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- Last game capture log:
- 2014-04-30, 20:32:07: we're booting up:
- 20:32:07: CaptureThread: attached to process InfiniteCrisis.exe
- 20:32:07: D3D9 Present
- 20:32:07: (half life scientist) everything.. seems to be in order
- 20:32:07: D3D9EndScene called
- 20:32:07: D3DPRESENT_PARAMETERS {
- 20:32:07: BackBufferWidth: 1920
- 20:32:07: BackBufferHeight: 1080
- 20:32:07: BackBufferFormat: D3DFMT_A8R8G8B8
- 20:32:07: BackBufferCount: 1
- 20:32:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:32:07: MultiSampleQuality: 0
- 20:32:07: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:32:07: hDeviceWindow: 8915604
- 20:32:07: Windowed: false
- 20:32:07: EnableAutoDepthStencil: false
- 20:32:07: AutoDepthStencilFormat: 1515474505
- 20:32:07: Flags: None
- 20:32:07: FullScreen_RefreshRateInHz: 60
- 20:32:07: PresentationInterval: 2147483648
- 20:32:07: };
- 20:32:07: successfully set up d3d9 hooks
- 20:32:07: D3D9SwapPresent called
- 20:32:07: DoD3D9GPUHook: success - d3d9ex
- 20:32:07: D3DSURFACE_DESC {
- 20:32:07: Format: D3DFMT_A8R8G8B8
- 20:32:07: Type: D3DRTYPE_SURFACE
- 20:32:07: Usage: D3DUSAGE_RENDERTARGET
- 20:32:07: Pool: D3DPOOL_DEFAULT
- 20:32:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:32:07: MultiSampleQuality: 0
- 20:32:07: Width: 1920
- 20:32:07: Height: 1080
- 20:32:07: };
- 20:32:07: successfully capturing d3d9 frames via GPU
- 20:32:45: ---------------------- Cleared D3D9 Capture ----------------------
- 20:32:45: D3D9EndScene called
- 20:32:45: D3D9SwapPresent called
- 20:33:39: received restart event, capturing
- 20:33:39: DoD3D9GPUHook: success - d3d9ex
- 20:33:39: D3DSURFACE_DESC {
- 20:33:39: Format: D3DFMT_A8R8G8B8
- 20:33:39: Type: D3DRTYPE_SURFACE
- 20:33:39: Usage: D3DUSAGE_RENDERTARGET
- 20:33:39: Pool: D3DPOOL_DEFAULT
- 20:33:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:33:39: MultiSampleQuality: 0
- 20:33:39: Width: 1920
- 20:33:39: Height: 1080
- 20:33:39: };
- 20:33:39: successfully capturing d3d9 frames via GPU
- 20:38:50: ---------------------- Cleared D3D9 Capture ----------------------
- 20:38:50: D3D9EndScene called
- 20:38:50: D3D9SwapPresent called
- 20:43:16: received restart event, capturing
- 20:43:16: DoD3D9GPUHook: success - d3d9ex
- 20:43:17: D3DSURFACE_DESC {
- 20:43:17: Format: D3DFMT_A8R8G8B8
- 20:43:17: Type: D3DRTYPE_SURFACE
- 20:43:17: Usage: D3DUSAGE_RENDERTARGET
- 20:43:17: Pool: D3DPOOL_DEFAULT
- 20:43:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:17: MultiSampleQuality: 0
- 20:43:17: Width: 1920
- 20:43:17: Height: 1080
- 20:43:17: };
- 20:43:17: successfully capturing d3d9 frames via GPU
- 20:44:09: ---------------------- Cleared D3D9 Capture ----------------------
- 20:44:09: D3D9EndScene called
- 20:44:09: D3D9SwapPresent called
- 20:59:00: received restart event, capturing
- 20:59:00: DoD3D9GPUHook: success - d3d9ex
- 20:59:00: D3DSURFACE_DESC {
- 20:59:00: Format: D3DFMT_A8R8G8B8
- 20:59:00: Type: D3DRTYPE_SURFACE
- 20:59:00: Usage: D3DUSAGE_RENDERTARGET
- 20:59:00: Pool: D3DPOOL_DEFAULT
- 20:59:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:59:00: MultiSampleQuality: 0
- 20:59:00: Width: 1920
- 20:59:00: Height: 1080
- 20:59:00: };
- 20:59:00: successfully capturing d3d9 frames via GPU
- 21:00:08: ---------------------- Cleared D3D9 Capture ----------------------
- 21:00:08: D3D9EndScene called
- 21:00:08: D3D9SwapPresent called
- 21:01:22: received restart event, capturing
- 21:01:22: DoD3D9GPUHook: success - d3d9ex
- 21:01:22: D3DSURFACE_DESC {
- 21:01:22: Format: D3DFMT_A8R8G8B8
- 21:01:22: Type: D3DRTYPE_SURFACE
- 21:01:22: Usage: D3DUSAGE_RENDERTARGET
- 21:01:22: Pool: D3DPOOL_DEFAULT
- 21:01:22: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:01:22: MultiSampleQuality: 0
- 21:01:22: Width: 1920
- 21:01:22: Height: 1080
- 21:01:22: };
- 21:01:22: successfully capturing d3d9 frames via GPU
- 21:01:42: ---------------------- Cleared D3D9 Capture ----------------------
- 21:01:42: D3D9EndScene called
- 21:01:42: D3D9SwapPresent called
- 21:03:25: received restart event, capturing
- 21:03:25: DoD3D9GPUHook: success - d3d9ex
- 21:03:25: D3DSURFACE_DESC {
- 21:03:25: Format: D3DFMT_A8R8G8B8
- 21:03:25: Type: D3DRTYPE_SURFACE
- 21:03:25: Usage: D3DUSAGE_RENDERTARGET
- 21:03:25: Pool: D3DPOOL_DEFAULT
- 21:03:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:03:25: MultiSampleQuality: 0
- 21:03:25: Width: 1920
- 21:03:25: Height: 1080
- 21:03:25: };
- 21:03:25: successfully capturing d3d9 frames via GPU
- 21:03:45: ---------------------- Cleared D3D9 Capture ----------------------
- 21:03:45: D3D9EndScene called
- 21:03:45: D3D9SwapPresent called
- 21:28:59: received restart event, capturing
- 21:28:59: DoD3D9GPUHook: success - d3d9ex
- 21:28:59: D3DSURFACE_DESC {
- 21:28:59: Format: D3DFMT_A8R8G8B8
- 21:28:59: Type: D3DRTYPE_SURFACE
- 21:28:59: Usage: D3DUSAGE_RENDERTARGET
- 21:28:59: Pool: D3DPOOL_DEFAULT
- 21:28:59: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:28:59: MultiSampleQuality: 0
- 21:28:59: Width: 1920
- 21:28:59: Height: 1080
- 21:28:59: };
- 21:28:59: successfully capturing d3d9 frames via GPU
- 21:29:17: ---------------------- Cleared D3D9 Capture ----------------------
- 21:29:17: D3D9EndScene called
- 21:29:17: D3D9SwapPresent called
- 21:29:41: received restart event, capturing
- 21:29:41: DoD3D9GPUHook: success - d3d9ex
- 21:29:41: D3DSURFACE_DESC {
- 21:29:41: Format: D3DFMT_A8R8G8B8
- 21:29:41: Type: D3DRTYPE_SURFACE
- 21:29:41: Usage: D3DUSAGE_RENDERTARGET
- 21:29:41: Pool: D3DPOOL_DEFAULT
- 21:29:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:29:41: MultiSampleQuality: 0
- 21:29:41: Width: 1920
- 21:29:41: Height: 1080
- 21:29:41: };
- 21:29:41: successfully capturing d3d9 frames via GPU
- 21:30:45: ---------------------- Cleared D3D9 Capture ----------------------
- 21:30:45: D3D9EndScene called
- 21:30:45: D3D9SwapPresent called
- 21:31:38: received restart event, capturing
- 21:31:38: DoD3D9GPUHook: success - d3d9ex
- 21:31:39: D3DSURFACE_DESC {
- 21:31:39: Format: D3DFMT_A8R8G8B8
- 21:31:39: Type: D3DRTYPE_SURFACE
- 21:31:39: Usage: D3DUSAGE_RENDERTARGET
- 21:31:39: Pool: D3DPOOL_DEFAULT
- 21:31:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:31:39: MultiSampleQuality: 0
- 21:31:39: Width: 1920
- 21:31:39: Height: 1080
- 21:31:39: };
- 21:31:39: successfully capturing d3d9 frames via GPU
- 21:32:02: ---------------------- Cleared D3D9 Capture ----------------------
- 21:32:02: D3D9EndScene called
- 21:32:02: D3D9SwapPresent called
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