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Dec 5th, 2013
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  1.  
  2. _vehicle_9 = objNull;
  3. if (true) then
  4. {
  5. _this = createVehicle ["MAP_A_Castle_Bastion", [6851.7515, 11393.177, -0.34567311], [], 0, "CAN_COLLIDE"];
  6. _vehicle_9 = _this;
  7. _this setDir 232.37689;
  8. _this setPos [6851.7515, 11393.177, -0.34567311];
  9. };
  10.  
  11. _vehicle_13 = objNull;
  12. if (true) then
  13. {
  14. _this = createVehicle ["MAP_A_Castle_Bergfrit", [6841.127, 11429.354, -1.5348502], [], 0, "CAN_COLLIDE"];
  15. _vehicle_13 = _this;
  16. _this setDir -193.65105;
  17. _this setPos [6841.127, 11429.354, -1.5348502];
  18. };
  19.  
  20. _vehicle_14 = objNull;
  21. if (true) then
  22. {
  23. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6871.7329, 11381.358, 3.0734568], [], 0, "CAN_COLLIDE"];
  24. _vehicle_14 = _this;
  25. _this setDir -126.4217;
  26. _this setPos [6871.7329, 11381.358, 3.0734568];
  27. };
  28.  
  29. _vehicle_15 = objNull;
  30. if (true) then
  31. {
  32. _this = createVehicle ["MAP_A_Castle_Stairs_A", [6849.0083, 11423.945, -1.8768392], [], 0, "CAN_COLLIDE"];
  33. _vehicle_15 = _this;
  34. _this setDir -104.99062;
  35. _this setPos [6849.0083, 11423.945, -1.8768392];
  36. };
  37.  
  38. _vehicle_16 = objNull;
  39. if (true) then
  40. {
  41. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6841.144, 11448.307, -9.0933952], [], 0, "CAN_COLLIDE"];
  42. _vehicle_16 = _this;
  43. _this setDir -97.335915;
  44. _this setPos [6841.144, 11448.307, -9.0933952];
  45. };
  46.  
  47. _vehicle_17 = objNull;
  48. if (true) then
  49. {
  50. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6839.6904, 11462.112, -0.77378988], [], 0, "CAN_COLLIDE"];
  51. _vehicle_17 = _this;
  52. _this setDir -98.858025;
  53. _this setPos [6839.6904, 11462.112, -0.77378988];
  54. };
  55.  
  56. _vehicle_18 = objNull;
  57. if (true) then
  58. {
  59. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6926.5493, 11500.663, 2.5135703], [], 0, "CAN_COLLIDE"];
  60. _vehicle_18 = _this;
  61. _this setDir 54.205006;
  62. _this setPos [6926.5493, 11500.663, 2.5135703];
  63. };
  64.  
  65. _vehicle_28 = objNull;
  66. if (true) then
  67. {
  68. _this = createVehicle ["MAP_A_Castle_Wall2_Corner_2", [6876.6074, 11519.11, -2.658983], [], 0, "CAN_COLLIDE"];
  69. _vehicle_28 = _this;
  70. _this setDir 119.76896;
  71. _this setPos [6876.6074, 11519.11, -2.658983];
  72. };
  73.  
  74. _vehicle_31 = objNull;
  75. if (true) then
  76. {
  77. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6913.6675, 11518.428, 0.00030517578], [], 0, "CAN_COLLIDE"];
  78. _vehicle_31 = _this;
  79. _this setDir 57.800423;
  80. _this setPos [6913.6675, 11518.428, 0.00030517578];
  81. };
  82.  
  83. _vehicle_33 = objNull;
  84. if (true) then
  85. {
  86. _this = createVehicle ["MAP_A_Castle_Bergfrit", [6933.0352, 11460.974, -10.459913], [], 0, "CAN_COLLIDE"];
  87. _vehicle_33 = _this;
  88. _this setDir -38.581078;
  89. _this setPos [6933.0352, 11460.974, -10.459913];
  90. };
  91.  
  92. _vehicle_35 = objNull;
  93. if (true) then
  94. {
  95. _this = createVehicle ["MAP_A_Castle_Wall2_Corner_2", [6919.8101, 11508.283, -1.5049033], [], 0, "CAN_COLLIDE"];
  96. _vehicle_35 = _this;
  97. _this setDir 43.070854;
  98. _this setPos [6919.8101, 11508.283, -1.5049033];
  99. };
  100.  
  101. _vehicle_36 = objNull;
  102. if (true) then
  103. {
  104. _this = createVehicle ["MAP_A_Castle_Wall1_20_Turn", [6898.9072, 11531.044, -0.94489229], [], 0, "CAN_COLLIDE"];
  105. _vehicle_36 = _this;
  106. _this setDir 26.412102;
  107. _this setPos [6898.9072, 11531.044, -0.94489229];
  108. };
  109.  
  110. _vehicle_37 = objNull;
  111. if (true) then
  112. {
  113. _this = createVehicle ["MAP_A_Castle_Gate", [6903.7085, 11500.355, -0.33970675], [], 0, "CAN_COLLIDE"];
  114. _vehicle_37 = _this;
  115. _this setDir -127.94721;
  116. _this setPos [6903.7085, 11500.355, -0.33970675];
  117. };
  118.  
  119. _vehicle_39 = objNull;
  120. if (true) then
  121. {
  122. _this = createVehicle ["MAP_A_Castle_Wall1_Corner_2", [6914.2554, 11495.646, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  123. _vehicle_39 = _this;
  124. _this setDir -117.25701;
  125. _this setPos [6914.2554, 11495.646, 9.1552734e-005];
  126. };
  127.  
  128. _vehicle_40 = objNull;
  129. if (true) then
  130. {
  131. _this = createVehicle ["MAP_A_Castle_Wall1_Corner_2", [6916.4351, 11493.218, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  132. _vehicle_40 = _this;
  133. _this setDir -111.99703;
  134. _this setPos [6916.4351, 11493.218, -6.1035156e-005];
  135. };
  136.  
  137. _vehicle_42 = objNull;
  138. if (true) then
  139. {
  140. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6946.2964, 11413.068, 0.00067138672], [], 0, "CAN_COLLIDE"];
  141. _vehicle_42 = _this;
  142. _this setDir 104.97701;
  143. _this setPos [6946.2964, 11413.068, 0.00067138672];
  144. };
  145.  
  146. _vehicle_43 = objNull;
  147. if (true) then
  148. {
  149. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6940.8667, 11447.235], [], 0, "CAN_COLLIDE"];
  150. _vehicle_43 = _this;
  151. _this setDir 57.262455;
  152. _this setPos [6940.8667, 11447.235];
  153. };
  154.  
  155. _vehicle_46 = objNull;
  156. if (true) then
  157. {
  158. _this = createVehicle ["MAP_A_Castle_Donjon", [6943.8369, 11427.237, -11.043226], [], 0, "CAN_COLLIDE"];
  159. _vehicle_46 = _this;
  160. _this setDir 338.17307;
  161. _this setPos [6943.8369, 11427.237, -11.043226];
  162. };
  163.  
  164. _vehicle_48 = objNull;
  165. if (true) then
  166. {
  167. _this = createVehicle ["MAP_A_Castle_Wall1_Corner_2", [6877.9844, 11371.874, -0.00015258789], [], 0, "CAN_COLLIDE"];
  168. _vehicle_48 = _this;
  169. _this setDir -119.40894;
  170. _this setPos [6877.9844, 11371.874, -0.00015258789];
  171. };
  172.  
  173. _vehicle_50 = objNull;
  174. if (true) then
  175. {
  176. _this = createVehicle ["MetalFloor_DZ", [6860.8735, 11393.517, 4.8910551], [], 0, "CAN_COLLIDE"];
  177. _vehicle_50 = _this;
  178. _this setDir 54.405529;
  179. _this setPos [6860.8735, 11393.517, 4.8910551];
  180. };
  181.  
  182. _vehicle_51 = objNull;
  183. if (true) then
  184. {
  185. _this = createVehicle ["MetalFloor_DZ", [6857.8096, 11397.825, 4.840065], [], 0, "CAN_COLLIDE"];
  186. _vehicle_51 = _this;
  187. _this setDir 54.242344;
  188. _this setPos [6857.8096, 11397.825, 4.840065];
  189. };
  190.  
  191. _vehicle_52 = objNull;
  192. if (true) then
  193. {
  194. _this = createVehicle ["MetalFloor_DZ", [6854.7251, 11401.994, 4.8667536], [], 0, "CAN_COLLIDE"];
  195. _vehicle_52 = _this;
  196. _this setDir 53.639606;
  197. _this setPos [6854.7251, 11401.994, 4.8667536];
  198. };
  199.  
  200. _vehicle_53 = objNull;
  201. if (true) then
  202. {
  203. _this = createVehicle ["MetalFloor_DZ", [6856.6284, 11390.461, 5.244247], [], 0, "CAN_COLLIDE"];
  204. _vehicle_53 = _this;
  205. _this setDir 54.349125;
  206. _this setPos [6856.6284, 11390.461, 5.244247];
  207. };
  208.  
  209. _vehicle_54 = objNull;
  210. if (true) then
  211. {
  212. _this = createVehicle ["MetalFloor_DZ", [6853.5493, 11394.709, 5.1376152], [], 0, "CAN_COLLIDE"];
  213. _vehicle_54 = _this;
  214. _this setDir 54.291454;
  215. _this setPos [6853.5493, 11394.709, 5.1376152];
  216. };
  217.  
  218. _vehicle_55 = objNull;
  219. if (true) then
  220. {
  221. _this = createVehicle ["MetalFloor_DZ", [6850.5068, 11398.919, 5.1913714], [], 0, "CAN_COLLIDE"];
  222. _vehicle_55 = _this;
  223. _this setDir 54.139538;
  224. _this setPos [6850.5068, 11398.919, 5.1913714];
  225. };
  226.  
  227. _vehicle_56 = objNull;
  228. if (true) then
  229. {
  230. _this = createVehicle ["MetalFloor_DZ", [6849.2915, 11391.626, 5.4688306], [], 0, "CAN_COLLIDE"];
  231. _vehicle_56 = _this;
  232. _this setDir 54.136436;
  233. _this setPos [6849.2915, 11391.626, 5.4688306];
  234. };
  235.  
  236. _vehicle_57 = objNull;
  237. if (true) then
  238. {
  239. _this = createVehicle ["MetalFloor_DZ", [6851.8984, 11389.508, 5.5333686], [], 0, "CAN_COLLIDE"];
  240. _vehicle_57 = _this;
  241. _this setDir 18.107679;
  242. _this setPos [6851.8984, 11389.508, 5.5333686];
  243. };
  244.  
  245. _vehicle_58 = objNull;
  246. if (true) then
  247. {
  248. _this = createVehicle ["MetalFloor_DZ", [6854.8379, 11389.398, 5.3804426], [], 0, "CAN_COLLIDE"];
  249. _vehicle_58 = _this;
  250. _this setDir -7.2756495;
  251. _this setPos [6854.8379, 11389.398, 5.3804426];
  252. };
  253.  
  254. _vehicle_59 = objNull;
  255. if (true) then
  256. {
  257. _this = createVehicle ["MetalFloor_DZ", [6848.0259, 11394.619, 5.4507184], [], 0, "CAN_COLLIDE"];
  258. _vehicle_59 = _this;
  259. _this setDir -5.3890219;
  260. _this setPos [6848.0259, 11394.619, 5.4507184];
  261. };
  262.  
  263. _vehicle_60 = objNull;
  264. if (true) then
  265. {
  266. _this = createVehicle ["MetalFloor_DZ", [6848.6763, 11396.983, 5.3451104], [], 0, "CAN_COLLIDE"];
  267. _vehicle_60 = _this;
  268. _this setDir 28.411892;
  269. _this setPos [6848.6763, 11396.983, 5.3451104];
  270. };
  271.  
  272. _vehicle_62 = objNull;
  273. if (true) then
  274. {
  275. _this = createVehicle ["CinderWall_DZ", [6862.689, 11395.171, 1.5461893], [], 0, "CAN_COLLIDE"];
  276. _vehicle_62 = _this;
  277. _this setDir 54.388065;
  278. _this setPos [6862.689, 11395.171, 1.5461893];
  279. };
  280.  
  281. _vehicle_63 = objNull;
  282. if (true) then
  283. {
  284. _this = createVehicle ["CinderWall_DZ", [6862.7026, 11395.195], [], 0, "CAN_COLLIDE"];
  285. _vehicle_63 = _this;
  286. _this setDir 54.319359;
  287. _this setPos [6862.7026, 11395.195];
  288. };
  289.  
  290. _vehicle_64 = objNull;
  291. if (true) then
  292. {
  293. _this = createVehicle ["CinderWall_DZ", [6856.5244, 11403.644, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  294. _vehicle_64 = _this;
  295. _this setDir 53.62685;
  296. _this setPos [6856.5244, 11403.644, -3.0517578e-005];
  297. };
  298.  
  299. _vehicle_65 = objNull;
  300. if (true) then
  301. {
  302. _this = createVehicle ["CinderWall_DZ", [6856.563, 11403.613, 1.4936489], [], 0, "CAN_COLLIDE"];
  303. _vehicle_65 = _this;
  304. _this setDir -126.46133;
  305. _this setPos [6856.563, 11403.613, 1.4936489];
  306. };
  307.  
  308. _vehicle_74 = objNull;
  309. if (true) then
  310. {
  311. _this = createVehicle ["MetalFloor_DZ", [6865.1436, 11396.605, 4.564548], [], 0, "CAN_COLLIDE"];
  312. _vehicle_74 = _this;
  313. _this setDir 53.953934;
  314. _this setPos [6865.1436, 11396.605, 4.564548];
  315. };
  316.  
  317. _vehicle_75 = objNull;
  318. if (true) then
  319. {
  320. _this = createVehicle ["MetalFloor_DZ", [6862.0254, 11400.859, 4.4730582], [], 0, "CAN_COLLIDE"];
  321. _vehicle_75 = _this;
  322. _this setDir 54.002224;
  323. _this setPos [6862.0254, 11400.859, 4.4730582];
  324. };
  325.  
  326. _vehicle_76 = objNull;
  327. if (true) then
  328. {
  329. _this = createVehicle ["MetalFloor_DZ", [6858.9194, 11405.086, 4.5364079], [], 0, "CAN_COLLIDE"];
  330. _vehicle_76 = _this;
  331. _this setDir 53.56881;
  332. _this setPos [6858.9194, 11405.086, 4.5364079];
  333. };
  334.  
  335. _vehicle_92 = objNull;
  336. if (true) then
  337. {
  338. _this = createVehicle ["CinderWallHalf_DZ", [6859.668, 11399.414, 3.2958755], [], 0, "CAN_COLLIDE"];
  339. _vehicle_92 = _this;
  340. _this setDir 54.24725;
  341. _this setPos [6859.668, 11399.414, 3.2958755];
  342. };
  343.  
  344. _vehicle_95 = objNull;
  345. if (true) then
  346. {
  347. _this = createVehicle ["MetalFloor_DZ", [6925.0454, 11357.396, 4.8255897], [], 0, "CAN_COLLIDE"];
  348. _vehicle_95 = _this;
  349. _this setDir -54.446926;
  350. _this setPos [6925.0454, 11357.396, 4.8255897];
  351. };
  352.  
  353. _vehicle_96 = objNull;
  354. if (true) then
  355. {
  356. _this = createVehicle ["SandNest_DZ", [6924.187, 11357.32, 4.9109683], [], 0, "CAN_COLLIDE"];
  357. _vehicle_96 = _this;
  358. _this setDir -55.285469;
  359. _this setPos [6924.187, 11357.32, 4.9109683];
  360. };
  361.  
  362. _vehicle_98 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["Land_fort_bagfence_corner", [6924.1294, 11356.302, 5.0173755], [], 0, "CAN_COLLIDE"];
  366. _vehicle_98 = _this;
  367. _this setDir -51.993477;
  368. _this setPos [6924.1294, 11356.302, 5.0173755];
  369. };
  370.  
  371. _vehicle_99 = objNull;
  372. if (true) then
  373. {
  374. _this = createVehicle ["Land_fort_bagfence_corner", [6925.7119, 11359.298, 4.958776], [], 0, "CAN_COLLIDE"];
  375. _vehicle_99 = _this;
  376. _this setDir 214.0004;
  377. _this setPos [6925.7119, 11359.298, 4.958776];
  378. };
  379.  
  380. _vehicle_100 = objNull;
  381. if (true) then
  382. {
  383. _this = createVehicle ["CinderWallHalf_Preview_DZ", [6927.0483, 11356.082, 7.213984], [], 0, "CAN_COLLIDE"];
  384. _vehicle_100 = _this;
  385. _this setDir -55.10714;
  386. _this setPos [6927.0483, 11356.082, 7.213984];
  387. };
  388.  
  389. _vehicle_101 = objNull;
  390. if (true) then
  391. {
  392. _this = createVehicle ["MetalFloor_DZ", [6920.748, 11360.485, 4.3492975], [], 0, "CAN_COLLIDE"];
  393. _vehicle_101 = _this;
  394. _this setDir 35.228195;
  395. _this setPos [6920.748, 11360.485, 4.3492975];
  396. };
  397.  
  398. _vehicle_106 = objNull;
  399. if (true) then
  400. {
  401. _this = createVehicle ["WoodStairsSans_DZ", [6929.2124, 11369.313, 8.4200954], [], 0, "CAN_COLLIDE"];
  402. _vehicle_106 = _this;
  403. _this setDir 119.7842;
  404. _this setPos [6929.2124, 11369.313, 8.4200954];
  405. };
  406.  
  407. _vehicle_107 = objNull;
  408. if (true) then
  409. {
  410. _this = createVehicle ["WoodStairsSans_DZ", [6926.4473, 11364.357, 8.4671583], [], 0, "CAN_COLLIDE"];
  411. _vehicle_107 = _this;
  412. _this setDir -60.086399;
  413. _this setPos [6926.4473, 11364.357, 8.4671583];
  414. };
  415.  
  416. _vehicle_108 = objNull;
  417. if (true) then
  418. {
  419. _this = createVehicle ["WoodFloorQuarter_DZ", [6927.7847, 11366.856, 11.182161], [], 0, "CAN_COLLIDE"];
  420. _vehicle_108 = _this;
  421. _this setDir 30.061861;
  422. _this setPos [6927.7847, 11366.856, 11.182161];
  423. };
  424.  
  425. _vehicle_111 = objNull;
  426. if (true) then
  427. {
  428. _this = createVehicle ["WoodFloorHalf_DZ", [6917.4492, 11362.479, 4.0749006], [], 0, "CAN_COLLIDE"];
  429. _vehicle_111 = _this;
  430. _this setDir 35.271328;
  431. _this setPos [6917.4492, 11362.479, 4.0749006];
  432. };
  433.  
  434. _vehicle_112 = objNull;
  435. if (true) then
  436. {
  437. _this = createVehicle ["WoodFloorHalf_DZ", [6920.127, 11366.291, 3.8178453], [], 0, "CAN_COLLIDE"];
  438. _vehicle_112 = _this;
  439. _this setDir 34.428795;
  440. _this setVehicleLock "LOCKED";
  441. _this setPos [6920.127, 11366.291, 3.8178453];
  442. };
  443.  
  444. _vehicle_115 = objNull;
  445. if (true) then
  446. {
  447. _this = createVehicle ["WoodStairsSans_DZ", [6922.3442, 11369.594, 0.94102246], [], 0, "CAN_COLLIDE"];
  448. _vehicle_115 = _this;
  449. _this setDir 124.51321;
  450. _this setPos [6922.3442, 11369.594, 0.94102246];
  451. };
  452.  
  453. _vehicle_116 = objNull;
  454. if (true) then
  455. {
  456. _this = createVehicle ["WoodStairsSans_DZ", [6924.1846, 11372.308, -1.7856015], [], 0, "CAN_COLLIDE"];
  457. _vehicle_116 = _this;
  458. _this setDir 123.46364;
  459. _this setPos [6924.1846, 11372.308, -1.7856015];
  460. };
  461.  
  462. _vehicle_118 = objNull;
  463. if (true) then
  464. {
  465. _this = createVehicle ["WoodFloorQuarter_DZ", [6930.7964, 11371.844, 8.2829704], [], 0, "CAN_COLLIDE"];
  466. _vehicle_118 = _this;
  467. _this setDir 30.784815;
  468. _this setVehicleLock "LOCKED";
  469. _this setPos [6930.7964, 11371.844, 8.2829704];
  470. };
  471.  
  472. _vehicle_119 = objNull;
  473. if (true) then
  474. {
  475. _this = createVehicle ["WoodFloorHalf_DZ", [6928.2407, 11372.177, 8.0200577], [], 0, "CAN_COLLIDE"];
  476. _vehicle_119 = _this;
  477. _this setDir 32.429134;
  478. _this setVehicleLock "LOCKED";
  479. _this setPos [6928.2407, 11372.177, 8.0200577];
  480. };
  481.  
  482. _vehicle_123 = objNull;
  483. if (true) then
  484. {
  485. _this = createVehicle ["WoodFloorHalf_DZ", [6928.376, 11372.184, 1.7123268], [], 0, "CAN_COLLIDE"];
  486. _vehicle_123 = _this;
  487. _this setDir 32.409435;
  488. _this setPos [6928.376, 11372.184, 1.7123268];
  489. };
  490.  
  491. _vehicle_124 = objNull;
  492. if (true) then
  493. {
  494. _this = createVehicle ["WoodStairsSans_DZ", [6925.9741, 11373.618, -1.3184381], [], 0, "CAN_COLLIDE"];
  495. _vehicle_124 = _this;
  496. _this setDir 31.303835;
  497. _this setPos [6925.9741, 11373.618, -1.3184381];
  498. };
  499.  
  500. _vehicle_131 = objNull;
  501. if (true) then
  502. {
  503. _this = createVehicle ["Sandbag1_DZ", [6930.7061, 11373.112, 8.6734219], [], 0, "CAN_COLLIDE"];
  504. _vehicle_131 = _this;
  505. _this setDir 33.673161;
  506. _this setVehicleLock "LOCKED";
  507. _this setPos [6930.7061, 11373.112, 8.6734219];
  508. };
  509.  
  510. _vehicle_135 = objNull;
  511. if (true) then
  512. {
  513. _this = createVehicle ["Sandbag1_DZ", [6927.0283, 11372.232, 8.0833454], [], 0, "CAN_COLLIDE"];
  514. _vehicle_135 = _this;
  515. _this setDir -58.142071;
  516. _this setPos [6927.0283, 11372.232, 8.0833454];
  517. };
  518.  
  519. _vehicle_136 = objNull;
  520. if (true) then
  521. {
  522. _this = createVehicle ["Sandbag1_DZ", [6928.8999, 11366.357, 11.517727], [], 0, "CAN_COLLIDE"];
  523. _vehicle_136 = _this;
  524. _this setDir -59.421333;
  525. _this setVehicleLock "LOCKED";
  526. _this setPos [6928.8999, 11366.357, 11.517727];
  527. };
  528.  
  529. _vehicle_137 = objNull;
  530. if (true) then
  531. {
  532. _this = createVehicle ["Sandbag1_DZ", [6926.8599, 11367.374, 11.393279], [], 0, "CAN_COLLIDE"];
  533. _vehicle_137 = _this;
  534. _this setDir -61.567989;
  535. _this setVehicleLock "LOCKED";
  536. _this setPos [6926.8599, 11367.374, 11.393279];
  537. };
  538.  
  539. _vehicle_139 = objNull;
  540. if (true) then
  541. {
  542. _this = createVehicle ["Land_BagFenceLong", [6919.6343, 11367.483, 3.9953845], [], 0, "CAN_COLLIDE"];
  543. _vehicle_139 = _this;
  544. _this setDir -55.685146;
  545. _this setVehicleLock "LOCKED";
  546. _this setPos [6919.6343, 11367.483, 3.9953845];
  547. };
  548.  
  549. _vehicle_140 = objNull;
  550. if (true) then
  551. {
  552. _this = createVehicle ["Land_BagFenceLong", [6917.8701, 11364.976, 4.1781182], [], 0, "CAN_COLLIDE"];
  553. _vehicle_140 = _this;
  554. _this setDir -56.435459;
  555. _this setVehicleLock "LOCKED";
  556. _this setPos [6917.8701, 11364.976, 4.1781182];
  557. };
  558.  
  559. _vehicle_141 = objNull;
  560. if (true) then
  561. {
  562. _this = createVehicle ["Land_BagFenceLong", [6916.1382, 11362.441, 4.3077435], [], 0, "CAN_COLLIDE"];
  563. _vehicle_141 = _this;
  564. _this setDir -56.715088;
  565. _this setVehicleLock "LOCKED";
  566. _this setPos [6916.1382, 11362.441, 4.3077435];
  567. };
  568.  
  569. _vehicle_142 = objNull;
  570. if (true) then
  571. {
  572. _this = createVehicle ["Land_BagFenceLong", [6916.3989, 11360.543, 4.3454571], [], 0, "CAN_COLLIDE"];
  573. _vehicle_142 = _this;
  574. _this setDir 38.397778;
  575. _this setPos [6916.3989, 11360.543, 4.3454571];
  576. };
  577.  
  578. _vehicle_154 = objNull;
  579. if (true) then
  580. {
  581. _this = createVehicle ["MAP_Fortress_02", [6921.9067, 11353.884, 10.761181], [], 0, "CAN_COLLIDE"];
  582. _vehicle_154 = _this;
  583. _this setDir -55.754795;
  584. _this setPos [6921.9067, 11353.884, 10.761181];
  585. };
  586.  
  587. _vehicle_156 = objNull;
  588. if (true) then
  589. {
  590. _this = createVehicle ["MAP_CamoNetB_EAST", [6930.8896, 11381.739, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  591. _vehicle_156 = _this;
  592. _this setDir 128.44641;
  593. _this setPos [6930.8896, 11381.739, 3.0517578e-005];
  594. };
  595.  
  596. _vehicle_162 = objNull;
  597. if (true) then
  598. {
  599. _this = createVehicle ["MAP_ramp_concrete", [6845.1079, 11440.644, 1.6221954], [], 0, "CAN_COLLIDE"];
  600. _vehicle_162 = _this;
  601. _this setDir 88.425995;
  602. _this setPos [6845.1079, 11440.644, 1.6221954];
  603. };
  604.  
  605. _vehicle_163 = objNull;
  606. if (true) then
  607. {
  608. _this = createVehicle ["MAP_ramp_concrete", [6846.7607, 11440.751, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  609. _vehicle_163 = _this;
  610. _this setDir 87.742424;
  611. _this setPos [6846.7607, 11440.751, -3.0517578e-005];
  612. };
  613.  
  614. _vehicle_164 = objNull;
  615. if (true) then
  616. {
  617. _this = createVehicle ["MAP_ramp_concrete", [6853.7871, 11441.047, -0.28376925], [], 0, "CAN_COLLIDE"];
  618. _vehicle_164 = _this;
  619. _this setDir 86.754112;
  620. _this setPos [6853.7871, 11441.047, -0.28376925];
  621. };
  622.  
  623. _vehicle_165 = objNull;
  624. if (true) then
  625. {
  626. _this = createVehicle ["MAP_ramp_concrete", [6831.2002, 11437.381, 2.1315224], [], 0, "CAN_COLLIDE"];
  627. _vehicle_165 = _this;
  628. _this setDir -91.229111;
  629. _this setPos [6831.2002, 11437.381, 2.1315224];
  630. };
  631.  
  632. _vehicle_166 = objNull;
  633. if (true) then
  634. {
  635. _this = createVehicle ["MAP_ramp_concrete", [6831.1318, 11442.137, 2.2167614], [], 0, "CAN_COLLIDE"];
  636. _vehicle_166 = _this;
  637. _this setDir -90.639854;
  638. _this setPos [6831.1318, 11442.137, 2.2167614];
  639. };
  640.  
  641. _vehicle_167 = objNull;
  642. if (true) then
  643. {
  644. _this = createVehicle ["MAP_ramp_concrete", [6822.7612, 11437.157, 0.031700455], [], 0, "CAN_COLLIDE"];
  645. _vehicle_167 = _this;
  646. _this setDir -91.559708;
  647. _this setPos [6822.7612, 11437.157, 0.031700455];
  648. };
  649.  
  650. _vehicle_168 = objNull;
  651. if (true) then
  652. {
  653. _this = createVehicle ["MAP_ramp_concrete", [6822.5391, 11441.953, 0.39041343], [], 0, "CAN_COLLIDE"];
  654. _vehicle_168 = _this;
  655. _this setDir -91.536308;
  656. _this setPos [6822.5391, 11441.953, 0.39041343];
  657. };
  658.  
  659. _vehicle_169 = objNull;
  660. if (true) then
  661. {
  662. _this = createVehicle ["MAP_ramp_concrete", [6831.1934, 11442.127, 0.83590835], [], 0, "CAN_COLLIDE"];
  663. _vehicle_169 = _this;
  664. _this setDir -90.938286;
  665. _this setPos [6831.1934, 11442.127, 0.83590835];
  666. };
  667.  
  668. _vehicle_171 = objNull;
  669. if (true) then
  670. {
  671. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6839.6768, 11454.291, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  672. _vehicle_171 = _this;
  673. _this setDir -93.678871;
  674. _this setPos [6839.6768, 11454.291, 3.0517578e-005];
  675. };
  676.  
  677. _vehicle_172 = objNull;
  678. if (true) then
  679. {
  680. _this = createVehicle ["MAP_A_Castle_Wall1_Corner_2", [6840.1084, 11437.406, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  681. _vehicle_172 = _this;
  682. _this setDir -15.270947;
  683. _this setPos [6840.1084, 11437.406, -6.1035156e-005];
  684. };
  685.  
  686. _vehicle_174 = objNull;
  687. if (true) then
  688. {
  689. _this = createVehicle ["CinderWall_DZ", [6839.8027, 11441.236, 7.8815155], [], 0, "CAN_COLLIDE"];
  690. _vehicle_174 = _this;
  691. _this setDir -94.557968;
  692. _this setPos [6839.8027, 11441.236, 7.8815155];
  693. };
  694.  
  695. _vehicle_175 = objNull;
  696. if (true) then
  697. {
  698. _this = createVehicle ["Hhedgehog_concreteBig", [7017.6108, 11487.929, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  699. _vehicle_175 = _this;
  700. _this setDir -2.0003943;
  701. _this setPos [7017.6108, 11487.929, 3.0517578e-005];
  702. };
  703.  
  704. _vehicle_176 = objNull;
  705. if (true) then
  706. {
  707. _this = createVehicle ["Hhedgehog_concreteBig", [7007.9888, 11485.482, 0.00012207031], [], 0, "CAN_COLLIDE"];
  708. _vehicle_176 = _this;
  709. _this setDir -20.073112;
  710. _this setPos [7007.9888, 11485.482, 0.00012207031];
  711. };
  712.  
  713. _vehicle_177 = objNull;
  714. if (true) then
  715. {
  716. _this = createVehicle ["Hhedgehog_concreteBig", [6999.9541, 11480.271, -0.00012207031], [], 0, "CAN_COLLIDE"];
  717. _vehicle_177 = _this;
  718. _this setDir -46.456585;
  719. _this setPos [6999.9541, 11480.271, -0.00012207031];
  720. };
  721.  
  722. _vehicle_178 = objNull;
  723. if (true) then
  724. {
  725. _this = createVehicle ["Hhedgehog_concreteBig", [6994.4526, 11472.48, -0.00015258789], [], 0, "CAN_COLLIDE"];
  726. _vehicle_178 = _this;
  727. _this setDir -61.369255;
  728. _this setPos [6994.4526, 11472.48, -0.00015258789];
  729. };
  730.  
  731. _vehicle_179 = objNull;
  732. if (true) then
  733. {
  734. _this = createVehicle ["Hhedgehog_concreteBig", [6990.1309, 11463.78, -0.086864926], [], 0, "CAN_COLLIDE"];
  735. _vehicle_179 = _this;
  736. _this setDir -71.294266;
  737. _this setPos [6990.1309, 11463.78, -0.086864926];
  738. };
  739.  
  740. _vehicle_180 = objNull;
  741. if (true) then
  742. {
  743. _this = createVehicle ["Hhedgehog_concreteBig", [6987.6064, 11455.386, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  744. _vehicle_180 = _this;
  745. _this setDir -81.269836;
  746. _this setPos [6987.6064, 11455.386, 9.1552734e-005];
  747. };
  748.  
  749. _vehicle_181 = objNull;
  750. if (true) then
  751. {
  752. _this = createVehicle ["Hhedgehog_concreteBig", [6987.2554, 11445.995, 0.00036621094], [], 0, "CAN_COLLIDE"];
  753. _vehicle_181 = _this;
  754. _this setDir -89.385429;
  755. _this setPos [6987.2554, 11445.995, 0.00036621094];
  756. };
  757.  
  758. _vehicle_182 = objNull;
  759. if (true) then
  760. {
  761. _this = createVehicle ["Hhedgehog_concreteBig", [6988.1216, 11436.491, 0.00048828125], [], 0, "CAN_COLLIDE"];
  762. _vehicle_182 = _this;
  763. _this setDir -92.385826;
  764. _this setPos [6988.1216, 11436.491, 0.00048828125];
  765. };
  766.  
  767. _vehicle_183 = objNull;
  768. if (true) then
  769. {
  770. _this = createVehicle ["Hhedgehog_concreteBig", [6987.7622, 11426.626, -0.00036621094], [], 0, "CAN_COLLIDE"];
  771. _vehicle_183 = _this;
  772. _this setDir -95.880775;
  773. _this setPos [6987.7622, 11426.626, -0.00036621094];
  774. };
  775.  
  776. _vehicle_184 = objNull;
  777. if (true) then
  778. {
  779. _this = createVehicle ["Hhedgehog_concreteBig", [6987.7295, 11417.301, 0.02922943], [], 0, "CAN_COLLIDE"];
  780. _vehicle_184 = _this;
  781. _this setDir -83.92791;
  782. _this setPos [6987.7295, 11417.301, 0.02922943];
  783. };
  784.  
  785. _vehicle_185 = objNull;
  786. if (true) then
  787. {
  788. _this = createVehicle ["Hhedgehog_concreteBig", [6986.6768, 11407.827, 0.0002746582], [], 0, "CAN_COLLIDE"];
  789. _vehicle_185 = _this;
  790. _this setDir -77.279221;
  791. _this setPos [6986.6768, 11407.827, 0.0002746582];
  792. };
  793.  
  794. _vehicle_186 = objNull;
  795. if (true) then
  796. {
  797. _this = createVehicle ["Hhedgehog_concreteBig", [6984.043, 11398.367, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  798. _vehicle_186 = _this;
  799. _this setDir -71.966774;
  800. _this setPos [6984.043, 11398.367, -9.1552734e-005];
  801. };
  802.  
  803. _vehicle_187 = objNull;
  804. if (true) then
  805. {
  806. _this = createVehicle ["Hhedgehog_concreteBig", [6981.0581, 11389.698, -0.0002746582], [], 0, "CAN_COLLIDE"];
  807. _vehicle_187 = _this;
  808. _this setDir -68.569939;
  809. _this setPos [6981.0581, 11389.698, -0.0002746582];
  810. };
  811.  
  812. _vehicle_188 = objNull;
  813. if (true) then
  814. {
  815. _this = createVehicle ["Hhedgehog_concreteBig", [6977.7129, 11380.677, 0.0002746582], [], 0, "CAN_COLLIDE"];
  816. _vehicle_188 = _this;
  817. _this setDir -70.16024;
  818. _this setPos [6977.7129, 11380.677, 0.0002746582];
  819. };
  820.  
  821. _vehicle_189 = objNull;
  822. if (true) then
  823. {
  824. _this = createVehicle ["Hhedgehog_concreteBig", [6975.4819, 11371.496], [], 0, "CAN_COLLIDE"];
  825. _vehicle_189 = _this;
  826. _this setDir -83.087128;
  827. _this setPos [6975.4819, 11371.496];
  828. };
  829.  
  830. _vehicle_190 = objNull;
  831. if (true) then
  832. {
  833. _this = createVehicle ["Hhedgehog_concreteBig", [6973.5205, 11362.256, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  834. _vehicle_190 = _this;
  835. _this setDir -77.914055;
  836. _this setPos [6973.5205, 11362.256, 6.1035156e-005];
  837. };
  838.  
  839. _vehicle_191 = objNull;
  840. if (true) then
  841. {
  842. _this = createVehicle ["Hhedgehog_concreteBig", [6969.6611, 11354.002, 0.00042724609], [], 0, "CAN_COLLIDE"];
  843. _vehicle_191 = _this;
  844. _this setDir -44.502846;
  845. _this setPos [6969.6611, 11354.002, 0.00042724609];
  846. };
  847.  
  848. _vehicle_192 = objNull;
  849. if (true) then
  850. {
  851. _this = createVehicle ["Hhedgehog_concreteBig", [6962.1499, 11348.727, 0.00012207031], [], 0, "CAN_COLLIDE"];
  852. _vehicle_192 = _this;
  853. _this setDir -17.875498;
  854. _this setPos [6962.1499, 11348.727, 0.00012207031];
  855. };
  856.  
  857. _vehicle_193 = objNull;
  858. if (true) then
  859. {
  860. _this = createVehicle ["Hhedgehog_concreteBig", [6953.9253, 11346.73, -0.56162304], [], 0, "CAN_COLLIDE"];
  861. _vehicle_193 = _this;
  862. _this setDir -8.8493185;
  863. _this setPos [6953.9253, 11346.73, -0.56162304];
  864. };
  865.  
  866. _vehicle_199 = objNull;
  867. if (true) then
  868. {
  869. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6939.7168, 11358.048, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  870. _vehicle_199 = _this;
  871. _this setDir 38.333988;
  872. _this setPos [6939.7168, 11358.048, 3.0517578e-005];
  873. };
  874.  
  875. _vehicle_200 = objNull;
  876. if (true) then
  877. {
  878. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6947.0332, 11351.503, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  879. _vehicle_200 = _this;
  880. _this setDir 50.357246;
  881. _this setPos [6947.0332, 11351.503, -3.0517578e-005];
  882. };
  883.  
  884. _vehicle_201 = objNull;
  885. if (true) then
  886. {
  887. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6931.668, 11345.898, -0.00012207031], [], 0, "CAN_COLLIDE"];
  888. _vehicle_201 = _this;
  889. _this setDir 41.183571;
  890. _this setPos [6931.668, 11345.898, -0.00012207031];
  891. };
  892.  
  893. _vehicle_202 = objNull;
  894. if (true) then
  895. {
  896. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6943.1821, 11336.274, -0.00021362305], [], 0, "CAN_COLLIDE"];
  897. _vehicle_202 = _this;
  898. _this setDir 37.459484;
  899. _this setPos [6943.1821, 11336.274, -0.00021362305];
  900. };
  901.  
  902. _vehicle_203 = objNull;
  903. if (true) then
  904. {
  905. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6956.0947, 11332.085, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  906. _vehicle_203 = _this;
  907. _this setDir -3.2027166;
  908. _this setPos [6956.0947, 11332.085, -6.1035156e-005];
  909. };
  910.  
  911. _vehicle_204 = objNull;
  912. if (true) then
  913. {
  914. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6970.6567, 11335.181, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  915. _vehicle_204 = _this;
  916. _this setDir -22.45718;
  917. _this setPos [6970.6567, 11335.181, -9.1552734e-005];
  918. };
  919.  
  920. _vehicle_205 = objNull;
  921. if (true) then
  922. {
  923. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6981.6011, 11344.48, 0.00018310547], [], 0, "CAN_COLLIDE"];
  924. _vehicle_205 = _this;
  925. _this setDir -56.386898;
  926. _this setPos [6981.6011, 11344.48, 0.00018310547];
  927. };
  928.  
  929. _vehicle_206 = objNull;
  930. if (true) then
  931. {
  932. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6986.1567, 11358.096, 0.75713134], [], 0, "CAN_COLLIDE"];
  933. _vehicle_206 = _this;
  934. _this setDir -84.940575;
  935. _this setPos [6986.1567, 11358.096, 0.75713134];
  936. };
  937.  
  938. _vehicle_207 = objNull;
  939. if (true) then
  940. {
  941. _this = createVehicle ["Mass_grave", [6958.2173, 11352.149, 0.12681936], [], 0, "CAN_COLLIDE"];
  942. _vehicle_207 = _this;
  943. _this setPos [6958.2173, 11352.149, 0.12681936];
  944. };
  945.  
  946. _vehicle_213 = objNull;
  947. if (true) then
  948. {
  949. _this = createVehicle ["Hanged", [6929.0654, 11357.469, 4.2764831], [], 0, "CAN_COLLIDE"];
  950. _vehicle_213 = _this;
  951. _this setDir -46.058922;
  952. _this setPos [6929.0654, 11357.469, 4.2764831];
  953. };
  954.  
  955. _vehicle_214 = objNull;
  956. if (true) then
  957. {
  958. _this = createVehicle ["Hanged_MD", [6926.8496, 11354.321, 4.2431717], [], 0, "CAN_COLLIDE"];
  959. _vehicle_214 = _this;
  960. _this setDir -62.11974;
  961. _this setPos [6926.8496, 11354.321, 4.2431717];
  962. };
  963.  
  964. _vehicle_215 = objNull;
  965. if (true) then
  966. {
  967. _this = createVehicle ["Hanged", [6927.7305, 11355.236, 4.742641], [], 0, "CAN_COLLIDE"];
  968. _vehicle_215 = _this;
  969. _this setPos [6927.7305, 11355.236, 4.742641];
  970. };
  971.  
  972. _vehicle_216 = objNull;
  973. if (true) then
  974. {
  975. _this = createVehicle ["Body", [6957.373, 11359.949, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  976. _vehicle_216 = _this;
  977. _this setPos [6957.373, 11359.949, 9.1552734e-005];
  978. };
  979.  
  980. _vehicle_217 = objNull;
  981. if (true) then
  982. {
  983. _this = createVehicle ["Body", [6958.3862, 11359.669, -0.00012207031], [], 0, "CAN_COLLIDE"];
  984. _vehicle_217 = _this;
  985. _this setPos [6958.3862, 11359.669, -0.00012207031];
  986. };
  987.  
  988. _vehicle_218 = objNull;
  989. if (true) then
  990. {
  991. _this = createVehicle ["Body", [6959.2524, 11359.438, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  992. _vehicle_218 = _this;
  993. _this setPos [6959.2524, 11359.438, 6.1035156e-005];
  994. };
  995.  
  996. _vehicle_219 = objNull;
  997. if (true) then
  998. {
  999. _this = createVehicle ["Body", [6960.3442, 11358.929, -0.00024414063], [], 0, "CAN_COLLIDE"];
  1000. _vehicle_219 = _this;
  1001. _this setPos [6960.3442, 11358.929, -0.00024414063];
  1002. };
  1003.  
  1004. _vehicle_220 = objNull;
  1005. if (true) then
  1006. {
  1007. _this = createVehicle ["Body", [6961.1533, 11358.602, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1008. _vehicle_220 = _this;
  1009. _this setPos [6961.1533, 11358.602, 9.1552734e-005];
  1010. };
  1011.  
  1012. _vehicle_222 = objNull;
  1013. if (true) then
  1014. {
  1015. _this = createVehicle ["Grave", [6978.1021, 11415.867, -0.0339862], [], 0, "CAN_COLLIDE"];
  1016. _vehicle_222 = _this;
  1017. _this setDir -101.53433;
  1018. _this setPos [6978.1021, 11415.867, -0.0339862];
  1019. };
  1020.  
  1021. _vehicle_223 = objNull;
  1022. if (true) then
  1023. {
  1024. _this = createVehicle ["Grave", [6979.5781, 11413.393, -0.0044045816], [], 0, "CAN_COLLIDE"];
  1025. _vehicle_223 = _this;
  1026. _this setDir -96.98616;
  1027. _this setPos [6979.5781, 11413.393, -0.0044045816];
  1028. };
  1029.  
  1030. _vehicle_224 = objNull;
  1031. if (true) then
  1032. {
  1033. _this = createVehicle ["GraveCross2", [6977.9561, 11413.084, -0.00012207031], [], 0, "CAN_COLLIDE"];
  1034. _vehicle_224 = _this;
  1035. _this setDir 254.32379;
  1036. _this setPos [6977.9561, 11413.084, -0.00012207031];
  1037. };
  1038.  
  1039. _vehicle_225 = objNull;
  1040. if (true) then
  1041. {
  1042. _this = createVehicle ["GraveCrossHelmet", [6976.6973, 11415.446, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1043. _vehicle_225 = _this;
  1044. _this setDir 251.7318;
  1045. _this setPos [6976.6973, 11415.446, 9.1552734e-005];
  1046. };
  1047.  
  1048. _vehicle_228 = objNull;
  1049. if (true) then
  1050. {
  1051. _this = createVehicle ["Grave", [6980.1636, 11412.159, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1052. _vehicle_228 = _this;
  1053. _this setDir -96.680275;
  1054. _this setPos [6980.1636, 11412.159, -6.1035156e-005];
  1055. };
  1056.  
  1057. _vehicle_229 = objNull;
  1058. if (true) then
  1059. {
  1060. _this = createVehicle ["Grave", [6981.2646, 11410.754, -0.00012207031], [], 0, "CAN_COLLIDE"];
  1061. _vehicle_229 = _this;
  1062. _this setDir -96.16317;
  1063. _this setPos [6981.2646, 11410.754, -0.00012207031];
  1064. };
  1065.  
  1066. _vehicle_230 = objNull;
  1067. if (true) then
  1068. {
  1069. _this = createVehicle ["GraveCrossHelmet_EP1", [6980.0112, 11410.509, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1070. _vehicle_230 = _this;
  1071. _this setDir -69.555862;
  1072. _this setPos [6980.0112, 11410.509, -6.1035156e-005];
  1073. };
  1074.  
  1075. _vehicle_231 = objNull;
  1076. if (true) then
  1077. {
  1078. _this = createVehicle ["GraveCross1", [6978.7588, 11411.822, -0.00021362305], [], 0, "CAN_COLLIDE"];
  1079. _vehicle_231 = _this;
  1080. _this setDir 72.646164;
  1081. _this setPos [6978.7588, 11411.822, -0.00021362305];
  1082. };
  1083.  
  1084. _vehicle_232 = objNull;
  1085. if (true) then
  1086. {
  1087. _this = createVehicle ["Land_Fire_barrel_burning", [6961.7607, 11350.946, -2.4455924], [], 0, "CAN_COLLIDE"];
  1088. _vehicle_232 = _this;
  1089. _this setPos [6961.7607, 11350.946, -2.4455924];
  1090. };
  1091.  
  1092. _vehicle_233 = objNull;
  1093. if (true) then
  1094. {
  1095. _this = createVehicle ["Land_Fire_barrel_burning", [6957.1641, 11353.394, -0.70334244], [], 0, "CAN_COLLIDE"];
  1096. _vehicle_233 = _this;
  1097. _this setPos [6957.1641, 11353.394, -0.70334244];
  1098. };
  1099.  
  1100. _vehicle_234 = objNull;
  1101. if (true) then
  1102. {
  1103. _this = createVehicle ["Land_Fire_barrel_burning", [6958.6797, 11353.452, -0.63829637], [], 0, "CAN_COLLIDE"];
  1104. _vehicle_234 = _this;
  1105. _this setPos [6958.6797, 11353.452, -0.63829637];
  1106. };
  1107.  
  1108. _vehicle_235 = objNull;
  1109. if (true) then
  1110. {
  1111. _this = createVehicle ["Land_Fire_barrel_burning", [6959.2119, 11352.36, -0.70201552], [], 0, "CAN_COLLIDE"];
  1112. _vehicle_235 = _this;
  1113. _this setPos [6959.2119, 11352.36, -0.70201552];
  1114. };
  1115.  
  1116. _vehicle_236 = objNull;
  1117. if (true) then
  1118. {
  1119. _this = createVehicle ["Land_Fire_barrel_burning", [6958.7744, 11350.071, -0.5986774], [], 0, "CAN_COLLIDE"];
  1120. _vehicle_236 = _this;
  1121. _this setPos [6958.7744, 11350.071, -0.5986774];
  1122. };
  1123.  
  1124. _vehicle_237 = objNull;
  1125. if (true) then
  1126. {
  1127. _this = createVehicle ["Land_Fire_barrel_burning", [6956.3862, 11351.518, -0.59003317], [], 0, "CAN_COLLIDE"];
  1128. _vehicle_237 = _this;
  1129. _this setPos [6956.3862, 11351.518, -0.59003317];
  1130. };
  1131.  
  1132. _vehicle_238 = objNull;
  1133. if (true) then
  1134. {
  1135. _this = createVehicle ["Land_Fire_barrel_burning", [6957.6328, 11352.397, -0.64710611], [], 0, "CAN_COLLIDE"];
  1136. _vehicle_238 = _this;
  1137. _this setPos [6957.6328, 11352.397, -0.64710611];
  1138. };
  1139.  
  1140. _vehicle_239 = objNull;
  1141. if (true) then
  1142. {
  1143. _this = createVehicle ["Land_Fire_barrel_burning", [6956.374, 11352.582, -0.53527504], [], 0, "CAN_COLLIDE"];
  1144. _vehicle_239 = _this;
  1145. _this setPos [6956.374, 11352.582, -0.53527504];
  1146. };
  1147.  
  1148. _vehicle_240 = objNull;
  1149. if (true) then
  1150. {
  1151. _this = createVehicle ["ZavoraAnim", [6950.7036, 11343.225, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1152. _vehicle_240 = _this;
  1153. _this setDir -46.992531;
  1154. _this setPos [6950.7036, 11343.225, 3.0517578e-005];
  1155. };
  1156.  
  1157. _vehicle_241 = objNull;
  1158. if (true) then
  1159. {
  1160. _this = createVehicle ["FlagCarrierUSA", [6928.6538, 11348.458, 2.8844001], [], 0, "CAN_COLLIDE"];
  1161. _vehicle_241 = _this;
  1162. _this setPos [6928.6538, 11348.458, 2.8844001];
  1163. };
  1164.  
  1165. _vehicle_242 = objNull;
  1166. if (true) then
  1167. {
  1168. _this = createVehicle ["FlagCarrierUSA_EP1", [6936.8721, 11360.784, 2.7871616], [], 0, "CAN_COLLIDE"];
  1169. _vehicle_242 = _this;
  1170. _this setPos [6936.8721, 11360.784, 2.7871616];
  1171. };
  1172.  
  1173. _vehicle_243 = objNull;
  1174. if (true) then
  1175. {
  1176. _this = createVehicle ["LightPole_DZ", [6946.0122, 11326.273, 1.4070356], [], 0, "CAN_COLLIDE"];
  1177. _vehicle_243 = _this;
  1178. _this setDir -314.45154;
  1179. _this setPos [6946.0122, 11326.273, 1.4070356];
  1180. };
  1181.  
  1182. _vehicle_244 = objNull;
  1183. if (true) then
  1184. {
  1185. _this = createVehicle ["LightPole_DZ", [6965.8213, 11354.278, 1.4092231], [], 0, "CAN_COLLIDE"];
  1186. _vehicle_244 = _this;
  1187. _this setDir -150.69197;
  1188. _this setPos [6965.8213, 11354.278, 1.4092231];
  1189. };
  1190.  
  1191. _vehicle_245 = objNull;
  1192. if (true) then
  1193. {
  1194. _this = createVehicle ["LightPole_DZ", [6993.8647, 11366.639, 1.4058431], [], 0, "CAN_COLLIDE"];
  1195. _vehicle_245 = _this;
  1196. _this setDir -65.993881;
  1197. _this setPos [6993.8647, 11366.639, 1.4058431];
  1198. };
  1199.  
  1200. _vehicle_246 = objNull;
  1201. if (true) then
  1202. {
  1203. _this = createVehicle ["LightPole_DZ", [6978.8682, 11401.607, 1.3431315], [], 0, "CAN_COLLIDE"];
  1204. _vehicle_246 = _this;
  1205. _this setDir 152.02478;
  1206. _this setPos [6978.8682, 11401.607, 1.3431315];
  1207. };
  1208.  
  1209. _vehicle_247 = objNull;
  1210. if (true) then
  1211. {
  1212. _this = createVehicle ["LightPole_DZ", [7004.25, 11439.117, 1.2912661], [], 0, "CAN_COLLIDE"];
  1213. _vehicle_247 = _this;
  1214. _this setDir -120.20771;
  1215. _this setPos [7004.25, 11439.117, 1.2912661];
  1216. };
  1217.  
  1218. _vehicle_248 = objNull;
  1219. if (true) then
  1220. {
  1221. _this = createVehicle ["LightPole_DZ", [6999.356, 11485.019, 1.4402099], [], 0, "CAN_COLLIDE"];
  1222. _vehicle_248 = _this;
  1223. _this setDir 127.67165;
  1224. _this setPos [6999.356, 11485.019, 1.4402099];
  1225. };
  1226.  
  1227. _vehicle_249 = objNull;
  1228. if (true) then
  1229. {
  1230. _this = createVehicle ["LightPole_DZ", [7035.0142, 11446.236, 1.3788034], [], 0, "CAN_COLLIDE"];
  1231. _vehicle_249 = _this;
  1232. _this setDir 72.080322;
  1233. _this setPos [7035.0142, 11446.236, 1.3788034];
  1234. };
  1235.  
  1236. _vehicle_250 = objNull;
  1237. if (true) then
  1238. {
  1239. _this = createVehicle ["LightPole_DZ", [7072.8301, 11423.117, 1.1481651], [], 0, "CAN_COLLIDE"];
  1240. _vehicle_250 = _this;
  1241. _this setDir -152.62834;
  1242. _this setPos [7072.8301, 11423.117, 1.1481651];
  1243. };
  1244.  
  1245. _vehicle_251 = objNull;
  1246. if (true) then
  1247. {
  1248. _this = createVehicle ["Barrel1", [6951.813, 11356.69, 0.00033569336], [], 0, "CAN_COLLIDE"];
  1249. _vehicle_251 = _this;
  1250. _this setPos [6951.813, 11356.69, 0.00033569336];
  1251. };
  1252.  
  1253. _vehicle_252 = objNull;
  1254. if (true) then
  1255. {
  1256. _this = createVehicle ["Barrel1", [6951.0425, 11354.735, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1257. _vehicle_252 = _this;
  1258. _this setPos [6951.0425, 11354.735, -3.0517578e-005];
  1259. };
  1260.  
  1261. _vehicle_253 = objNull;
  1262. if (true) then
  1263. {
  1264. _this = createVehicle ["Barrel4", [6951.02, 11356.107, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1265. _vehicle_253 = _this;
  1266. _this setPos [6951.02, 11356.107, 6.1035156e-005];
  1267. };
  1268.  
  1269. _vehicle_254 = objNull;
  1270. if (true) then
  1271. {
  1272. _this = createVehicle ["Fuel_can", [6951.9053, 11354.089, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1273. _vehicle_254 = _this;
  1274. _this setPos [6951.9053, 11354.089, 0.00012207031];
  1275. };
  1276.  
  1277. _vehicle_259 = objNull;
  1278. if (true) then
  1279. {
  1280. _this = createVehicle ["MAP_A_FuelStation_Feed", [6882.8901, 11445.702], [], 0, "CAN_COLLIDE"];
  1281. _vehicle_259 = _this;
  1282. _this setDir -182.36766;
  1283. _this setVehicleLock "UNLOCKED";
  1284. _this setPos [6882.8901, 11445.702];
  1285. };
  1286.  
  1287. _vehicle_260 = objNull;
  1288. if (true) then
  1289. {
  1290. _this = createVehicle ["MAP_A_FuelStation_Feed", [6887.6411, 11390.004, -0.00018310547], [], 0, "CAN_COLLIDE"];
  1291. _vehicle_260 = _this;
  1292. _this setDir -184.17923;
  1293. _this setVehicleLock "UNLOCKED";
  1294. _this setPos [6887.6411, 11390.004, -0.00018310547];
  1295. };
  1296.  
  1297. _vehicle_265 = objNull;
  1298. if (true) then
  1299. {
  1300. _this = createVehicle ["MAP_Ind_TankSmall2", [6892.8643, 11391.688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1301. _vehicle_265 = _this;
  1302. _this setDir -18.097851;
  1303. _this setVehicleLock "UNLOCKED";
  1304. _this setPos [6892.8643, 11391.688, 3.0517578e-005];
  1305. };
  1306.  
  1307. _vehicle_267 = objNull;
  1308. if (true) then
  1309. {
  1310. _this = createVehicle ["MAP_A_FuelStation_Feed", [6897.4204, 11393.357], [], 0, "CAN_COLLIDE"];
  1311. _vehicle_267 = _this;
  1312. _this setDir -54.620594;
  1313. _this setVehicleLock "UNLOCKED";
  1314. _this setPos [6897.4204, 11393.357];
  1315. };
  1316.  
  1317. _vehicle_291 = objNull;
  1318. if (true) then
  1319. {
  1320. _this = createVehicle ["MetalFloor_DZ", [6839.1392, 11473.577, 6.0470643], [], 0, "CAN_COLLIDE"];
  1321. _vehicle_291 = _this;
  1322. _this setDir 117.43231;
  1323. _this setPos [6839.1392, 11473.577, 6.0470643];
  1324. };
  1325.  
  1326. _vehicle_292 = objNull;
  1327. if (true) then
  1328. {
  1329. _this = createVehicle ["MetalFloor_DZ", [6841.5918, 11478.262, 5.8741174], [], 0, "CAN_COLLIDE"];
  1330. _vehicle_292 = _this;
  1331. _this setDir 117.26911;
  1332. _this setPos [6841.5918, 11478.262, 5.8741174];
  1333. };
  1334.  
  1335. _vehicle_293 = objNull;
  1336. if (true) then
  1337. {
  1338. _this = createVehicle ["MetalFloor_DZ", [6843.9063, 11482.904, 5.679873], [], 0, "CAN_COLLIDE"];
  1339. _vehicle_293 = _this;
  1340. _this setDir 116.66638;
  1341. _this setPos [6843.9063, 11482.904, 5.679873];
  1342. };
  1343.  
  1344. _vehicle_294 = objNull;
  1345. if (true) then
  1346. {
  1347. _this = createVehicle ["MetalFloor_DZ", [6834.4922, 11475.973, 6.5919199], [], 0, "CAN_COLLIDE"];
  1348. _vehicle_294 = _this;
  1349. _this setDir 117.37593;
  1350. _this setPos [6834.4922, 11475.973, 6.5919199];
  1351. };
  1352.  
  1353. _vehicle_295 = objNull;
  1354. if (true) then
  1355. {
  1356. _this = createVehicle ["MetalFloor_DZ", [6836.8823, 11480.645, 6.440434], [], 0, "CAN_COLLIDE"];
  1357. _vehicle_295 = _this;
  1358. _this setDir 117.31822;
  1359. _this setPos [6836.8823, 11480.645, 6.440434];
  1360. };
  1361.  
  1362. _vehicle_296 = objNull;
  1363. if (true) then
  1364. {
  1365. _this = createVehicle ["MetalFloor_DZ", [6839.2529, 11485.269, 6.245151], [], 0, "CAN_COLLIDE"];
  1366. _vehicle_296 = _this;
  1367. _this setDir 117.16634;
  1368. _this setPos [6839.2529, 11485.269, 6.245151];
  1369. };
  1370.  
  1371. _vehicle_297 = objNull;
  1372. if (true) then
  1373. {
  1374. _this = createVehicle ["MetalFloor_DZ", [6832.2041, 11483.039, 6.9707794], [], 0, "CAN_COLLIDE"];
  1375. _vehicle_297 = _this;
  1376. _this setDir 117.16326;
  1377. _this setPos [6832.2041, 11483.039, 6.9707794];
  1378. };
  1379.  
  1380. _vehicle_298 = objNull;
  1381. if (true) then
  1382. {
  1383. _this = createVehicle ["MetalFloor_DZ", [6831.4946, 11479.753, 6.9642115], [], 0, "CAN_COLLIDE"];
  1384. _vehicle_298 = _this;
  1385. _this setDir 81.134476;
  1386. _this setPos [6831.4946, 11479.753, 6.9642115];
  1387. };
  1388.  
  1389. _vehicle_299 = objNull;
  1390. if (true) then
  1391. {
  1392. _this = createVehicle ["MetalFloor_DZ", [6832.7305, 11477.091, 6.7663131], [], 0, "CAN_COLLIDE"];
  1393. _vehicle_299 = _this;
  1394. _this setDir 55.751152;
  1395. _this setPos [6832.7305, 11477.091, 6.7663131];
  1396. };
  1397.  
  1398. _vehicle_300 = objNull;
  1399. if (true) then
  1400. {
  1401. _this = createVehicle ["MetalFloor_DZ", [6834.2939, 11485.531, 6.7846107], [], 0, "CAN_COLLIDE"];
  1402. _vehicle_300 = _this;
  1403. _this setDir 57.637779;
  1404. _this setPos [6834.2939, 11485.531, 6.7846107];
  1405. };
  1406.  
  1407. _vehicle_301 = objNull;
  1408. if (true) then
  1409. {
  1410. _this = createVehicle ["MetalFloor_DZ", [6836.6973, 11486.02, 6.5703321], [], 0, "CAN_COLLIDE"];
  1411. _vehicle_301 = _this;
  1412. _this setDir 91.438683;
  1413. _this setPos [6836.6973, 11486.02, 6.5703321];
  1414. };
  1415.  
  1416. _vehicle_302 = objNull;
  1417. if (true) then
  1418. {
  1419. _this = createVehicle ["CinderWall_DZ", [6841.4399, 11472.711, 2.4652863], [], 0, "CAN_COLLIDE"];
  1420. _vehicle_302 = _this;
  1421. _this setDir 117.41486;
  1422. _this setPos [6841.4399, 11472.711, 2.4652863];
  1423. };
  1424.  
  1425. _vehicle_303 = objNull;
  1426. if (true) then
  1427. {
  1428. _this = createVehicle ["CinderWall_DZ", [6841.4653, 11472.711, -0.21659894], [], 0, "CAN_COLLIDE"];
  1429. _vehicle_303 = _this;
  1430. _this setDir 117.34619;
  1431. _this setPos [6841.4653, 11472.711, -0.21659894];
  1432. };
  1433.  
  1434. _vehicle_304 = objNull;
  1435. if (true) then
  1436. {
  1437. _this = createVehicle ["CinderWall_DZ", [6846.1934, 11482.049, -0.32693422], [], 0, "CAN_COLLIDE"];
  1438. _vehicle_304 = _this;
  1439. _this setDir 116.65366;
  1440. _this setPos [6846.1934, 11482.049, -0.32693422];
  1441. };
  1442.  
  1443. _vehicle_305 = objNull;
  1444. if (true) then
  1445. {
  1446. _this = createVehicle ["CinderWall_DZ", [6846.1836, 11481.998, 2.178906], [], 0, "CAN_COLLIDE"];
  1447. _vehicle_305 = _this;
  1448. _this setDir -63.434544;
  1449. _this setPos [6846.1836, 11481.998, 2.178906];
  1450. };
  1451.  
  1452. _vehicle_306 = objNull;
  1453. if (true) then
  1454. {
  1455. _this = createVehicle ["MetalFloor_DZ", [6843.8315, 11471.174, 5.5039377], [], 0, "CAN_COLLIDE"];
  1456. _vehicle_306 = _this;
  1457. _this setDir 116.98073;
  1458. _this setPos [6843.8315, 11471.174, 5.5039377];
  1459. };
  1460.  
  1461. _vehicle_307 = objNull;
  1462. if (true) then
  1463. {
  1464. _this = createVehicle ["MetalFloor_DZ", [6846.2061, 11475.883, 5.3054085], [], 0, "CAN_COLLIDE"];
  1465. _vehicle_307 = _this;
  1466. _this setDir 117.02899;
  1467. _this setPos [6846.2061, 11475.883, 5.3054085];
  1468. };
  1469.  
  1470. _vehicle_308 = objNull;
  1471. if (true) then
  1472. {
  1473. _this = createVehicle ["MetalFloor_DZ", [6848.5654, 11480.564, 5.2725048], [], 0, "CAN_COLLIDE"];
  1474. _vehicle_308 = _this;
  1475. _this setDir 116.59561;
  1476. _this setPos [6848.5654, 11480.564, 5.2725048];
  1477. };
  1478.  
  1479. _vehicle_311 = objNull;
  1480. if (true) then
  1481. {
  1482. _this = createVehicle ["CinderWallHalf_DZ", [6843.8491, 11477.324, 4.1002536], [], 0, "CAN_COLLIDE"];
  1483. _vehicle_311 = _this;
  1484. _this setDir 117.274;
  1485. _this setPos [6843.8491, 11477.324, 4.1002536];
  1486. };
  1487.  
  1488. _vehicle_358 = objNull;
  1489. if (true) then
  1490. {
  1491. _this = createVehicle ["MetalFloor_DZ", [6880.5303, 11519.816, 5.9982605], [], 0, "CAN_COLLIDE"];
  1492. _vehicle_358 = _this;
  1493. _this setDir 160.22211;
  1494. _this setPos [6880.5303, 11519.816, 5.9982605];
  1495. };
  1496.  
  1497. _vehicle_359 = objNull;
  1498. if (true) then
  1499. {
  1500. _this = createVehicle ["MetalFloor_DZ", [6885.5112, 11521.586, 6.6439166], [], 0, "CAN_COLLIDE"];
  1501. _vehicle_359 = _this;
  1502. _this setDir 160.0589;
  1503. _this setPos [6885.5112, 11521.586, 6.6439166];
  1504. };
  1505.  
  1506. _vehicle_360 = objNull;
  1507. if (true) then
  1508. {
  1509. _this = createVehicle ["MetalFloor_DZ", [6890.3633, 11523.427, 6.2259221], [], 0, "CAN_COLLIDE"];
  1510. _vehicle_360 = _this;
  1511. _this setDir 159.45618;
  1512. _this setPos [6890.3633, 11523.427, 6.2259221];
  1513. };
  1514.  
  1515. _vehicle_361 = objNull;
  1516. if (true) then
  1517. {
  1518. _this = createVehicle ["MetalFloor_DZ", [6878.748, 11524.732, 6.6180868], [], 0, "CAN_COLLIDE"];
  1519. _vehicle_361 = _this;
  1520. _this setDir 160.16573;
  1521. _this setPos [6878.748, 11524.732, 6.6180868];
  1522. };
  1523.  
  1524. _vehicle_362 = objNull;
  1525. if (true) then
  1526. {
  1527. _this = createVehicle ["MetalFloor_DZ", [6883.6743, 11526.535, 7.3904986], [], 0, "CAN_COLLIDE"];
  1528. _vehicle_362 = _this;
  1529. _this setDir 160.10802;
  1530. _this setPos [6883.6743, 11526.535, 7.3904986];
  1531. };
  1532.  
  1533. _vehicle_363 = objNull;
  1534. if (true) then
  1535. {
  1536. _this = createVehicle ["MetalFloor_DZ", [6888.5571, 11528.323, 7.0961523], [], 0, "CAN_COLLIDE"];
  1537. _vehicle_363 = _this;
  1538. _this setDir 159.95615;
  1539. _this setPos [6888.5571, 11528.323, 7.0961523];
  1540. };
  1541.  
  1542. _vehicle_364 = objNull;
  1543. if (true) then
  1544. {
  1545. _this = createVehicle ["MetalFloor_DZ", [6881.8687, 11531.47, 6.9247336], [], 0, "CAN_COLLIDE"];
  1546. _vehicle_364 = _this;
  1547. _this setDir 159.95305;
  1548. _this setPos [6881.8687, 11531.47, 6.9247336];
  1549. };
  1550.  
  1551. _vehicle_365 = objNull;
  1552. if (true) then
  1553. {
  1554. _this = createVehicle ["MetalFloor_DZ", [6879.1172, 11529.541, 6.8501205], [], 0, "CAN_COLLIDE"];
  1555. _vehicle_365 = _this;
  1556. _this setDir 123.92428;
  1557. _this setPos [6879.1172, 11529.541, 6.8501205];
  1558. };
  1559.  
  1560. _vehicle_366 = objNull;
  1561. if (true) then
  1562. {
  1563. _this = createVehicle ["MetalFloor_DZ", [6878.2134, 11526.748, 6.8589587], [], 0, "CAN_COLLIDE"];
  1564. _vehicle_366 = _this;
  1565. _this setDir 98.540932;
  1566. _this setPos [6878.2134, 11526.748, 6.8589587];
  1567. };
  1568.  
  1569. _vehicle_367 = objNull;
  1570. if (true) then
  1571. {
  1572. _this = createVehicle ["MetalFloor_DZ", [6885.0942, 11531.879, 7.2188516], [], 0, "CAN_COLLIDE"];
  1573. _vehicle_367 = _this;
  1574. _this setDir 100.42754;
  1575. _this setPos [6885.0942, 11531.879, 7.2188516];
  1576. };
  1577.  
  1578. _vehicle_368 = objNull;
  1579. if (true) then
  1580. {
  1581. _this = createVehicle ["MetalFloor_DZ", [6887.1904, 11530.604, 7.0641918], [], 0, "CAN_COLLIDE"];
  1582. _vehicle_368 = _this;
  1583. _this setDir 134.22847;
  1584. _this setPos [6887.1904, 11530.604, 7.0641918];
  1585. };
  1586.  
  1587. _vehicle_369 = objNull;
  1588. if (true) then
  1589. {
  1590. _this = createVehicle ["CinderWall_DZ", [6881.6294, 11517.619, 2.7075365], [], 0, "CAN_COLLIDE"];
  1591. _vehicle_369 = _this;
  1592. _this setDir 160.20467;
  1593. _this setPos [6881.6294, 11517.619, 2.7075365];
  1594. };
  1595.  
  1596. _vehicle_370 = objNull;
  1597. if (true) then
  1598. {
  1599. _this = createVehicle ["CinderWall_DZ", [6881.6484, 11517.607, -0.60977447], [], 0, "CAN_COLLIDE"];
  1600. _vehicle_370 = _this;
  1601. _this setDir 160.13599;
  1602. _this setPos [6881.6484, 11517.607, -0.60977447];
  1603. };
  1604.  
  1605. _vehicle_371 = objNull;
  1606. if (true) then
  1607. {
  1608. _this = createVehicle ["CinderWall_DZ", [6891.4619, 11521.243, -0.82561588], [], 0, "CAN_COLLIDE"];
  1609. _vehicle_371 = _this;
  1610. _this setDir 159.44347;
  1611. _this setPos [6891.4619, 11521.243, -0.82561588];
  1612. };
  1613.  
  1614. _vehicle_372 = objNull;
  1615. if (true) then
  1616. {
  1617. _this = createVehicle ["CinderWall_DZ", [6891.4199, 11521.213, 2.3478603], [], 0, "CAN_COLLIDE"];
  1618. _vehicle_372 = _this;
  1619. _this setDir -20.644754;
  1620. _this setPos [6891.4199, 11521.213, 2.3478603];
  1621. };
  1622.  
  1623. _vehicle_373 = objNull;
  1624. if (true) then
  1625. {
  1626. _this = createVehicle ["MetalFloor_DZ", [6882.3408, 11514.864, 6.0266089], [], 0, "CAN_COLLIDE"];
  1627. _vehicle_373 = _this;
  1628. _this setDir 159.77054;
  1629. _this setPos [6882.3408, 11514.864, 6.0266089];
  1630. };
  1631.  
  1632. _vehicle_374 = objNull;
  1633. if (true) then
  1634. {
  1635. _this = createVehicle ["MetalFloor_DZ", [6887.2813, 11516.705, 6.2641706], [], 0, "CAN_COLLIDE"];
  1636. _vehicle_374 = _this;
  1637. _this setDir 159.81879;
  1638. _this setPos [6887.2813, 11516.705, 6.2641706];
  1639. };
  1640.  
  1641. _vehicle_375 = objNull;
  1642. if (true) then
  1643. {
  1644. _this = createVehicle ["MetalFloor_DZ", [6892.1938, 11518.539, 5.5363913], [], 0, "CAN_COLLIDE"];
  1645. _vehicle_375 = _this;
  1646. _this setDir 159.38541;
  1647. _this setPos [6892.1938, 11518.539, 5.5363913];
  1648. };
  1649.  
  1650. _vehicle_377 = objNull;
  1651. if (true) then
  1652. {
  1653. _this = createVehicle ["CinderWallHalf_DZ", [6886.5327, 11519.369, 4.7698302], [], 0, "CAN_COLLIDE"];
  1654. _vehicle_377 = _this;
  1655. _this setDir 160.0638;
  1656. _this setPos [6886.5327, 11519.369, 4.7698302];
  1657. };
  1658.  
  1659. _vehicle_400 = objNull;
  1660. if (true) then
  1661. {
  1662. _this = createVehicle ["MetalFloor_DZ", [6925.9009, 11483.148, 6.0537572], [], 0, "CAN_COLLIDE"];
  1663. _vehicle_400 = _this;
  1664. _this setDir 230.33554;
  1665. _this setPos [6925.9009, 11483.148, 6.0537572];
  1666. };
  1667.  
  1668. _vehicle_401 = objNull;
  1669. if (true) then
  1670. {
  1671. _this = createVehicle ["MetalFloor_DZ", [6929.2627, 11479.068, 6.501904], [], 0, "CAN_COLLIDE"];
  1672. _vehicle_401 = _this;
  1673. _this setDir 230.17233;
  1674. _this setPos [6929.2627, 11479.068, 6.501904];
  1675. };
  1676.  
  1677. _vehicle_402 = objNull;
  1678. if (true) then
  1679. {
  1680. _this = createVehicle ["MetalFloor_DZ", [6932.6367, 11475.127, 7.1114149], [], 0, "CAN_COLLIDE"];
  1681. _vehicle_402 = _this;
  1682. _this setDir 229.56961;
  1683. _this setPos [6932.6367, 11475.127, 7.1114149];
  1684. };
  1685.  
  1686. _vehicle_403 = objNull;
  1687. if (true) then
  1688. {
  1689. _this = createVehicle ["MetalFloor_DZ", [6929.9155, 11486.497, 7.2714109], [], 0, "CAN_COLLIDE"];
  1690. _vehicle_403 = _this;
  1691. _this setDir 230.27917;
  1692. _this setPos [6929.9155, 11486.497, 7.2714109];
  1693. };
  1694.  
  1695. _vehicle_404 = objNull;
  1696. if (true) then
  1697. {
  1698. _this = createVehicle ["MetalFloor_DZ", [6933.2891, 11482.476, 7.8784423], [], 0, "CAN_COLLIDE"];
  1699. _vehicle_404 = _this;
  1700. _this setDir 230.22147;
  1701. _this setPos [6933.2891, 11482.476, 7.8784423];
  1702. };
  1703.  
  1704. _vehicle_405 = objNull;
  1705. if (true) then
  1706. {
  1707. _this = createVehicle ["MetalFloor_DZ", [6936.6265, 11478.496, 8.4822292], [], 0, "CAN_COLLIDE"];
  1708. _vehicle_405 = _this;
  1709. _this setDir 230.06958;
  1710. _this setPos [6936.6265, 11478.496, 8.4822292];
  1711. };
  1712.  
  1713. _vehicle_406 = objNull;
  1714. if (true) then
  1715. {
  1716. _this = createVehicle ["MetalFloor_DZ", [6937.3149, 11485.857, 9.280714], [], 0, "CAN_COLLIDE"];
  1717. _vehicle_406 = _this;
  1718. _this setDir 230.0665;
  1719. _this setPos [6937.3149, 11485.857, 9.280714];
  1720. };
  1721.  
  1722. _vehicle_407 = objNull;
  1723. if (true) then
  1724. {
  1725. _this = createVehicle ["MetalFloor_DZ", [6934.5654, 11487.788, 8.6857462], [], 0, "CAN_COLLIDE"];
  1726. _vehicle_407 = _this;
  1727. _this setDir 194.03772;
  1728. _this setPos [6934.5654, 11487.788, 8.6857462];
  1729. };
  1730.  
  1731. _vehicle_408 = objNull;
  1732. if (true) then
  1733. {
  1734. _this = createVehicle ["MetalFloor_DZ", [6931.6318, 11487.688, 7.8669772], [], 0, "CAN_COLLIDE"];
  1735. _vehicle_408 = _this;
  1736. _this setDir 168.65439;
  1737. _this setPos [6931.6318, 11487.688, 7.8669772];
  1738. };
  1739.  
  1740. _vehicle_409 = objNull;
  1741. if (true) then
  1742. {
  1743. _this = createVehicle ["MetalFloor_DZ", [6938.7983, 11482.962, 9.460639], [], 0, "CAN_COLLIDE"];
  1744. _vehicle_409 = _this;
  1745. _this setDir 170.54102;
  1746. _this setPos [6938.7983, 11482.962, 9.460639];
  1747. };
  1748.  
  1749. _vehicle_410 = objNull;
  1750. if (true) then
  1751. {
  1752. _this = createVehicle ["MetalFloor_DZ", [6938.3096, 11480.556, 9.127655], [], 0, "CAN_COLLIDE"];
  1753. _vehicle_410 = _this;
  1754. _this setDir 204.34192;
  1755. _this setPos [6938.3096, 11480.556, 9.127655];
  1756. };
  1757.  
  1758. _vehicle_411 = objNull;
  1759. if (true) then
  1760. {
  1761. _this = createVehicle ["CinderWall_DZ", [6924.2065, 11481.369, 2.3354926], [], 0, "CAN_COLLIDE"];
  1762. _vehicle_411 = _this;
  1763. _this setDir 230.31808;
  1764. _this setPos [6924.2065, 11481.369, 2.3354926];
  1765. };
  1766.  
  1767. _vehicle_412 = objNull;
  1768. if (true) then
  1769. {
  1770. _this = createVehicle ["CinderWall_DZ", [6924.1982, 11481.343, -0.2800692], [], 0, "CAN_COLLIDE"];
  1771. _vehicle_412 = _this;
  1772. _this setDir 230.24942;
  1773. _this setPos [6924.1982, 11481.343, -0.2800692];
  1774. };
  1775.  
  1776. _vehicle_413 = objNull;
  1777. if (true) then
  1778. {
  1779. _this = createVehicle ["CinderWall_DZ", [6930.9575, 11473.357, -0.15253779], [], 0, "CAN_COLLIDE"];
  1780. _vehicle_413 = _this;
  1781. _this setDir 229.55688;
  1782. _this setPos [6930.9575, 11473.357, -0.15253779];
  1783. };
  1784.  
  1785. _vehicle_414 = objNull;
  1786. if (true) then
  1787. {
  1788. _this = createVehicle ["CinderWall_DZ", [6930.9155, 11473.382, 3.108278], [], 0, "CAN_COLLIDE"];
  1789. _vehicle_414 = _this;
  1790. _this setDir 49.468719;
  1791. _this setPos [6930.9155, 11473.382, 3.108278];
  1792. };
  1793.  
  1794. _vehicle_415 = objNull;
  1795. if (true) then
  1796. {
  1797. _this = createVehicle ["MetalFloor_DZ", [6921.8608, 11479.761, 4.9182563], [], 0, "CAN_COLLIDE"];
  1798. _vehicle_415 = _this;
  1799. _this setDir 229.88397;
  1800. _this setPos [6921.8608, 11479.761, 4.9182563];
  1801. };
  1802.  
  1803. _vehicle_416 = objNull;
  1804. if (true) then
  1805. {
  1806. _this = createVehicle ["MetalFloor_DZ", [6925.2744, 11475.741, 5.3185363], [], 0, "CAN_COLLIDE"];
  1807. _vehicle_416 = _this;
  1808. _this setDir 229.93222;
  1809. _this setPos [6925.2744, 11475.741, 5.3185363];
  1810. };
  1811.  
  1812. _vehicle_417 = objNull;
  1813. if (true) then
  1814. {
  1815. _this = createVehicle ["MetalFloor_DZ", [6928.6655, 11471.746, 5.7856288], [], 0, "CAN_COLLIDE"];
  1816. _vehicle_417 = _this;
  1817. _this setDir 229.49884;
  1818. _this setPos [6928.6655, 11471.746, 5.7856288];
  1819. };
  1820.  
  1821. _vehicle_419 = objNull;
  1822. if (true) then
  1823. {
  1824. _this = createVehicle ["CinderWallHalf_DZ", [6927.519, 11477.353, 4.6206417], [], 0, "CAN_COLLIDE"];
  1825. _vehicle_419 = _this;
  1826. _this setDir 230.17725;
  1827. _this setPos [6927.519, 11477.353, 4.6206417];
  1828. };
  1829.  
  1830. _vehicle_442 = objNull;
  1831. if (true) then
  1832. {
  1833. _this = createVehicle ["MetalFloor_DZ", [6945.5469, 11398.698, 6.6235414], [], 0, "CAN_COLLIDE"];
  1834. _vehicle_442 = _this;
  1835. _this setDir 282.74265;
  1836. _this setPos [6945.5469, 11398.698, 6.6235414];
  1837. };
  1838.  
  1839. _vehicle_443 = objNull;
  1840. if (true) then
  1841. {
  1842. _this = createVehicle ["MetalFloor_DZ", [6944.3628, 11393.554, 6.2546225], [], 0, "CAN_COLLIDE"];
  1843. _vehicle_443 = _this;
  1844. _this setDir 282.57947;
  1845. _this setPos [6944.3628, 11393.554, 6.2546225];
  1846. };
  1847.  
  1848. _vehicle_444 = objNull;
  1849. if (true) then
  1850. {
  1851. _this = createVehicle ["MetalFloor_DZ", [6943.3013, 11388.471, 5.9846439], [], 0, "CAN_COLLIDE"];
  1852. _vehicle_444 = _this;
  1853. _this setDir 281.97672;
  1854. _this setPos [6943.3013, 11388.471, 5.9846439];
  1855. };
  1856.  
  1857. _vehicle_445 = objNull;
  1858. if (true) then
  1859. {
  1860. _this = createVehicle ["MetalFloor_DZ", [6950.6504, 11397.567, 7.1988826], [], 0, "CAN_COLLIDE"];
  1861. _vehicle_445 = _this;
  1862. _this setDir 282.68628;
  1863. _this setPos [6950.6504, 11397.567, 7.1988826];
  1864. };
  1865.  
  1866. _vehicle_446 = objNull;
  1867. if (true) then
  1868. {
  1869. _this = createVehicle ["MetalFloor_DZ", [6949.5225, 11392.442, 7.6475606], [], 0, "CAN_COLLIDE"];
  1870. _vehicle_446 = _this;
  1871. _this setDir 282.62857;
  1872. _this setPos [6949.5225, 11392.442, 7.6475606];
  1873. };
  1874.  
  1875. _vehicle_447 = objNull;
  1876. if (true) then
  1877. {
  1878. _this = createVehicle ["MetalFloor_DZ", [6948.4023, 11387.369, 7.3120003], [], 0, "CAN_COLLIDE"];
  1879. _vehicle_447 = _this;
  1880. _this setDir 282.47668;
  1881. _this setPos [6948.4023, 11387.369, 7.3120003];
  1882. };
  1883.  
  1884. _vehicle_448 = objNull;
  1885. if (true) then
  1886. {
  1887. _this = createVehicle ["MetalFloor_DZ", [6954.6567, 11391.313, 9.0654945], [], 0, "CAN_COLLIDE"];
  1888. _vehicle_448 = _this;
  1889. _this setDir 282.4736;
  1890. _this setPos [6954.6567, 11391.313, 9.0654945];
  1891. };
  1892.  
  1893. _vehicle_449 = objNull;
  1894. if (true) then
  1895. {
  1896. _this = createVehicle ["MetalFloor_DZ", [6954.5049, 11394.666, 8.5129728], [], 0, "CAN_COLLIDE"];
  1897. _vehicle_449 = _this;
  1898. _this setDir 246.44487;
  1899. _this setPos [6954.5049, 11394.666, 8.5129728];
  1900. };
  1901.  
  1902. _vehicle_450 = objNull;
  1903. if (true) then
  1904. {
  1905. _this = createVehicle ["MetalFloor_DZ", [6952.6348, 11396.935, 7.4263921], [], 0, "CAN_COLLIDE"];
  1906. _vehicle_450 = _this;
  1907. _this setDir 221.06157;
  1908. _this setPos [6952.6348, 11396.935, 7.4263921];
  1909. };
  1910.  
  1911. _vehicle_451 = objNull;
  1912. if (true) then
  1913. {
  1914. _this = createVehicle ["MetalFloor_DZ", [6953.2661, 11388.371, 8.6338434], [], 0, "CAN_COLLIDE"];
  1915. _vehicle_451 = _this;
  1916. _this setDir 222.94818;
  1917. _this setPos [6953.2661, 11388.371, 8.6338434];
  1918. };
  1919.  
  1920. _vehicle_452 = objNull;
  1921. if (true) then
  1922. {
  1923. _this = createVehicle ["MetalFloor_DZ", [6951.0649, 11387.288, 8.0356379], [], 0, "CAN_COLLIDE"];
  1924. _vehicle_452 = _this;
  1925. _this setDir 256.74908;
  1926. _this setPos [6951.0649, 11387.288, 8.0356379];
  1927. };
  1928.  
  1929. _vehicle_453 = objNull;
  1930. if (true) then
  1931. {
  1932. _this = createVehicle ["CinderWall_DZ", [6943.1021, 11398.956, 2.8451025], [], 0, "CAN_COLLIDE"];
  1933. _vehicle_453 = _this;
  1934. _this setDir 282.72522;
  1935. _this setPos [6943.1021, 11398.956, 2.8451025];
  1936. };
  1937.  
  1938. _vehicle_454 = objNull;
  1939. if (true) then
  1940. {
  1941. _this = createVehicle ["CinderWall_DZ", [6943.0747, 11398.953, -0.47147357], [], 0, "CAN_COLLIDE"];
  1942. _vehicle_454 = _this;
  1943. _this setDir 282.65652;
  1944. _this setPos [6943.0747, 11398.953, -0.47147357];
  1945. };
  1946.  
  1947. _vehicle_455 = objNull;
  1948. if (true) then
  1949. {
  1950. _this = createVehicle ["CinderWall_DZ", [6940.8706, 11388.719, -0.29829943], [], 0, "CAN_COLLIDE"];
  1951. _vehicle_455 = _this;
  1952. _this setDir 281.96402;
  1953. _this setPos [6940.8706, 11388.719, -0.29829943];
  1954. };
  1955.  
  1956. _vehicle_456 = objNull;
  1957. if (true) then
  1958. {
  1959. _this = createVehicle ["CinderWall_DZ", [6940.8662, 11388.771, 2.2304723], [], 0, "CAN_COLLIDE"];
  1960. _vehicle_456 = _this;
  1961. _this setDir 101.87582;
  1962. _this setPos [6940.8662, 11388.771, 2.2304723];
  1963. };
  1964.  
  1965. _vehicle_457 = objNull;
  1966. if (true) then
  1967. {
  1968. _this = createVehicle ["MetalFloor_DZ", [6940.3994, 11399.839, 5.4337511], [], 0, "CAN_COLLIDE"];
  1969. _vehicle_457 = _this;
  1970. _this setDir 282.29108;
  1971. _this setPos [6940.3994, 11399.839, 5.4337511];
  1972. };
  1973.  
  1974. _vehicle_458 = objNull;
  1975. if (true) then
  1976. {
  1977. _this = createVehicle ["MetalFloor_DZ", [6939.2949, 11394.677, 5.0971127], [], 0, "CAN_COLLIDE"];
  1978. _vehicle_458 = _this;
  1979. _this setDir 282.33932;
  1980. _this setPos [6939.2949, 11394.677, 5.0971127];
  1981. };
  1982.  
  1983. _vehicle_459 = objNull;
  1984. if (true) then
  1985. {
  1986. _this = createVehicle ["MetalFloor_DZ", [6938.1992, 11389.554, 4.8479786], [], 0, "CAN_COLLIDE"];
  1987. _vehicle_459 = _this;
  1988. _this setDir 281.90594;
  1989. _this setPos [6938.1992, 11389.554, 4.8479786];
  1990. };
  1991.  
  1992. _vehicle_460 = objNull;
  1993. if (true) then
  1994. {
  1995. _this = createVehicle ["WoodStairs_DZ", [6943.9961, 11398.594, 0.3700358], [], 0, "CAN_COLLIDE"];
  1996. _vehicle_460 = _this;
  1997. _this setDir 284.67154;
  1998. _this setPos [6943.9961, 11398.594, 0.3700358];
  1999. };
  2000.  
  2001. _vehicle_461 = objNull;
  2002. if (true) then
  2003. {
  2004. _this = createVehicle ["CinderWallHalf_DZ", [6941.9424, 11393.888, 4.4070845], [], 0, "CAN_COLLIDE"];
  2005. _vehicle_461 = _this;
  2006. _this setDir 282.58435;
  2007. _this setPos [6941.9424, 11393.888, 4.4070845];
  2008. };
  2009.  
  2010. _vehicle_462 = objNull;
  2011. if (true) then
  2012. {
  2013. _this = createVehicle ["WoodLadder_DZ", [6944.1187, 11399.646, 3.408118], [], 0, "CAN_COLLIDE"];
  2014. _vehicle_462 = _this;
  2015. _this setDir -163.99924;
  2016. _this setPos [6944.1187, 11399.646, 3.408118];
  2017. };
  2018.  
  2019. _vehicle_484 = objNull;
  2020. if (true) then
  2021. {
  2022. _this = createVehicle ["Land_Fire_barrel_burning", [6882.5884, 11409.575], [], 0, "CAN_COLLIDE"];
  2023. _vehicle_484 = _this;
  2024. _this setPos [6882.5884, 11409.575];
  2025. };
  2026.  
  2027. _vehicle_485 = objNull;
  2028. if (true) then
  2029. {
  2030. _this = createVehicle ["MAP_Misc_WellPump", [6881.8594, 11410.7, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2031. _vehicle_485 = _this;
  2032. _this setDir -19.076761;
  2033. _this setPos [6881.8594, 11410.7, 3.0517578e-005];
  2034. };
  2035.  
  2036. _vehicle_491 = objNull;
  2037. if (true) then
  2038. {
  2039. _this = createVehicle ["Land_CamoNetB_EAST", [6887.2456, 11413.05, 0.35122782], [], 0, "CAN_COLLIDE"];
  2040. _vehicle_491 = _this;
  2041. _this setDir -98.778343;
  2042. _this setPos [6887.2456, 11413.05, 0.35122782];
  2043. };
  2044.  
  2045. _vehicle_492 = objNull;
  2046. if (true) then
  2047. {
  2048. _this = createVehicle ["Land_Campfire_burning", [6933.9067, 11460.987, 0.13721903], [], 0, "CAN_COLLIDE"];
  2049. _vehicle_492 = _this;
  2050. _this setPos [6933.9067, 11460.987, 0.13721903];
  2051. };
  2052.  
  2053. _vehicle_493 = objNull;
  2054. if (true) then
  2055. {
  2056. _this = createVehicle ["Land_Campfire_burning", [6912.9609, 11430.282, 10.449803], [], 0, "CAN_COLLIDE"];
  2057. _vehicle_493 = _this;
  2058. _this setPos [6912.9609, 11430.282, 10.449803];
  2059. };
  2060.  
  2061. _vehicle_494 = objNull;
  2062. if (true) then
  2063. {
  2064. _this = createVehicle ["Land_Campfire_burning", [6839.8403, 11430.008, 9.2172222], [], 0, "CAN_COLLIDE"];
  2065. _vehicle_494 = _this;
  2066. _this setPos [6839.8403, 11430.008, 9.2172222];
  2067. };
  2068.  
  2069. _vehicle_498 = objNull;
  2070. if (true) then
  2071. {
  2072. _this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_EP1", [6882.9175, 11370.068, -0.00012207031], [], 0, "CAN_COLLIDE"];
  2073. _vehicle_498 = _this;
  2074. _this setDir 40.897762;
  2075. _this setPos [6882.9175, 11370.068, -0.00012207031];
  2076. };
  2077.  
  2078. _vehicle_500 = objNull;
  2079. if (true) then
  2080. {
  2081. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6867.8394, 11457.772, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2082. _vehicle_500 = _this;
  2083. _this setDir -94.745697;
  2084. _this setPos [6867.8394, 11457.772, -6.1035156e-005];
  2085. };
  2086.  
  2087. _vehicle_501 = objNull;
  2088. if (true) then
  2089. {
  2090. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6880.5469, 11468.449, 0.00015258789], [], 0, "CAN_COLLIDE"];
  2091. _vehicle_501 = _this;
  2092. _this setDir -3.38568;
  2093. _this setPos [6880.5469, 11468.449, 0.00015258789];
  2094. };
  2095.  
  2096. _vehicle_502 = objNull;
  2097. if (true) then
  2098. {
  2099. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6879.1343, 11448.152, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2100. _vehicle_502 = _this;
  2101. _this setDir -185.53911;
  2102. _this setPos [6879.1343, 11448.152, -6.1035156e-005];
  2103. };
  2104.  
  2105. _vehicle_503 = objNull;
  2106. if (true) then
  2107. {
  2108. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6903.9785, 11457.999], [], 0, "CAN_COLLIDE"];
  2109. _vehicle_503 = _this;
  2110. _this setDir -231.11539;
  2111. _this setPos [6903.9785, 11457.999];
  2112. };
  2113.  
  2114. _vehicle_505 = objNull;
  2115. if (true) then
  2116. {
  2117. _this = createVehicle ["CinderWall_DZ", [6891.5098, 11449.203, 3.4749706], [], 0, "CAN_COLLIDE"];
  2118. _vehicle_505 = _this;
  2119. _this setDir -6.9940128;
  2120. _this setPos [6891.5098, 11449.203, 3.4749706];
  2121. };
  2122.  
  2123. _vehicle_506 = objNull;
  2124. if (true) then
  2125. {
  2126. _this = createVehicle ["CinderWall_DZ", [6894.771, 11449.589, 3.4184122], [], 0, "CAN_COLLIDE"];
  2127. _vehicle_506 = _this;
  2128. _this setDir -6.7540259;
  2129. _this setPos [6894.771, 11449.589, 3.4184122];
  2130. };
  2131.  
  2132. _vehicle_507 = objNull;
  2133. if (true) then
  2134. {
  2135. _this = createVehicle ["CinderWall_DZ", [6890.5269, 11449.085, 6.9359488], [], 0, "CAN_COLLIDE"];
  2136. _vehicle_507 = _this;
  2137. _this setDir -6.5645781;
  2138. _this setPos [6890.5269, 11449.085, 6.9359488];
  2139. };
  2140.  
  2141. _vehicle_508 = objNull;
  2142. if (true) then
  2143. {
  2144. _this = createVehicle ["CinderWall_DZ", [6894.479, 11449.544, 6.8217711], [], 0, "CAN_COLLIDE"];
  2145. _vehicle_508 = _this;
  2146. _this setDir -6.9971547;
  2147. _this setPos [6894.479, 11449.544, 6.8217711];
  2148. };
  2149.  
  2150. _vehicle_509 = objNull;
  2151. if (true) then
  2152. {
  2153. _this = createVehicle ["MetalFloor_DZ", [6872.5425, 11449.835, 9.6790304], [], 0, "CAN_COLLIDE"];
  2154. _vehicle_509 = _this;
  2155. _this setDir -4.230556;
  2156. _this setPos [6872.5425, 11449.835, 9.6790304];
  2157. };
  2158.  
  2159. _vehicle_510 = objNull;
  2160. if (true) then
  2161. {
  2162. _this = createVehicle ["MetalFloor_DZ", [6872.1479, 11455.102, 9.7029343], [], 0, "CAN_COLLIDE"];
  2163. _vehicle_510 = _this;
  2164. _this setDir -4.5169449;
  2165. _this setPos [6872.1479, 11455.102, 9.7029343];
  2166. };
  2167.  
  2168. _vehicle_511 = objNull;
  2169. if (true) then
  2170. {
  2171. _this = createVehicle ["MetalFloor_DZ", [6871.7632, 11460.351, 9.7249985], [], 0, "CAN_COLLIDE"];
  2172. _vehicle_511 = _this;
  2173. _this setDir -4.3911047;
  2174. _this setPos [6871.7632, 11460.351, 9.7249985];
  2175. };
  2176.  
  2177. _vehicle_512 = objNull;
  2178. if (true) then
  2179. {
  2180. _this = createVehicle ["MetalFloor_DZ", [6871.4194, 11465.474, 9.7435951], [], 0, "CAN_COLLIDE"];
  2181. _vehicle_512 = _this;
  2182. _this setDir -3.2896624;
  2183. _this setPos [6871.4194, 11465.474, 9.7435951];
  2184. };
  2185.  
  2186. _vehicle_513 = objNull;
  2187. if (true) then
  2188. {
  2189. _this = createVehicle ["MetalFloor_DZ", [6877.8247, 11450.221, 9.445507], [], 0, "CAN_COLLIDE"];
  2190. _vehicle_513 = _this;
  2191. _this setDir -4.1486869;
  2192. _this setPos [6877.8247, 11450.221, 9.445507];
  2193. };
  2194.  
  2195. _vehicle_514 = objNull;
  2196. if (true) then
  2197. {
  2198. _this = createVehicle ["MetalFloor_DZ", [6877.4116, 11455.498, 9.4519596], [], 0, "CAN_COLLIDE"];
  2199. _vehicle_514 = _this;
  2200. _this setDir -4.3805041;
  2201. _this setPos [6877.4116, 11455.498, 9.4519596];
  2202. };
  2203.  
  2204. _vehicle_515 = objNull;
  2205. if (true) then
  2206. {
  2207. _this = createVehicle ["MetalFloor_DZ", [6877.0337, 11460.739, 9.4621429], [], 0, "CAN_COLLIDE"];
  2208. _vehicle_515 = _this;
  2209. _this setDir -4.5479107;
  2210. _this setPos [6877.0337, 11460.739, 9.4621429];
  2211. };
  2212.  
  2213. _vehicle_516 = objNull;
  2214. if (true) then
  2215. {
  2216. _this = createVehicle ["MetalFloor_DZ", [6876.6006, 11465.908, 9.5098515], [], 0, "CAN_COLLIDE"];
  2217. _vehicle_516 = _this;
  2218. _this setDir -4.8553114;
  2219. _this setPos [6876.6006, 11465.908, 9.5098515];
  2220. };
  2221.  
  2222. _vehicle_517 = objNull;
  2223. if (true) then
  2224. {
  2225. _this = createVehicle ["MetalFloor_DZ", [6883.0981, 11450.614, 9.22229], [], 0, "CAN_COLLIDE"];
  2226. _vehicle_517 = _this;
  2227. _this setDir -4.1425543;
  2228. _this setPos [6883.0981, 11450.614, 9.22229];
  2229. };
  2230.  
  2231. _vehicle_518 = objNull;
  2232. if (true) then
  2233. {
  2234. _this = createVehicle ["MetalFloor_DZ", [6882.7046, 11455.895, 9.2254601], [], 0, "CAN_COLLIDE"];
  2235. _vehicle_518 = _this;
  2236. _this setDir -4.2347617;
  2237. _this setPos [6882.7046, 11455.895, 9.2254601];
  2238. };
  2239.  
  2240. _vehicle_519 = objNull;
  2241. if (true) then
  2242. {
  2243. _this = createVehicle ["MetalFloor_DZ", [6882.3052, 11461.138, 9.2539177], [], 0, "CAN_COLLIDE"];
  2244. _vehicle_519 = _this;
  2245. _this setDir -4.3730168;
  2246. _this setPos [6882.3052, 11461.138, 9.2539177];
  2247. };
  2248.  
  2249. _vehicle_520 = objNull;
  2250. if (true) then
  2251. {
  2252. _this = createVehicle ["MetalFloor_DZ", [6881.8418, 11466.352, 9.2926922], [], 0, "CAN_COLLIDE"];
  2253. _vehicle_520 = _this;
  2254. _this setDir -4.9453077;
  2255. _this setPos [6881.8418, 11466.352, 9.2926922];
  2256. };
  2257.  
  2258. _vehicle_521 = objNull;
  2259. if (true) then
  2260. {
  2261. _this = createVehicle ["MetalFloor_DZ", [6888.3555, 11450.993, 9.0400343], [], 0, "CAN_COLLIDE"];
  2262. _vehicle_521 = _this;
  2263. _this setDir -3.8685372;
  2264. _this setPos [6888.3555, 11450.993, 9.0400343];
  2265. };
  2266.  
  2267. _vehicle_522 = objNull;
  2268. if (true) then
  2269. {
  2270. _this = createVehicle ["MetalFloor_DZ", [6887.9688, 11456.273, 9.0461006], [], 0, "CAN_COLLIDE"];
  2271. _vehicle_522 = _this;
  2272. _this setDir -4.1491971;
  2273. _this setPos [6887.9688, 11456.273, 9.0461006];
  2274. };
  2275.  
  2276. _vehicle_523 = objNull;
  2277. if (true) then
  2278. {
  2279. _this = createVehicle ["MetalFloor_DZ", [6887.5498, 11461.515, 9.1019421], [], 0, "CAN_COLLIDE"];
  2280. _vehicle_523 = _this;
  2281. _this setDir -4.3572283;
  2282. _this setPos [6887.5498, 11461.515, 9.1019421];
  2283. };
  2284.  
  2285. _vehicle_524 = objNull;
  2286. if (true) then
  2287. {
  2288. _this = createVehicle ["MetalFloor_DZ", [6887.1172, 11466.768, 9.0984879], [], 0, "CAN_COLLIDE"];
  2289. _vehicle_524 = _this;
  2290. _this setDir -4.53055;
  2291. _this setPos [6887.1172, 11466.768, 9.0984879];
  2292. };
  2293.  
  2294. _vehicle_525 = objNull;
  2295. if (true) then
  2296. {
  2297. _this = createVehicle ["MetalFloor_DZ", [6892.3706, 11467.255, 8.9425621], [], 0, "CAN_COLLIDE"];
  2298. _vehicle_525 = _this;
  2299. _this setDir -3.8288898;
  2300. _this setPos [6892.3706, 11467.255, 8.9425621];
  2301. };
  2302.  
  2303. _vehicle_526 = objNull;
  2304. if (true) then
  2305. {
  2306. _this = createVehicle ["MetalFloor_DZ", [6892.7876, 11461.965, 8.9082441], [], 0, "CAN_COLLIDE"];
  2307. _vehicle_526 = _this;
  2308. _this setDir -4.1710758;
  2309. _this setPos [6892.7876, 11461.965, 8.9082441];
  2310. };
  2311.  
  2312. _vehicle_527 = objNull;
  2313. if (true) then
  2314. {
  2315. _this = createVehicle ["MetalFloor_DZ", [6893.2222, 11456.649, 8.9010983], [], 0, "CAN_COLLIDE"];
  2316. _vehicle_527 = _this;
  2317. _this setDir -4.143208;
  2318. _this setPos [6893.2222, 11456.649, 8.9010983];
  2319. };
  2320.  
  2321. _vehicle_528 = objNull;
  2322. if (true) then
  2323. {
  2324. _this = createVehicle ["MetalFloor_DZ", [6893.6226, 11451.375, 8.8611736], [], 0, "CAN_COLLIDE"];
  2325. _vehicle_528 = _this;
  2326. _this setDir -3.8324153;
  2327. _this setPos [6893.6226, 11451.375, 8.8611736];
  2328. };
  2329.  
  2330. _vehicle_529 = objNull;
  2331. if (true) then
  2332. {
  2333. _this = createVehicle ["MetalFloor_DZ", [6898.498, 11457.061, 8.8669348], [], 0, "CAN_COLLIDE"];
  2334. _vehicle_529 = _this;
  2335. _this setDir -3.996552;
  2336. _this setPos [6898.498, 11457.061, 8.8669348];
  2337. };
  2338.  
  2339. _vehicle_530 = objNull;
  2340. if (true) then
  2341. {
  2342. _this = createVehicle ["MetalFloor_DZ", [6896.5132, 11453.685, 8.8616648], [], 0, "CAN_COLLIDE"];
  2343. _vehicle_530 = _this;
  2344. _this setDir -49.980305;
  2345. _this setPos [6896.5132, 11453.685, 8.8616648];
  2346. };
  2347.  
  2348. _vehicle_531 = objNull;
  2349. if (true) then
  2350. {
  2351. _this = createVehicle ["MetalFloor_DZ", [6894.6304, 11458.524, 8.8971081], [], 0, "CAN_COLLIDE"];
  2352. _vehicle_531 = _this;
  2353. _this setDir -52.184837;
  2354. _this setPos [6894.6304, 11458.524, 8.8971081];
  2355. };
  2356.  
  2357. _vehicle_534 = objNull;
  2358. if (true) then
  2359. {
  2360. _this = createVehicle ["Land_ladderEP1", [6892.8569, 11466.601, 2.8504651], [], 0, "CAN_COLLIDE"];
  2361. _vehicle_534 = _this;
  2362. _this setDir -139.99699;
  2363. _this setPos [6892.8569, 11466.601, 2.8504651];
  2364. };
  2365.  
  2366. _vehicle_536 = objNull;
  2367. if (true) then
  2368. {
  2369. _this = createVehicle ["Land_ladderEP1", [6855.9526, 11389.277, -0.74990827], [], 0, "CAN_COLLIDE"];
  2370. _vehicle_536 = _this;
  2371. _this setDir -122.91263;
  2372. _this setPos [6855.9526, 11389.277, -0.74990827];
  2373. };
  2374.  
  2375. _vehicle_538 = objNull;
  2376. if (true) then
  2377. {
  2378. _this = createVehicle ["Land_ladderEP1", [6835.9463, 11474.509, 0.00012207031], [], 0, "CAN_COLLIDE"];
  2379. _vehicle_538 = _this;
  2380. _this setDir -61.567604;
  2381. _this setPos [6835.9463, 11474.509, 0.00012207031];
  2382. };
  2383.  
  2384. _vehicle_539 = objNull;
  2385. if (true) then
  2386. {
  2387. _this = createVehicle ["Land_ladderEP1", [6879.2275, 11519.465, -0.46675721], [], 0, "CAN_COLLIDE"];
  2388. _vehicle_539 = _this;
  2389. _this setDir -23.288731;
  2390. _this setPos [6879.2275, 11519.465, -0.46675721];
  2391. };
  2392.  
  2393. _vehicle_540 = objNull;
  2394. if (true) then
  2395. {
  2396. _this = createVehicle ["Land_ladderEP1", [6926.894, 11486.081, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2397. _vehicle_540 = _this;
  2398. _this setDir 41.839653;
  2399. _this setPos [6926.894, 11486.081, 9.1552734e-005];
  2400. };
  2401.  
  2402. _vehicle_541 = objNull;
  2403. if (true) then
  2404. {
  2405. _this = createVehicle ["Land_ladderEP1", [6929.04, 11372.962, 1.4624408], [], 0, "CAN_COLLIDE"];
  2406. _vehicle_541 = _this;
  2407. _this setDir 33.716831;
  2408. _this setPos [6929.04, 11372.962, 1.4624408];
  2409. };
  2410.  
  2411. _vehicle_544 = objNull;
  2412. if (true) then
  2413. {
  2414. _this = createVehicle ["Land_CamoNetB_NATO_EP1", [6839.1382, 11428.971, 28.605413], [], 0, "CAN_COLLIDE"];
  2415. _vehicle_544 = _this;
  2416. _this setDir -103.00262;
  2417. _this setPos [6839.1382, 11428.971, 28.605413];
  2418. };
  2419.  
  2420. _vehicle_545 = objNull;
  2421. if (true) then
  2422. {
  2423. _this = createVehicle ["Land_CamoNetB_NATO_EP1", [6932.1143, 11462.527, 18.496946], [], 0, "CAN_COLLIDE"];
  2424. _vehicle_545 = _this;
  2425. _this setDir 61.158272;
  2426. _this setPos [6932.1143, 11462.527, 18.496946];
  2427. };
  2428.  
  2429. _vehicle_546 = objNull;
  2430. if (true) then
  2431. {
  2432. _this = createVehicle ["Land_CamoNetB_NATO_EP1", [6914.1172, 11429.825, 28.938562], [], 0, "CAN_COLLIDE"];
  2433. _vehicle_546 = _this;
  2434. _this setPos [6914.1172, 11429.825, 28.938562];
  2435. };
  2436.  
  2437. _vehicle_549 = objNull;
  2438. if (true) then
  2439. {
  2440. _this = createVehicle ["Land_CamoNet_NATO_EP1", [6927.2046, 11359.374, 11.392694], [], 0, "CAN_COLLIDE"];
  2441. _vehicle_549 = _this;
  2442. _this setDir -245.87729;
  2443. _this setPos [6927.2046, 11359.374, 11.392694];
  2444. };
  2445.  
  2446. _vehicle_550 = objNull;
  2447. if (true) then
  2448. {
  2449. _this = createVehicle ["Fort_Nest_M240", [6901.6797, 11367.796], [], 0, "CAN_COLLIDE"];
  2450. _vehicle_550 = _this;
  2451. _this setDir 108.54633;
  2452. _this setVehicleLock "UNLOCKED";
  2453. _this setPos [6901.6797, 11367.796];
  2454. };
  2455.  
  2456. _vehicle_551 = objNull;
  2457. if (true) then
  2458. {
  2459. _this = createVehicle ["Fort_Nest_M240", [6906.166, 11377.233, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2460. _vehicle_551 = _this;
  2461. _this setDir -215.78928;
  2462. _this setVehicleLock "UNLOCKED";
  2463. _this setPos [6906.166, 11377.233, -9.1552734e-005];
  2464. };
  2465.  
  2466. _vehicle_576 = objNull;
  2467. if (true) then
  2468. {
  2469. _this = createVehicle ["Land_CncBlock", [6898.3848, 11394.013, -0.18260352], [], 0, "CAN_COLLIDE"];
  2470. _vehicle_576 = _this;
  2471. _this setDir -247.84872;
  2472. _this setPos [6898.3848, 11394.013, -0.18260352];
  2473. };
  2474.  
  2475. _vehicle_577 = objNull;
  2476. if (true) then
  2477. {
  2478. _this = createVehicle ["Land_CncBlock", [6903.8833, 11379.129, -0.070120789], [], 0, "CAN_COLLIDE"];
  2479. _vehicle_577 = _this;
  2480. _this setDir -86.113426;
  2481. _this setPos [6903.8833, 11379.129, -0.070120789];
  2482. };
  2483.  
  2484. _vehicle_578 = objNull;
  2485. if (true) then
  2486. {
  2487. _this = createVehicle ["Land_CncBlock", [6904.9097, 11381.527, -0.095774382], [], 0, "CAN_COLLIDE"];
  2488. _vehicle_578 = _this;
  2489. _this setDir -225.72397;
  2490. _this setPos [6904.9097, 11381.527, -0.095774382];
  2491. };
  2492.  
  2493. _vehicle_582 = objNull;
  2494. if (true) then
  2495. {
  2496. _this = createVehicle ["Land_CncBlock", [6899.7827, 11370.633, -0.092484064], [], 0, "CAN_COLLIDE"];
  2497. _vehicle_582 = _this;
  2498. _this setDir 12.127899;
  2499. _this setPos [6899.7827, 11370.633, -0.092484064];
  2500. };
  2501.  
  2502. _vehicle_583 = objNull;
  2503. if (true) then
  2504. {
  2505. _this = createVehicle ["Land_CncBlock", [6897.3394, 11371.037, -0.081189707], [], 0, "CAN_COLLIDE"];
  2506. _vehicle_583 = _this;
  2507. _this setDir 6.8227782;
  2508. _this setPos [6897.3394, 11371.037, -0.081189707];
  2509. };
  2510.  
  2511. _vehicle_584 = objNull;
  2512. if (true) then
  2513. {
  2514. _this = createVehicle ["Land_CncBlock", [6889.4761, 11369.431, -0.16928546], [], 0, "CAN_COLLIDE"];
  2515. _vehicle_584 = _this;
  2516. _this setDir -20.159336;
  2517. _this setPos [6889.4761, 11369.431, -0.16928546];
  2518. };
  2519.  
  2520. _vehicle_588 = objNull;
  2521. if (true) then
  2522. {
  2523. _this = createVehicle ["Land_CncBlock", [6896.4946, 11387.238, -0.13483061], [], 0, "CAN_COLLIDE"];
  2524. _vehicle_588 = _this;
  2525. _this setDir -277.00665;
  2526. _this setPos [6896.4946, 11387.238, -0.13483061];
  2527. };
  2528.  
  2529. _vehicle_589 = objNull;
  2530. if (true) then
  2531. {
  2532. _this = createVehicle ["Land_CncBlock", [6894.8398, 11370.898, -0.082983568], [], 0, "CAN_COLLIDE"];
  2533. _vehicle_589 = _this;
  2534. _this setDir -12.062309;
  2535. _this setPos [6894.8398, 11370.898, -0.082983568];
  2536. };
  2537.  
  2538. _vehicle_590 = objNull;
  2539. if (true) then
  2540. {
  2541. _this = createVehicle ["Land_CncBlock", [6892.1504, 11370.301, -0.063690811], [], 0, "CAN_COLLIDE"];
  2542. _vehicle_590 = _this;
  2543. _this setDir -15.08004;
  2544. _this setPos [6892.1504, 11370.301, -0.063690811];
  2545. };
  2546.  
  2547. _vehicle_594 = objNull;
  2548. if (true) then
  2549. {
  2550. _this = createVehicle ["Land_CncBlock", [6907.2026, 11382.491, -0.087289363], [], 0, "CAN_COLLIDE"];
  2551. _vehicle_594 = _this;
  2552. _this setDir 0.90918195;
  2553. _this setPos [6907.2026, 11382.491, -0.087289363];
  2554. };
  2555.  
  2556. _vehicle_600 = objNull;
  2557. if (true) then
  2558. {
  2559. _this = createVehicle ["Land_CncBlock", [6915.2256, 11381.089, -0.13557974], [], 0, "CAN_COLLIDE"];
  2560. _vehicle_600 = _this;
  2561. _this setDir 15.235449;
  2562. _this setPos [6915.2256, 11381.089, -0.13557974];
  2563. };
  2564.  
  2565. _vehicle_601 = objNull;
  2566. if (true) then
  2567. {
  2568. _this = createVehicle ["Land_CncBlock", [6912.4453, 11381.666, -0.10194935], [], 0, "CAN_COLLIDE"];
  2569. _vehicle_601 = _this;
  2570. _this setDir 12.144204;
  2571. _this setPos [6912.4453, 11381.666, -0.10194935];
  2572. };
  2573.  
  2574. _vehicle_602 = objNull;
  2575. if (true) then
  2576. {
  2577. _this = createVehicle ["Land_CncBlock", [6909.8428, 11382.213, -0.1193246], [], 0, "CAN_COLLIDE"];
  2578. _vehicle_602 = _this;
  2579. _this setDir 9.4437599;
  2580. _this setPos [6909.8428, 11382.213, -0.1193246];
  2581. };
  2582.  
  2583. _vehicle_606 = objNull;
  2584. if (true) then
  2585. {
  2586. _this = createVehicle ["Land_CncBlock", [6896.0947, 11389.901, -0.090767056], [], 0, "CAN_COLLIDE"];
  2587. _vehicle_606 = _this;
  2588. _this setDir -99.399101;
  2589. _this setPos [6896.0947, 11389.901, -0.090767056];
  2590. };
  2591.  
  2592. _vehicle_607 = objNull;
  2593. if (true) then
  2594. {
  2595. _this = createVehicle ["Land_CncBlock", [6896.7246, 11392.167, -0.13173138], [], 0, "CAN_COLLIDE"];
  2596. _vehicle_607 = _this;
  2597. _this setDir -25.479427;
  2598. _this setPos [6896.7246, 11392.167, -0.13173138];
  2599. };
  2600.  
  2601. _vehicle_608 = objNull;
  2602. if (true) then
  2603. {
  2604. _this = createVehicle ["Land_CncBlock", [6886.624, 11390.125, -0.1576983], [], 0, "CAN_COLLIDE"];
  2605. _vehicle_608 = _this;
  2606. _this setDir 32.218033;
  2607. _this setPos [6886.624, 11390.125, -0.1576983];
  2608. };
  2609.  
  2610. _vehicle_612 = objNull;
  2611. if (true) then
  2612. {
  2613. _this = createVehicle ["Land_CncBlock", [6889.2183, 11389.712, -0.13648909], [], 0, "CAN_COLLIDE"];
  2614. _vehicle_612 = _this;
  2615. _this setDir -8.3273458;
  2616. _this setPos [6889.2183, 11389.712, -0.13648909];
  2617. };
  2618.  
  2619. _vehicle_613 = objNull;
  2620. if (true) then
  2621. {
  2622. _this = createVehicle ["Land_CncBlock", [6882.5649, 11444.951, -0.086602718], [], 0, "CAN_COLLIDE"];
  2623. _vehicle_613 = _this;
  2624. _this setDir -4.1063972;
  2625. _this setPos [6882.5649, 11444.951, -0.086602718];
  2626. };
  2627.  
  2628. _vehicle_614 = objNull;
  2629. if (true) then
  2630. {
  2631. _this = createVehicle ["Land_CncBlock", [6879.9746, 11444.712, -0.077020198], [], 0, "CAN_COLLIDE"];
  2632. _vehicle_614 = _this;
  2633. _this setDir -5.6558471;
  2634. _this setPos [6879.9746, 11444.712, -0.077020198];
  2635. };
  2636.  
  2637. _vehicle_615 = objNull;
  2638. if (true) then
  2639. {
  2640. _this = createVehicle ["Land_CncBlock", [6877.3774, 11444.409, -0.0048989258], [], 0, "CAN_COLLIDE"];
  2641. _vehicle_615 = _this;
  2642. _this setDir -7.4838872;
  2643. _this setPos [6877.3774, 11444.409, -0.0048989258];
  2644. };
  2645.  
  2646. _vehicle_619 = objNull;
  2647. if (true) then
  2648. {
  2649. _this = createVehicle ["Land_CncBlock", [6891.1948, 11388.718, -0.16767342], [], 0, "CAN_COLLIDE"];
  2650. _vehicle_619 = _this;
  2651. _this setDir -121.90332;
  2652. _this setPos [6891.1948, 11388.718, -0.16767342];
  2653. };
  2654.  
  2655. _vehicle_620 = objNull;
  2656. if (true) then
  2657. {
  2658. _this = createVehicle ["Land_CncBlock", [6892.6592, 11386.475, -0.080075212], [], 0, "CAN_COLLIDE"];
  2659. _vehicle_620 = _this;
  2660. _this setDir -123.4528;
  2661. _this setPos [6892.6592, 11386.475, -0.080075212];
  2662. };
  2663.  
  2664. _vehicle_621 = objNull;
  2665. if (true) then
  2666. {
  2667. _this = createVehicle ["Land_CncBlock", [6894.2119, 11384.269, -0.019987797], [], 0, "CAN_COLLIDE"];
  2668. _vehicle_621 = _this;
  2669. _this setDir -125.28088;
  2670. _this setPos [6894.2119, 11384.269, -0.019987797];
  2671. };
  2672.  
  2673. _vehicle_625 = objNull;
  2674. if (true) then
  2675. {
  2676. _this = createVehicle ["Land_CncBlock", [6896.8706, 11384.522, -0.21358302], [], 0, "CAN_COLLIDE"];
  2677. _vehicle_625 = _this;
  2678. _this setDir 82.537392;
  2679. _this setPos [6896.8706, 11384.522, -0.21358302];
  2680. };
  2681.  
  2682. _vehicle_626 = objNull;
  2683. if (true) then
  2684. {
  2685. _this = createVehicle ["Land_CncBlock", [6896.0259, 11382.163, -0.10877459], [], 0, "CAN_COLLIDE"];
  2686. _vehicle_626 = _this;
  2687. _this setDir 49.955776;
  2688. _this setPos [6896.0259, 11382.163, -0.10877459];
  2689. };
  2690.  
  2691. _vehicle_627 = objNull;
  2692. if (true) then
  2693. {
  2694. _this = createVehicle ["Land_CncBlock", [6897.0576, 11381.871, -0.1246314], [], 0, "CAN_COLLIDE"];
  2695. _vehicle_627 = _this;
  2696. _this setDir -91.304077;
  2697. _this setPos [6897.0576, 11381.871, -0.1246314];
  2698. };
  2699.  
  2700. _vehicle_634 = objNull;
  2701. if (true) then
  2702. {
  2703. _this = createVehicle ["HeliHCivil", [6883.8906, 11437.633, 0], [], 0, "CAN_COLLIDE"];
  2704. _vehicle_634 = _this;
  2705. _this setPos [6883.8906, 11437.633, 0];
  2706. };
  2707.  
  2708. _this = createMarker ["Rape Cage", [6892.606, 11436.94, 0]];
  2709. _this setMarkerText " Rape Cage Territory";
  2710. _this setMarkerType "mil_warning";
  2711. _this setMarkerColor "ColorGreen";
  2712. _this setMarkerBrush "Cross";
  2713. _this setMarkerSize [2, 2];
  2714. _marker_0 = _this;
  2715.  
  2716. _objectComposition_0 = [[1990.8817, 2787.8926, -2.2888184e-005], -567.91431, "SmallBase"] call (compile (preprocessFileLineNumbers "ca\modules\dyno\data\scripts\objectmapper.sqf"));
  2717.  
  2718. _this = createCenter west;
  2719. _center_1 = _this;
  2720.  
  2721. _this = createMarker ["Kamenka", [1987.9208, 2792.1646, -1.5258789e-005]];
  2722. _this setMarkerText "Refugee Camp";
  2723. _this setMarkerType "mil_triangle";
  2724. _this setMarkerColor "ColorOrange";
  2725. _this setMarkerBrush "Border";
  2726. _this setMarkerSize [2, 2];
  2727. _marker_2 = _this;
  2728.  
  2729. _vehicle_637 = objNull;
  2730. if (true) then
  2731. {
  2732. _this = createVehicle ["MAP_Mil_Barracks_i", [6882.4707, 11482.532, -0.03353462], [], 0, "CAN_COLLIDE"];
  2733. _vehicle_637 = _this;
  2734. _this setDir -197.93607;
  2735. _this setPos [6882.4707, 11482.532, -0.03353462];
  2736. };
  2737.  
  2738. _vehicle_640 = objNull;
  2739. if (true) then
  2740. {
  2741. _this = createVehicle ["MASH", [6894.9814, 11472.377, 0.00012207031], [], 0, "CAN_COLLIDE"];
  2742. _vehicle_640 = _this;
  2743. _this setDir 355.18884;
  2744. _this setPos [6894.9814, 11472.377, 0.00012207031];
  2745. };
  2746.  
  2747. _vehicle_641 = objNull;
  2748. if (true) then
  2749. {
  2750. _this = createVehicle ["MASH", [6888.6934, 11472.163, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2751. _vehicle_641 = _this;
  2752. _this setDir -6.5897145;
  2753. _this setPos [6888.6934, 11472.163, 3.0517578e-005];
  2754. };
  2755.  
  2756. _vehicle_642 = objNull;
  2757. if (true) then
  2758. {
  2759. _this = createVehicle ["USMC_WarfareBFieldhHospital", [6853.0029, 11484.433, -0.09022554], [], 0, "CAN_COLLIDE"];
  2760. _vehicle_642 = _this;
  2761. _this setDir -149.2715;
  2762. _this setPos [6853.0029, 11484.433, -0.09022554];
  2763. };
  2764.  
  2765. _vehicle_643 = objNull;
  2766. if (true) then
  2767. {
  2768. _this = createVehicle ["Land_fort_rampart", [6912.4419, 11360.789, 0.77861023], [], 0, "CAN_COLLIDE"];
  2769. _vehicle_643 = _this;
  2770. _this setDir 30.514748;
  2771. _this setPos [6912.4419, 11360.789, 0.77861023];
  2772. };
  2773.  
  2774. _vehicle_644 = objNull;
  2775. if (true) then
  2776. {
  2777. _this = createVehicle ["Land_fort_rampart", [6903.9795, 11364.979, 0.63000196], [], 0, "CAN_COLLIDE"];
  2778. _vehicle_644 = _this;
  2779. _this setDir 21.683754;
  2780. _this setPos [6903.9795, 11364.979, 0.63000196];
  2781. };
  2782.  
  2783. _vehicle_647 = objNull;
  2784. if (true) then
  2785. {
  2786. _this = createVehicle ["Land_fort_rampart", [6911.894, 11374.674, 0.73470795], [], 0, "CAN_COLLIDE"];
  2787. _vehicle_647 = _this;
  2788. _this setDir -133.93977;
  2789. _this setVehicleLock "UNLOCKED";
  2790. _this setPos [6911.894, 11374.674, 0.73470795];
  2791. };
  2792.  
  2793. _vehicle_648 = objNull;
  2794. if (true) then
  2795. {
  2796. _this = createVehicle ["Land_fort_rampart", [6918.4063, 11367.678, 0.8175832], [], 0, "CAN_COLLIDE"];
  2797. _vehicle_648 = _this;
  2798. _this setDir -133.2998;
  2799. _this setPos [6918.4063, 11367.678, 0.8175832];
  2800. };
  2801.  
  2802. _vehicle_649 = objNull;
  2803. if (true) then
  2804. {
  2805. _this = createVehicle ["WoodFloorHalf_Preview_DZ", [6892.377, 11466.441, 2.5040326], [], 0, "CAN_COLLIDE"];
  2806. _vehicle_649 = _this;
  2807. _this setDir 33.921814;
  2808. _this setPos [6892.377, 11466.441, 2.5040326];
  2809. };
  2810.  
  2811. _vehicle_650 = objNull;
  2812. if (true) then
  2813. {
  2814. _this = createVehicle ["WoodStairs_DZ", [6888.313, 11466.098, -0.29595897], [], 0, "CAN_COLLIDE"];
  2815. _vehicle_650 = _this;
  2816. _this setDir -7.4341726;
  2817. _this setPos [6888.313, 11466.098, -0.29595897];
  2818. };
  2819.  
  2820. _vehicle_651 = objNull;
  2821. if (true) then
  2822. {
  2823. _this = createVehicle ["WoodFloorQuarter_DZ", [6891.1455, 11466.557, 2.5204823], [], 0, "CAN_COLLIDE"];
  2824. _vehicle_651 = _this;
  2825. _this setDir -7.4669275;
  2826. _this setPos [6891.1455, 11466.557, 2.5204823];
  2827. };
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