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Beta thoughts

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May 25th, 2013
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  1. [06:13] <Monsteri> i am ejaculating with all the awesome ideas I had overnight
  2. [06:13] <Monsteri> i just hope i won't forge tthem
  3. [06:45] <Monsteri> dc test
  4. [06:47] <WarrFork> ._.
  5. [06:53] * Monsteri slaps WarrFork with a vagina
  6. [06:53] <WarrFork> :(
  7. [06:53] <Monsteri> http://i.imgur.com/7GfW4w8.png
  8. [06:53] <Monsteri> http://i.imgur.com/dFk0B6C.png
  9. [06:53] <Monsteri> :3
  10. [06:54] <Monsteri> WarrFork what do you think of an unit system
  11. [06:54] <Monsteri> where the units don't deplete
  12. [06:54] <Monsteri> But when you kill an enemy, a unit gets taken from them and added to you
  13. [06:54] <WarrFork> sounds good
  14. [06:55] <Monsteri> I was considering this for the WAR mode, with destroying barracks being the "real" winning option
  15. [06:55] <Monsteri> Because let's be honest, killing migrants might be fun but caressing them is not
  16. [06:55] <WarrFork> the current way to win in WAR is terrible
  17. [06:56] <Monsteri> The idea I have
  18. [06:56] <Monsteri> Is that on the left it shows the amount of barracks left on each team
  19. [06:56] <Monsteri> when it hits zero, the team loses. But they have 2 minutes to get one going up in the pregame
  20. [06:56] <WarrFork> so a team could just make a shitload of barracks?
  21. [06:57] <Leoprime> lol
  22. [06:57] <Monsteri> No, because
  23. [06:57] <WarrFork> set a limit?
  24. [06:57] <Monsteri> Every barracks increases its cost with additional 100 stone and 40 gold
  25. [06:57] <Monsteri> first barracks is 75 stone
  26. [06:57] <Monsteri> the second is 175 stone and 40 gold
  27. [06:57] <Monsteri> and so on
  28. [06:57] <WarrFork> oh
  29. [06:57] <Monsteri> So you can't spam them endlessl
  30. [06:57] <Monsteri> three barracks might be a viable amount
  31. [06:58] <Monsteri> after that you're just wasting all the tech gold on them
  32. [06:58] <Leoprime> wont you be able to leave them as crates and keep buying them cheap?
  33. [06:58] <Monsteri> Nah the game needs to recognize them even as crates, and I don't think that's impossible
  34. [06:59] <Monsteri> Also since they are adding these neutral DotA2 like shopkeepers
  35. [06:59] <Monsteri> I had the idea of including coins in war
  36. [07:00] <Monsteri> and with the coins you could buy items from the shopkeepers
  37. [07:00] <Monsteri> before you even have any tech up
  38. [07:00] <Monsteri> And there are two levels of shopkeepers
  39. [07:00] <Monsteri> the one you have at base is really crappy and sells arrows, a few small scrolls perhaps and bombs that run out of stock
  40. [07:01] <Monsteri> and then you have a major shopkeeper in the middle that you can buy a lot of stuff from
  41. [07:01] <Monsteri> like kegs, maybe a mounted bow, scrolls, bombs, arrows, whatnot
  42. [07:01] <Monsteri> This kicks off the game a lot sooner
  43. [07:01] <Monsteri> than what currently happens
  44. [07:02] <Monsteri> no one will have coins as they spawn, so you can't have bombs and kegs and firearrows with you in the first raid
  45. [07:02] <WarrFork> flyyingg dinghy http://youtu.be/ZauDejU2gHE
  46. [07:02] <Monsteri> but if you succeed to a certain extent and kill a lot of them, you'll get money
  47. [07:03] <Monsteri> and now that you control middle you can go at them again, this time with explosives
  48. [07:03] <Monsteri> while some guys are making the base back home
  49. [07:03] <Leoprime> lol you can do it with mounted bows too
  50. [07:03] <Monsteri> This is what a coin system would be excellent for
  51. [07:04] <Monsteri> Also scrap nursery and kitchen, implement quarters
  52. [07:04] <Monsteri> Less micromanagement and more early game
  53. [07:04] == rayne01 [~Raynee@c-69-181-175-91.hsd1.ca.comcast.net] has joined #kag.testing
  54. [07:04] <Monsteri> Some more content to the endgame and a better defined game phase
  55. [07:04] <Leoprime> what about tunneling to enemy barracks?
  56. [07:04] <Monsteri> what about it? it's a legit tactic
  57. [07:04] <Monsteri> will take time
  58. [07:04] <Monsteri> and depend on the map
  59. [07:04] <Monsteri> but if you manage to sneak in unnoticed, yeah, devastating
  60. [07:05] <Monsteri> But tunnelers aren't anything new
  61. [07:05] <Monsteri> hi rayne01
  62. [07:05] <Monsteri> Want to see my epicz plan for a better KAB
  63. [07:05] <Monsteri> I wish geti came
  64. [07:06] <Monsteri> rayne01
  65. [07:06] <Monsteri> do you
  66. [07:06] <Monsteri> WarrFork
  67. [07:06] <Monsteri> what is your opinion on all of this
  68. [07:07] <Leoprime> so people can only spawn from barracks? or normal side of map spawn too?
  69. [07:07] <Monsteri> At first they can spawn at the side, but not after 2 minutes
  70. [07:07] <WarrFork> what if a troll but the barrack in a silly place
  71. [07:07] <Monsteri> it can be destroyed
  72. [07:07] <Monsteri> ofc
  73. [07:08] <Leoprime> what if the enemy managed to place saw under enemy barracks
  74. [07:08] <Monsteri> then they would die endlessly while the enemies laugh at them
  75. [07:08] <WarrFork> the team is terrible if they are able to do that lol
  76. [07:08] <Monsteri> yep
  77. [07:08] <Monsteri> yand there would have to be a pit under the barracks
  78. [07:09] <WarrFork> or the barracks could be stolen
  79. [07:09] <Monsteri> lol
  80. [07:09] <WarrFork> like outpost on classic
  81. [07:09] <Monsteri> that could be fun, but perhaps a little too devastating
  82. [07:09] <Monsteri> like
  83. [07:09] <Monsteri> even if you had two barracks
  84. [07:09] <Monsteri> endless flow of enemies :D
  85. [07:09] <WarrFork> :P
  86. [07:09] <Monsteri> since there will be respawning in war boat as well
  87. [07:10] <Leoprime> what happens if an enemy steals your barracks crate?
  88. [07:10] <Monsteri> then you're gonna have to pay more
  89. [07:10] <Monsteri> why did you let them steal it
  90. [07:10] <Monsteri> you're supposed to extract it
  91. [07:10] <Leoprime> mabey some archer hides in a bush
  92. [07:10] <Leoprime> and someone comes a place a barracks crate near
  93. [07:10] <Monsteri> yeah he spawned in the enemy side as an archer for some odd raeson
  94. [07:11] <Leoprime> lol
  95. [07:11] <Leoprime> like in fronts
  96. [07:11] <Monsteri> what about the coins and traders?!
  97. [07:11] <Leoprime> would you be able to take the middle trader?
  98. [07:11] <Monsteri> no
  99. [07:11] <Monsteri> he has a gun
  100. [07:11] <Leoprime> lol
  101. [07:11] <Monsteri> and will kill you if you fuck with him
  102. [07:12] <Monsteri> the crappy trader at base has only ak nife
  103. [07:12] <Monsteri> knife
  104. [07:12] <Monsteri> but will kill you as well
  105. [07:12] <Monsteri> the middle trader also gives the team that is holding middle
  106. [07:13] <Monsteri> an advantage in offense
  107. [07:13] <Monsteri> they can have more shit on the field than the enemy
  108. [07:13] <Monsteri> so it breaks stalemates a bit
  109. [07:13] <Leoprime> would teamates be able to destroy the last barracks?
  110. [07:15] <Monsteri> Uh good question, I guess if it was destroyed by a teammate there could be another 2 minutes of mercy time
  111. [07:15] <Monsteri> if it was destroyed as a last resort since enemies are invading your base, well, they won't spawn
  112. [07:15] <Monsteri> so you might be even more fucked
  113. [07:16] <Monsteri> There needs to be a serverwide "announcement" like the killfeed if a team player destroys own barracks
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