freetype returned null for character 143 in font SdkTrays/Value
  293. 11:05:18: Info: Freetype returned null for character 144 in font SdkTrays/Value
  294. 11:05:18: Info: Freetype returned null for character 145 in font SdkTrays/Value
  295. 11:05:18: Info: Freetype returned null for character 146 in font SdkTrays/Value
  296. 11:05:18: Info: Freetype returned null for character 147 in font SdkTrays/Value
  297. 11:05:18: Info: Freetype returned null for character 148 in font SdkTrays/Value
  298. 11:05:18: Info: Freetype returned null for character 149 in font SdkTrays/Value
  299. 11:05:18: Info: Freetype returned null for character 150 in font SdkTrays/Value
  300. 11:05:18: Info: Freetype returned null for character 151 in font SdkTrays/Value
  301. 11:05:18: Info: Freetype returned null for character 152 in font SdkTrays/Value
  302. 11:05:18: Info: Freetype returned null for character 153 in font SdkTrays/Value
  303. 11:05:18: Info: Freetype returned null for character 154 in font SdkTrays/Value
  304. 11:05:18: Info: Freetype returned null for character 155 in font SdkTrays/Value
  305. 11:05:18: Info: Freetype returned null for character 156 in font SdkTrays/Value
  306. 11:05:18: Info: Freetype returned null for character 157 in font SdkTrays/Value
  307. 11:05:18: Info: Freetype returned null for character 158 in font SdkTrays/Value
  308. 11:05:18: Info: Freetype returned null for character 159 in font SdkTrays/Value
  309. 11:05:18: Info: Freetype returned null for character 160 in font SdkTrays/Value
  310. 11:05:18: Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
  311. 11:05:18: Parsing script Instancing.program
  312. 11:05:18: Parsing script Examples.program
  313. 11:05:18: OGRE EXCEPTION(2:InvalidParametersException): Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at D:\Res\ogre-gsoc2011-modernillumination\OgreMain\src/OgreGpuProgramParams.cpp (line 1445)
  314. 11:05:18: Compiler error: invalid parameters in Examples.program(216): setting of constant failed
  315. 11:05:18: Parsing script StdQuad_vp.program
  316. 11:05:18: Parsing script deferred_post.program
  317. 11:05:18: Parsing script ShadowCaster.program
  318. 11:05:18: Parsing script VPL.program
  319. 11:05:18: Parsing script ASCII.material
  320. 11:05:18: Parsing script ASMSwizzle.material
  321. 11:05:18: Parsing script BlackAndWhite.material
  322. 11:05:18: Parsing script Bloom.material
  323. 11:05:18: Parsing script Bloom2.material
  324. 11:05:18: Parsing script CGSwizzle.material
  325. 11:05:18: Parsing script CompositorDemo.material
  326. 11:05:19: Parsing script DepthShadowmap.material
  327. 11:05:19: Parsing script Dither.material
  328. 11:05:19: Parsing script DOF.material
  329. 11:05:19: Parsing script Embossed.material
  330. 11:05:19: Parsing script Example-Water.material
  331. 11:05:19: Parsing script Examples-Advanced.material
  332. 11:05:19: Parsing script Examples-DynTex.material
  333. 11:05:19: Parsing script Examples-Water.material
  334. 11:05:19: Parsing script Examples.material
  335. 11:05:19: Parsing script facial.material
  336. 11:05:19: Parsing script Glass.material
  337. 11:05:19: Parsing script GLSLSwizzle.material
  338. 11:05:19: Parsing script Halftone.material
  339. 11:05:19: Parsing script hdr.material
  340. 11:05:19: Parsing script HeatVision.material
  341. 11:05:19: Parsing script Hurt.material
  342. 11:05:19: Parsing script HWInstancing.material
  343. 11:05:19: Parsing script HW_VTFInstancing.material
  344. 11:05:19: Parsing script instancing.material
  345. 11:05:19: Parsing script InstancingMisc.material
  346. 11:05:19: Parsing script Invert.material
  347. 11:05:19: Parsing script IsoSurf.material
  348. 11:05:19: Problem parsing the following Cg Uniform: '@TMP0' in file Ogre/IsoSurf/TessellateTetrahedraGS_CG
  349. 11:05:19: Parsing script Laplace.material
  350. 11:05:19: Parsing script MotionBlur.material
  351. 11:05:19: Parsing script MRTtest.material
  352. 11:05:19: Parsing script NightVision.material
  353. 11:05:19: Parsing script Ocean.material
  354. 11:05:19: Parsing script OffsetMapping.material
  355. 11:05:19: Parsing script Ogre.material
  356. 11:05:19: Parsing script OldMovie.material
  357. 11:05:19: Parsing script OldTV.material
  358. 11:05:19: Parsing script ParticleGS.material
  359. 11:05:19: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPScg: CG ERROR : "The compile returned an error."
  360. (323) : fatal error C9999: unexpected cast operation
  361. in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
  362. 11:05:19: High-level program Ogre/ParticleGS/DisplayPScg encountered an error during loading and is thus not supported.
  363. OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPScg: CG ERROR : "The compile returned an error."
  364. (323) : fatal error C9999: unexpected cast operation
  365. in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
  366. 11:05:19: Parsing script Penguin.material
  367. 11:05:19: Parsing script Posterize.material
  368. 11:05:19: Parsing script pssm.material
  369. 11:05:20: Parsing script RadialBlur.material
  370. 11:05:20: Parsing script RZR-002.material
  371. 11:05:20: Parsing script ShaderInstancing.material
  372. 11:05:20: Parsing script ShaderSystem.material
  373. 11:05:20: Parsing script shadows.material
  374. 11:05:20: Parsing script SharpenEdges.material
  375. 11:05:20: Parsing script sibenik.material
  376. 11:05:20: Parsing script smoke.material
  377. 11:05:20: Parsing script Tiling.material
  378. 11:05:20: Parsing script VarianceShadowmap.material
  379. 11:05:20: Parsing script VTFInstancing.material
  380. 11:05:20: Parsing script deferreddemo.material
  381. 11:05:20: Parsing script deferred_post.material
  382. 11:05:20: Parsing script deferred_post_minilight.material
  383. 11:05:20: Parsing script ShadowCaster.material
  384. 11:05:20: Parsing script ssao.material
  385. 11:05:20: Parsing script VPL.material
  386. 11:05:20: Parsing script ROOM.material
  387. 11:05:20: Parsing script RTShaderSystem.material
  388. 11:05:20: Compiler error: unknown error in RTShaderSystem.material(23): token class, rtshader_system, unrecognized.
  389. 11:05:20: Compiler error: unknown error in RTShaderSystem.material(52): token class, rtshader_system, unrecognized.
  390. 11:05:20: Compiler error: unknown error in RTShaderSystem.material(81): token class, rtshader_system, unrecognized.
  391. 11:05:20: Compiler error: unknown error in RTShaderSystem.material(110): token class, rtshader_system, unrecognized.
  392. 11:05:20: Compiler error: unknown error in RTShaderSystem.material(146): token class, rtshader_system, unrecognized.
  393. 11:05:20: Compiler error: unknown error in RTShaderSystem.material(162): token class, rtshader_system, unrecognized.
  394. 11:05:20: Compiler error: unknown error in RTShaderSystem.material(211): token class, rtshader_system, unrecognized.
  395. 11:05:20: Parsing script RomanBath.material
  396. 11:05:20: Parsing script Sinbad.material
  397. 11:05:20: Parsing script emitted_emitter.particle
  398. 11:05:20: Parsing script Examples-Water.particle
  399. 11:05:20: Parsing script Examples.particle
  400. 11:05:20: Parsing script smoke.particle
  401. 11:05:20: Parsing script Examples.compositor
  402. 11:05:20: Parsing script deferred.compositor
  403. 11:05:20: Parsing script ssao.compositor
  404. 11:05:20: Parsing script sample.fontdef
  405. 11:05:20: Finished parsing scripts for resource group Popular
  406. 11:05:20: Creating resources for group Popular
  407. 11:05:20: All done
  408. 11:05:20: Loading library .\Sample_BezierPatch_d
  409. 11:05:20: Installing plugin: Bezier Patch Sample
  410. 11:05:20: Plugin successfully installed
  411. 11:05:20: Loading library .\Sample_BSP_d
  412. 11:05:20: Installing plugin: BSP Sample
  413. 11:05:20: Plugin successfully installed
  414. 11:05:20: Loading library .\Sample_CameraTrack_d
  415. 11:05:20: Installing plugin: Camera Tracking Sample
  416. 11:05:20: Plugin successfully installed
  417. 11:05:20: Loading library .\Sample_CelShading_d
  418. 11:05:20: Installing plugin: Cel-shading Sample
  419. 11:05:20: Plugin successfully installed
  420. 11:05:20: Loading library .\Sample_Character_d
  421. 11:05:20: Installing plugin: Character Sample
  422. 11:05:20: Plugin successfully installed
  423. 11:05:20: Loading library .\Sample_Compositor_d
  424. 11:05:20: Installing plugin: Compositor Sample
  425. 11:05:20: Plugin successfully installed
  426. 11:05:20: Loading library .\Sample_CubeMapping_d
  427. 11:05:20: Installing plugin: Cube Mapping Sample
  428. 11:05:20: Plugin successfully installed
  429. 11:05:20: Loading library .\Sample_DeferredShading_d
  430. 11:05:20: Installing plugin: Deferred Shading Sample
  431. 11:05:20: Plugin successfully installed
  432. 11:05:20: Loading library .\Sample_Dot3Bump_d
  433. 11:05:20: Installing plugin: Bump Mapping Sample
  434. 11:05:20: Plugin successfully installed
  435. 11:05:20: Loading library .\Sample_DynTex_d
  436. 11:05:20: Installing plugin: Dynamic Texturing Sample
  437. 11:05:20: Plugin successfully installed
  438. 11:05:20: Loading library .\Sample_FacialAnimation_d
  439. 11:05:20: Installing plugin: Facial Animation Sample
  440. 11:05:20: Plugin successfully installed
  441. 11:05:20: Loading library .\Sample_Fresnel_d
  442. 11:05:20: Installing plugin: Fresnel Sample
  443. 11:05:20: Plugin successfully installed
  444. 11:05:20: Loading library .\Sample_Grass_d
  445. 11:05:20: Installing plugin: Grass Sample
  446. 11:05:20: Plugin successfully installed
  447. 11:05:20: Loading library .\Sample_Instancing_d
  448. 11:05:20: Installing plugin: Instancing Sample
  449. 11:05:20: Plugin successfully installed
  450. 11:05:20: Loading library .\Sample_Isosurf_d
  451. 11:05:20: Installing plugin: Isosurf Sample
  452. 11:05:20: Plugin successfully installed
  453. 11:05:20: Loading library .\Sample_Lighting_d
  454. 11:05:20: Installing plugin: Lighting Sample
  455. 11:05:20: Plugin successfully installed
  456. 11:05:20: Loading library .\Sample_NewInstancing_d
  457. 11:05:20: Installing plugin: New Instancing Sample
  458. 11:05:20: Plugin successfully installed
  459. 11:05:20: Loading library .\Sample_Ocean_d
  460. 11:05:20: Installing plugin: Ocean Sample
  461. 11:05:20: Plugin successfully installed
  462. 11:05:20: Loading library .\Sample_ParticleGS_d
  463. 11:05:20: Installing plugin: Particle Effects (GPU) Sample
  464. 11:05:20: Plugin successfully installed
  465. 11:05:20: Loading library .\Sample_ParticleFX_d
  466. 11:05:20: Installing plugin: Particle Effects Sample
  467. 11:05:20: Plugin successfully installed
  468. 11:05:20: Loading library .\Sample_ShaderSystem_d
  469. 11:05:20: Installing plugin: Shader System Sample
  470. 11:05:20: Plugin successfully installed
  471. 11:05:20: Loading library .\Sample_Shadows_d
  472. 11:05:20: Installing plugin: Shadows Sample
  473. 11:05:20: Plugin successfully installed
  474. 11:05:20: Loading library .\Sample_SkeletalAnimation_d
  475. 11:05:20: Installing plugin: Skeletal Animation Sample
  476. 11:05:20: Plugin successfully installed
  477. 11:05:20: Loading library .\Sample_SkyBox_d
  478. 11:05:20: Installing plugin: Sky Box Sample
  479. 11:05:20: Plugin successfully installed
  480. 11:05:20: Loading library .\Sample_SkyDome_d
  481. 11:05:20: Installing plugin: Sky Dome Sample
  482. 11:05:20: Plugin successfully installed
  483. 11:05:20: Loading library .\Sample_SkyPlane_d
  484. 11:05:20: Installing plugin: Sky Plane Sample
  485. 11:05:20: Plugin successfully installed
  486. 11:05:20: Loading library .\Sample_Smoke_d
  487. 11:05:20: Installing plugin: Smoke Sample
  488. 11:05:20: Plugin successfully installed
  489. 11:05:20: Loading library .\Sample_SphereMapping_d
  490. 11:05:20: Installing plugin: Sphere Mapping Sample
  491. 11:05:20: Plugin successfully installed
  492. 11:05:20: Loading library .\Sample_Terrain_d
  493. 11:05:20: Installing plugin: Terrain Sample
  494. 11:05:20: Plugin successfully installed
  495. 11:05:20: Loading library .\Sample_TextureFX_d
  496. 11:05:20: Installing plugin: Texture Effects Sample
  497. 11:05:20: Plugin successfully installed
  498. 11:05:20: Loading library .\Sample_TextureArray_d
  499. 11:05:20: Installing plugin: Texture Array Sample
  500. 11:05:20: Plugin successfully installed
  501. 11:05:20: Loading library .\Sample_Transparency_d
  502. 11:05:20: Installing plugin: Transparency Sample
  503. 11:05:20: Plugin successfully installed
  504. 11:05:20: Loading library .\Sample_VolumeTex_d
  505. 11:05:20: Installing plugin: Volume Textures Sample
  506. 11:05:20: Plugin successfully installed
  507. 11:05:20: Loading library .\Sample_Water_d
  508. 11:05:20: Installing plugin: Water Sample
  509. 11:05:20: Plugin successfully installed
  510. 11:05:20: Texture: thumb_bsp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  511. 11:05:20: Texture: thumb_bezier.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  512. 11:05:20: Texture: thumb_bump.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  513. 11:05:20: Texture: thumb_camtrack.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  514. 11:05:20: Texture: thumb_cel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  515. 11:05:20: Texture: thumb_char.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  516. 11:05:20: Texture: thumb_comp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  517. 11:05:20: Texture: thumb_cubemap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  518. 11:05:20: Texture: thumb_deferred.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  519. 11:05:20: Texture: thumb_dyntex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  520. 11:05:20: Texture: thumb_facial.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  521. 11:05:20: Texture: thumb_fresnel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  522. 11:05:20: Texture: thumb_grass.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  523. 11:05:20: Texture: thumb_instancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  524. 11:05:20: Texture: thumb_isosurf.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  525. 11:05:20: Texture: thumb_lighting.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  526. 11:05:20: Texture: thumb_newinstancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  527. 11:05:20: Texture: thumb_ocean.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  528. 11:05:20: Texture: thumb_particles.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  529. 11:05:20: Texture: thumb_particlegs.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  530. 11:05:20: Texture: thumb_shadersystem.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  531. 11:05:20: Texture: thumb_shadows.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  532. 11:05:20: Texture: thumb_skelanim.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  533. 11:05:20: Texture: thumb_skybox.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  534. 11:05:20: Texture: thumb_skydome.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  535. 11:05:20: Texture: thumb_skyplane.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  536. 11:05:20: Texture: thumb_smoke.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  537. 11:05:20: Texture: thumb_spheremap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  538. 11:05:20: Texture: thumb_terrain.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  539. 11:05:20: Texture: thumb_texarray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  540. 11:05:20: Texture: thumb_texfx.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  541. 11:05:20: Texture: thumb_trans.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  542. 11:05:20: Texture: thumb_voltex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  543. 11:05:20: Texture: thumb_water.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  544. 11:05:21: Texture: evening_fr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  545. 11:05:21: Texture: evening_bk.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  546. 11:05:21: Texture: evening_lf.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  547. 11:05:21: Texture: evening_rt.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  548. 11:05:21: Texture: evening_up.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  549. 11:05:21: Texture: evening_dn.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  550. 11:05:21: WARNING: material DeferredShading/VPL has no supportable Techniques and will be blank. Explanation:
  551. Pass 0: Vertex program DeferredRendering/VPL_VP cannot be used - not supported.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement