Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Program received signal SIGSEGV, Segmentation fault.
- [Switching to Thread 0xb74966c0 (LWP 424)]
- 0xb750fd5c in memcpy () from /lib/i686/cmov/libc.so.6
- (gdb) bt full
- #0 0xb750fd5c in memcpy () from /lib/i686/cmov/libc.so.6
- No symbol table info available.
- #1 0xb76d4b38 in ?? () from /usr/lib/libstdc++.so.6
- No symbol table info available.
- #2 0xb76d5214 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string () from /usr/lib/libstdc++.so.6
- No symbol table info available.
- #3 0x080d9298 in string (this=0xa01f280, _str=@0xa03879c, pos=0, n=4294967295) at /Unreal/anope/include/anope.h:60
- No locals.
- #4 0x08109800 in __gnu_cxx::new_allocator<Anope::string>::construct (this=0xbf9e7d0b, __p=0xa01f280, __val=@0xa03879c)
- at /usr/include/c++/4.3/ext/new_allocator.h:108
- No locals.
- #5 0x08109915 in std::list<Anope::string, std::allocator<Anope::string> >::_M_create_node (this=0xbf9e8030, __x=@0xa03879c)
- at /usr/include/c++/4.3/bits/stl_list.h:463
- __p = (class std::_List_node<Anope::string> *) 0xa01f278
- #6 0x081099a4 in std::list<Anope::string, std::allocator<Anope::string> >::_M_insert (this=0xbf9e8030, __position=
- {_M_node = 0xbf9e8030}, __x=@0xa03879c) at /usr/include/c++/4.3/bits/stl_list.h:1341
- __tmp = (class std::_List_node<Anope::string> *) 0xb735a9a8
- #7 0x081099f0 in std::list<Anope::string, std::allocator<Anope::string> >::push_back (this=0xbf9e8030, __x=@0xa03879c)
- at /usr/include/c++/4.3/bits/stl_list.h:876
- No locals.
- #8 0x0816822e in Log (this=0xbf9e8024, u=0xa0246e8, c=0xa038748, category=@0xbf9e80f4) at /Unreal/anope/src/logger.cpp:115
- No locals.
- ---Type <return> to continue, or q <return> to quit---
- #9 0x080f2e6f in Channel::SetModesInternal (this=0xa038748, setter=0xa0246e8, mode=@0xa0225d8, EnforceMLock=true)
- at /Unreal/anope/src/channels.cpp:759
- sep_modes = {<sepstream> = {_vptr.sepstream = 0x82119a8, tokens = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa00faf4 "-P"}}, static npos = 4294967295}, last_starting_position = {_M_current = 0xa00faf6 ""}, n = {
- _M_current = 0xa00faf6 ""}, sep = 32 ' '}, <No data fields>}
- m = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa038254 "-P"}}, static npos = 4294967295}
- modestring = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa028664 "-P"}}, static npos = 4294967295}
- paramstring = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xb7728694 ""}}, static npos = 4294967295}
- add = 0
- #10 0x080f38a2 in do_cmode (source=@0xbf9e8540, channel=@0xa0225d0, modes=@0xa0225d8, ts=@0xa0225d4)
- at /Unreal/anope/src/channels.cpp:1088
- c = (Channel *) 0xa038748
- #11 0xb7355070 in InspircdIRCdMessage::OnMode (this=0x9ee3400, source=@0xbf9e8540, params=@0xbf9e846c)
- at /Unreal/anope/modules/protocol/inspircd-ts6.h:270
- No locals.
- ---Type <return> to continue, or q <return> to quit---
- #12 0xb7341971 in event_fmode (source=@0xbf9e8540, params=@0xbf9e8518) at /Unreal/anope/modules/protocol/inspircd20.cpp:154
- c = (class Channel *) 0xa038748
- ts = 1307669455
- newparams = {<std::_Vector_base<Anope::string, std::allocator<Anope::string> >> = {
- _M_impl = {<std::allocator<Anope::string>> = {<__gnu_cxx::new_allocator<Anope::string>> = {<No data fields>}, <No data fields>},
- _M_start = 0xa0225d0, _M_finish = 0xa0225dc, _M_end_of_storage = 0xa0225e0}}, <No data fields>}
- modes = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa02280c "-P"}}, static npos = 4294967295}
- #13 0x081c45ce in process (buffer=@0xbf9f8ad4) at /Unreal/anope/src/process.cpp:87
- m = (Message *) 0x9ee33d4
- it = {_M_current = 0xa0388b0}
- it_end = {_M_current = 0xa0388b4}
- retVal = true
- buf = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa0366a4 "FMODE #RolePlay 1307669455 :-P"}}, static npos = 4294967295}
- source = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa01d3c4 "32PAAAACP"}}, static npos = 4294967295}
- buf_sep = {<sepstream> = {_vptr.sepstream = 0x82119a8, tokens = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- ---Type <return> to continue, or q <return> to quit---
- _M_p = 0xa036734 "FMODE #RolePlay 1307669455 :-P"}}, static npos = 4294967295}, last_starting_position = {
- _M_current = 0xa036752 ""}, n = {_M_current = 0xa036752 ""}, sep = 32 ' '}, <No data fields>}
- buf_token = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa024c04 ":-P"}}, static npos = 4294967295}
- command = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa035b3c "FMODE"}}, static npos = 4294967295}
- params = {<std::_Vector_base<Anope::string, std::allocator<Anope::string> >> = {
- _M_impl = {<std::allocator<Anope::string>> = {<__gnu_cxx::new_allocator<Anope::string>> = {<No data fields>}, <No data fields>},
- _M_start = 0xa026d00, _M_finish = 0xa026d0c, _M_end_of_storage = 0xa026d10}}, <No data fields>}
- messages = {<std::_Vector_base<Message*, std::allocator<Message*> >> = {
- _M_impl = {<std::allocator<Message*>> = {<__gnu_cxx::new_allocator<Message*>> = {<No data fields>}, <No data fields>},
- _M_start = 0xa0388b0, _M_finish = 0xa0388b4, _M_end_of_storage = 0xa0388b4}}, <No data fields>}
- #14 0x08177687 in UplinkSocket::Read (this=0xa01e0d0, buf=@0xbf9f8ad4) at /Unreal/anope/src/main.cpp:165
- No locals.
- #15 0x081f253c in BufferedSocket::ProcessRead (this=0xa01e0d0) at /Unreal/anope/src/sockets.cpp:502
- tbuffer = ":32PAAAACP FMODE #RolePlay 1307669455 :-P\n:32P PRIVMSG #debug :\002ANNOUNCEMENT\002: ATAD used SAMODE: #RolePlay -P\n:97K PRIVMSG #debug :\002REMOTEANNOUNCEMENT\002: From NorthStar.Flux-Net.net: ATAD used SAMODE: "...
- len = 262
- sbuffer = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- ---Type <return> to continue, or q <return> to quit---
- _M_p = 0xa03831c ":32PAAAACP FMODE #RolePlay 1307669455 :-P\n:32P PRIVMSG #debug :\002ANNOUNCEMENT\002: ATAD used SAMODE: #RolePlay -P\n:97K PRIVMSG #debug :\002REMOTEANNOUNCEMENT\002: From NorthStar.Flux-Net.net: ATAD used SAMODE: "...}},
- static npos = 4294967295}
- lastnewline = 261
- stream = {_vptr.sepstream = 0x8218468, tokens = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa028b8c ":32PAAAACP FMODE #RolePlay 1307669455 :-P\n:32P PRIVMSG #debug :\002ANNOUNCEMENT\002: ATAD used SAMODE: #RolePlay -P\n:97K PRIVMSG #debug :\002REMOTEANNOUNCEMENT\002: From NorthStar.Flux-Net.net: ATAD used SAMODE: "...}},
- static npos = 4294967295}, last_starting_position = {
- _M_current = 0xa028bb6 ":32P PRIVMSG #debug :\002ANNOUNCEMENT\002: ATAD used SAMODE: #RolePlay -P\n:97K PRIVMSG #debug :\002REMOTEANNOUNCEMENT\002: From NorthStar.Flux-Net.net: ATAD used SAMODE: #RolePlay -P\n:32P SNONOTICE A :ATAD used S"...}, n = {
- _M_current = 0xa028bb6 ":32P PRIVMSG #debug :\002ANNOUNCEMENT\002: ATAD used SAMODE: #RolePlay -P\n:97K PRIVMSG #debug :\002REMOTEANNOUNCEMENT\002: From NorthStar.Flux-Net.net: ATAD used SAMODE: #RolePlay -P\n:32P SNONOTICE A :ATAD used S"...}, sep = 10 '\n'}
- tbuf = {_string = {static npos = 4294967295,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
- _M_p = 0xa038e14 ":32PAAAACP FMODE #RolePlay 1307669455 :-P"}}, static npos = 4294967295}
- #16 0x081ec58e in SocketEngine::Process () at /Unreal/anope/src/socketengines/socketengine_poll.cpp:163
- ev = (pollfd *) 0x9ee8d90
- s = (class Socket *) 0xa01e0d0
- i = 0
- processed = 1
- total = 1
- ---Type <return> to continue, or q <return> to quit---
- #17 0x08175060 in main (ac=2, av=0xbf9fa3c4, envp=0xbf9fa3d0) at /Unreal/anope/src/main.cpp:384
- return_code = 0
- cwd = "/Unreal/Services/bin", '\0' <repeats 4075 times>
- n = 16
- last_check = 1310247391
- updateTimer = {<Timer> = {<Extensible> = {<Base> = {_vptr.Base = 0x821bf80, References = {_M_t = {
- _M_impl = {<std::allocator<std::_Rb_tree_node<dynamic_reference_base*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<dynamic_reference_base*> >> = {<No data fields>}, <No data fields>},
- _M_key_compare = {<std::binary_function<dynamic_reference_base*, dynamic_reference_base*, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xbf9f9ca8, _M_right = 0xbf9f9ca8},
- _M_node_count = 0}}}}, Extension_Items = {_M_t = {
- _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const Anope::string, ExtensibleItemBase*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const Anope::string, ExtensibleItemBase*> > >> = {<No data fields>}, <No data fields>},
- _M_key_compare = {<std::binary_function<Anope::string, Anope::string, bool>> = {<No data fields>}, <No data fields>},
- _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xbf9f9cc0, _M_right = 0xbf9f9cc0},
- _M_node_count = 0}}}}, settime = 1310247167, trigger = 1310247467, secs = 300, repeat = true}, <No data fields>}
- (gdb)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement