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  1. #Config for RacesAndClasses
  2. #TemplateVersion 1.2
  3.  
  4.  
  5. ######
  6. #CHAT#
  7. ######
  8.  
  9. # Tells if the Whispersystem is enabled.
  10. # boolean: true or false
  11. # default: true
  12. chat_whisper_enable: false
  13.  
  14. # Shows if Races should talk with encrypted messages.
  15. # boolean: true or false
  16. # default: true
  17. # NOTICE: Not implemented yet!
  18. chat_race_encryptForOthers: false
  19.  
  20. # Tells if the Channels System is enabled.
  21. # boolean: true or false
  22. # default: true
  23. chat_channel_enable: false
  24.  
  25.  
  26. ########
  27. #HEALTH#
  28. ########
  29.  
  30. # The default Health a player has when he has no Race.
  31. # This can be a double (number with comma)
  32. # default: 20
  33. health_defaultHealth: 20
  34.  
  35. # Tells to use a Chat message as health Bar.
  36. # boolean: true or false
  37. # default: true
  38. health_bar_inChat_enable: true
  39.  
  40. # Tells the plugin to NOT use health modifications.
  41. # boolean: true or false
  42. # default: false
  43. disable_health_modifications: false
  44.  
  45.  
  46. #######
  47. #DEBUG#
  48. #######
  49.  
  50. # Tells the Plugin to enable Debug outputs.
  51. # If activating, beware of console spam.
  52. # boolean: true or false
  53. # default: true
  54. debug_outputs_enable: true
  55.  
  56. # Tells the Plugin to upload errors that happened to tobiyas's Error Server.
  57. # This server is located at: tobiyas.tk .
  58. # boolean: true or false
  59. # default: false
  60. debug_outputs_errorUpload: false
  61.  
  62. # Tells the Plugin to log all stuff to the console.
  63. # boolean: true or false
  64. # default: true
  65. debug_outputs_writethrough: true
  66.  
  67.  
  68. ###########
  69. #TUTORIALS#
  70. ###########
  71.  
  72. # Tells the Plugin if Tutorials should be used.
  73. # boolean: true or false
  74. # default: true
  75. tutorials_enable: true
  76.  
  77.  
  78. #########
  79. #METRICS#
  80. #########
  81.  
  82. # Tells the Plugin if The Server should participate on Metrics.
  83. # To get more infos on Metrics, see 'www.mcstats.org'
  84. # boolean: true or false
  85. # default: true
  86. metrics_enable: true
  87.  
  88.  
  89. #########
  90. #UPDATER#
  91. #########
  92.  
  93. # Tells the Plugin to auto-update when there is a new Release Version of the Plugin.
  94. # The Updater used is from h31ix.
  95. # link: 'https://github.com/h31ix/Updater/blob/master/src/net/h31ix/updater/Updater.java'
  96. # boolean: true or false
  97. # default: false
  98. updater_enableAutoUpdates: false
  99.  
  100.  
  101. ##########
  102. #LANGUAGE#
  103. ##########
  104.  
  105. # Tells the Plugin which language file to use.
  106. # The language files are located at: 'plugins/RacesAndClasses/language/'.
  107. # String representing the language: en, de, es, it ...
  108. # default: en
  109. # NOTICE: Not implemented yet.
  110. language_used: 'en'
  111.  
  112.  
  113. ############
  114. #MULTIWORLD#
  115. ############
  116.  
  117. # All worlds to disable the Traits on.
  118. # String list: example: [world1337,nonexistingWorld,...]
  119. # default: []
  120. worlds_disableOn: []
  121.  
  122. # Tells the Plugin to reset the HP on change to disabled world.
  123. # boolean: true or false
  124. # default: true
  125. keep_max_hp_on_disabled_worlds: true
  126.  
  127.  
  128. #########
  129. #GENERAL#
  130. #########
  131.  
  132. # Copys all Traits to the Trait folder on Plugin loading.
  133. # If you modify Traits used by the Plugin by code, turn this off.
  134. # boolean: true or false
  135. # default: true
  136. general_copyDefaultTraitsOnStartup: true
  137.  
  138. # This tells the Plugin to use the Build in DB service to save data.
  139. # If turned to false, a flat file (yml) will be used. THIS IS VERY SLOW!!!
  140. # boolean: true or false
  141. # default: true
  142. general_saving_savePlayerDataToDB: true
  143.  
  144. # This tells the Plugin to NOT check the Armor if turned off.
  145. # If turned to true, the armor Checking of Races / Classes is Disabled.
  146. # boolean: true or false
  147. # default: false
  148. general_armor_disableArmorChecking: false
  149.  
  150.  
  151. #####
  152. #GUI#
  153. #####
  154.  
  155. # Enables to also use left clicks in Inventory GUIS.
  156. # boolean: true or false
  157. # default: false
  158. gui_alsoUseLeftclickInGuis: false
  159.  
  160. # Setting this to true will disable all Outputs to scoreboards from the plugin.
  161. # boolean: true or false
  162. # default: false
  163. gui_scoreboard_disableAllOutputs: false
  164.  
  165.  
  166. #######
  167. #MAGIC#
  168. #######
  169.  
  170. # Tells the plugin which Item to use as wand (magic spell cast item).
  171. # int: itemID of the Item OR
  172. # String: The canonical Name of the Item. See: 'https://github.com/Bukkit/Bukkit/blob/master/src/main/java/org/bukkit/Material.java'
  173. # default: STICK
  174. magic_wandId: 'STICK'
  175.  
  176.  
  177. ##########
  178. #LEVELING#
  179. ##########
  180.  
  181. # This is the Generator Polynome of the Level calculation.
  182. # String: a string representing a polynome
  183. # {level} will be replaced by the level of calculation.
  184. # default: '{level} * {level} * {level} * 1000'
  185. # By default, the the next level needs (level^3) * 1000 exp.
  186. level_mapExpPerLevelCalculationString: '{level} * {level} * {level} * 1000'
  187.  
  188. # This tells the Plugin to use the RaC Leveling system.
  189. # Setting this to false makes the plugin use the MC level.
  190. # boolean: true or false
  191. # default: true
  192. level_useRaCInbuildLevelSystem: true
  193.  
  194.  
  195. #######
  196. #RACES#
  197. #######
  198.  
  199. # Tells the plugin to use the Race System.
  200. # boolean: true or false
  201. # default: true
  202. races_enable: true
  203.  
  204. # Tells the plugin to remember everyone not having a Race to get one.
  205. # boolean: true or false
  206. # default: true
  207. races_remindDefaultRace_enable: true
  208.  
  209. # This is the interval the plugin remembers the user to get a race.
  210. # The Value is in Minutes
  211. # integer: value without comma
  212. # default: 10
  213. races_remindDefaultRace_interval: true
  214.  
  215. # Tells the plugin to replace the Name of the Player with a prefix of the race in the 'TAB' player list.
  216. # boolean: true or false
  217. # default: true
  218. races_display_adaptListName: true
  219.  
  220. # Tells the Plugin to use it's own Drop list for Mobs.
  221. # This list is located at: 'plugins/RacesAndClasses/TraitConfig/DropRates.yml'
  222. # boolean: true or false
  223. # default: true
  224. races_drops_enable: true
  225.  
  226. # Tells the plugin to check for Permission for Each Race.
  227. # The Permission is: 'RaC.races.RACENAME'
  228. # boolean: true or false
  229. # default: false
  230. races_permissions_usePermissionsForEachRace: false
  231.  
  232. # Tells the plugin to give the '/race change' Command an Uplink.
  233. # Values <= 0 say to give NO uplink
  234. # int: value without comma
  235. # default: 3600
  236. races_change_uplinkInSeconds: 0
  237.  
  238. # The name the Default Race should have.
  239. # String: a text. Preferable a name
  240. # default: DefaultRace
  241. races_defaultrace_name: 'DefaultRace'
  242.  
  243. # The tag the Default Race should have.
  244. # String: a text. Preferable a name
  245. # default: '[NoRace]'
  246. races_defaultrace_tag: '[NoRace]'
  247.  
  248. # When this is set (not ''), whenever a player has no race,
  249. # he will be pushed into the Race mentioned.
  250. # Example: races_takeRaceWhenNoRace: 'Elf' would push the player to the Elf Race if he has no Race.
  251. # HINT: leaving this empty (use ''), the default race will be selected
  252. # String: a text. Preferable a race name or an empty String
  253. # default: ''
  254. races_takeRaceWhenNoRace: ''
  255.  
  256. # When a player logs in and does not have a Race, the Race selection screen is shown.
  257. # To disable this, set this option to: false
  258. # boolean: true or false
  259. # default: true
  260. races_openRaceSelectionOnJoinWhenNoRace_enable: true
  261.  
  262. # When a player logs in and does not have a Race, the Race selection screen is shown.
  263. # When this option is true, the screen is reopened as long as he hasn't selected a Race.
  264. # boolean: true or false
  265. # default: true
  266. races_cancleGUIExitWhenNoRacePresent_enable: true
  267.  
  268. # The time between login and showing of the selection screen in secods.
  269. # int: number without comma
  270. # default: 2
  271. races_openRaceSelectionOnJoinWhenNoRace_timeToOpenAfterLoginInSeconds: 2
  272.  
  273. # This indicates if the GUI selection via Inventory menu should be used or the command selection.
  274. # true = gui, false = command
  275. # boolean: true or false
  276. # default: true
  277. races_gui_enable: true
  278.  
  279.  
  280. #########
  281. #CLASSES#
  282. #########
  283.  
  284. # Tells the plugin to enable classes.
  285. # Setting this to false will deactivate the complete Class system.
  286. # boolean: true or false
  287. # default: true
  288. classes_enable: true
  289.  
  290. # Tells the plugin to check for Permission for Each Class.
  291. # The Permission is: 'RaC.classes.CLASSNAME'
  292. # boolean: true or false
  293. # default: false
  294. classes_permissions_usePermissionsForEachClasses: false
  295.  
  296. # Tells the plugin to check every class selection against a Race / Class matrix.
  297. # The matrix can be found in: 'plugins/RacesAndClasses/racesClassesSelectionMatrix.yml'
  298. # Adding an entry looks like this:
  299. # RACENAME: [CLASS1, CLASS2, CLASS3]
  300. # This means the race RACENAME can only select CLASS1, ClASS2 or CLASS3.
  301. # boolean: true or false
  302. # default: false
  303. classes_useRaceClassSelectionMatrix: false
  304.  
  305. # When this is set (not ''), whenever a player has no class,
  306. # he will be pushed into the class mentioned.
  307. # Example: classes_takeClassWhenNoClass: 'Warrior' would push the player to the Warrior Class if he has no Class.
  308. # HINT: leaving this empty (use ''), the default class will be selected
  309. # String: a text. Preferable a Class name or an empty String
  310. # default: ''
  311. classes_takeClassWhenNoClass: ''
  312.  
  313. # Tells the plugin to give the '/class change' Command an Uplink.
  314. # Values <= 0 say to give NO uplink
  315. # int: value without comma
  316. # default: 3600
  317. classes_change_uplinkInSeconds: 3600
  318.  
  319. # When a player logs in and does not have a Class, the Class selection screen is shown.
  320. # To disable this, set this option to: false
  321. # boolean: true or false
  322. # default: true
  323. classes_openClassSelectionAfterRaceSelectionWhenNoClass_enable: true
  324.  
  325. # When a player logs in and does not have a Class, the Class selection screen is shown.
  326. # When this option is true, the screen is reopened as long as he hasn't selected a Class.
  327. # boolean: true or false
  328. # default: true
  329. classes_cancleGUIExitWhenNoClassPresent_enable: true
  330.  
  331. # This indicates if the GUI selection via Inventory menu should be used or the command selection.
  332. # true = gui, false = command
  333. # boolean: true or false
  334. # default: true
  335. classes_gui_enable: true
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