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- In order, top to bottom. CAPS LOCK are listed as "rewards" (first time clear probably), everything else is listed as "drops" (%-based probably?). Commas separate different stages, while x/y/z are all found in the same stage. New paragraph when a new section starts on the page.
- >Tyrogue, Bidoof, MASK/Fletchling, Marill, Deino, Sentret, 10x DIAMONDS/Fletchling, Teddiursa, Tyrogue, Geodude, MASK/Snubbull, PIKACHU/Espurr
- >Spearow, Tauros, Rattata, MASK/Deino, Weedle, Snubbull, Cacnea, Machop/Bidoof, 10x DIAMONDS/Tyrogue/Antidote, Sentret/Fletchling, Geodude/Bidoof, NidoranM/Tyrogue, Seedot/Fletchling, MASK/Beedrill/Teddiursa, MUDKIP/Ekans/X-Attack
- >Spearow/Antidote, Shinx/Antidote, 5x DIAMONDS/Bayleef/X-Attack, Emolga/Antidote, Tauros/Antidote, Espurr/Antidote, MASK/Pachirisu/X-Attack, Rattata/Antidote, Shinx/Antidote, Weedle, Machop/Antidote, 15x DIAMONDS/Geodude/X-Attack, Shroomish/Paralyze Heal, Emolga/Paralyze Heal, Beedrill/Paralyze Heal, Dedenne/Paralyze Heal, MASK/Mareep/X-Attack, AIPOM/Magnemite/X-Attack
- >Cacnea, Goomy/Paralyze Heal, Seedot/Minun, 5x DIAMONDS/Doduo/Paralyze Heal, NidoranM/Confuse Heal, Spinda/Confuse Heal, Plusle/Confuse Heal, Minun/Confuse Heal, MASK/Rhyhorn/Confuse Heal, Plusle/Confuse Heal, Geodude, Beedrill/Confuse Heal, Snubbull, 15x DIAMONDS/Magnemite, Bayleef/Awakening, Pachirisu, Mankey/Awakening, Mareep/Awakening, MASK/Spearow/Snubbull, MIGHTYENA/Hawlucha/Marill
- >Minun/[Dark Item*], Plusle/[Steel Item], Sentret/X-Defense, 5x DIAMONDS/Bidoof/X-Attack, Dedenne/[Grass Item], Goomy/[Fire Item], Exeggcute/[Water Item], X-Defense, MASK/Doduo, X-Attack, Mankey/[Dark Item], Pachirisu/[Steel Item], Minun/[Psychic Item], Spinda/X-Defense, 10x DIAMONDS/Rhyhorn/Scoop-Up, Doduo/[Grass Item], Emolga/[Fire Item], NidoranM/[Water Item], Teddiursa/[Psychic Item], 15x DIAMONDS/Exeggcute/Switch, Shroomish/[Grass Item], [Fire Item], Deino/[Water Item], Pachirisu/X-Defense, MASK/Rhyhorn/Switch, DRATINI/Ekans/Double Chance
- *No idea what the item is called because I just started playing this game like an hour ago, but I think it increases x type's damage by +20 until one of your opponent's mons is KO'ed by a move of that type.
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