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- [ParseCmdLine] command-line args: "C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe C:\Users\Flipstip\Documents\My Games\Spring\demos\20140603_004510_Into%20Battle_v3_97.0.1-3-gda04dd2%20develop.sdf --config C:\Users\Flipstip\Documents\My Games\Spring\springsettings.cfg"
- Using configuration source: "C:\Users\Flipstip\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(N)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 97.0.1-3-gda04dd2 develop
- Build Date & Time: Jun 1 2014 15:15:15
- Build Environment: boost-105300, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 64-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz; 4059MB RAM, 8323MB pagefile
- running in emulated 32-bit mode
- [CMyMath::Init] CPU SSE mask: 126, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 640x480, 640x480, 720x480, 720x480, 720x576, 720x576, 800x480, 800x480, 800x600, 800x600, 1024x480, 1024x480, 1024x600, 1024x600, 1024x768, 1024x768, 1152x864, 1152x864, 1280x720, 1280x720, 1280x768, 1280x768, 1280x800, 1280x800, 1440x900, 1440x900, 1600x900, 1600x900
- SDL version: linked 2.0.2; compiled 2.0.2
- GL version: 2.1.8664
- GL vendor: ATI Technologies Inc.
- GL renderer: ATI Mobility Radeon HD 4600 Series
- GLSL version: 1.30
- GLEW version: 1.5.8
- Video RAM: total 748MB, available 973MB
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 8192, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 17/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 0 (0kB)
- VSync disabled
- [InitOpenGL] video mode set to 1600x900:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=2 #current=1
- [ThreadPool::SetThreadCount][2] #threads=1
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\Flipstip\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\
- Using read-only data directory: C:\Users\Flipstip\Documents\My Games\Spring\engine\
- Scanning: C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\base
- Scanning: C:\Users\Flipstip\Documents\My Games\Spring\maps
- Scanning: C:\Users\Flipstip\Documents\My Games\Spring\games
- Scanning: C:\Users\Flipstip\Documents\My Games\Spring\packages
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] [LuaSocket] Adding rule 0 lobby.springrts.com:8200
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=1 #current=2
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0000000] [Threading] Main thread CPU affinity mask set: 3
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 2
- [f=0000000] Hosting on: localhost:8452
- [f=0000000] Connecting to local server
- [f=0000000] Pre-scanning demo file for game data...
- [f=0000000] Starting GameServer
- [f=0000000] GameServer started
- [f=0000000] PreGame::ReadDataFromDemo: 23 ms
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 16
- [f=0000000] Using map: Into Battle_v3
- [f=0000000] Using game: Zero-K v1.2.6.1
- [f=0000000] Using game archive: 0714a01fe1241d2770adb0bda70abb6f.sdp
- [f=0000000] Warning: Incompatible map-checksum: Checksum of Into Battle_v3 (checksum 0xb72cc2cf) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] Warning: Incompatible game-checksum: Checksum of 0714a01fe1241d2770adb0bda70abb6f.sdp (checksum 0x2e05ddc0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] PreGame::GameDataReceived: 63 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 6 (team 0, allyteam 1)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (58 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 1.073000
- [f=0000000] Game::LoadDefs (GameData): 1237 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=0000000] [Sound] parsed 345 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 31 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 89 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
- [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 2643 ms
- [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
- [f=0000000] Game::LoadInterface (Console): 144 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Warning: [ReturnNil] moveData - deprecated field!
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Initializing gadget
- [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 0 is empty or in invalid format
- [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 1 is empty or in invalid format
- [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 1 is empty or in invalid format
- [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 3 is empty or in invalid format
- [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
- [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
- [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 1 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 1 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 3 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
- [f=0000000] Setting morph for custom comms for player: 2
- [f=0000000] Setting morph for custom comms for player: 5
- [f=0000000] [UnitMorph] Warning: Morph gadget: Bad morph src type: armroy
- [f=0000000] [UnitMorph] Warning: Morph gadget: Bad morph src type: corsub
- [f=0000000] [UnitMorph] Warning: Morph gadget: Bad morph src type: armpt
- [f=0000000] [UnitMorph] Warning: Morph gadget: Bad morph src type: corroy
- [f=0000000] [UnitMorph] Warning: Morph gadget: Bad morph src type: coresupp
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 1 is empty or in invalid format
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 1 is empty or in invalid format
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 3 is empty or in invalid format
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
- [f=0000000] bla, 714
- [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] zombies: unsynced mode
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is disabled!
- [f=0000000] Set "shadows" config-parameter to 1
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 3000
- [f=0000000] Set UnitLodDist to 152
- [f=0000000] Set UnitIconDist to 77
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] <Attrition>:Running in spectator state.
- [f=0000000] Loaded widget: 1v1 Attrition Scoreboard <gui_attrition_counter.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Spectator mode detected. Removed: Auto First Build Facing
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] [Engine Setting Fix] Warning: Setting WorkerThreadSpinTime = 0
- [f=0000000] Loaded widget: Engine Setting Fix <dbg_engine_settings.lua>
- [f=0000000] <Startup Info and Selector> Spectator mode, Junior forced, or replay. Widget removed.
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua>
- [f=0000000] <Stockpiler>: disabled for spectators
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Smart Nanos widget disabled for spectators
- [f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] <Unit Marker> Spectator mode or replay. Widget removed.
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] <First comm & factory marker v 0.5> Spectator mode. Widget removed.
- [f=0000000] First comm & factory marker v 0.5: storing team
- [f=0000000] First comm & factory marker v 0.5: gaia found
- [f=0000000] Loaded widget: First comm & factory marker v 0.5 <facs.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] <Building Starter>: disabled for spectators
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] <Cloaker Guard>: disabled for spectators
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Newton Firezone disabled for spectator.
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] UnnamedPlayer (spec) DISABLE TTS
- [f=0000000] UnnamedPlayer (spec) DISABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=3187356833
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=3187356857
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (62ms, checksum 9df2c97d)
- [f=0000000] Mexspot Fetcher received
- [f=0000000] Mex Placement Initialised with 34 spots.
- [f=0000000] <Ghost Site> Spectator mode. Widget removed.
- [f=0000000] Switching to Free style camera
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Opening demofile C:\Users\Flipstip\Documents\My Games\Spring\demos\20140603_004510_Into%20Battle_v3_97.0.1-3-gda04dd2%20develop.sdf
- [f=0000000] Connection attempt from UnnamedPlayer (spec)
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] -> Connection established (given id 6)
- [f=0000000] Spectator UnnamedPlayer (spec) finished loading and is now ingame
- [f=0000000] <Nuke Icon> Spectator mode. Widget removed.
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] Beginning demo playback
- [f=0000000] GameID: 76fe8c53e5677fd13834718a40c2d64e
- [f=0000000] Connection attempt from Sigero
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] -> Connection established (given id 3)
- [f=0000000] Connection attempt from PRO_eXist
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] -> Connection established (given id 4)
- [f=0000000] Connection attempt from Radavvadra
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from Flipstip
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] Connection attempt from Kyubey
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] -> Connection established (given id 5)
- [f=0000000] Connection attempt from Licho
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Error: Spring 97.0.1-3-gda04dd2 develop has crashed.
- [f=0000000] Error: DLL information:
- [f=0000000] Error: 0x00400000 spring
- [f=0000000] Error: 0x77950000 ntdll
- [f=0000000] Error: 0x755f0000 kernel32
- [f=0000000] Error: 0x75890000 ADVAPI32
- [f=0000000] Error: 0x76be0000 RPCRT4
- [f=0000000] Error: 0x75470000 Secur32
- [f=0000000] Error: 0x73380000 GLU32
- [f=0000000] Error: 0x77020000 msvcrt
- [f=0000000] Error: 0x6fd90000 OPENGL32
- [f=0000000] Error: 0x76f90000 GDI32
- [f=0000000] Error: 0x767a0000 USER32
- [f=0000000] Error: 0x6d360000 DDRAW
- [f=0000000] Error: 0x74c60000 DCIMAN32
- [f=0000000] Error: 0x75700000 SETUPAPI
- [f=0000000] Error: 0x769c0000 OLEAUT32
- [f=0000000] Error: 0x76870000 ole32
- [f=0000000] Error: 0x6d590000 dwmapi
- [f=0000000] Error: 0x76ae0000 IMAGEHLP
- [f=0000000] Error: 0x75960000 SHELL32
- [f=0000000] Error: 0x76cd0000 SHLWAPI
- [f=0000000] Error: 0x75190000 WINMM
- [f=0000000] Error: 0x75330000 OLEACC
- [f=0000000] Error: 0x76770000 WS2_32
- [f=0000000] Error: 0x76760000 NSI
- [f=0000000] Error: 0x10000000 DevIL
- [f=0000000] Error: 0x72eb0000 MSVCP80
- [f=0000000] Error: 0x72f40000 MSVCR80
- [f=0000000] Error: 0x6b600000 OpenAL32
- [f=0000000] Error: 0x70780000 vorbisfile
- [f=0000000] Error: 0x68140000 ogg
- [f=0000000] Error: 0x64cc0000 vorbis
- [f=0000000] Error: 0x62e80000 zlib1
- [f=0000000] Error: 0x70e40000 libfreetype-6
- [f=0000000] Error: 0x64f80000 libfontconfig-1
- [f=0000000] Error: 0x68f40000 libexpat-1
- [f=0000000] Error: 0x6cec0000 libgcc_s_sjlj-1
- [f=0000000] Error: 0x62aa0000 glew32
- [f=0000000] Error: 0x6c740000 SDL2
- [f=0000000] Error: 0x76d90000 IMM32
- [f=0000000] Error: 0x76b10000 MSCTF
- [f=0000000] Error: 0x753a0000 VERSION
- [f=0000000] Error: 0x755e0000 LPK
- [f=0000000] Error: 0x76df0000 USP10
- [f=0000000] Error: 0x74e50000 comctl32
- [f=0000000] Error: 0x6c2d0000 dsound
- [f=0000000] Error: 0x74810000 POWRPROF
- [f=0000000] Error: 0x76a50000 CLBCatQ
- [f=0000000] Error: 0x6f550000 MMDevApi
- [f=0000000] Error: 0x72620000 WINTRUST
- [f=0000000] Error: 0x742c0000 CRYPT32
- [f=0000000] Error: 0x74d10000 MSASN1
- [f=0000000] Error: 0x75200000 USERENV
- [f=0000000] Error: 0x6fc60000 wdmaud
- [f=0000000] Error: 0x6fcb0000 ksuser
- [f=0000000] Error: 0x6fc50000 AVRT
- [f=0000000] Error: 0x6cb70000 AUDIOSES
- [f=0000000] Error: 0x6cad0000 audioeng
- [f=0000000] Error: 0x77920000 PSAPI
- [f=0000000] Error: 0x6c420000 msacm32
- [f=0000000] Error: 0x6c3f0000 MSACM32
- [f=0000000] Error: 0x6c3c0000 midimap
- [f=0000000] Error: 0x729f0000 uxtheme
- [f=0000000] Error: 0x1c000000 wh_hook
- [f=0000000] Error: 0x69030000 atioglxx
- [f=0000000] Error: 0x01af0000 atiadlxy
- [f=0000000] Error: 0x72360000 shfolder
- [f=0000000] Error: 0x72ff0000 dinput8
- [f=0000000] Error: 0x6fff0000 HID
- [f=0000000] Error: 0x03d40000 XInput1_3
- [f=0000000] Error: 0x71ba0000 dbghelp
- [f=0000000] Error: Exception: Access violation (0xc0000005)
- [f=0000000] Error: Exception Address: 0x691cf301
- [f=0000000] Error: Stacktrace for Spring 97.0.1-3-gda04dd2 develop:
- [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
- [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(atiPS+0x1334d1) [0x691CF301]
- [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x132d69) [0x691CEB99]
- [f=0000000] Error: (2) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x006CA935]
- [f=0000000] Error: (3) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x006D7E3E]
- [f=0000000] Error: (4) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x006D7E60]
- [f=0000000] Error: (5) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x006DA50F]
- [f=0000000] Error: (6) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x00794130]
- [f=0000000] Error: (7) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x00716AD3]
- [f=0000000] Error: (8) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x00561C5A]
- [f=0000000] Error: (9) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a4f0) [0x0099A250]
- [f=0000000] Error: (10) Unknown [0x00030445]
- [f=0000000] Error: (11) Unknown [0x08C7C446]
- [f=0000000] Error: (12) C:\Users\Flipstip\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe [0x0080445C]
- [f=0000000] Error: (13) Unknown [0x00030445]
- [f=0000000] Error: (14) Unknown [0x08C34446]
- [f=0000000] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\Flipstip\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
- [f=0000000] Error: [ErrorMessageBox][2]
- [f=0000000] [SpringApp::ShutDown][1]
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0000000] [SpringApp::ShutDown][2]
- [f=0000000] [~CGame][1]
- [f=0000000] [~CGame][2]
- [f=0000000] [~CGame][3]
- [f=0000000] Start gadgetHandler:Shutdown
- [f=0000000] Shutdown - ranks api
- [f=0000000] Shutdown - ShareControl
- [f=0000000] Shutdown - UnitMorph
- [f=0000000] Shutdown - DoLine
- [f=0000000] Shutdown - Lups Flamethrower Jitter
- [f=0000000] Shutdown - LupsNanoSpray
- [f=0000000] Shutdown - Puppy Handler
- [f=0000000] Shutdown - StartSetup
- [f=0000000] Shutdown - Terrain Texture Handler
- [f=0000000] Shutdown - UnitStealth
- [f=0000000] Shutdown - Projectile Lups
- [f=0000000] Shutdown - UnitCloakShield
- [f=0000000] End gadgetHandler:Shutdown
- [f=0000000] Start gadgetHandler:Shutdown
- [f=0000000] Shutdown - Send Enemy Death
- [f=0000000] Shutdown - Ore mexes!
- [f=0000000] Shutdown - UnitMorph
- [f=0000000] Shutdown - Animator
- [f=0000000] Shutdown - DoLine
- [f=0000000] Shutdown - Jugglenaut Juggle
- [f=0000000] Shutdown - Lups Flamethrower Jitter
- [f=0000000] Shutdown - LupsNanoSpray
- [f=0000000] Shutdown - Napalm
- [f=0000000] Shutdown - Shockwaves
- [f=0000000] Shutdown - Thrusters
- [f=0000000] Shutdown - UnitStealth
- [f=0000000] Shutdown - Projectile Lups
- [f=0000000] Shutdown - UnitCloakShield
- [f=0000000] Shutdown - LupsSyncedManager
- [f=0000000] Shutdown - Lups
- [f=0000000] End gadgetHandler:Shutdown
- [f=0000000] [~CGame][4]
- [f=0000000] [~CGame][5]
- [f=0000000] [~CGame][6]
- [f=0000000] Start widgetHandler:Shutdown
- [f=0000000] Shutdown - SaveOrderList Complete
- [f=0000000] Shutdown - SaveConfigData Complete
- [f=0000000] Shutdown Widget - EPIC Menu
- [f=0000000] Shutdown Widget - Chili Widget Selector
- [f=0000000] Shutdown Widget - Chili Minimap
- [f=0000000] Shutdown Widget - Local Team Colors
- [f=0000000] Shutdown Widget - HealthBars
- [f=0000000] Shutdown Widget - Noises
- [f=0000000] Shutdown Widget - Unit Icons
- [f=0000000] Shutdown Widget - 1v1 Attrition Scoreboard
- [f=0000000] Shutdown Widget - Initial Queue ZK
- [f=0000000] Shutdown Widget - Context Menu
- [f=0000000] Shutdown Widget - Highlight Geos
- [f=0000000] Shutdown Widget - Local Widgets Config
- [f=0000000] Shutdown Widget - MinimapEvents
- [f=0000000] Shutdown Widget - Mex Placement Handler
- [f=0000000] Shutdown Widget - Stereo3D
- [f=0000000] Shutdown Widget - Darkening
- [f=0000000] Shutdown Widget - Chili Resource Bars
- [f=0000000] Shutdown Widget - Chili EndGame Window
- [f=0000000] Shutdown Widget - Chili Selections & CursorTip
- [f=0000000] Shutdown Widget - Attack AoE
- [f=0000000] Shutdown Widget - MessageBoxes
- [f=0000000] Shutdown Widget - UnitShapes
- [f=0000000] Shutdown Widget - Rank Icons 2
- [f=0000000] Shutdown Widget - Selection Send
- [f=0000000] Shutdown Widget - LupsManager
- [f=0000000] Shutdown Widget - Units on Fire
- [f=0000000] Shutdown Widget - Chili Chat 2.1
- [f=0000000] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
- [f=0000000] Shutdown Widget - Chili Framework
- [f=0000000] Shutdown Widget - Lups
- [f=0000000] Shutdown Widget - Chili Core Selector
- [f=0000000] Shutdown Widget - Combo Overhead/Free Camera (experimental)
- [f=0000000] Shutdown Widget - MiniMap Start Boxes
- [f=0000000] Shutdown Widget - Pause Screen
- [f=0000000] Shutdown Widget - Text To Speech Control
- [f=0000000] UnnamedPlayer (spec) DISABLE TTS
- [f=0000000] Shutdown Widget - Lasso Terraform GUI
- [f=0000000] Shutdown Widget - Chili Integral Menu
- [f=0000000] End widgetHandler:Shutdown
- [f=0000000] [~CGame][7]
- [f=0000000] [~CGame][8]
- [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
- [f=0000000] [~CGame][9]
- [f=0000000] [~CGame][10]
- [f=0000000] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000000] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000000] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000000] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000000] Statistics for RectangleOptimizer: 0%
- [f=0000000] Statistics for RectangleOptimizer: 0%
- [f=0000000] [~CGame][11]
- [f=0000000] [~CGame][12]
- [f=0000000] [~CGame][13]
- [f=0000000] [~CGame][14]
- [f=0000000] [~CGame][15]
- [f=0000000] [~CGame][16]
- [f=0000000] [~CGame][17]
- [f=0000000] [SpringApp::ShutDown][3]
- [f=0000000] Statistics for local connection:
- Received: 6989 bytes
- Sent: 113 bytes
- [f=0000000] [SpringApp::ShutDown][4]
- [f=0000000] [SpringApp::ShutDown][5]
- [f=0000000] [SpringApp::ShutDown][6]
- [f=0000000] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW lobby.springrts.com 8200
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- Error: [ErrorMessageBox][3]
- Error: [ErrorMessageBox][4]
- Fatal: Spring: Unhandled exception
- Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\Flipstip\Documents\My Games\Spring\infolog.txt
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