Advertisement
Guest User

Untitled

a guest
Nov 28th, 2014
176
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.34 KB | None | 0 0
  1. var StarterConfig = {
  2. MinGameTime: 180, // Minimum game length in seconds. If a game is ended too soon, the rest of the time is waited in the lobby
  3. PingQuitDelay: 30, // Time in seconds to wait in lobby after quitting due to high ping
  4. CreateGameDelay: 6, // Seconds to wait before creating a new game
  5. ResetCount: 999, // Reset game count back to 1 every X games.
  6. CharacterDifference: 85, // Character level difference. Set to false to disable character difference.
  7. ChatActionsDelay: 2, // Seconds to wait in lobby before entering a channel
  8.  
  9. // ChannelConfig can override these options for individual profiles.
  10. JoinChannel: "", // Default channel. Can be an array of channels - ["channel 1", "channel 2"]
  11. FirstJoinMessage: "", // Default join message. Can be an array of messages
  12. AnnounceGames: false, // Default value
  13. AfterGameMessage: "ng, best Dia&Baal runs, no shity hammerdins here no. Assa, Ama, necro & Sorc GG", // Default message after a finished game. Can be an array of messages
  14.  
  15. SwitchKeyDelay: 5, // Seconds to wait before switching a used/banned key or after realm down
  16. CrashDelay: 5, // Seconds to wait after a d2 window crash
  17. FTJDelay: 10, // Seconds to wait after failing to create a game
  18. RealmDownDelay: 3, // Minutes to wait after getting Realm Down message
  19. UnableToConnectDelay: 5, // Minutes to wait after Unable To Connect message
  20. CDKeyInUseDelay: 5, // Minutes to wait before connecting again if CD-Key is in use.
  21. ConnectingTimeout: 20, // Seconds to wait before cancelling the 'Connecting...' screen
  22. PleaseWaitTimeout: 10, // Seconds to wait before cancelling the 'Please Wait...' screen
  23. WaitInLineTimeout: 60, // Seconds to wait before cancelling the 'Waiting in Line...' screen
  24. GameDoesNotExistTimeout: 30 // Seconds to wait before cancelling the 'Game does not exist.' screen
  25. };
  26.  
  27. var ChannelConfig = {
  28. "Mormor": {
  29. JoinChannel: "Op babybaal",
  30. FirstJoinMessage: ".login",
  31. AnnounceGames: true,
  32. AfterGameMessage: "Doing dia/baalruns as assa. Not max gear yet but working!"
  33. },
  34. "MrsX": {
  35. JoinChannel: ["Op MrX"],
  36. FirstJoinMessage: [""],
  37. AfterGameMessage: [""]
  38. }
  39.  
  40. /* Override default values for JoinChannel, FirstJoinMessage, AnnounceGames and AfterGameMessage per profile
  41. It's possible to override any number of these options (you don't have to put all of them)
  42.  
  43. **** DO NOT EDIT ANYTHING INSIDE THIS COMMENT BLOCK ***
  44.  
  45. Format:
  46.  
  47. "Profile Name": {
  48. JoinChannel: "op hankzor7", -OR- ["channel 1", "channel 2"],
  49. FirstJoinMessage: "ng", -OR- ["join msg 1", "join msg 2"],
  50. AnnounceGames: true,
  51. AfterGameMessage: "message after a finished run" -OR- ["msg 1", msg 2"]
  52. }
  53.  
  54. Multiple entries are separated by a comma
  55.  
  56. Examples:
  57.  
  58. "Profile 1": {
  59. JoinChannel: "my channel",
  60. FirstJoinMessage: ".login",
  61. AnnounceGames: true,
  62. AfterGameMessage: "follow my runs or die"
  63. },
  64. "Profile 2": {
  65. JoinChannel: ["channel 1", "channel 2"],
  66. FirstJoinMessage: [".login", "^login"],
  67. AfterGameMessage: ["follow my runs or die", "seriously, you'll die"]
  68. }
  69. */
  70.  
  71. "Leecher1": {
  72. JoinChannel: ["Op babybaal"],
  73. FirstJoinMessage: [".login"],
  74. AfterGameMessage: ["Time for NG guys! Follow me delicious runs!!! GG"]
  75. },
  76. "barben": {
  77. JoinChannel: ["Op babybaal"],
  78. FirstJoinMessage: [".login"],
  79. AfterGameMessage: ["NG GUUUYS!"]
  80. }
  81. };
  82. */
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement