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- Version r947-r1098 (19|Mar|2017)
- ADDED:
- * Added,AmbientPlanes - Added previews
- * Added,ZSU23 - Added cfgAfghan.h file. Forgotten on first commit
- * Added,ZSU23 - Added ZSU 23 Afghanski
- * CUP_AirVehicles_AH6 - Added MH6 Static Line support
- * CUP_AirVehicles_AmbientPlanes - Ambient planes (Boeing 737, Airbus A330, Cessna 172)
- * CUP_AirVehicles_AN2 - Added AN2 Static Line support
- * CUP_AirVehicles_AW159 - Added AW159 Static Line support
- * CUP_AirVehicles_AW159 - Added RDAF Blue as a VA option (credits ravendk)
- * CUP_AirVehicles_C130J - Added C130 Static Line support
- * CUP_AirVehicles_CH47 - Added CH47 Static Line support
- * CUP_AirVehicles_CH53E - Added CH53 Static Line support
- * CUP_AirVehicles_DC3 - Added C47 Static Line support
- * CUP_AirVehicles_HC3 - Added bitching betty
- * CUP_AirVehicles_HC3 - Added HC3 Static Line support
- * CUP_AirVehicles_HC3 - Added RDAF Normal and SAR (credits ravendk)
- * CUP_AirVehicles_Ka60 - Added KA60 Static Line support
- * CUP_AirVehicles_MH60S - Added ESSS to MH60 Sea version, needs weapon proxies added
- * CUP_AirVehicles_MH60S - Added MH60S Static Line support
- * CUP_AirVehicles_MH60S - Added naval packing animation
- * CUP_AirVehicles_Mi24 - Added CSAT Tropic variant for Mi24D/V/P
- * CUP_AirVehicles_Mi24 - Added Mi24 Static Line support
- * CUP_AirVehicles_Mi24,Mi35 - Added Mi35 Static Line support
- * CUP_AirVehicles_Mi35 - Added CSAT Tropic variant for full Mi35 Superhind lineup
- * CUP_AirVehicles_Mi6 - added CSAT Tropic variant for Mi-6
- * CUP_AirVehicles_Mi6 - Added Mi6 Static Line support
- * CUP_AirVehicles_Mi8 - Added Mi8 Static Line support
- * CUP_AirVehicles_MV22 - Added MV22 Static Line support
- * CUP_AirVehicles_SA330 - Added Puma Static Line support
- * CUP_AirVehicles_StaticLine - Added the ability to enable/disable via eden editor
- * CUP_AirVehicles_StaticLine - Added wind resistant for safer fall
- * CUP_AirVehicles_Su25 - added CSAT Tropic variant for Su-25 Frogfoot
- * CUP_AirVehicles_UH1H - Added UH1H Static Line support
- * CUP_AirVehicles_UH1Y - Added UH1Y Static Line support
- * CUP_AirVehicles_UH60 - Added base classes for Daps
- * CUP_AirVehicles_UH60 - Added basics for naval packing (needs more work)
- * CUP_AirVehicles_UH60 - Added Flir pod
- * CUP_AirVehicles_UH60 - Added Fuel Probe hide
- * CUP_AirVehicles_UH60 - Added hide-able doors
- * CUP_AirVehicles_UH60 - Added hide-able filters
- * CUP_AirVehicles_UH60 - Added model hide (foundations for MH60S)
- * CUP_AirVehicles_UH60 - Added navy version
- * CUP_AirVehicles_UH60 - Added preview images for daps
- * CUP_AirVehicles_UH60 - Added Sensor/Equipment hide
- * CUP_AirVehicles_UH60 - Added UH-60 DAP
- * CUP_AirVehicles_UH60 - Added UH60M Fuel Probe
- * CUP_AirVehicles_UH60 - Added UH60M Pylons
- * CUP_AirVehicles_UH60 - Added UH60 Static Line support
- * CUP_TrackedVehicles_2S6M - Added FFV - Fixes T1076
- * CUP_TrackedVehicles_AAV - Added AAV Unarmed
- * CUP_TrackedVehicles_AAV - Added Cargo/gunner compartments
- * CUP_TrackedVehicles_AAV - Added deployment equipment
- * CUP_TrackedVehicles_AAV - Added test ffv (commented out)
- * CUP_TrackedVehicles_FV510 - Added cup prefix
- * CUP_TrackedVehicles_M113 - Added desert M113 to the USA faction.
- * CUP_TrackedVehicles_MCV80 - Added cup prefix - Fixes T1703
- * CUP_WaterVehicles_LHD - Added new stair well to hangar deck
- * CUP_WaterVehicles_LHD - Added side doors for dock loading
- * CUP_WaterVehicles_PBX,RHIB,Zodiac - added civilian variants for PBX and Zodiac
- * CUP_WheeledVehicles_LAV25 - Added deployment equipment
- * CUP_WheeledVehicles_LAV25 - Added FFV to all versions
- * CUP_WheeledVehicles_LAV25 - Added gunner and commander FFV - Fixes T245
- * CUP_WheeledVehicles_LAV25 - Added interior to C2 version
- * CUP_WheeledVehicles_LAV25 - Added working crew hatches
- * CUP_WheeledVehicles_LR - Added BAF land rover transport
- * CUP_WheeledVehicles_LR - added FFV functionality to Land Rover SPG-9 passenger seat
- * CUP_WheeledVehicles_Stryker - Added Commanders Gun Functionality
- * CUP_WheeledVehicles_T810 - Added Czech Tatra T810
- FIXED:
- * CUP_AirVehicles_AN2 - Texture change in Eden not permanent
- * CUP_AirVehicles_AW159 - Fixed MFD not displaying - Fixes T1871
- * CUP_AirVehicles_AW159 - Fixed rotor face in Cargo lod
- * CUP_AirVehicles_AW159 - Fixed Weapon lod hide issue 2.000
- * CUP_AirVehicles_AW159 - Fixed Window selection issue
- * CUP_AirVehicles_HC3 - Fixed hiddenselections
- * CUP_AirVehicles_Ka50,KA52 - fixed radar on Ka-50/52, should now both detect targets up to 4km, fixes T1947
- * CUP_AirVehicles_L39 - fixed bomb proxy orded on L-39, bombs should now be correctly dropped from the outer to the inner stations and alternatively instead of emptying all stations on one side and then the other.
- * CUP_AirVehicles_Mi24,Mi35 - Mi-24/35 now has correct top speed of 330Kph, fixes T1414
- * CUP_AirVehicles_Mi24,Mi35,Mi8 - disabled damper animations on Mi-8/24/35, should avoid making them float when in MP and the vehicle is not local to the player, fixes T1921
- * CUP_AirVehicles_Mi35 - Mi35 Superhind doesnt become white when further away anymore (weird LOD was moved under EDIT 6.000)
- * CUP_AirVehicles_SA330 - Fixed author for Baf versions - Fixes T978
- * CUP_AirVehicles_StaticLine - Fixed survivability issues
- * CUP_AirVehicles_UH1Y - Fixed Sand from broken fire geo - Fixes T475
- * CUP_AirVehicles_UH1Y - fixed slight inheritance issue with UH-1Y MEV
- * CUP_AirVehicles_UH60 - Fixed decal not showing for USN
- * CUP_AirVehicles_UH60 - Fixed hiddenselections, textures no longer messed up in lod 1
- * CUP_TrackedVehicles_AAV - Fixed Commander turret optic on unarmed
- * CUP_TrackedVehicles_AAV - Fixed gunner get out/in pos point
- * CUP_TrackedVehicles_AAV - Fixed invisible model at hatch
- * CUP_TrackedVehicles_AAV - Fixed view gunner lod issue
- * CUP_TrackedVehicles_BMP - Eden texture selection not permanent
- * CUP_TrackedVehicles_M113 - removed wrong ACE FCS from M113, fixes T1948
- * CUP_TrackedVehicles_m1_abrams - Moved roadwheels forward on M1A1 and M1A2.
- * CUP_TrackedVehicles_T34 - primaryGunner and commanding entries on the T-34 were invalid causing the front gunner to spawn incorrectly in EDEN, fixes T1355
- * CUP_TrackedVehicles_T55 - Eden texture selection not permanent
- * CUP_WaterVehicles_Fregata - crewCrashProtection value on the ANZAC frigate set to 1, should avoid silly crew deaths from collisions with surrounding objects or vehicles
- * CUP_WaterVehicles_LHD - Fixed Fire lod issue causing dirt effects
- * CUP_WaterVehicles_LHD - Fixed shadow lod issue causing stretched black shadows
- * CUP_WaterVehicles_LHD - moved LHD models to CUP namespace, should prevent odd corruption issues, fixes T1936
- * CUP_WaterVehicles_RHIB - fixed eye position for Mk19 gunner on RHIB
- * CUP_WaterVehicles_RHIB - fixed weird transparency and RVMAT on RHIB's glass, fixes T1253
- * CUP_WaterVehicles_RHIB - RHIB Front and Rear gunners now have names with initial capital letters like other vehicles
- * CUP_WheeledVehicles_BTR90 - fixed floating box on the side of btr90 turret, fixes T1848
- * CUP_WheeledVehicles_BTR90,LAV25 - LAV25 interior sound levels reduced, should avoid giving crewmen tinnitus
- * CUP_WheeledVehicles_Datsun,Skoda,Ural,VWGolf - changed factions on some civilian vehicles to respect the old game setup, fixes T1830 T1829 T1828. Other vehicles listed still need to be ported, but will be moved to appropriate factions once in.
- * CUP_WheeledVehicles_Datsun - Texture change in Eden not permanent
- * CUP_WheeledVehicles_HMMWV - Eden texture selection not permanent
- * CUP_WheeledVehicles_HMMWV - fixed weird materials on some Humvee variants
- * CUP_WheeledVehicles_Ikarus - Texture change in Eden not permanent
- * CUP_WheeledVehicles_LAV25 - Fixed hiddenselections that I accidently broke
- * CUP_WheeledVehicles_LAV25 - Fixed missing texture
- * CUP_WheeledVehicles_LR - Fixed Face issue with special versions
- * CUP_WheeledVehicles_LR - Fixed lod 2 model issue - Fixes T1971
- * CUP_WheeledVehicles_M1030 - fixed classname for M1030 USMC version, old classname kept for legacy
- * CUP_WheeledVehicles_M1030 - M1030 support should now be deployed correctly when coming to a full stop, and raised to the right angle when moving again
- * CUP_WheeledVehicles_Mastiff,Ridgeback,Wolfhound - get in/out positions for driver and commander on Mastiff/Ridgback/Wolfhound are now in the correct place
- * CUP_WheeledVehicles_MTVR - fixed damagewheel animations on MTVR family of vehicles
- * CUP_WheeledVehicles_MTVR - MTVR sounds toned down, fixes T1611
- * CUP_WheeledVehicles_Octavia,Skoda - skoda and octavia dont overwrite vanilla hatchback skeleton anymore, fixes T1458
- * CUP_WheeledVehicles_Stryker - Fixed commander getin position not working
- * CUP_WheeledVehicles_Stryker - Fixed Commander/Gunner proxies - Fixes T1228
- * CUP_WheeledVehicles_Stryker - Fixed Commander turned in sight
- * CUP_WheeledVehicles_Stryker - Fixed missing handles in shadowlod on M2
- * CUP_WheeledVehicles_SUV - fixed white triangle in armed SUV's furthest LOD
- * CUP_WheeledVehicles_UAZ - Eden texture selection not permanent
- IMPROVED:
- * CUP_AirVehicles_F35 - tweaked F-35B exhaust position and direction, fixes T1831. Note that exhaust effects dont move with the rear nozzle, but that's because of an engine limitation and there's nothing we can do for now.
- * CUP_AirVehicles_L39 - L-39 cockpit instruments are now retroilluminated at night
- * CUP_AirVehicles_MH60S - Slight far distance lod changes
- * CUP_AirVehicles_StaticLine - Improved descent speed
- * CUP_AirVehicles_StaticLine - Improved descent speed
- * CUP_AirVehicles_StaticLine - Improved model scaling
- * CUP_AirVehicles_StaticLine - Improved Script
- * CUP_AirVehicles_StaticLine - Improved static line, now defined via vehicle config (thanks to ace guys)
- * CUP_AirVehicles_UH1H - slight adjustments to UH1H door gunners' eye position to make it feel a bit more natural, removed arma hud crosshairs when in optics mode (right mouse button)
- * CUP_AirVehicles_UH60 - Finalised naval packing thanks to Chairborne
- * CUP_AirVehicles_UH60 - Improved navy decal text
- * CUP_AirVehicles_UH60 - Improved the navy texture
- * CUP_AirVehicles_UH60 - reduced section count on UH60 models, should help performance
- * CUP_AirVehicles_UH60 - UH60 DAP now renamed correctly to MH60L DAP, added base classes for DAP loadouts, DAP now available for vanilla CAS support module, DAP doorgunners now have restricted turn radius to avoid clipping with pylons
- * CUP_TrackedVehicles_AAV - Improved getout/in memorypoints for ffv
- * CUP_TrackedVehicles_BMP - disabled ACE FCS on BMP-1/2
- * CUP_TrackedVehicles_BMP - Replaced Red Cross logo on BMP ambulance classes with Arma 3 Red Crystal.
- * CUP_TrackedVehicles_Bulldog - Hopefully fixed acceleration issues on FV432 Bulldog.
- * CUP_TrackedVehicles_M113 - Improved woodland, desert, UN and RACS textures for the M113.
- * CUP_TrackedVehicles_M113 - M113 driver can now turn out, internal cockpit view however has been disabled until BI fixes LOD transition
- * CUP_TrackedVehicles_M113 - M113 family now has same speed in water as all other amphibious vehicles
- * CUP_TrackedVehicles_M113 - M113 manual ranging now offers more intermediate ranges up to 1500m
- * CUP_TrackedVehicles_M113 - New and improved SMDI, NOQH and AS maps for M113.
- * CUP_TrackedVehicles_m1_abrams - Fixed the issue with perpetual motion on M1A1 and M1A2 Abrams.
- * CUP_TrackedVehicles_m1_abrams - Increased breaking force for the M1A1 and M1A2 Abrams.
- * CUP_TrackedVehicles_T72 - Changed T-72 gearbox to simple 3 gear setup (reverse, neutral, drive).
- * CUP_TrackedVehicles_T72 - Changed T-72's torque curve so max torque is available at all RPM's.
- * CUP_TrackedVehicles_T72 - Decreased hull traverse rate for T-72.
- * CUP_TrackedVehicles_T72 - Fixed AI driving on T-72 as well as player hull traverse control issues.
- * CUP_TrackedVehicles_T72 - Fixed weak breaks on T-72.
- * CUP_TrackedVehicles_T72 - T-72's max speed decreased to 60kph.
- * CUP_TrackedVehicles_T72,T90 - Improved breaking power for T-72 and T-90.
- * CUP_WaterVehicles_Fregata - added landcontact points to ANZAC Frigate
- * CUP_WaterVehicles_LHD - Improved LHD with new interiors
- * CUP_WheeledVehicles_BTR60 - updated BTR-60 penetration mat and armor
- * CUP_WheeledVehicles_BTR90,LAV25 - changed insideSoundCoef on BTR90 to TankAttenuation like all other APCs
- * CUP_WheeledVehicles_Coyote,HMMWV,Jackal,Kamaz,LR,MTVR - Updated armor/passthrough pt3
- * CUP_WheeledVehicles_Datsun - Datsun displayname streamlined, all variants should now be named Datsun 620 Pickup
- * CUP_WheeledVehicles_Datsun - Datsun PKM iron sights improved
- * CUP_WheeledVehicles_Datsun,Dingo,Skoda,SUV,Ural,VWGolf - Updated armor/passthrough
- * CUP_WheeledVehicles_HMMWV - more textures on Humvee SOV and Transport can now be retextured properly
- * CUP_WheeledVehicles_LAV25 - Overhauled commanders weapons animations (now holds weapons properly)
- * CUP_WheeledVehicles_M1030 - several improvements to M1030, should be more stable on the ground instead of rolling over at every bump, sound volume was raised up a bit and values tweaked, maximum speed should now be around 80-85kph as it was in A2
- * CUP_WheeledVehicles_Mastiff - Improved FFV for mastiff - Fixes T1861
- * CUP_WheeledVehicles_Ridgeback - Improved FFV for ridgeback (currently)
- * CUP_WheeledVehicles_TowingTractor,UAZ,V3S,Vodnik - Updated armor/passthrough pt 2
- * CUP_WheeledVehicles_V3S - toned down engine sounds on V3S family
- * CUP_WheeledVehicles_Vodnik - Replaced Red Cross with Red Crystal for Vodnik Ambulance
- * CUP_WheeledVehicles_Vodnik - Vodnik PKM iron sights improved
- REMOVED:
- * CUP_AirVehicles_L39 - removed odd named properties in L-39
- * CUP_AirVehicles_SA330 - removed useless spammy named properties from SA-330
- * CUP_AirVehicles_UH60 - removed proxies for ESSS (now in model)
- * CUP_TrackedVehicles_ChallengerII - removed cfgmoves from challenger as it wasn't needed and was overwriting M1 Abrams commander animations, fixes T1777
- * CUP_WaterVehicles_Core - Removed vehicle spawner from init LHD
- * CUP_WaterVehicles_LHD - Removed Welldeck lift replaced with ramp
- * CUP_WaterVehicles_LHD - Removed welldeck vehicle spawner for now
- * CUP_WheeledVehicles_LR - Removed proxies (due to model limit being removed)
- OTHER:
- * CUP_TrackedVehicles_2S6M,AAV,BMP,BMP3,Bradley,Bulldog,FV510,M113,MCV80,ZSU23 - first wave, tracked armor reworks (NEED TESTING, ANY HELP APPRECIATED)
- * CUP_TrackedVehicles_BMP - new and improved BMP-1/2 armor values :^)
- * CUP_WheeledVehicles_BRDM2,BTR40,BTR60,BTR90,LAV25,Octavia,Stryker - Wheeled armor rework
- * CUP_WheeledVehicles_BRDM2,BTR40,BTR90,Coyote,Dingo,HMMWV,Ikarus,Jackal,LAV25,LR,MTVR,RG31,UAZ,V3S,Vodnik - small armor buffs to protect a bit more against small arms (wheeled)
- * CUP_WheeledVehicles_BTR60 - BTR-60 updated with crewCrashProtection/crewExplosionProtection
- * CUP_WheeledVehicles_Mastiff,Ridgeback,Wolfhound - British MRAPs revisited again
- * CUP_WheeledVehicles_RG31 - RG-31 armor
- * CUP_WheeledVehicles_Stryker - Stryker now builds
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