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- enum class Type : UByte
- {
- VertexBuffer = 0,
- IndexBuffer = 1,
- Mesh = 2,
- Shader = 3,
- Texture = 4,
- Material = 5,
- Model = 6
- };
- struct Description
- {
- Type Type;
- String Name;
- String Source;
- Void* Resource;
- };
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