Advertisement
Guest User

POC Attachements

a guest
Jul 8th, 2010
196
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 1.00 KB | None | 0 0
  1. class cfgWeapons {
  2.     class M16_base;
  3.     class M4A1 : M16_base {
  4.         scope = public;
  5.         devolvesTo[] = {};
  6.         hasAttached[] = {};
  7.         canUseItems[] = {"GLT_AIM"};
  8.         class canAttach {
  9.             class GLT_AIM {
  10.                 evolvesTo = "M4A1_Aim";
  11.             };
  12.         };
  13.     };
  14.     class M4A1_Aim : M4A1 {
  15.         scope = public;
  16.         devolvesTo[] = {"M4A1"};
  17.         hasAttached[] = {"GLT_AIM"};
  18.         canUseItems[] = {"GLT_M203"};
  19.         class canAttach {
  20.             class GLT_M203 {
  21.                 evolvesTo = "M4A1_RCO_GL";
  22.             };
  23.         };
  24.     };
  25.     class M4A1_RCO_GL : M4A1 {
  26.         scope = public;
  27.         devolvesTo[] = {"M4A1_Aim"};
  28.         hasAttached[] = {"GLT_M203", "GLT_AIM"};
  29.         canUseItems[] = {};
  30.         class canAttach {};
  31.     };
  32.  
  33.     class ItemCore;
  34.     class GLT_AIM : ItemCore {
  35.         scope = public;
  36.         displayName = "Aimpoint";
  37.         picture = "\CA\misc\data\icons\picture_photo_folder_ca.paa";
  38.         descriptionShort = "Aimpoint";
  39.     };
  40.     class GLT_M203 : ItemCore {
  41.         scope = public;
  42.         displayName = "M203";
  43.         picture = "\CA\misc\data\icons\picture_photo_folder_ca.paa";
  44.         descriptionShort = "M203";
  45.     };
  46. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement