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pichuJC

movelist WIP - Marco

Jul 9th, 2013
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  1. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  2. Marco Graben
  3. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4.  
  5. ~~~~~
  6. Searing Pain
  7. ~~~~~
  8.  
  9. Type - Attack
  10.  
  11. Alignment - Physical
  12.  
  13. Trait - N/A
  14.  
  15. FX - PA vs PD
  16.  
  17. Range - Front of character
  18.  
  19. Description:
  20. Using his Wind manipulation, Marco rapidly slashes with Segamax Adder in front of him, creating a flurry of sword swipes. for some reason, only the arm which wields Segamax Adder really moves; Marco himself is generally busy doing something else while he slashes at them.
  21.  
  22. ~~~~~
  23. Come'n Get It
  24. ~~~~~
  25.  
  26. Type - Attack
  27.  
  28. Alignment - Physical
  29.  
  30. Trait - Pierce
  31.  
  32. FX - PA vs PD
  33.  
  34. Range - Point Blank
  35.  
  36. Description:
  37. Marco taunts, creating a clone which mimics his movements exactly. If the opponent attacks, Marco will quickly avoid the attack (usually via backflipping), and then dash past his opponent with his sword, swiping them as he goes.
  38.  
  39. ~~~~~
  40. Learn to Dodge
  41. ~~~~~
  42.  
  43. Type - Attack
  44.  
  45. Alignment - Wind
  46.  
  47. Trait - Pierce
  48.  
  49. FX - SA vs PD
  50.  
  51. Range - Straight Line
  52.  
  53. Description:
  54. Marco swings his sword, creating a very fast wind projectile. The projectile is ridiculously fast, comparable to Electric spells, and upon contact it will create a cutting whirlwind that lasts for a few seconds before disappearing.
  55.  
  56. ~~~~~
  57. Movin' Along Nicely~
  58. ~~~~~
  59.  
  60. Type - Support
  61.  
  62. Alignment - Wind
  63.  
  64. Trait - Astral
  65.  
  66. FX - SA vs PD
  67.  
  68. Range - Straight Line, centered around self
  69.  
  70. Description:
  71. Marco creates a gust of wind, which he uses to move himself around. Using this wind, he can theoretically fake flight, although with each gust he uses SE. He can also use this wind to push around objects, whether they be inanimate or not, making it harder to hit him or easier for him to avoid an attack.
  72.  
  73. ~~~~~
  74. My Own Me!
  75. ~~~~~
  76.  
  77. Type - Other
  78.  
  79. Alignment - Wind, Dark
  80.  
  81. Trait - N/A
  82.  
  83. FX - SA
  84.  
  85. Range - Anywhere in a small radius, including self
  86.  
  87. Description:
  88. Marco creates an illusionary clone of himself. Generally speaking, if he only makes one or two they'll be more or less the same as him, with the exception of lacking much of his SE; the quality goes down every two illusions afterwards. Illusions will disappear when he commands them to, or after they take enough damage.
  89.  
  90. ------------------------------------------------
  91. Supers
  92. ------------------------------------------------
  93.  
  94.  
  95. ~~~~~
  96. Watch Your Back!
  97. ~~~~~
  98.  
  99. Type - Super [tier 1], Attack
  100.  
  101. Alignment - Dark
  102.  
  103. Trait - High-Acc
  104.  
  105. FX - SA vs PD
  106.  
  107. Range - Around Enemy
  108.  
  109. Description:
  110. Marco uses his Dark manipulation to create a clone of himself that forms from the opponent's shadow, attacking them right where they are. The illusion is much like Marco's usual clones, in that creating multiple ones will weak them, and it is mostly indistiguishable from him other than tracing SE.
  111.  
  112. ~~~~~
  113. Almighty Pain in the Ass
  114. ~~~~~
  115.  
  116. Type - Super [tier 2], Support
  117.  
  118. Alignment - Wind
  119.  
  120. Trait - N/A
  121.  
  122. FX - SA
  123.  
  124. Range - Self
  125.  
  126. Description:
  127. Marco surrounds himself with wind. During this time, physical attacks that cannot Pierce will be resisted, and Marco will move as though he has a constant boost from Movin' Along Nicely, despite not losing that much SE. Also, every time he swings Segamax Adder, he'll use a Learn to Dodge projectile. He can transfer this effect to others, if he wishes.
  128.  
  129. ~~~~~
  130. Spirit Drive
  131. ~~~~~
  132.  
  133. Type - Super [tier 3], Other
  134.  
  135. Alignment - Dark
  136.  
  137. Trait - Astral
  138.  
  139. FX - SA
  140.  
  141. Range - Self
  142.  
  143. Description:
  144. Marco rewrites his body, making it more like a soul. In this state, he is essentially intangible; he is unable to be hurt by even Astral attacks, but is able to hit his opponents as he wishes. Due to the nature of this ability, Marco cannot use it for very long, and he has to make sure he uses this when it matters most.
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