Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Add to the bottom of DCG.ini
- RandomPerks=ePerk_BulletSwarm
- RandomPerks=ePerk_DoubleTap
- RandomPerks=ePerk_InTheZone
- RandomPerks=ePerk_RapidReaction
- RandomPerks=ePerk_SmokeandMirrors
- RandomPerks=ePerk_RapidFire
- RandomPerks=ePerk_SmokeBomb
- RandomPerks=ePerk_HEATAmmo
- RandomPerks=ePerk_Sentinel
- RandomPerks=ePerk_Revive
- RandomPerks=ePerk_Savior
- RandomPerks=ePerk_Bombard
- RandomPerks=ePerk_CloseAndPersonal
- RandomPerks=ePerk_PlatformStability
- RandomPerks=ePerk_AutoThreatAssessment
- RandomPerks=ePerk_AdvancedFireControl
- RandomPerks=ePerk_AbsorptionFields
- RandomPerks=ePerk_BodyShield
- RandomPerks=ePerk_ReactiveTargetingSensors
- RandomPerks=ePerk_Barrage
- RandomPerks=ePerk_ShockAbsorbentArmor
- RandomPerks=ePerk_ReinforcedArmor
- RandomPerks=ePerk_GeneMod_MimeticSkin
- Don't take ITZ and DoubleTap on the same solider.
- You can add the class-specific starting perks, but if you roll that skill on a class that has it already, it is automatically selected and you basically lose that level.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement