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- package com.smith.mod.doors;
- import java.util.Random;
- import com.smith.mod.Smithing;
- import net.minecraft.block.Block;
- import net.minecraft.block.material.Material;
- import net.minecraft.client.renderer.IconFlipped;
- import net.minecraft.client.renderer.texture.IIconRegister;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.init.Items;
- import net.minecraft.item.Item;
- import net.minecraft.util.AxisAlignedBB;
- import net.minecraft.util.IIcon;
- import net.minecraft.util.MovingObjectPosition;
- import net.minecraft.util.Vec3;
- import net.minecraft.world.IBlockAccess;
- import net.minecraft.world.World;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- public class BlockCopperDoor extends Block {
- @SideOnly(Side.CLIENT)
- private IIcon[] blockicona;
- @SideOnly(Side.CLIENT)
- private IIcon[] blockiconb;
- private static final String __OBFID = "CL_00000230";
- public BlockCopperDoor(Material material)
- {
- super(material);
- float f = 0.5F;
- float f1 = 1.0F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
- }
- /**
- * Gets the block's texture. Args: side, meta
- */
- @SideOnly(Side.CLIENT)
- public IIcon getIcon(int p_149691_1_, int p_149691_2_)
- {
- return this.blockiconb[0];
- }
- @SideOnly(Side.CLIENT)
- public IIcon getIcon(IBlockAccess p_149673_1_, int p_149673_2_, int p_149673_3_, int p_149673_4_, int p_149673_5_)
- {
- if (p_149673_5_ != 1 && p_149673_5_ != 0)
- {
- int i1 = this.func_150012_g(p_149673_1_, p_149673_2_, p_149673_3_, p_149673_4_);
- int j1 = i1 & 3;
- boolean flag = (i1 & 4) != 0;
- boolean flag1 = false;
- boolean flag2 = (i1 & 8) != 0;
- if (flag)
- {
- if (j1 == 0 && p_149673_5_ == 2)
- {
- flag1 = !flag1;
- }
- else if (j1 == 1 && p_149673_5_ == 5)
- {
- flag1 = !flag1;
- }
- else if (j1 == 2 && p_149673_5_ == 3)
- {
- flag1 = !flag1;
- }
- else if (j1 == 3 && p_149673_5_ == 4)
- {
- flag1 = !flag1;
- }
- }
- else
- {
- if (j1 == 0 && p_149673_5_ == 5)
- {
- flag1 = !flag1;
- }
- else if (j1 == 1 && p_149673_5_ == 3)
- {
- flag1 = !flag1;
- }
- else if (j1 == 2 && p_149673_5_ == 4)
- {
- flag1 = !flag1;
- }
- else if (j1 == 3 && p_149673_5_ == 2)
- {
- flag1 = !flag1;
- }
- if ((i1 & 16) != 0)
- {
- flag1 = !flag1;
- }
- }
- return flag2 ? this.blockicona[flag1?1:0] : this.blockiconb[flag1?1:0];
- }
- else
- {
- return this.blockiconb[0];
- }
- }
- @SideOnly(Side.CLIENT)
- public void registerBlockIcons(IIconRegister p_149651_1_)
- {
- this.blockicona = new IIcon[2];
- this.blockiconb = new IIcon[2];
- this.blockicona[0] = p_149651_1_.registerIcon(Smithing.modid + ":" + this.getUnlocalizedName().substring(5) + "_Upper");
- this.blockiconb[0] = p_149651_1_.registerIcon(Smithing.modid + ":" + this.getUnlocalizedName().substring(5) + "_Lower");
- this.blockicona[1] = new IconFlipped(this.blockicona[0], true, false);
- this.blockiconb[1] = new IconFlipped(this.blockiconb[0], true, false);
- }
- /**
- * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
- * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
- */
- public boolean isOpaqueCube()
- {
- return false;
- }
- public boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_)
- {
- int l = this.func_150012_g(p_149655_1_, p_149655_2_, p_149655_3_, p_149655_4_);
- return (l & 4) != 0;
- }
- /**
- * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
- */
- public boolean renderAsNormalBlock()
- {
- return false;
- }
- /**
- * The type of render function that is called for this block
- */
- public int getRenderType()
- {
- return 7;
- }
- /**
- * Returns the bounding box of the wired rectangular prism to render.
- */
- @SideOnly(Side.CLIENT)
- public AxisAlignedBB getSelectedBoundingBoxFromPool(World p_149633_1_, int p_149633_2_, int p_149633_3_, int p_149633_4_)
- {
- this.setBlockBoundsBasedOnState(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
- return super.getSelectedBoundingBoxFromPool(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
- }
- /**
- * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
- * cleared to be reused)
- */
- public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
- {
- this.setBlockBoundsBasedOnState(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
- return super.getCollisionBoundingBoxFromPool(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
- }
- /**
- * Updates the blocks bounds based on its current state. Args: world, x, y, z
- */
- public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
- {
- this.func_150011_b(this.func_150012_g(p_149719_1_, p_149719_2_, p_149719_3_, p_149719_4_));
- }
- public int func_150013_e(IBlockAccess p_150013_1_, int p_150013_2_, int p_150013_3_, int p_150013_4_)
- {
- return this.func_150012_g(p_150013_1_, p_150013_2_, p_150013_3_, p_150013_4_) & 3;
- }
- public boolean func_150015_f(IBlockAccess p_150015_1_, int p_150015_2_, int p_150015_3_, int p_150015_4_)
- {
- return (this.func_150012_g(p_150015_1_, p_150015_2_, p_150015_3_, p_150015_4_) & 4) != 0;
- }
- private void func_150011_b(int p_150011_1_)
- {
- float f = 0.1875F;
- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
- int j = p_150011_1_ & 3;
- boolean flag = (p_150011_1_ & 4) != 0;
- boolean flag1 = (p_150011_1_ & 16) != 0;
- if (j == 0)
- {
- if (flag)
- {
- if (!flag1)
- {
- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
- }
- else
- {
- this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
- }
- }
- else
- {
- this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
- }
- }
- else if (j == 1)
- {
- if (flag)
- {
- if (!flag1)
- {
- this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- }
- else
- {
- this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
- }
- }
- else
- {
- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
- }
- }
- else if (j == 2)
- {
- if (flag)
- {
- if (!flag1)
- {
- this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
- }
- else
- {
- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
- }
- }
- else
- {
- this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- }
- }
- else if (j == 3)
- {
- if (flag)
- {
- if (!flag1)
- {
- this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
- }
- else
- {
- this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- }
- }
- else
- {
- this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
- }
- }
- }
- /**
- * Called when a player hits the block. Args: world, x, y, z, player
- */
- public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_, EntityPlayer p_149699_5_) {}
- /**
- * Called upon block activation (right click on the block.)
- */
- public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
- {
- if (this.blockMaterial == Material.iron)
- {
- return false; //Allow items to interact with the door
- }
- else
- {
- int i1 = this.func_150012_g(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_);
- int j1 = i1 & 7;
- j1 ^= 4;
- if ((i1 & 8) == 0)
- {
- p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_, p_149727_4_, j1, 2);
- p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_, p_149727_4_, p_149727_2_, p_149727_3_, p_149727_4_);
- }
- else
- {
- p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_ - 1, p_149727_4_, j1, 2);
- p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_ - 1, p_149727_4_, p_149727_2_, p_149727_3_, p_149727_4_);
- }
- p_149727_1_.playAuxSFXAtEntity(p_149727_5_, 1003, p_149727_2_, p_149727_3_, p_149727_4_, 0);
- return true;
- }
- }
- public void func_150014_a(World p_150014_1_, int p_150014_2_, int p_150014_3_, int p_150014_4_, boolean p_150014_5_)
- {
- int l = this.func_150012_g(p_150014_1_, p_150014_2_, p_150014_3_, p_150014_4_);
- boolean flag1 = (l & 4) != 0;
- if (flag1 != p_150014_5_)
- {
- int i1 = l & 7;
- i1 ^= 4;
- if ((l & 8) == 0)
- {
- p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_, p_150014_4_, i1, 2);
- p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_);
- }
- else
- {
- p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_ - 1, p_150014_4_, i1, 2);
- p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_ - 1, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_);
- }
- p_150014_1_.playAuxSFXAtEntity((EntityPlayer)null, 1003, p_150014_2_, p_150014_3_, p_150014_4_, 0);
- }
- }
- /**
- * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
- * their own) Args: x, y, z, neighbor Block
- */
- public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
- {
- int l = p_149695_1_.getBlockMetadata(p_149695_2_, p_149695_3_, p_149695_4_);
- if ((l & 8) == 0)
- {
- boolean flag = false;
- if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) != this)
- {
- p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
- flag = true;
- }
- if (!World.doesBlockHaveSolidTopSurface(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_))
- {
- p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
- flag = true;
- if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) == this)
- {
- p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_ + 1, p_149695_4_);
- }
- }
- if (flag)
- {
- if (!p_149695_1_.isRemote)
- {
- this.dropBlockAsItem(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, l, 0);
- }
- }
- else
- {
- boolean flag1 = p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_, p_149695_4_) || p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_ + 1, p_149695_4_);
- if ((flag1 || p_149695_5_.canProvidePower()) && p_149695_5_ != this)
- {
- this.func_150014_a(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, flag1);
- }
- }
- }
- else
- {
- if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ - 1, p_149695_4_) != this)
- {
- p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
- }
- if (p_149695_5_ != this)
- {
- this.onNeighborBlockChange(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_, p_149695_5_);
- }
- }
- }
- public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_)
- {
- return (p_149650_1_ & 8) != 0 ? null : (this.blockMaterial == Material.iron ? Items.iron_door : Items.wooden_door);
- }
- /**
- * Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world,
- * x, y, z, startVec, endVec
- */
- public MovingObjectPosition collisionRayTrace(World p_149731_1_, int p_149731_2_, int p_149731_3_, int p_149731_4_, Vec3 p_149731_5_, Vec3 p_149731_6_)
- {
- this.setBlockBoundsBasedOnState(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_);
- return super.collisionRayTrace(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_, p_149731_5_, p_149731_6_);
- }
- /**
- * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
- */
- public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
- {
- return p_149742_3_ >= p_149742_1_.getHeight() - 1 ? false : World.doesBlockHaveSolidTopSurface(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_) && super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_, p_149742_4_) && super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_ + 1, p_149742_4_);
- }
- /**
- * Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility
- * and stop pistons
- */
- public int getMobilityFlag()
- {
- return 1;
- }
- public int func_150012_g(IBlockAccess p_150012_1_, int p_150012_2_, int p_150012_3_, int p_150012_4_)
- {
- int l = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_, p_150012_4_);
- boolean flag = (l & 8) != 0;
- int i1;
- int j1;
- if (flag)
- {
- i1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ - 1, p_150012_4_);
- j1 = l;
- }
- else
- {
- i1 = l;
- j1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ + 1, p_150012_4_);
- }
- boolean flag1 = (j1 & 1) != 0;
- return i1 & 7 | (flag ? 8 : 0) | (flag1 ? 16 : 0);
- }
- /**
- * Gets an item for the block being called on. Args: world, x, y, z
- */
- @SideOnly(Side.CLIENT)
- public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_)
- {
- return this.blockMaterial == Material.iron ? Items.iron_door : Items.wooden_door;
- }
- /**
- * Called when the block is attempted to be harvested
- */
- public void onBlockHarvested(World p_149681_1_, int p_149681_2_, int p_149681_3_, int p_149681_4_, int p_149681_5_, EntityPlayer p_149681_6_)
- {
- if (p_149681_6_.capabilities.isCreativeMode && (p_149681_5_ & 8) != 0 && p_149681_1_.getBlock(p_149681_2_, p_149681_3_ - 1, p_149681_4_) == this)
- {
- p_149681_1_.setBlockToAir(p_149681_2_, p_149681_3_ - 1, p_149681_4_);
- }
- }
- }
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