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Aug 27th, 2014
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  1. if (cmd.getName().equalsIgnoreCase("nobody")) {
  2.  
  3.  
  4. if(this.nk.contains(p.getName())) {
  5.  
  6. p.sendMessage(ChatColor.RED + "Oh Sorry looks like you have used your one use already!");
  7.  
  8.  
  9. }
  10.  
  11. else {
  12.  
  13. PlayerInventory pi1 = p.getInventory();
  14.  
  15.  
  16. ItemStack ic = new ItemStack(Material.IRON_CHESTPLATE);
  17. ItemStack ih = new ItemStack(Material.IRON_HELMET);
  18. ItemStack il = new ItemStack(Material.IRON_LEGGINGS);
  19. ItemStack ib = new ItemStack(Material.IRON_BOOTS);
  20.  
  21. ItemStack ds = new ItemStack(Material.DIAMOND_SWORD);
  22.  
  23. ItemStack da = new ItemStack(Material.DIAMOND_AXE);
  24. ItemStack dsp = new ItemStack(Material.DIAMOND_SPADE);
  25. ItemStack dpx = new ItemStack(Material.DIAMOND_PICKAXE);
  26.  
  27.  
  28.  
  29. ic.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1);
  30. ih.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1);
  31. il.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1);
  32. ib.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1);
  33. ib.addEnchantment(Enchantment.PROTECTION_FALL, 1);
  34.  
  35. ds.addEnchantment(Enchantment.DAMAGE_ALL, 2);
  36. ds.addEnchantment(Enchantment.KNOCKBACK, 1);
  37.  
  38. da.addEnchantment(Enchantment.DIG_SPEED, 2);
  39. dsp.addEnchantment(Enchantment.DIG_SPEED, 2);
  40. dpx.addEnchantment(Enchantment.DIG_SPEED, 2);
  41.  
  42. pi1.setItem(0, ds);
  43.  
  44. pi1.setItem(8, da);
  45. pi1.setItem(7, dsp);
  46. pi1.setItem(6, dpx);
  47.  
  48. pi1.setHelmet(ih);
  49. pi1.setChestplate(ic);
  50. pi1.setLeggings(il);
  51. pi1.setBoots(ib);
  52.  
  53.  
  54.  
  55. ItemStack ob = new ItemStack(Material.OBSIDIAN, 32);
  56. ItemStack bdrk = new ItemStack(Material.BEDROCK, 5);
  57. ItemStack ap = new ItemStack(Material.APPLE, 64);
  58. ItemStack ok = new ItemStack(Material.LOG, 64);
  59. ItemStack ok1 = new ItemStack(Material.LOG, 64);
  60. ItemStack ga = new ItemStack(Material.GOLDEN_APPLE, 1);
  61.  
  62.  
  63. pi1.setItem(9, ob);
  64. pi1.setItem(17, bdrk);
  65. pi1.setItem(10, ap);
  66. pi1.setItem(16, ok);
  67. pi1.setItem(11, ok1);
  68. pi1.setItem(15, ga);
  69.  
  70.  
  71.  
  72. }
  73.  
  74.  
  75.  
  76. if (cmd.getName().equalsIgnoreCase("somebody")) {
  77.  
  78.  
  79. //if(this.sk.contains(p.getName())) {
  80.  
  81. // p.sendMessage(ChatColor.RED + "Oh Sorry looks like you have used your one use already!");
  82.  
  83.  
  84. // }
  85.  
  86. //else {
  87.  
  88. PlayerInventory pi = p.getInventory();
  89.  
  90.  
  91. ItemStack ic = new ItemStack(Material.DIAMOND_CHESTPLATE);
  92. ItemStack ih = new ItemStack(Material.DIAMOND_HELMET);
  93. ItemStack il = new ItemStack(Material.DIAMOND_LEGGINGS);
  94. ItemStack ib = new ItemStack(Material.DIAMOND_BOOTS);
  95.  
  96. ItemStack ds = new ItemStack(Material.DIAMOND_SWORD);
  97.  
  98. ItemStack da = new ItemStack(Material.DIAMOND_AXE);
  99. ItemStack dsp = new ItemStack(Material.DIAMOND_SPADE);
  100. ItemStack dpx = new ItemStack(Material.DIAMOND_PICKAXE);
  101.  
  102.  
  103.  
  104. ic.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3);
  105. ih.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3);
  106. il.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3);
  107. ib.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3);
  108. ib.addEnchantment(Enchantment.PROTECTION_FALL, 1);
  109.  
  110. ds.addEnchantment(Enchantment.DAMAGE_ALL, 4);
  111. ds.addEnchantment(Enchantment.FIRE_ASPECT, 1);
  112.  
  113. da.addEnchantment(Enchantment.DIG_SPEED, 2);
  114. dsp.addEnchantment(Enchantment.DIG_SPEED, 2);
  115. dpx.addEnchantment(Enchantment.DIG_SPEED, 2);
  116.  
  117. pi.setItem(0, ds);
  118.  
  119. pi.setItem(8, da);
  120. pi.setItem(7, dsp);
  121. pi.setItem(6, dpx);
  122.  
  123. pi.setHelmet(ih);
  124. pi.setChestplate(ic);
  125. pi.setLeggings(il);
  126. pi.setBoots(ib);
  127.  
  128.  
  129.  
  130. ItemStack ob = new ItemStack(Material.OBSIDIAN, 64);
  131. ItemStack bdrk = new ItemStack(Material.BEDROCK, 5);
  132. ItemStack ap = new ItemStack(Material.APPLE, 64);
  133. ItemStack ok = new ItemStack(Material.LOG, 64);
  134. ItemStack ok2 = new ItemStack(Material.LOG, 64);
  135. ItemStack ok1 = new ItemStack(Material.LOG, 64);
  136. ItemStack db = new ItemStack(Material.DIAMOND_BLOCK, 5);
  137. ItemStack ga = new ItemStack(Material.GOLDEN_APPLE, 2);
  138.  
  139. pi.addItem(db);
  140. pi.addItem(ok2);
  141. pi.setItem(9, ob);
  142. pi.setItem(17, bdrk);
  143. pi.setItem(10, ap);
  144. pi.setItem(16, ok);
  145. pi.setItem(11, ok1);
  146. pi.setItem(15, ga);
  147.  
  148.  
  149.  
  150. }
  151.  
  152.  
  153.  
  154. if (cmd.getName().equalsIgnoreCase("Epix")) {
  155.  
  156.  
  157. //if(this.ek.contains(p.getName())) {
  158.  
  159. //p.sendMessage(ChatColor.RED + "Oh Sorry looks like you have used your one use already!");
  160.  
  161.  
  162. //}
  163.  
  164. // else {
  165.  
  166. PlayerInventory pi = p.getInventory();
  167.  
  168.  
  169. ItemStack ic = new ItemStack(Material.DIAMOND_CHESTPLATE);
  170. ItemStack ih = new ItemStack(Material.DIAMOND_HELMET);
  171. ItemStack il = new ItemStack(Material.DIAMOND_LEGGINGS);
  172. ItemStack ib = new ItemStack(Material.DIAMOND_BOOTS);
  173.  
  174. ItemStack ds = new ItemStack(Material.DIAMOND_SWORD);
  175.  
  176. ItemStack da = new ItemStack(Material.DIAMOND_AXE);
  177. ItemStack dsp = new ItemStack(Material.DIAMOND_SPADE);
  178. ItemStack dpx = new ItemStack(Material.DIAMOND_PICKAXE);
  179.  
  180.  
  181.  
  182. ic.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 7);
  183. ih.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 7);
  184. il.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 7);
  185. ib.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 7);
  186. ib.addEnchantment(Enchantment.PROTECTION_FALL, 1);
  187.  
  188.  
  189. ic.addUnsafeEnchantment(Enchantment.THORNS, 1);
  190. ih.addUnsafeEnchantment(Enchantment.THORNS, 1);
  191. il.addUnsafeEnchantment(Enchantment.THORNS, 1);
  192. ib.addUnsafeEnchantment(Enchantment.THORNS, 1);
  193.  
  194.  
  195.  
  196. ds.addUnsafeEnchantment(Enchantment.DAMAGE_ALL, 7);
  197. ds.addUnsafeEnchantment(Enchantment.FIRE_ASPECT, 2);
  198.  
  199. da.addUnsafeEnchantment(Enchantment.DIG_SPEED, 7);
  200. dsp.addUnsafeEnchantment(Enchantment.DIG_SPEED, 7);
  201. dpx.addUnsafeEnchantment(Enchantment.DIG_SPEED, 7);
  202.  
  203. da.addUnsafeEnchantment(Enchantment.DURABILITY, 4);
  204. dsp.addUnsafeEnchantment(Enchantment.DURABILITY, 4);
  205. dpx.addUnsafeEnchantment(Enchantment.DURABILITY, 4);
  206.  
  207. da.addUnsafeEnchantment(Enchantment.LOOT_BONUS_BLOCKS, 2);
  208. dsp.addUnsafeEnchantment(Enchantment.LOOT_BONUS_BLOCKS, 2);
  209. dpx.addUnsafeEnchantment(Enchantment.LOOT_BONUS_BLOCKS, 2);
  210.  
  211.  
  212. pi.setItem(0, ds);
  213.  
  214. pi.setItem(8, da);
  215. pi.setItem(7, dsp);
  216. pi.setItem(6, dpx);
  217.  
  218. pi.setHelmet(ih);
  219. pi.setChestplate(ic);
  220. pi.setLeggings(il);
  221. pi.setBoots(ib);
  222.  
  223.  
  224.  
  225. ItemStack ob = new ItemStack(Material.OBSIDIAN, 64);
  226. ItemStack ob2 = new ItemStack(Material.OBSIDIAN, 64);
  227. ItemStack bdrk = new ItemStack(Material.BEDROCK, 20);
  228. ItemStack tnt = new ItemStack(Material.TNT, 32);
  229. ItemStack rd = new ItemStack(Material.REDSTONE_BLOCK, 5);
  230. ItemStack ap = new ItemStack(Material.APPLE, 64);
  231. ItemStack ok = new ItemStack(Material.LOG, 64);
  232. ItemStack ok2 = new ItemStack(Material.LOG, 64);
  233. ItemStack ok1 = new ItemStack(Material.LOG, 64);
  234. ItemStack ok3 = new ItemStack(Material.LOG, 64);
  235. ItemStack ok4 = new ItemStack(Material.LOG, 64);
  236. ItemStack db = new ItemStack(Material.DIAMOND_BLOCK, 10);
  237. ItemStack ga = new ItemStack(Material.GOLDEN_APPLE, 2);
  238.  
  239.  
  240.  
  241. pi.addItem(ok3);
  242. pi.addItem(ok4);
  243. pi.addItem(rd);
  244. pi.addItem(tnt);
  245. pi.addItem(ob2);
  246. pi.addItem(db);
  247. pi.addItem(ok2);
  248. pi.setItem(9, ob);
  249. pi.setItem(17, bdrk);
  250. pi.setItem(10, ap);
  251. pi.setItem(16, ok);
  252. pi.setItem(11, ok1);
  253. pi.setItem(15, ga);
  254.  
  255.  
  256.  
  257. }
  258.  
  259. }
  260.  
  261.  
  262.  
  263.  
  264.  
  265. return false;
  266.  
  267. }
  268.  
  269. }
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