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- Compiled for SDL version: 2.0.3
- Linked with SDL version: 2.0.3
- Setting up SRB2...
- M_StartupLocale...
- Looking for WADs in: SRB2WADDIR,.
- Z_Init(): Init zone memory allocation daemon.
- System memory: 980MB - Free: 671MB
- I_StartupTimer()...
- W_InitMultipleFiles(): Adding IWAD and main PWADs.
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\srb2.srb (6190 lumps)
- Loading main config from C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\srb2.srb
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\zones.dta (962 lumps)
- Loading main config from C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\zones.dta
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\player.dta (526 lumps)
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\rings.dta (444 lumps)
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\patch.dta (80 lumps)
- Loading main config from C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\patch.dta
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\music.dta (171 lumps)
- I_StartupGraphics()...
- SDL2: stubbed: SDLESSet:1584
- NOTE: Under SDL2, all modes are supported on all platforms.
- Under opengl, fullscreen only supports native desktop resolution.
- Under software, the mode is stretched up to desktop resolution.
- 0: 1920x1200
- 1: 1920x1080
- 2: 1680x1050
- 3: 1600x1200
- 4: 1600x900
- 5: 1366x768
- 6: 1440x900
- 7: 1280x1024
- 8: 1280x960
- 9: 1280x800
- 10: 1280x720
- 11: 1152x864
- 12: 1024x768
- 13: 800x600
- 14: 640x480
- 15: 640x400
- 16: 320x240
- 17: 320x200
- Compiled for SDL version: 2.0.3
- Linked with SDL version: 2.0.3
- Setting up SRB2...
- M_StartupLocale...
- Looking for WADs in: SRB2WADDIR,.
- Z_Init(): Init zone memory allocation daemon.
- System memory: 980MB - Free: 677MB
- I_StartupTimer()...
- W_InitMultipleFiles(): Adding IWAD and main PWADs.
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\srb2.srb (6190 lumps)
- Loading main config from C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\srb2.srb
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\zones.dta (962 lumps)
- Loading main config from C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\zones.dta
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\player.dta (526 lumps)
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\rings.dta (444 lumps)
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\patch.dta (80 lumps)
- Loading main config from C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\patch.dta
- Added file C:\Documents and Settings\default\My Documents\My Games\srb2 v2_1_12\music.dta (171 lumps)
- I_StartupGraphics()...
- SDL2: stubbed: SDLESSet:1584
- NOTE: Under SDL2, all modes are supported on all platforms.
- Under opengl, fullscreen only supports native desktop resolution.
- Under software, the mode is stretched up to desktop resolution.
- 0: 1920x1200
- 1: 1920x1080
- 2: 1680x1050
- 3: 1600x1200
- 4: 1600x900
- 5: 1366x768
- 6: 1440x900
- 7: 1280x1024
- 8: 1280x960
- 9: 1280x800
- 10: 1280x720
- 11: 1152x864
- 12: 1024x768
- 13: 800x600
- 14: 640x480
- 15: 640x400
- 16: 320x240
- 17: 320x200
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