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output_log.txt (shit)

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  1. Java Version: 10700 (1.7.0_65)
  2. Loading lib files in C:\Users\Joseph\Desktop\My Games\ENIGMA\ENIGMA\enigma-dev\lateralgm.jar
  3. 01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl
  4. 05_score.lgl 06_extra.lgl 07_draw.lgl
  5. Calling `mingw32-make.exe eTCpath="null"`
  6. > mingw32-make.exe -j 3 -C CompilerSource
  7. >
  8. Added EY Orphans: [Enigma Settings.ey]
  9. >Sprites
  10. >Sprites/player
  11. >Sprites/player/egg
  12. _Sprites/player/egg/spr_player1
  13. _Sprites/player/egg/spr_player2
  14. _Sprites/player/egg/spr_player3
  15. _Sprites/player/egg/spr_player5
  16. _Sprites/player/egg/spr_playerdead
  17. _Sprites/player/egg/spr_eggcrack
  18. _Sprites/player/egg/spr_eggpiece1
  19. _Sprites/player/egg/spr_eggpiece2
  20. _Sprites/player/egg/spr_eggpiece3
  21. >Sprites/player/bird
  22. _Sprites/player/bird/spr_2player1
  23. _Sprites/player/bird/spr_2player2
  24. _Sprites/player/bird/spr_2playerX
  25. _Sprites/player/bird/spr_2playerdead
  26. _Sprites/player/bird/spr_2player22
  27. _Sprites/player/bird/spr_2player3
  28. _Sprites/player/bird/spr_2player5
  29. >Sprites/player/bandit
  30. _Sprites/player/bandit/spr_3player1
  31. _Sprites/player/bandit/spr_3player2
  32. _Sprites/player/bandit/spr_3playerX
  33. _Sprites/player/bandit/spr_3playerdead
  34. _Sprites/player/bandit/spr_3player22
  35. _Sprites/player/bandit/spr_3player3
  36. _Sprites/player/bandit/spr_3player5
  37. >Sprites/player/mbandits
  38. _Sprites/player/mbandits/spr_m1player1
  39. _Sprites/player/mbandits/spr_m1player2
  40. _Sprites/player/mbandits/spr_m1playerX
  41. _Sprites/player/mbandits/spr_m1playerdead
  42. _Sprites/player/mbandits/spr_m1player22
  43. _Sprites/player/mbandits/spr_m1player3
  44. _Sprites/player/mbandits/spr_m1player5
  45. _Sprites/player/mbandits/spr_m1cplayer
  46. _Sprites/player/mbandits/spr_m2player1
  47. _Sprites/player/mbandits/spr_m2player2
  48. _Sprites/player/mbandits/spr_m2playerX
  49. _Sprites/player/mbandits/spr_m2playerdead
  50. _Sprites/player/mbandits/spr_m2player22
  51. _Sprites/player/mbandits/spr_m2player3
  52. _Sprites/player/mbandits/spr_m2player5
  53. _Sprites/player/mbandits/spr_m2cplayer
  54. >Sprites/player/masks
  55. _Sprites/player/masks/spr_player
  56. _Sprites/player/masks/spr_playerduck
  57. _Sprites/player/masks/spr_playerroof
  58. >Sprites/player/other
  59. _Sprites/player/other/spr_pressdown
  60. _Sprites/player/other/spr_pressright
  61. _Sprites/player/other/spr_pressx
  62. _Sprites/player/other/spr_pressspace
  63. _Sprites/player/other/spr_presst
  64. _Sprites/player/other/spr_mapsave
  65. _Sprites/player/other/spr_mapboss
  66. _Sprites/player/other/spr_firepart
  67. _Sprites/player/other/spr_pshotmask
  68. >Sprites/player/girl
  69. _Sprites/player/girl/spr_girl1
  70. _Sprites/player/girl/spr_girl2
  71. >Sprites/player/adven
  72. _Sprites/player/adven/spr_4player1
  73. _Sprites/player/adven/spr_4player2
  74. >Sprites/player/ogmo
  75. _Sprites/player/ogmo/spr_p_ogmo1
  76. _Sprites/player/ogmo/spr_p_ogmo2
  77. _Sprites/player/ogmo/spr_p_ogmoX
  78. _Sprites/player/ogmo/spr_p_ogmo22
  79. _Sprites/player/ogmo/spr_p_ogmo3
  80. _Sprites/player/ogmo/spr_p_ogmo5
  81. _Sprites/player/ogmo/spr_p_ogmodead
  82. >Sprites/player/ninja
  83. _Sprites/player/ninja/spr_p_ninja1
  84. _Sprites/player/ninja/spr_p_ninja2
  85. _Sprites/player/ninja/spr_p_ninjaX
  86. _Sprites/player/ninja/spr_p_ninjadead
  87. _Sprites/player/ninja/spr_p_ninja22
  88. _Sprites/player/ninja/spr_p_ninja3
  89. _Sprites/player/ninja/spr_p_ninja5
  90. >Sprites/characters
  91. _Sprites/characters/spr_ghost
  92. _Sprites/characters/spr_ghostblock
  93. _Sprites/characters/spr_floretta
  94. _Sprites/characters/spr_crystalball
  95. >Sprites/pickups
  96. _Sprites/pickups/spr_gold
  97. _Sprites/pickups/spr_ability
  98. _Sprites/pickups/spr_heart
  99. _Sprites/pickups/spr_wheart
  100. _Sprites/pickups/spr_smallheart
  101. _Sprites/pickups/spr_crystal
  102. _Sprites/pickups/spr_bosssymbol
  103. >Sprites/blocks
  104. _Sprites/blocks/spr_block
  105. _Sprites/blocks/spr_halfblock
  106. _Sprites/blocks/spr_upblock
  107. _Sprites/blocks/spr_upiceblock
  108. _Sprites/blocks/spr_enturn
  109. _Sprites/blocks/spr_bosswall
  110. _Sprites/blocks/spr_invis
  111. _Sprites/blocks/spr_shootblock
  112. _Sprites/blocks/spr_conveyor
  113. _Sprites/blocks/spr_conveyorR
  114. _Sprites/blocks/spr_conveyorL
  115. _Sprites/blocks/spr_iceblock30
  116. _Sprites/blocks/spr_iceblock15
  117. _Sprites/blocks/spr_iceblock45
  118. _Sprites/blocks/spr_iceblock45fish
  119. _Sprites/blocks/spr_iceblock15worm
  120. _Sprites/blocks/spr_movingA
  121. _Sprites/blocks/spr_movingB
  122. _Sprites/blocks/spr_sblockR
  123. _Sprites/blocks/spr_sblockB
  124. _Sprites/blocks/spr_sblockX
  125. >Sprites/enemies
  126. _Sprites/enemies/spr_spikeball
  127. _Sprites/enemies/spr_enemy1
  128. _Sprites/enemies/spr_enemy1shell
  129. _Sprites/enemies/spr_enemy2
  130. _Sprites/enemies/spr_enemy3
  131. _Sprites/enemies/spr_enemy4
  132. _Sprites/enemies/spr_shotmask
  133. _Sprites/enemies/spr_enemy6
  134. _Sprites/enemies/spr_enemy7
  135. _Sprites/enemies/spr_enemy8
  136. _Sprites/enemies/spr_enemy9
  137. _Sprites/enemies/spr_enemy10
  138. _Sprites/enemies/spr_enemy10shell
  139. _Sprites/enemies/spr_enemy11
  140. _Sprites/enemies/spr_enemy12
  141. _Sprites/enemies/spr_enemy13
  142. _Sprites/enemies/spr_enemy13dead
  143. _Sprites/enemies/spr_enemy13R
  144. _Sprites/enemies/spr_enemy13Rdead
  145. _Sprites/enemies/spr_enemy13L
  146. _Sprites/enemies/spr_enemy13Ldead
  147. _Sprites/enemies/spr_enemy14
  148. _Sprites/enemies/spr_enemy14r
  149. _Sprites/enemies/spr_enemy14B
  150. _Sprites/enemies/spr_enemy14C
  151. _Sprites/enemies/spr_enemy16
  152. _Sprites/enemies/spr_enemy17
  153. _Sprites/enemies/spr_enemy18
  154. _Sprites/enemies/spr_enemy19
  155. _Sprites/enemies/spr_enemy19b
  156. _Sprites/enemies/spr_enemy19mask
  157. _Sprites/enemies/spr_enemy20
  158. _Sprites/enemies/spr_enemy20b
  159. _Sprites/enemies/spr_enemy21
  160. _Sprites/enemies/spr_enemy22b
  161. _Sprites/enemies/spr_enemy23
  162. _Sprites/enemies/spr_enemy25
  163. _Sprites/enemies/spr_enemy27
  164. _Sprites/enemies/spr_enemy27shot
  165. _Sprites/enemies/spr_enemy28
  166. _Sprites/enemies/spr_enemy29
  167. _Sprites/enemies/spr_enemy32
  168. >Sprites/messages
  169. _Sprites/messages/spr_msg_talk
  170. _Sprites/messages/spr_msg_question
  171. _Sprites/messages/spr_msg_bquestion
  172. _Sprites/messages/spr_wbox100
  173. _Sprites/messages/spr_wbox120
  174. _Sprites/messages/spr_wbox68
  175. >Sprites/menu
  176. _Sprites/menu/spr_intro_images
  177. >Sprites/environment
  178. _Sprites/environment/spr_savestatue
  179. _Sprites/environment/spr_lantern
  180. _Sprites/environment/spr_lantern2
  181. _Sprites/environment/spr_firecagelantern
  182. _Sprites/environment/spr_light
  183. _Sprites/environment/spr_torch
  184. _Sprites/environment/spr_pot1
  185. _Sprites/environment/spr_pot2
  186. _Sprites/environment/spr_pot3
  187. _Sprites/environment/spr_heartdoor
  188. _Sprites/environment/spr_heartdoorH
  189. _Sprites/environment/spr_tollbooth
  190. _Sprites/environment/spr_tolldoor
  191. _Sprites/environment/spr_button
  192. _Sprites/environment/spr_sblockmask
  193. _Sprites/environment/spr_balloon
  194. _Sprites/environment/spr_bigbubble
  195. _Sprites/environment/spr_treasure
  196. _Sprites/environment/spr_sblockswitch
  197. _Sprites/environment/spr_bouncer
  198. _Sprites/environment/spr_purpball
  199. >Sprites/bosses
  200. >Sprites/bosses/boss 1
  201. _Sprites/bosses/boss 1/spr_b1_stand
  202. _Sprites/bosses/boss 1/spr_b1_dive
  203. _Sprites/bosses/boss 1/spr_b1_sleep
  204. _Sprites/bosses/boss 1/spr_b1_dead
  205. >Sprites/bosses/boss 2
  206. _Sprites/bosses/boss 2/spr_boss2cannon
  207. _Sprites/bosses/boss 2/spr_boss2guy
  208. >Sprites/bosses/boss 3
  209. _Sprites/bosses/boss 3/spr_boss3
  210. _Sprites/bosses/boss 3/spr_boss3stick
  211. _Sprites/bosses/boss 3/spr_boss3jump
  212. _Sprites/bosses/boss 3/spr_boss3drop
  213. _Sprites/bosses/boss 3/spr_boss3slide
  214. _Sprites/bosses/boss 3/spr_boss3shot
  215. >Sprites/bosses/boss 4
  216. _Sprites/bosses/boss 4/spr_b4_mask
  217. _Sprites/bosses/boss 4/spr_b4
  218. _Sprites/bosses/boss 4/spr_b4shot
  219. >Sprites/bosses/boss 5
  220. _Sprites/bosses/boss 5/spr_b5_face
  221. _Sprites/bosses/boss 5/spr_b5_shot
  222. >Sprites/bosses/boss 6
  223. _Sprites/bosses/boss 6/spr_b6
  224. _Sprites/bosses/boss 6/spr_b6open
  225. _Sprites/bosses/boss 6/spr_b6blink
  226. _Sprites/bosses/boss 6/spr_b6eye
  227. _Sprites/bosses/boss 6/spr_b6laser
  228. _Sprites/bosses/boss 6/spr_b6bounce
  229. >Sprites/bosses/boss 7
  230. _Sprites/bosses/boss 7/spr_b7
  231. _Sprites/bosses/boss 7/spr_b7_laser1
  232. _Sprites/bosses/boss 7/spr_b7_laser2
  233. _Sprites/bosses/boss 7/spr_b7_laser3
  234. _Sprites/bosses/boss 7/spr_b7_laser4
  235. _Sprites/bosses/boss 7/spr_b7_ball
  236. >Sprites/bosses/boss 8
  237. _Sprites/bosses/boss 8/spr_b81
  238. _Sprites/bosses/boss 8/spr_b82
  239. _Sprites/bosses/boss 8/spr_b83
  240. >Sprites/bosses/boss 9
  241. _Sprites/bosses/boss 9/spr_b9
  242. _Sprites/bosses/boss 9/spr_b9laser
  243. >Sprites/bosses/boss 10
  244. _Sprites/bosses/boss 10/spr_b10
  245. _Sprites/bosses/boss 10/spr_b10mask
  246. _Sprites/bosses/boss 10/spr_b10_bullet
  247. >Sprites/bosses/boss 11
  248. _Sprites/bosses/boss 11/spr_b11
  249. _Sprites/bosses/boss 11/spr_b11missile
  250. _Sprites/bosses/boss 11/spr_b11weak
  251. _Sprites/bosses/boss 11/spr_b11bullet
  252. _Sprites/bosses/boss 11/spr_b11gun
  253. _Sprites/bosses/boss 11/spr_b11lantern
  254. >Sprites/bosses/boss 12
  255. _Sprites/bosses/boss 12/spr_b12
  256. _Sprites/bosses/boss 12/spr_b12dead
  257. >Sprites/bosses/boss 13
  258. _Sprites/bosses/boss 13/spr_b13
  259. _Sprites/bosses/boss 13/spr_b13shoot
  260. _Sprites/bosses/boss 13/spr_b13hit
  261. _Sprites/bosses/boss 13/spr_b13jump
  262. >Sprites/bosses/boss 14
  263. _Sprites/bosses/boss 14/spr_b14
  264. _Sprites/bosses/boss 14/spr_b14tired
  265. _Sprites/bosses/boss 14/spr_b14shot
  266. >Sprites/bosses/boss 15
  267. _Sprites/bosses/boss 15/spr_b15
  268. _Sprites/bosses/boss 15/spr_b15small
  269. >Sprites/bosses/final boss
  270. _Sprites/bosses/final boss/spr_fb1
  271. _Sprites/bosses/final boss/spr_fb3
  272. _Sprites/bosses/final boss/spr_fb4
  273. _Sprites/bosses/final boss/spr_fb5
  274. >Sprites/townsppl
  275. _Sprites/townsppl/spr_sk_sleep
  276. _Sprites/townsppl/spr_sk_awake
  277. _Sprites/townsppl/spr_shop_heart
  278. _Sprites/townsppl/spr_shop_ab
  279. _Sprites/townsppl/spr_shop_gold
  280. _Sprites/townsppl/spr_shop_cover
  281. _Sprites/townsppl/spr_shop_bigsk
  282. _Sprites/townsppl/spr_shop_bigtalk
  283. _Sprites/townsppl/spr_shop_bigplyr
  284. _Sprites/townsppl/spr_skytownNPC1
  285. _Sprites/townsppl/spr_skytownNPC2
  286. _Sprites/townsppl/spr_skytownNPC3
  287. _Sprites/townsppl/spr_shop_select
  288. >Sprites/secrets
  289. _Sprites/secrets/spr_secret1
  290. _Sprites/secrets/spr_secret2
  291. _Sprites/secrets/spr_secret3
  292. _Sprites/secrets/spr_secret4
  293. _Sprites/secrets/spr_secret5
  294. _Sprites/secrets/spr_secret6
  295. _Sprites/secrets/spr_secret7
  296. _Sprites/secrets/spr_secret8
  297. _Sprites/secrets/spr_secret8mask
  298. _Sprites/secrets/spr_secret9
  299. _Sprites/secrets/spr_secret10
  300. _Sprites/secrets/spr_secret11
  301. _Sprites/secrets/spr_secret12
  302. _Sprites/secrets/spr_secret13
  303. _Sprites/secrets/spr_secret14
  304. _Sprites/secrets/spr_secret15
  305. _Sprites/secrets/spr_secret16
  306. _Sprites/secrets/spr_secret17
  307. _Sprites/secrets/spr_secret18
  308. _Sprites/secrets/spr_secret19
  309. _Sprites/secrets/spr_secret20
  310. _Sprites/secrets/spr_secret21
  311. _Sprites/secrets/spr_secret22
  312. _Sprites/secrets/spr_secret23
  313. _Sprites/secrets/spr_secret24
  314. _Sprites/secrets/spr_secret25
  315. _Sprites/secrets/spr_secret26
  316. >Sprites/misc
  317. _Sprites/misc/spr_shopsign
  318. _Sprites/misc/spr_farfallbreak
  319. _Sprites/misc/spr_NWbreak
  320. _Sprites/misc/spr_HLbreak
  321. _Sprites/misc/spr_Cbreak
  322. _Sprites/misc/spr_LBbreak
  323. _Sprites/misc/spr_outof
  324. _Sprites/misc/spr_percent
  325. _Sprites/misc/spr_firedoor
  326. _Sprites/misc/spr_icepart
  327. _Sprites/misc/spr_seaweed1
  328. _Sprites/misc/spr_littlefish
  329. _Sprites/misc/spr_skysandblockF
  330. _Sprites/misc/spr_deeptowerfloor
  331. _Sprites/misc/spr_balloon2
  332. _Sprites/misc/spr_darklight
  333. _Sprites/misc/spr_deadwater
  334. _Sprites/misc/spr_gambler
  335. _Sprites/misc/spr_bonus
  336. _Sprites/misc/spr_flower
  337. _Sprites/misc/spr_sign
  338. _Sprites/misc/spr_orbholder
  339. _Sprites/misc/spr_curtain
  340. _Sprites/misc/spr_vender
  341. _Sprites/misc/spr_spinner
  342. >Sprites/house items
  343. _Sprites/house items/spr_item1
  344. _Sprites/house items/spr_item2
  345. _Sprites/house items/spr_item3
  346. _Sprites/house items/spr_item4
  347. _Sprites/house items/spr_item5
  348. _Sprites/house items/spr_item6
  349. _Sprites/house items/spr_item7
  350. _Sprites/house items/spr_item8
  351. _Sprites/house items/spr_item9
  352. _Sprites/house items/spr_item10
  353. _Sprites/house items/spr_item11
  354. _Sprites/house items/spr_item12
  355. _Sprites/house items/spr_item13
  356. _Sprites/house items/spr_item14
  357. _Sprites/house items/spr_item15
  358. _Sprites/house items/spr_item16
  359. _Sprites/house items/spr_item17
  360. _Sprites/house items/spr_item18
  361. _Sprites/house items/spr_item19
  362. _Sprites/house items/spr_item20
  363. _Sprites/house items/spr_item21
  364. _Sprites/house items/spr_item22
  365. _Sprites/house items/spr_item23
  366. _Sprites/house items/spr_banner
  367. >Sprites/water
  368. _Sprites/water/spr_water
  369. _Sprites/water/spr_waterS1
  370. _Sprites/water/spr_waterB1
  371. _Sprites/water/spr_waterB2
  372. _Sprites/water/spr_wave
  373. _Sprites/water/spr_lavaS1
  374. >Sprites/minigames
  375. >Sprites/minigames/computer
  376. _Sprites/minigames/computer/spr_enmask9
  377. _Sprites/minigames/computer/spr_enmask12
  378. _Sprites/minigames/computer/spr_enmask15
  379. _Sprites/minigames/computer/spr_mini1_shot
  380. _Sprites/minigames/computer/spr_mini1_ship
  381. >Sprites/minigames/gameshow
  382. _Sprites/minigames/gameshow/spr_casinoman
  383. _Sprites/minigames/gameshow/spr_mysterybox
  384. >Sprites/minigames/treasure
  385. >Sprites/minigames/jumpbox
  386. _Sprites/minigames/jumpbox/spr_deathmask
  387. _Sprites/minigames/jumpbox/spr_mogmo
  388. >Sprites/minigames/keep going
  389. _Sprites/minigames/keep going/spr_kg_runner
  390. _Sprites/minigames/keep going/spr_kg_trophy
  391. >Sprites/minigames/rainbow catch
  392. _Sprites/minigames/rainbow catch/spr_star
  393. >Sprites/multiplay
  394. _Sprites/multiplay/spr_mplay_banner
  395. _Sprites/multiplay/spr_mplay_strip
  396. _Sprites/multiplay/spr_mplay_cashbag
  397. _Sprites/multiplay/spr_mplay_bankpad
  398. _Sprites/multiplay/spr_multi_cashmask
  399. _Sprites/multiplay/spr_mplay_stages
  400. >Sprites/ending
  401. _Sprites/ending/spr_god
  402. >Sounds
  403. >Sounds/musac
  404. >Sounds/musac/misc
  405. _Sounds/musac/misc/mus_menu
  406. > mingw32-make.exe[1]: Entering directory `C:/Users/Joseph/Desktop/My Games/ENIGMA/ENIGMA/enigma-dev/CompilerSource'
  407. > mkdir.exe -p .eobjs/./
  408. > mkdir.exe -p .eobjs/./JDI/src/API/
  409. > mkdir.exe -p .eobjs/./JDI/src/General/
  410. > mkdir.exe -p .eobjs/./JDI/src/Parser/
  411. > mkdir.exe -p .eobjs/./JDI/src/Parser/handlers/
  412. > mkdir.exe -p .eobjs/./JDI/src/Parser/readers/
  413. > mkdir.exe -p .eobjs/./JDI/src/Storage/
  414. > mkdir.exe -p .eobjs/./JDI/src/System/
  415. > mkdir.exe -p .eobjs/./JDI/test/
  416. > mkdir.exe -p .eobjs/./backend/
  417. > mkdir.exe -p .eobjs/./compiler/
  418. > mkdir.exe -p .eobjs/./compiler/components/
  419. > mkdir.exe -p .eobjs/./compiler/event_reader/
  420. > mkdir.exe -p .eobjs/./compiler/pcs/
  421. > mkdir.exe -p .eobjs/./compiler/reshandlers/
  422. > mkdir.exe -p .eobjs/./filesystem/
  423. > mkdir.exe -p .eobjs/./gcc_interface/
  424. > mkdir.exe -p .eobjs/./general/
  425. > mkdir.exe -p .eobjs/./languages/
  426. > mkdir.exe -p .eobjs/./parser/
  427. > mkdir.exe -p .eobjs/./settings-parse/
  428. > mkdir.exe -p .eobjs/./syntax/
  429. > mkdir.exe -p .eobjs/./varnames/
  430. > mingw32-make.exe[1]: Nothing to be done for `all'.
  431. > mingw32-make.exe[1]: Leaving directory `C:/Users/Joseph/Desktop/My Games/ENIGMA/ENIGMA/enigma-dev/CompilerSource'
  432. 0
  433. Process terminated
  434. Initializing Enigma:
  435. WARNING! Failed to create make directory, directory already exists: "C:/ProgramData/ENIGMA/"
  436. Make directory is: "C:/ProgramData/ENIGMA/"
  437. Linking up to IDE
  438. Implementing JDI basics
  439. UnimplementedUnimplemented
  440.  
  441. Choosing language: C++
  442. Reading GCC builtins
  443. Read key `defines` as `cpp -dM -x c++ -E $blank`
  444. Parsed `cpp` `-dM -x c++ -E "C:/ProgramData/ENIGMA/enigma_blank.txt"`: redirect=yes
  445.  
  446.  
  447. ********* EXECUTE:
  448. cpp -dM -x c++ -E "C:/ProgramData/ENIGMA/enigma_blank.txt"
  449.  
  450. Call succeeded
  451. Read key `searchdirs` as `gcc -E -x c++ -v $blank`
  452. Parsed `gcc` `-E -x c++ -v "C:/ProgramData/ENIGMA/enigma_blank.txt"`: redirect=yes
  453.  
  454.  
  455. ********* EXECUTE:
  456. gcc -E -x c++ -v "C:/ProgramData/ENIGMA/enigma_blank.txt"
  457.  
  458. Call succeeded
  459. Searching for directories between "#include <...> search starts here:" and "End of search list."
  460. Toolchain returned 8 search directories:
  461. Creating parse context
  462. Parsing settings...
  463. TOINT: 0
  464. TOINT: 0
  465. TOINT: 1
  466. TOINT: 0
  467. TOINT: 0
  468. TOINT: 0
  469. Setting up IDE editables...
  470. %e-yaml
  471.  
  472. ---
  473.  
  474. treat-literals-as: 0
  475.  
  476. inherit-equivalence-from: 0
  477.  
  478. make-directory: "%PROGRAMDATA%/ENIGMA/"
  479.  
  480. compliance-mode: 0
  481.  
  482. scalar-precision: 0
  483.  
  484. angular-unit: 0
  485.  
  486. inherit-strings-from: 0
  487.  
  488. inherit-negatives-as: 0
  489.  
  490. inherit-escapes-from: 0
  491.  
  492. inherit-objects: true
  493.  
  494. inherit-increment-from: 1
  495.  
  496. keyword-blacklist: ""
  497.  
  498.  
  499.  
  500. target-networking: None
  501.  
  502. target-audio: OpenAL
  503.  
  504. target-windowing: Win32
  505.  
  506. target-compiler: gcc
  507.  
  508. target-graphics: OpenGL1
  509.  
  510. target-widget: Win32
  511.  
  512. target-collision: Precise
  513.  
  514.  
  515.  
  516. extensions: Universal_System/Extensions/Alarms,Universal_System/Extensions/Timelines,Universal_System/Extensions/Paths,Universal_System/Extensions/MotionPlanning,Universal_System/Extensions/DateTime,Universal_System/Extensions/ParticleSystems,Universal_System/Extensions/DataStructures
  517.  
  518.  
  519. Creating swap.
  520. Dumping whiteSpace definitions...
  521. Opening ENIGMA for parse...
  522. _Sounds/musac/misc/mus_getab
  523. _Sounds/musac/misc/mus_getheart
  524. _Sounds/musac/misc/mus_getgold
  525. _Sounds/musac/misc/mus_secret
  526. _Sounds/musac/misc/mus_gameover
  527. _Sounds/musac/misc/mus_boss
  528. _Sounds/musac/misc/mus_inboss
  529. _Sounds/musac/misc/mus_opendoor
  530. _Sounds/musac/misc/mus_startup
  531. _Sounds/musac/misc/mus_computer
  532. ERROR(c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../i686-w64-mingw32/include//sdkddkver.h,186,48): #error NTDDI_VERSION and _WIN32_WINNT mismatch!
  533. ERROR(__buildint,0,34): Invalid preprocessor directive `a'
  534. ERROR(c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../i686-w64-mingw32/include//wtypes.h,631,1): Expected closing preprocessors before end of code
  535. ERROR(c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../i686-w64-mingw32/include//wtypes.h,631,1): Expected closing preprocessors before end of code
  536. ERROR(c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../i686-w64-mingw32/include//wtypes.h,631,1): Expected closing preprocessors before end of code
  537. ERROR(C:/ProgramData/ENIGMA//API_Switchboard.h,35,46): Could not find Networking_Systems/None/include.h
  538. Checked C:/ProgramData/ENIGMA/
  539. Checked ENIGMAsystem/SHELL/
  540. Checked C:/ProgramData/ENIGMA/
  541. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../include/c++/4.8.2/
  542. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../include/c++/4.8.2/i686-w64-mingw32/
  543. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../include/c++/4.8.2/backward/
  544. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/include/
  545. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/include-fixed/
  546. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../i686-w64-mingw32/include/
  547. _Sounds/musac/misc/mus_multiplay
  548. ERROR(SHELLmain.cpp,98,67): Could not find Preprocessor_Environment_Editable/IDE_EDIT_whitespace.h
  549. Checked ENIGMAsystem/SHELL
  550. Checked ENIGMAsystem/SHELL/
  551. Checked C:/ProgramData/ENIGMA/
  552. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../include/c++/4.8.2/
  553. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../include/c++/4.8.2/i686-w64-mingw32/
  554. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../include/c++/4.8.2/backward/
  555. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/include/
  556. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/include-fixed/
  557. Checked c:\users\joseph\desktop\my games\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.8.2/../../../../i686-w64-mingw32/include/
  558. Successfully loaded builtin variant type
  559. Successfully loaded builtin var type
  560. Successfully loaded builtin varargs type
  561. ERROR in parsing engine file: The parser isn't happy. Don't worry, it's never happy.
  562. ERROR: UnknownContinuing anyway.
  563. Creating dummy primitives for old ENIGMA
  564. Initializing EDL Parser...
  565. Grabbing locals...
  566. Finding parent...Found parent scope
  567. >> Checking ancestor object_collisions
  568. >> Checking ancestor object_transform
  569. >> Checking ancestor object_graphics
  570. >> Checking ancestor object_timelines
  571. >> Checking ancestor object_planar
  572. >> Checking ancestor object_basic
  573. _Sounds/musac/misc/mus_ghosts
  574. _Sounds/musac/misc/mus_credits
  575. _Sounds/musac/misc/mus_gamewin
  576. _Sounds/musac/misc/mus_puzzle
  577. _Sounds/musac/misc/mus_jumpbox
  578. _Sounds/musac/misc/mus_keepgoing
  579. _Sounds/musac/misc/mus_blackjack
  580. _Sounds/musac/misc/mus_cutscene
  581. _Sounds/musac/misc/mus_finale
  582. _Sounds/musac/misc/mus_records
  583. _Sounds/musac/misc/mus_win
  584. _Sounds/musac/misc/mus_blackambience
  585. _Sounds/musac/misc/mus_finalbuildup
  586. _Sounds/musac/misc/mus_countdown
  587. _Sounds/musac/misc/mus_shakespeare
  588. >Sounds/musac/areas
  589. _Sounds/musac/areas/mus_nightwalk
  590. _Sounds/musac/areas/mus_grotto
  591. _Sounds/musac/areas/mus_deeptower
  592. _Sounds/musac/areas/mus_coldkeep
  593. _Sounds/musac/areas/mus_skytown
  594. _Sounds/musac/areas/mus_nightclimb
  595. _Sounds/musac/areas/mus_farfall
  596. _Sounds/musac/areas/mus_stonecastle
  597. _Sounds/musac/areas/mus_firecage
  598. _Sounds/musac/areas/mus_deepdive
  599. _Sounds/musac/areas/mus_cloudrun
  600. _Sounds/musac/areas/mus_thebottom
  601. _Sounds/musac/areas/mus_casino
  602. _Sounds/musac/areas/mus_skysand
  603. _Sounds/musac/areas/mus_highlands
  604. _Sounds/musac/areas/mus_darkgrotto
  605. _Sounds/musac/areas/mus_thecurtain
  606. _Sounds/musac/areas/mus_rainbowdive
  607. _Sounds/musac/areas/mus_longbeach
  608. _Sounds/musac/areas/mus_icecastle
  609. _Sounds/musac/areas/mus_blackcastle
  610. _Sounds/musac/areas/mus_staircase
  611. Thread-8:
  612. java.lang.OutOfMemoryError: Java heap space
  613. at java.util.Arrays.copyOf(Unknown Source)
  614. at java.io.ByteArrayOutputStream.grow(Unknown Source)
  615. at java.io.ByteArrayOutputStream.ensureCapacity(Unknown Source)
  616. at java.io.ByteArrayOutputStream.write(Unknown Source)
  617. at org.lateralgm.main.Util.readFully(Util.java:135)
  618. at org.enigma.file.EFileReader$SoundReader.readData(EFileReader.java:699)
  619. at org.enigma.file.EFileReader$SoundReader.readData(EFileReader.java:1)
  620. at org.enigma.file.EFileReader$DataPropReader.readDataFile(EFileReader.java:424)
  621. at org.enigma.file.EFileReader$DataPropReader.read(EFileReader.java:395)
  622. at org.enigma.file.EFileReader$DataPropReader.readUnknown(EFileReader.java:383)
  623. at org.enigma.file.EFileReader.readResource(EFileReader.java:667)
  624. at org.enigma.file.EFileReader.processEntries(EFileReader.java:644)
  625. at org.enigma.file.EFileReader.readNodeChildren(EFileReader.java:622)
  626. at org.enigma.file.EFileReader.processEntries(EFileReader.java:637)
  627. at org.enigma.file.EFileReader.readNodeChildren(EFileReader.java:622)
  628. at org.enigma.file.EFileReader.processEntries(EFileReader.java:637)
  629. at org.enigma.file.EFileReader.readNodeChildren(EFileReader.java:622)
  630. at org.enigma.file.EFileReader.processEntries(EFileReader.java:637)
  631. at org.enigma.file.EFileReader.readNodeChildren(EFileReader.java:622)
  632. at org.enigma.file.EFileReader.readEgmFile(EFileReader.java:560)
  633. at org.enigma.file.EFileReader.readEgmFile(EFileReader.java:538)
  634. at org.enigma.file.EgmIO.read(EgmIO.java:56)
  635. at org.lateralgm.main.FileChooser$1.run(FileChooser.java:564)
  636. at java.lang.Thread.run(Unknown Source)
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