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- public OnPlayerDeath(playerid, killerid, reason)
- {
- new string[256];
- new name[MAX_PLAYER_NAME];
- new name2[MAX_PLAYER_NAME];
- new deathreason[20];
- new y, m, d;
- new h,mi,s;
- getdate(y,m,d);
- gettime(h,mi,s);
- GetPlayerName(playerid, name, sizeof(name));
- GetPlayerName(killerid, name2, sizeof(name2));
- PlayerInfo[playerid][pHealth] = 100.0;
- Mrtav[playerid] = 1;
- RealAmmo[playerid] = 0;
- PlayerMaxAmmo[playerid] = 1;
- PreTazerAmmo[playerid] = 0;
- DisarmInv(playerid);
- SafeResetPlayerWeapons(playerid);
- KillTimer(stopactimer[playerid]);
- stopactimer[playerid] = SetTimerEx("resumeanticheat", 10000, false, "i", playerid);
- MedicBill[playerid] = 1;
- OnMission[playerid] = 0;
- PlayerInfo[playerid][pCuffed] = 0;
- PlayerCuffed[playerid] = 0;
- DisarmInv(playerid);
- if(Vucen[playerid] != 9999)
- {
- KillTimer(VuciTimer[Vucen[playerid]]);
- IDVucenogIgraca[Vucen[playerid]] = 9999;
- Vucen[playerid] = 9999;
- }
- if(IDVucenogIgraca[playerid] != 9999)
- {
- KillTimer(VuciTimer[playerid]);
- IDVucenogIgraca[playerid] = 9999;
- Vucen[IDVucenogIgraca[playerid]] = 9999;
- }
- if(GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
- {
- if(AntiDriveBy == 1)
- {
- new model = GetVehicleModel(GetPlayerVehicleID(killerid));
- if(model != 520 || model != 425 || model != 432)
- {
- PlayerInfo[killerid][pWarns] ++;
- if(PlayerInfo[playerid][pWarns] == 3)
- {
- format(string, sizeof(string), "%s (%d), kikovan od strane AntiCheata zbog DriveBy ubistva.", name2, killerid);
- SendClientMessageToAll(COLOR_NICERED, string);
- SCM(killerid,COLOR_ORANGE, "Kikovani ste od strane AntiCheata zbog DriveBy ubistva.");
- format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Anticheat Has Kicked %s for: Excessive Drive By Killing",d,m,y,h,mi,s,name2);
- KickLog(string);
- Kick(killerid);
- }
- else
- {
- format(string, sizeof(string), "%s (%d), upozoren od strane AntiCheata zbog DriveBy ubistva..", name2, killerid);
- SendClientMessageToAll(COLOR_NICERED, string);
- SCM(killerid,COLOR_ORANGE, "Upozoreni ste od strane AntiCheata zbog DriveBy ubistva.");
- format(string, sizeof(string), "[AntiCheat]: %s je uradio DB, upozoren je od strane AntiCheata.", name2);
- SendAdminMessage(COLOR_YELLOW, string);
- format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Warned by Anticheat - Reason: Driver drive-by kill.",d,m,y,h,mi,s);
- AddPunishment(killerid, string);
- }
- }
- }
- }
- ubioIgraca[killerid] = playerid;
- ShowPlayerDialog(killerid, DIALOG_RAZLOG_K, DIALOG_STYLE_INPUT, "Razlog Ubistva", "{00C0FF}Molimo vas upišite razlog zbog kojeg ste ubili {FFFFFF}igraca.\n{00C0FF}Zapamtite:Ako razlog ne bude u dobrom formatu dobicete{FFFFFF}kaznu ", "U redu", "Odustani");
- if(killerid != INVALID_PLAYER_ID)
- {
- if(reason == 0) { deathreason = "Rukama"; }
- else if(reason == 36 || reason == 35 || reason == 40 || reason == 16) { deathreason = "Explosion"; }
- else if(reason == 18 || reason == 37) { deathreason = "Fire"; }
- else if(reason == 51) { deathreason = "Explosion"; }
- else if(reason == 50) { deathreason = "Heli-Kill"; }
- else { GetWeaponName(reason, deathreason, sizeof(deathreason)); }
- format(string, sizeof(string),"[INFO]: %s (%d) has been killed by %s (%d) - %s", name,playerid,name2,killerid,deathreason);
- SendAdminMessage(COLOR_GREEN, string);
- }
- else
- {
- new text[30];
- if(reason == 51) { text = "Explosion"; }
- else if(reason == 53) { text = "Drowned"; }
- else if(reason == 54) { text = "Collision"; }
- else { text = "Death"; }
- format(string, sizeof(string),"[INFO]: %s (%d) ubijen od strane servera. (%s)",name,playerid, text);
- SendAdminMessage(COLOR_GREEN, string);
- }
- new playercash;
- new victimteam = gTeam[playerid];
- new Float:px,Float:py,Float:pz;
- new killerteam = gTeam[killerid];
- gPlayerSpawned[playerid] = 0;
- if(Decoding[playerid] == 1)
- {
- Decoding[playerid] = 0;
- KillTimer(DecoderTimer);
- HideDecoder(playerid);
- SCM(playerid, COLOR_NICERED, "Izasli ste iz vozila, dekodiranje je stopirano!");
- decodecode = 0;
- Decoder = 0;
- }
- if(IsInBus[playerid] == 1)
- {
- IsInBus[playerid] = 0;
- KillTimer(Timer1[playerid]);
- KillTimer(Timer2[playerid]);
- }
- if(PlayerInfo[playerid][pAdminDuty] >= 1) { PlayerInfo[playerid][pAdminDuty] = 0; }
- GetPlayerPos(playerid, px, py, pz);
- if(PlayerInfo[killerid][pMedalja9] == 0 && PlayerInfo[killerid][pKills] == 1)
- {
- TextDrawSetString(Textdraw64[killerid],"Cestitamo! ~n~~n~Osvojili ste novu medalju ~n~~b~Newbie Killer (9) ~n~~n~~w~osvojili ste ~g~$100");
- ShowMedalja(killerid);
- SafeGivePlayerMoney(killerid,100);
- PlayerInfo[killerid][pMedalja9] = 1;
- }
- if(PlayerInfo[killerid][pMedalja10] == 0 && PlayerInfo[killerid][pKills] == 75)
- {
- TextDrawSetString(Textdraw64[killerid],"Cestitamo! ~n~~n~Osvojili ste novu medalju ~n~~b~Serial Killer (10) ~n~~n~~w~osvojili ste ~g~$250");
- ShowMedalja(killerid);
- SafeGivePlayerMoney(killerid,250);
- PlayerInfo[killerid][pMedalja10] = 1;
- }
- if(PlayerInfo[killerid][pMedalja11] == 0 && PlayerInfo[killerid][pKills] == 150)
- {
- TextDrawSetString(Textdraw64[killerid],"Cestitamo! ~n~~n~Osvojili ste novu medalju ~n~~b~Assasin (11) ~n~~n~~w~osvojili ste ~g~$500");
- ShowMedalja(killerid);
- SafeGivePlayerMoney(killerid,500);
- PlayerInfo[killerid][pMedalja11] = 1;
- }
- if(gPlayerUsingLoopingAnim[playerid])
- {
- gPlayerUsingLoopingAnim[playerid] = 0;
- TextDrawHideForPlayer(playerid,txtAnimHelper);
- }
- if(WantedPoints[playerid] > 0)
- {
- new dstring[128];
- new wanted = WantedPoints[playerid];
- new diecash = 0;
- while(WantedPoints[playerid] > 0)
- {
- diecash += 500;
- WantedPoints[playerid] --;
- }
- format(dstring, sizeof(dstring), "Izgubili ste $%d zato sto ste umrli sa %d Wanted Poena.", diecash, wanted);
- SCM(playerid, COLOR_YELLOW, dstring);
- SafeGivePlayerMoney(playerid, - diecash);
- PlayerInfo[playerid][pWantedDeaths] += 1;
- }
- if(PlayerInfo[playerid][pRegularRank] > 0) { SafeSetPlayerHealth(playerid, 100.0); }
- else { SafeSetPlayerHealth(playerid, 50.0); }
- gPlayerSpawned[playerid] = 1;
- SafeTime[playerid] = 60;
- Checked[playerid] = 1;
- PlayerGotSpottedRecently[playerid] = 1;
- SetTimerEx("ResetAcWarn",20000,false, "i", playerid);
- if(killerid != 255)
- {
- if(GetPlayerState(killerid) == 2)
- {
- if(ProxDetectorS(20, killerid, playerid))
- {
- if(!IsPlayerInAnyVehicle(playerid))
- {
- if(PlayerInfo[killerid][pMember] == 1||PlayerInfo[killerid][pLeader] == 1||PlayerInfo[killerid][pMember] == 2||PlayerInfo[killerid][pLeader] ==2)
- {
- SCM(killerid, COLOR_YELLOW, "To je bilo drive-by ubistvo. Ne zloupotrevljavajte to.");
- return 1;
- }
- SetPlayerCriminalEx(killerid,255,"Manslaughter");
- return 1;
- }
- }
- }
- }
- if(reason == 22)
- {
- if(PlayerInfo[killerid][pPistSkill] >= 0 && PlayerInfo[killerid][pPistSkill] <= 1000)
- {
- PlayerInfo[killerid][pPistSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 23)
- {
- if(PlayerInfo[killerid][pSilenSkill] >= 0 && PlayerInfo[killerid][pSilenSkill] <= 1000)
- {
- PlayerInfo[killerid][pSilenSkill] += 2;
- SetPlayerSkills(killerid);
- }
- if(PlayerInfo[killerid][pMedalja0] == 0)
- {
- TextDrawSetString(Textdraw64[killerid],"Cestitamo! ~n~~n~Osvojili ste novu medalju ~n~~b~Silent Kill (0) ~n~~n~~w~osvojili ste ~g~$200 ~w~and ~p~50+ of ~y~Silenced Pistol Skill");
- ShowMedalja(killerid);
- PlayerInfo[killerid][pSilenSkill] += 50;
- SafeGivePlayerMoney(killerid,200);
- PlayerInfo[killerid][pMedalja0] = 1;
- }
- }
- if(reason == 24)
- {
- if(PlayerInfo[killerid][pDesertSkill] >= 0 && PlayerInfo[killerid][pDesertSkill] <= 1000)
- {
- PlayerInfo[killerid][pDesertSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 25)
- {
- if(PlayerInfo[killerid][pShotgSkill] >= 0 && PlayerInfo[killerid][pShotgSkill] <= 1000)
- {
- PlayerInfo[killerid][pShotgSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 26)
- {
- if(PlayerInfo[killerid][pSawnSkill] >= 0 && PlayerInfo[killerid][pSawnSkill] <= 800)
- {
- PlayerInfo[killerid][pSawnSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 27)
- {
- if(PlayerInfo[killerid][pCombSkill] >= 0 && PlayerInfo[killerid][pCombSkill] <= 1000)
- {
- PlayerInfo[killerid][pCombSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 28 || reason == 32)
- {
- if(PlayerInfo[killerid][pUziSkill] >= 0 && PlayerInfo[killerid][pUziSkill] <= 800)
- {
- PlayerInfo[killerid][pUziSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 29)
- {
- if(PlayerInfo[killerid][pSmgSkill] >= 0 && PlayerInfo[killerid][pSmgSkill] <= 1000)
- {
- PlayerInfo[killerid][pSmgSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 30)
- {
- if(PlayerInfo[killerid][pAkSkill] >= 0 && PlayerInfo[killerid][pAkSkill] <= 1000)
- {
- PlayerInfo[killerid][pAkSkill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(reason == 31)
- {
- if(PlayerInfo[killerid][pM4Skill] >= 0 && PlayerInfo[killerid][pM4Skill] <= 1000)
- {
- PlayerInfo[killerid][pM4Skill] += 2;
- SetPlayerSkills(killerid);
- }
- }
- if(gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
- {
- DisablePlayerCheckpoint(playerid);
- gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
- }
- new caller = Mobile[playerid];
- if(caller != 255)
- {
- if(caller < 255)
- {
- SCM(caller, COLOR_GRAD2, "** Veza se prekinula....");
- CellTime[caller] = 0;
- CellTime[playerid] = 0;
- Mobile[caller] = 255;
- }
- Mobile[playerid] = 255;
- CellTime[playerid] = 0;
- }
- ClearCrime(playerid);
- if(GettingCK[playerid] < 999)
- {
- if(IsPlayerConnected(killerid))
- {
- if(OnCK[killerid] < 999)
- {
- new killer[MAX_PLAYER_NAME];
- new dier[MAX_PLAYER_NAME];
- GetPlayerName(playerid, dier, sizeof(dier));
- GetPlayerName(killerid, killer, sizeof(killer));
- format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer);
- SCM(playerid, COLOR_LIGHTRED, string);
- format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier);
- CKLog(string);
- BroadCast(COLOR_LIGHTRED, string);
- PlayerInfo[playerid][pCK] = 1;
- if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
- else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
- if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
- else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
- KickPlayer[playerid] = 1;
- }
- }
- }
- if(PlayerInfo[playerid][pHeadValue] > 0)
- {
- if(IsPlayerConnected(killerid))
- {
- if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
- {
- if(GoChase[killerid] == playerid)
- {
- //ConsumingMoney[killerid] = 1;
- new killer[MAX_PLAYER_NAME];
- GetPlayerName(killerid, killer, sizeof(killer));
- SafeGivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
- format(string,128,"<< Hitman %s je ispunio ugovor i ubio %s Zarada: $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
- SendFamilyMessage(8, COLOR_YELLOW, string);
- PlayerInfo[playerid][pHeadValue] = 0;
- GotHit[playerid] = 0;
- GetChased[playerid] = 999;
- GoChase[killerid] = 999;
- }
- }
- }
- }
- if(victimteam >= 4)
- {
- if(IsPlayerConnected(killerid))
- {
- //new killer[MAX_PLAYER_NAME];
- //GetPlayerName(killerid, killer, sizeof(killer));
- new slice = 100; //$100
- playercash = GetPlayerMoney(playerid);
- if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
- if(SafeTime[playerid] <= 0)
- {
- if(gTeam[killerid] != gTeam[playerid])
- {
- if(GetPlayerState(killerid) == 1)
- {
- PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
- }
- else
- {
- PlayerInfo[killerid][pKills]++;
- }
- PlayerInfo[playerid][pKills]--;
- }
- }
- if(((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
- {
- slice = 0;
- }
- if(((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
- {
- slice = 0;
- }
- if(playercash > 0)
- {
- SafeGivePlayerMoney(playerid, -slice);
- }
- else
- {
- slice = slice+500;
- }
- //SafeGivePlayerMoney(killerid, slice);
- //GameTextForPlayer(playerid, dmessage, 5000, 2);
- PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
- if(((gTeam[killerid]) == 3) && reason != 49)
- {
- SetPlayerCriminalEx(killerid,255, "Prvostepeno Ubistvo");
- }
- else if(((gTeam[killerid]) == 3) && reason == 49)
- {
- SetPlayerCriminalEx(killerid,255, "Hit And Run");
- }
- }
- }
- else if(victimteam == 2)
- {
- if(IsPlayerConnected(killerid))
- {
- //new killer[MAX_PLAYER_NAME];
- //GetPlayerName(killerid, killer, sizeof(killer));
- // Cop kill
- PlayerInfo[playerid][pKills]--;
- if(gTeam[killerid] == 2)//cops kill cop
- {
- //format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
- PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
- SafeGivePlayerMoney(killerid, -suecost);
- SafeGivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
- }
- else
- {
- //format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);
- }
- if(gTeam[killerid] >= 3)
- {
- WantedPoints[killerid] += 2; //+ 2 wanted points
- if(reason != 49)
- {
- SetPlayerCriminalEx(killerid,255, "Prvostepeno Ubistvo");
- }
- else if(reason == 49)
- {
- SetPlayerCriminalEx(killerid,255, "Hit And Run");
- }
- }
- if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
- {
- if(GetPlayerState(killerid) == 1)
- {
- PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
- }
- else
- {
- PlayerInfo[killerid][pKills]++;
- }
- WantedPoints[killerid]+=2;
- }
- //BroadCast(COLOR_RED, string);
- }
- }
- else if(victimteam == 3)
- {
- if(IsPlayerConnected(killerid))
- {
- //new killer[MAX_PLAYER_NAME];
- //GetPlayerName(killerid, killer, sizeof(killer));
- // Civ kill
- if((gTeam[killerid]) == 2)//cops kill civ
- {
- if(WantedLevel[playerid] < 1)
- {
- //format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
- PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
- SafeGivePlayerMoney(killerid, -suecost);
- SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
- }
- }
- else
- {
- //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
- WantedPoints[killerid] += 2;
- }
- if(((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49)
- {
- SetPlayerCriminalEx(killerid,255, "Prvostepeno Ubistvo");
- }
- else if(((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49)
- {
- SetPlayerCriminalEx(killerid,255, "Hit And Run");
- }
- //BroadCast(COLOR_RED, string);
- }
- }
- else if(victimteam == 1)
- {
- if(IsPlayerConnected(killerid))
- {
- //new killer[MAX_PLAYER_NAME];
- //GetPlayerName(killerid, killer, sizeof(killer));
- // Civ kill
- if((gTeam[killerid]) == 2)//cops kill civ
- {
- //format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
- PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
- SafeGivePlayerMoney(killerid, -suecost);
- SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
- }
- else if((gTeam[killerid]) == 1)//med kill civ
- {
- //format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
- PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
- SafeGivePlayerMoney(killerid, -suecost);
- SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
- }
- else
- {
- //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
- }
- if(((gTeam[killerid]) == 4) && reason != 49)
- {
- SetPlayerCriminalEx(killerid,255, "Prvostepeno Ubistvo");
- }
- else if(((gTeam[killerid]) == 3) && reason == 49)
- {
- SetPlayerCriminalEx(killerid,255, "Hit And Run");
- }
- //BroadCast(COLOR_RED, string);
- }
- }
- if(victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
- {
- SetPlayerFree(playerid,killerid, "Got Killed");
- }
- if(BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0)
- {
- if(BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);
- else if(BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);
- else BusrouteEnd(playerid, 0);
- }
- if(FarmerVar[playerid] != 0)
- {
- FarmerVar[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- }
- if(DrugFarmerVar[playerid] != 0)
- {
- DrugFarmerVar[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- }
- if(SmugglerWork[playerid] != 0)
- {
- SmugglerWork[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- }
- SetRealMoney(playerid, ScriptMoney[playerid]);
- SetPlayerColor(playerid,0xBBBBBB00);
- SafeResetPlayerWeapons(playerid);
- if(IsBeingSpeced[playerid] == 1)//If the player being spectated, dies, then turn off the spec mode for the spectator.
- {
- TogglePlayerSpectating(spectatorid[playerid],0);// This justifies what's above, if it's not off then you'll be either spectating your connect screen, or somewhere in blueberry (I don't know why)
- }
- if(usingcarwash == playerid)
- {
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- usingcarwash = -1;
- UpdateDynamic3DTextLabelText(entrancetext, 0x008B00FF, "Niko trenutno ne pere vozilo.\nCijena: $150 (/carwash)");
- }
- if((PlayerInfo[playerid][pMember] == 0 && PlayerInfo[playerid][pLeader] == 0 || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4
- || PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 10
- || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 7) && GoChase[killerid] != playerid)
- {
- if((PlayerInfo[playerid][pWantedLevel] >= 1 || WantedPoints[playerid] >= 1 || WantedLevel[playerid] >= 1 || PlayerInfo[playerid][pWanted] >= 1) && IsACop(killerid) || PlayerInfo[killerid][Admin] >= 1338)
- {
- return 1;
- }
- TogglePlayerControllable(killerid, 0);
- PlayerInfo[killerid][pWeaponReset] = 1;
- ResetPlayerWeapons(killerid);
- SafeResetPlayerWeapons(killerid);
- if(PlayerInfo[playerid][pLevel] == 1)
- {
- PlayerInfo[killerid][pJailed] = 1;
- PlayerInfo[killerid][pJailTime] += 600;
- }
- DMName[killerid] = name2;
- SetTimerEx("kicktimer",3000,false,"i",killerid);
- }
- WantedPoints[playerid] = 0;
- WantedLevel[playerid] = 0;
- killerid = INVALID_PLAYER_ID;
- return 1;
- }
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