caitsith2

caitsith2-AP.yaml

Mar 8th, 2022
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  1. description: CaitSith2's Archipelago YAML
  2. name:
  3. CaitSith {NUMBER}: 1
  4. Yunica Tovah {NUMBER}: 1
  5. Adol Christin {NUMBER}: 1
  6. Untitled Goose {NUMBER}: 1
  7. Boco {NUMBER}: 1
  8. Popoi {NUMBER}: 1
  9. game:
  10. A Link to the Past: 1
  11. Factorio: 0
  12. Factorio Vanilla: 0 # Default starting items and techs obtained (via trigger)
  13. accessibility: locations
  14. death_link_global: # Note to those reading. This depends on a trigger to actually set death_link: on for each support game in this yaml.
  15. true: 50
  16. false: 0
  17. Factorio:
  18. energy_link: true
  19. evolution_traps: # Trap items that when received increase the enemy evolution.
  20. # you can add additional values between minimum and maximum
  21. 0: 50 # minimum value
  22. 4: 0 # maximum value
  23. random: 0
  24. random-low: 0
  25. random-high: 0
  26. attack_traps: # Trap items that when received trigger an attack on your base.
  27. # you can add additional values between minimum and maximum
  28. 0: 50 # minimum value
  29. 4: 0 # maximum value
  30. random: 0
  31. random-low: 0
  32. random-high: 0
  33. evolution_trap_increase:
  34. # you can add additional values between minimum and maximum
  35. 1: 0 # minimum value
  36. 100: 0 # maximum value
  37. random: 0
  38. random-low: 0
  39. random-high: 0
  40. 10: 50
  41. item_links:
  42. - name: land-mine
  43. item_pool:
  44. - land-mine
  45. replacement_item: "Attack Trap"
  46. - name: Attack Trap
  47. item_pool:
  48. - Attack Trap
  49. replacement_item: "Attack Trap"
  50. - name: Evolution Trap
  51. item_pool:
  52. - Evolution Trap
  53. replacement_item: "Attack Trap"
  54. - name: uranium-ammo
  55. item_pool:
  56. - uranium-ammo
  57. replacement_item: "Attack Trap"
  58. - name: Progressive Military
  59. item_pool:
  60. - progressive-military
  61. replacement_item: "Attack Trap"
  62. - name: Non-Progressive Military
  63. item_pool:
  64. - military
  65. - military-2
  66. - military-3
  67. - military-4
  68. replacement_item: "Attack Trap"
  69. - name: Progressive Vehicle
  70. item_pool:
  71. - progressive-vehicle
  72. replacement_item: "Attack Trap"
  73. - name: Non-Progressive Vehicle
  74. item_pool:
  75. - automobilism
  76. - tank
  77. - spidertron
  78. replacement_item: "Attack Trap"
  79. - name: Progressive Rocketry
  80. item_pool:
  81. - progressive-rocketry
  82. replacement_item: "Attack Trap"
  83. - name: Non-Progressive Rocketry
  84. item_pool:
  85. - rocketry
  86. - explosive-rocketry
  87. - atomic-bomb
  88. replacement_item: "Attack Trap"
  89. - name: Progressive FlameThrower
  90. item_pool:
  91. - progressive-flamethrower
  92. replacement_item: "Attack Trap"
  93. - name: Non-Progressive FlameTrower
  94. item_pool:
  95. - flamethrower
  96. - flammables
  97. - refined-flammables-1
  98. - refined-flammables-2
  99. - refined-flammables-3
  100. - refined-flammables-4
  101. - refined-flammables-5
  102. - refined-flammables-6
  103. replacement_item: "Attack Trap"
  104. - name: Progressive Wall
  105. item_pool:
  106. - progressive-wall
  107. replacement_item: "Attack Trap"
  108. - name: Non-Progressive Wall
  109. item_pool:
  110. - stone-wall
  111. - gate
  112. replacement_item: "Attack Trap"
  113. - name: Progressive Follower
  114. item_pool:
  115. - progressive-follower
  116. replacement_item: "Attack Trap"
  117. - name: Non-Progressive Follower
  118. item_pool:
  119. - defender
  120. - distractor
  121. - destroyer
  122. replacement_item: "Attack Trap"
  123. - name: Progressive Turret
  124. item_pool:
  125. - progressive-turret
  126. replacement_item: "Attack Trap"
  127. - name: Non-Progressive Turret
  128. item_pool:
  129. - gun-turret
  130. - laser-turret
  131. replacement_item: "Attack Trap"
  132. goal:
  133. rocket: 0
  134. satellite: 1
  135. death_link: false
  136. progressive:
  137. on: 1
  138. grouped_random: 0
  139. off: 0
  140. tech_tree_layout:
  141. single: 1000
  142. small_diamonds: 1
  143. medium_diamonds: 0
  144. large_diamonds: 0
  145. small_pyramids: 1
  146. medium_pyramids: 0
  147. large_pyramids: 0
  148. small_funnels: 1
  149. medium_funnels: 0
  150. large_funnels: 0
  151. choices: 1
  152. trees: 1
  153. max_science_pack:
  154. automation_science_pack: 0
  155. logistic_science_pack: 0
  156. military_science_pack: 0
  157. chemical_science_pack: 1
  158. production_science_pack: 0
  159. utility_science_pack: 0
  160. space_science_pack: 0
  161. tech_cost:
  162. very_easy : 1
  163. easy : 0
  164. kind : 0
  165. recipe_time:
  166. vanilla: 0
  167. fast: 1
  168. normal: 0
  169. slow: 0
  170. chaos: 0
  171. free_samples:
  172. none: 0
  173. single_craft: 0
  174. half_stack: 0
  175. stack: 1
  176. tech_tree_information:
  177. none: 0
  178. advancement: 0
  179. full: 1
  180. # free_sample_blacklist:
  181. # - rocket-silo
  182. # - satellite
  183. # free_sample_whitelist:
  184. # - production-science-pack
  185. # - utility-science-pack
  186. starting_items:
  187. power-armor-mk3: 1
  188. belt-immunity-equipment: 1
  189. ee-super-personal-roboport-equipment: 192
  190. ee-infinity-fusion-reactor-equipment: 1
  191. ee-super-exoskeleton-equipment: 2
  192. transport-belt-loader: 100
  193. splitter: 100
  194. logistic-robot: 5000
  195. construction-robot: 10000
  196. lab: 100
  197.  
  198. ee-super-radar: 50
  199. #ee-super-construction-robot: 200
  200. #ee-super-logistic-robot: 100
  201. ee-super-roboport: 50
  202.  
  203. #Logistic Free samples
  204. transport-belt: 10000
  205. linked-belt: 1000
  206. inserter: 5000
  207. small-electric-pole: 3
  208. medium-electric-pole: 5000
  209.  
  210. #Production Free samples
  211. #electric-mining-drill: 250
  212. steel-furnace: 5000
  213.  
  214. #480MW Nuclear power plant
  215. #4.1TJ Energy storage
  216. stone-waterwell: 500
  217. uranium-fuel-cell: 20000
  218. logistic-chest-requester: 4
  219. logistic-chest-active-provider: 4
  220. accumulator-mk8: 5000
  221. nuclear-reactor: 4
  222. steam-turbine: 84
  223. heat-exchanger: 48
  224. pipe: 30000
  225. pipe-to-ground: 5000
  226. heat-pipe: 92
  227.  
  228. # speed-productivity-module-6: 120
  229. # productivity-module-6: 300
  230. pc-unlimited-firearm-magazine : 1
  231. submachine-gun: 1
  232. pc-unlimited-uranium-rounds-magazine: 1
  233. rocket-launcher: 1
  234. pc-unlimited-atomic-bomb: 1
  235. compound-mining-drill-mk3-coal: 2
  236. compound-mining-drill-mk3-copper-ore: 2
  237. compound-mining-drill-mk3-iron-ore: 2
  238. compound-mining-drill-mk3-stone: 2
  239. compound-mining-drill-mk3-uranium-ore: 2
  240. wooden-chest: 20000
  241. #Construction setup
  242.  
  243. assembling-machine-3: 5000
  244. advanced-assembling-machine-returns: 5000
  245. constant-combinator: 50
  246. small-lamp: 50
  247. logistic-chest-storage: 5000
  248. rubber-ducky-item: 200
  249.  
  250. start_inventory:
  251. circuit-network: 1
  252. fluid-handling: 1
  253. start_hints:
  254. - circuit-network
  255. - fluid-handling
  256. - progressive-military
  257. recipe_ingredients: science_pack
  258. silo:
  259. vanilla: 1
  260. spawn: 0
  261. randomize_recipe: 1
  262. satellite:
  263. vanilla: 1
  264. randomize_recipe: 1
  265. world_gen:
  266. # frequency, size, richness, terrain segmentation, starting area and water are all of https://wiki.factorio.com/Types/MapGenSize
  267. # inverse of water scale
  268. terrain_segmentation: 0.5
  269. water: 1.5
  270. autoplace_controls:
  271. coal:
  272. frequency: 3
  273. size: 5
  274. richness: 6
  275. copper-ore:
  276. frequency: 3
  277. size: 5
  278. richness: 6
  279. crude-oil:
  280. frequency: 3
  281. size: 6
  282. richness: 6
  283. iron-ore:
  284. frequency: 3
  285. size: 5
  286. richness: 6
  287. stone:
  288. frequency: 3
  289. size: 5
  290. richness: 6
  291. uranium-ore:
  292. frequency: 3
  293. size: 5
  294. richness: 6
  295. enemy-base:
  296. frequency: 1
  297. size: 1
  298. richness: 1
  299. trees:
  300. frequency: 1
  301. size: 1
  302. richness: 1
  303. seed: null # turn into positive number to create specific seed
  304. starting_area: 1
  305. peaceful_mode: true
  306. cliff_settings:
  307. name: cliff
  308. cliff_elevation_0: 10 # base elevation, can't be changed in GUI
  309. cliff_elevation_interval: 40 # 40/frequency
  310. richness: 1 # 0: off, >0: continuity
  311. property_expression_names:
  312. "control-setting:moisture:bias": 0 # grass bias -0.5 to +0.5
  313. "control-setting:moisture:frequency:multiplier": 1 # 1/scale in GUI
  314. "control-setting:aux:bias": 0 # -sand/+red desert bias -0.5 to +0.5
  315. "control-setting:aux:frequency:multiplier": 1 # 1/scale in GUI
  316. pollution:
  317. enabled: true
  318. diffusion_ratio: 0 #Vanilla is 0.02 - Set to 0 to mostly disable pollution based biter attacks
  319. ageing: 1 # GUI dissipation factor
  320. enemy_attack_pollution_consumption_modifier: 1
  321. min_pollution_to_damage_trees: 60
  322. pollution_restored_per_tree_damage: 10
  323. enemy_evolution:
  324. enabled: true
  325. time_factor: 40.0e-7 # GUI value * 0.0000001
  326. destroy_factor: 200.0e-5 # GUI value * 0.00001
  327. pollution_factor: 9.0e-7 # GUI value * 0.0000001
  328. enemy_expansion:
  329. enabled: true
  330. max_expansion_distance: 7
  331. settler_group_min_size: 5
  332. settler_group_max_size: 20
  333. min_expansion_cooldown: 14400 # 1 to 60 min in ticks
  334. max_expansion_cooldown: 216000 # 5 to 180 min in ticks
  335. A Link to the Past:
  336. item_links:
  337. - name: LttP All
  338. item_pool:
  339. - Everything
  340. replacement_item: "Rupees (20)"
  341. - name: progressive swords
  342. item_pool:
  343. - Progressive Sword
  344. replacement_item: "Rupees (20)"
  345. - name: non-progressive swords
  346. item_pool:
  347. - Fighter Sword
  348. - Master Sword
  349. - Tempered Sword
  350. - Golden Sword
  351. replacement_item: "Rupees (20)"
  352. - name: progressive gloves
  353. item_pool:
  354. - Progressive Glove
  355. replacement_item: "Rupees (20)"
  356. - name: non-progressive gloves
  357. item_pool:
  358. - Power Glove
  359. - Titans Mitts
  360. replacement_item: "Rupees (20)"
  361. - name: progressive shields
  362. item_pool:
  363. - Progressive Shield
  364. replacement_item: "Rupees (20)"
  365. - name: non-progressive shields
  366. item_pool:
  367. - Blue Shield
  368. - Red Shield
  369. - Mirror Shield
  370. replacement_item: "Rupees (20)"
  371. - name: progressive bows
  372. item_pool:
  373. - Progressive Bow
  374. - Progressive Bow (Alt)
  375. replacement_item: "Rupees (20)"
  376. - name: non-progressive bows
  377. item_pool:
  378. - Bow
  379. - Silver Bow
  380. replacement_item: "Rupees (20)"
  381. - name: progressive mails
  382. item_pool:
  383. - Progressive Mail
  384. replacement_item: "Rupees (20)"
  385. - name: non-progressive mails
  386. item_pool:
  387. - Blue Mail
  388. - Red Mail
  389. replacement_item: "Rupees (20)"
  390. mercenary_boss_location: undefined
  391. plando_items: {}
  392. death_link: false
  393. # local_items:
  394. # - Moon Pearl
  395. # - Pegasus Boots
  396. # - Lamp
  397. start_inventory:
  398. Pegasus Boots: 1
  399. Lamp: 1
  400. Arrows (10): 3
  401. Bombs (10): 1
  402. Rupees (300): 2
  403. Bug Catching Net: 1
  404. # Rupees (300): 34
  405. start_hints:
  406. - Bug Catching Net
  407. - Pegasus Boots
  408. - Lamp
  409. - Moon Pearl
  410. start_location_hints:
  411. - Lumberjack Tree
  412. - Library
  413. - Spectacle Rock
  414. - Floating Island
  415. - Lake Hylia Island
  416. - Zora's Ledge
  417. - Bumper Cave Ledge
  418. - Desert Torch
  419. - Bob's Torch
  420. glitches_required:
  421. none: 0
  422. minor_glitches: 50
  423. overworld_glitches: 0
  424. no_logic: 0
  425. dark_room_logic:
  426. lamp: 0
  427. torches: 50
  428. none: 0
  429. restrict_dungeon_item_on_boss:
  430. on: 0
  431. off: 50
  432. map_shuffle:
  433. start_with: 1
  434. original_dungeon: 0
  435. own_dungeons: 0
  436. own_world: 0
  437. any_world: 0
  438. different_world: 0
  439. compass_shuffle:
  440. start_with: 1
  441. original_dungeon: 0
  442. own_dungeons: 0
  443. own_world: 0
  444. any_world: 0
  445. different_world: 0
  446. smallkey_shuffle:
  447. start_with: 1
  448. original_dungeon: 0
  449. own_dungeons: 0
  450. own_world: 0
  451. any_world: 0
  452. different_world: 0
  453. universal: 0
  454. bigkey_shuffle:
  455. start_with: 1
  456. original_dungeon: 0
  457. own_dungeons: 0
  458. own_world: 0
  459. any_world: 0
  460. different_world: 0
  461. dungeon_counters:
  462. on: 1
  463. pickup: 0
  464. default: 0
  465. off: 0
  466. progressive:
  467. on: 0
  468. off: 0
  469. grouped_random: 1
  470. entrance_shuffle:
  471. none: 0
  472. dungeonssimple: 0
  473. dungeonsfull: 0
  474. dungeonscrossed: 0
  475. simple: 0
  476. restricted: 0
  477. full: 0
  478. crossed: 0
  479. insanity: 0
  480. crossed-1000: 1000
  481. crossed-group-myfriends: 0
  482. goals:
  483. ganon: 1
  484. crystals: 1
  485. bosses: 111111110
  486. pedestal: 1
  487. ganon_pedestal: 1
  488. triforce_hunt: 0
  489. local_triforce_hunt: 0
  490. ganon_triforce_hunt: 0
  491. local_ganon_triforce_hunt: 0
  492. ice_rod_hunt: 0
  493. mercenary: 0
  494. open_pyramid:
  495. goal: 50
  496. auto: 0
  497. yes: 0
  498. no: 0
  499. triforce_pieces_mode: available
  500. triforce_pieces_available:
  501. 25: 0
  502. 30: 0
  503. 40: 0
  504. 50: 1
  505. triforce_pieces_required:
  506. 35: 1
  507. 40: 1
  508. 45: 1
  509. 50: 1
  510. crystals_needed_for_gt:
  511. random-low: 50
  512. random-middle: 0
  513. random-high: 0
  514. crystals_needed_for_ganon:
  515. random-low: 50
  516. random-middle: 0
  517. random-high: 0
  518. mode:
  519. standard: 0
  520. open: 1
  521. inverted: 0
  522. retro:
  523. on: 0
  524. off: 50
  525. hints:
  526. 'on': 50
  527. 'off': 0
  528. swordless:
  529. on: 0
  530. off: 1
  531. item_pool:
  532. easy: 1
  533. normal: 0
  534. hard: 0
  535. expert: 0
  536. item_functionality:
  537. easy: 1
  538. normal: 0
  539. hard: 0
  540. expert: 0
  541. tile_shuffle:
  542. on: 1
  543. off: 0
  544. misery_mire_medallion:
  545. random: 0
  546. Ether: 0
  547. Bombos: 1
  548. Quake: 0
  549. turtle_rock_medallion:
  550. random: 0
  551. Ether: 0
  552. Bombos: 1
  553. Quake: 0
  554. boss_shuffle:
  555. none: 0
  556. basic: 0
  557. full: 0
  558. chaos: 0
  559. singularity: 1
  560. enemy_shuffle:
  561. on: 0
  562. off: 50
  563. killable_thieves:
  564. on: 1
  565. off: 0
  566. bush_shuffle:
  567. on: 0
  568. off: 50
  569. enemy_damage:
  570. default: 50
  571. shuffled: 0
  572. random: 0
  573. enemy_health:
  574. default: 50
  575. easy: 0
  576. hard: 0
  577. expert: 0
  578. pot_shuffle:
  579. 'on': 0
  580. 'off': 50
  581.  
  582. beemizer:
  583. 0: 50
  584. 1: 0
  585. 2: 0
  586. 3: 0
  587. 4: 0
  588. 5: 0
  589. ### Shop Settings ###
  590. shop_item_slots: # Maximum amount of shop slots to be filled with regular item pool items (such as Moon Pearl)
  591. 0: 1
  592. 5: 0
  593. 15: 0
  594. 30: 0
  595. random: 0 # 0 to 30 evenly distributed
  596. shop_shuffle:
  597. none: 0
  598. g: 0 # Generate new default inventories for overworld/underworld shops, and unique shops
  599. f: 0 # Generate new default inventories for every shop independently
  600. i: 0 # Shuffle default inventories of the shops around
  601. p: 0 # Randomize the prices of the items in shop inventories
  602. u: 0 # Shuffle capacity upgrades into the item pool (and allow them to traverse the multiworld)
  603. w: 0 # Consider witch's hut like any other shop and shuffle/randomize it too
  604. ip: 0 # Shuffle inventories and randomize prices
  605. fpu: 1 # Generate new inventories, randomize prices and shuffle capacity upgrades into item pool
  606. uip: 1 # Shuffle inventories, randomize prices and shuffle capacity upgrades into the item pool
  607. # You can add more combos
  608. ### End of Shop Section ###
  609. shuffle_prizes: # aka drops
  610. none: 0 # do not shuffle prize packs
  611. g: 50 # shuffle "general" prize packs, as in enemy, tree pull, dig etc.
  612. b: 0 # shuffle "bonk" prize packs
  613. bg: 0 # shuffle both
  614. timer:
  615. none: 50 # No timer will be displayed.
  616. timed: 0 # Starts with clock at zero. Green clocks subtract 4 minutes (total 20). Blue clocks subtract 2 minutes (total 10). Red clocks add two minutes (total 10). Winner is the player with the lowest time at the end.
  617. timed_ohko: 0 # Starts the clock at ten minutes. Green clocks add five minutes (total 25). As long as the clock as at zero, Link will die in one hit.
  618. ohko: 0 # Timer always at zero. Permanent OHKO.
  619. timed_countdown: 0 # Starts the clock with forty minutes. Same clocks as timed mode, but if the clock hits zero you lose. You can still keep playing, though.
  620. display: 0 # Displays a timer, but otherwise does not affect gameplay or the item pool.
  621. countdown_start_time: # For timed_ohko and timed_countdown timer modes, the amount of time in minutes to start with
  622. 0: 0 # For timed_ohko, starts in OHKO mode when starting the game
  623. 10: 50
  624. 20: 0
  625. 30: 0
  626. 60: 0
  627. red_clock_time: # For all timer modes, the amount of time in minutes to gain or lose when picking up a red clock
  628. -2: 50
  629. 1: 0
  630. blue_clock_time: # For all timer modes, the amount of time in minutes to gain or lose when picking up a blue clock
  631. 1: 0
  632. 2: 50
  633. green_clock_time: # For all timer modes, the amount of time in minutes to gain or lose when picking up a green clock
  634. 4: 50
  635. 10: 0
  636. 15: 0
  637. glitch_boots:
  638. on: 50 # Start with Pegasus Boots in any glitched logic mode that makes use of them
  639. off: 0
  640. # rom options section
  641. random_sprite_on_event:
  642. enabled: on
  643. on_hit:
  644. on: 1
  645. off: 1
  646. on_enter:
  647. on: 1
  648. off: 1
  649. on_exit:
  650. on: 1
  651. off: 1
  652. on_slash:
  653. on: 1
  654. off: 0
  655. on_item:
  656. on: 1
  657. off: 1
  658. on_bonk:
  659. on: 1
  660. off: 1
  661. on_everything: off
  662. use_weighted_sprite_pool: on
  663. sprite: # Enter the name of your preferred sprite and weight it appropriately
  664. goose: 1
  665. boco: 1
  666. yunica tovah: 1
  667. adol: 1
  668. popoi: 1
  669. disablemusic: # If "on", all in-game music will be disabled
  670. on: 0
  671. off: 50
  672. quickswap: # Enable switching items by pressing the L+R shoulder buttons
  673. on: 50
  674. off: 0
  675. triforcehud: # Disable visibility of the triforce hud unless collecting a piece or speaking to Murahadala
  676. normal: 0 # original behavior (always visible)
  677. hide_goal: 50 # hide counter until a piece is collected or speaking to Murahadala
  678. hide_required: 0 # Always visible, but required amount is invisible until determined by Murahadala
  679. hide_both: 0 # Hide both under above circumstances
  680. reduceflashing: # Reduces instances of flashing such as lightning attacks, weather, ether and more.
  681. on: 50
  682. off: 0
  683. menuspeed: # Controls how fast the item menu opens and closes
  684. normal: 0
  685. instant: 0
  686. double: 0
  687. triple: 0
  688. quadruple: 1
  689. half: 0
  690. heartcolor: # Controls the color of your health hearts
  691. red: 0
  692. blue: 1
  693. green: 0
  694. yellow: 0
  695. random: 0
  696. heartbeep: # Controls the frequency of the low-health beeping
  697. double: 0
  698. normal: 0
  699. half: 1
  700. quarter: 0
  701. off: 0
  702. ow_palettes: # Change the colors of the overworld
  703. default: 0 # No changes
  704. blackout: 0 # everything black / blind mode
  705. grayscale: 0
  706. negative: 0
  707. classic: 0
  708. dizzy: 1
  709. sick: 1
  710. puke: 1
  711. uw_palettes: # Change the colors of caves and dungeons
  712. default: 0 # No changes
  713. blackout: 0 # everything black / blind mode
  714. grayscale: 0
  715. negative: 0
  716. classic: 0
  717. dizzy: 1
  718. sick: 1
  719. puke: 1
  720. hud_palettes: # Change the colors of the hud
  721. default: 0 # No changes
  722. blackout: 0 # everything black / blind mode
  723. grayscale: 0
  724. negative: 0
  725. classic: 1
  726. dizzy: 0
  727. sick: 0
  728. puke: 0
  729. sword_palettes: # Change the colors of swords
  730. default: 0 # No changes
  731. blackout: 0 # everything black / blind mode
  732. grayscale: 0
  733. negative: 0
  734. classic: 1
  735. dizzy: 0
  736. sick: 0
  737. puke: 0
  738. shield_palettes: # Change the colors of shields
  739. default: 0 # No changes
  740. blackout: 0
  741. grayscale: 0
  742. negative: 0
  743. classic: 1
  744. dizzy: 0
  745. sick: 0
  746. puke: 0
  747.  
  748. # triggers that replace options upon rolling certain options
  749. legacy_weapons:
  750. trigger_disabled: 0
  751. randomized: 1
  752. assured: 0
  753. vanilla: 0
  754. swordless: 0
  755. # meta_ignore, linked_options and triggers work for any game
  756. meta_ignore: # Nullify options specified in the meta.yaml file. Adding an option here guarantees it will not occur in your seed, even if the .yaml file specifies it
  757. mode:
  758. - inverted # Never play inverted seeds
  759. retro:
  760. - on # Never play retro seeds
  761. swordless:
  762. - on # Never play a swordless seed
  763.  
  764. linked_options:
  765. - name: crosskeys
  766. options: # These overwrite earlier options if the percentage chance triggers
  767. A Link to the Past:
  768. entrance_shuffle: crossed
  769. bigkey_shuffle: true
  770. compass_shuffle: true
  771. map_shuffle: true
  772. smallkey_shuffle: true
  773. percentage: 0 # Set this to the percentage chance you want crosskeys
  774. - name: localcrosskeys
  775. options: # These overwrite earlier options if the percentage chance triggers
  776. A Link to the Past:
  777. entrance_shuffle: crossed
  778. bigkey_shuffle: true
  779. compass_shuffle: true
  780. map_shuffle: true
  781. smallkey_shuffle: true
  782. local_items: # Forces keys to be local to your own world
  783. - "Small Keys"
  784. - "Big Keys"
  785. percentage: 0
  786. - name: enemizer
  787. options:
  788. A Link to the Past:
  789. boss_shuffle:
  790. basic: 1
  791. full: 1
  792. chaos: 1
  793. singularity: 1
  794. enemy_damage:
  795. shuffled: 1
  796. random: 1
  797. enemy_health:
  798. easy: 1
  799. hard: 1
  800. expert: 1
  801. percentage: 0
  802. #Meta.yaml ignored via triggers. Set value explicitly here, then match that in the trigger, and put the desired mystery rolling there.
  803. progression_balancing: off
  804. triggers:
  805. - option_name: game
  806. option_result: Factorio Vanilla
  807. option_category: null
  808. options:
  809. null:
  810. game: Factorio
  811. Factorio:
  812. starting_items:
  813. burner-mining-drill: 19
  814. stone-furnace: 19
  815. start_inventory: {}
  816. #To avoid the 'Triggered Suboption "[actual_option_name]" of "[trigger_option_name]"
  817. # did not overwrite a root option. This is probably in error.',
  818. # define [actual_option_name] in the relavent game section.
  819. - option_name: progression_balancing #Override for Meta Mystery.
  820. option_result: off
  821. option_category: null
  822. options:
  823. null:
  824. progression_balancing:
  825. on: 1
  826. off: 0
  827. - option_name: death_link_global #death_link is actually per game, not global.
  828. option_result: true
  829. option_category: null
  830. options:
  831. A Link to the Past:
  832. death_link: true
  833. Factorio:
  834. death_link: true
  835. - option_name: game
  836. option_result: Factorio
  837. option_category: null
  838. options:
  839. #Prevent the mercenary names from coming up if playing factorio.
  840. A Link to the Past:
  841. goals: triforce_hunt
  842. null:
  843. name:
  844. CaitStorio {NUMBER}: 1
  845. Rubber Ducky {NUMBER}: 1
  846. Goose Storio {NUMBER}: 1
  847. Penguin 9076 {NUMBER}: 1
  848. - option_name: goals
  849. option_result: ice_rod_hunt
  850. option_category: A Link to the Past
  851. options:
  852. A Link to the Past:
  853. local_items:
  854. - Ice Rod
  855. - option_name: goals
  856. option_result: mercenary
  857. option_category: A Link to the Past
  858. options:
  859. null:
  860. name:
  861. Merc Cait {NUMBER}: 1
  862. Merc Yunica {NUMBER}: 1
  863. Merc Adol {NUMBER}: 1
  864. Merc Boco {NUMBER}: 1
  865. Merc Goose {NUMBER}: 1
  866. Merc Popoi {NUMBER}: 1
  867. requires:
  868. version: 0.1.3
  869. plando: items, texts
  870. A Link to the Past:
  871. goals: triforce_hunt
  872. triforce_pieces_mode: extra
  873. triforce_pieces_extra: 0
  874. triforce_pieces_available: 1
  875. triforce_pieces_required: 1
  876. mercenary_boss_location:
  877. eastern_palace: 1
  878. desert_palace: 1
  879. tower_of_hera: 1
  880. palace_of_darkness: 1
  881. ice_palace: 1
  882. swamp_palace: 1
  883. misery_mire: 1
  884. thieves_town: 1
  885. skull_woods: 1
  886. turtle_rock: 1
  887. - option_name: name
  888. option_result: Yunica Tovah {NUMBER}
  889. option_category: null
  890. options:
  891. A Link to the Past:
  892. sprite:
  893. goose: 1
  894. boco: 1
  895. yunica tovah: 28
  896. adol: 1
  897. popoi: 1
  898. - option_name: name
  899. option_result: Adol Christin {NUMBER}
  900. option_category: null
  901. options:
  902. A Link to the Past:
  903. sprite:
  904. goose: 1
  905. boco: 1
  906. yunica tovah: 1
  907. adol: 28
  908. popoi: 1
  909. - option_name: name
  910. option_result: Untitled Goose {NUMBER}
  911. option_category: null
  912. options:
  913. A Link to the Past:
  914. sprite:
  915. goose: 28
  916. boco: 1
  917. yunica tovah: 1
  918. adol: 1
  919. popoi: 1
  920. - option_name: name
  921. option_result: Boco {NUMBER}
  922. option_category: null
  923. options:
  924. A Link to the Past:
  925. sprite:
  926. goose: 1
  927. boco: 28
  928. yunica tovah: 1
  929. adol: 1
  930. popoi: 1
  931. - option_name: name
  932. option_result: Popoi {NUMBER}
  933. option_category: null
  934. options:
  935. A Link to the Past:
  936. sprite:
  937. goose: 1
  938. boco: 1
  939. yunica tovah: 1
  940. adol: 1
  941. popoi: 28
  942. # Merc mode names
  943. - option_name: name
  944. option_result: Merc Yunica {NUMBER}
  945. option_category: null
  946. options:
  947. A Link to the Past:
  948. sprite:
  949. goose: 1
  950. boco: 1
  951. yunica tovah: 28
  952. adol: 1
  953. popoi: 1
  954. - option_name: name
  955. option_result: Merc Adol {NUMBER}
  956. option_category: null
  957. options:
  958. A Link to the Past:
  959. sprite:
  960. goose: 1
  961. boco: 1
  962. yunica tovah: 1
  963. adol: 28
  964. popoi: 1
  965. - option_name: name
  966. option_result: Merc Goose {NUMBER}
  967. option_category: null
  968. options:
  969. A Link to the Past:
  970. sprite:
  971. goose: 28
  972. boco: 1
  973. yunica tovah: 1
  974. adol: 1
  975. popoi: 1
  976. - option_name: name
  977. option_result: Merc Boco {NUMBER}
  978. option_category: null
  979. options:
  980. A Link to the Past:
  981. sprite:
  982. goose: 1
  983. boco: 28
  984. yunica tovah: 1
  985. adol: 1
  986. popoi: 1
  987. - option_name: name
  988. option_result: Merc Popoi {NUMBER}
  989. option_category: null
  990. options:
  991. A Link to the Past:
  992. sprite:
  993. goose: 1
  994. boco: 1
  995. yunica tovah: 1
  996. adol: 1
  997. popoi: 28
  998. - option_name: legacy_weapons
  999. option_result: randomized
  1000. option_category: A Link to the Past
  1001. options:
  1002. A Link to the Past:
  1003. swordless: off
  1004. - option_name: legacy_weapons
  1005. option_result: assured
  1006. option_category: A Link to the Past
  1007. options:
  1008. A Link to the Past:
  1009. swordless: off
  1010. start_inventory:
  1011. Pegasus Boots: 1
  1012. Lamp: 1
  1013. Arrows (10): 3
  1014. Bombs (10): 1
  1015. Rupees (300): 2
  1016. Bug Catching Net: 1
  1017. # Rupees (300): 34
  1018. Progressive Sword: 1
  1019. - option_name: legacy_weapons
  1020. option_result: vanilla
  1021. option_category: A Link to the Past
  1022. options:
  1023. A Link to the Past:
  1024. swordless: off
  1025. plando_items:
  1026. - items:
  1027. Progressive Sword: 4
  1028. locations:
  1029. - Master Sword Pedestal
  1030. - Pyramid Fairy - Left
  1031. - Blacksmith
  1032. - Link's Uncle
  1033. - option_name: legacy_weapons
  1034. option_result: swordless
  1035. option_category: A Link to the Past
  1036. options:
  1037. A Link to the Past:
  1038. swordless: on
  1039. - option_name: enemy_damage
  1040. option_category: A Link to the Past
  1041. option_result: shuffled
  1042. percentage: 0
  1043. options:
  1044. A Link to the Past:
  1045. swordless: off
  1046. - option_name: mercenary_boss_location
  1047. option_result: eastern_palace
  1048. option_category: A Link to the Past
  1049. options:
  1050. A Link to the Past:
  1051. plando_items:
  1052. - item:
  1053. Triforce Piece: 1
  1054. location: Eastern Palace - Boss
  1055. plando_texts:
  1056. - text: "hey @\nYour quarry slumbers behind sentinels of stone."
  1057. at: kakariko_tavern_fisherman
  1058. - text: "A hit has been put out on one of Ganon's generals."
  1059. at: sign_ganon
  1060. - option_name: mercenary_boss_location
  1061. option_result: desert_palace
  1062. option_category: A Link to the Past
  1063. options:
  1064. A Link to the Past:
  1065. plando_items:
  1066. - item:
  1067. Triforce Piece: 1
  1068. location: Desert Palace - Boss
  1069. plando_texts:
  1070. - text: "hey @\nYour prey lurks amidst the shifting sands."
  1071. at: kakariko_tavern_fisherman
  1072. - text: "A hit has been put out on one of Ganon's generals."
  1073. at: sign_ganon
  1074. - option_name: mercenary_boss_location
  1075. option_result: tower_of_hera
  1076. option_category: A Link to the Past
  1077. options:
  1078. A Link to the Past:
  1079. plando_items:
  1080. - item:
  1081. Triforce Piece: 1
  1082. location: Tower of Hera - Boss
  1083. plando_texts:
  1084. - text: "hey @\nYour mark sits at the pinnacle of the realm."
  1085. at: kakariko_tavern_fisherman
  1086. - text: "A hit has been put out on one of Ganon's generals."
  1087. at: sign_ganon
  1088. - option_name: mercenary_boss_location
  1089. option_result: palace_of_darkness
  1090. option_category: A Link to the Past
  1091. options:
  1092. A Link to the Past:
  1093. plando_items:
  1094. - item:
  1095. Triforce Piece: 1
  1096. location: Palace of Darkness - Boss
  1097. plando_texts:
  1098. - text: "hey @\nYou must kill the one upon the pitch black throne."
  1099. at: kakariko_tavern_fisherman
  1100. - text: "A hit has been put out on one of Ganon's generals."
  1101. at: sign_ganon
  1102. - option_name: mercenary_boss_location
  1103. option_result: swamp_palace
  1104. option_category: A Link to the Past
  1105. options:
  1106. A Link to the Past:
  1107. plando_items:
  1108. - item:
  1109. Triforce Piece: 1
  1110. location: Swamp Palace - Boss
  1111. plando_texts:
  1112. - text: "hey @\nYour target is in need of a plumber."
  1113. at: kakariko_tavern_fisherman
  1114. - text: "A hit has been put out on one of Ganon's generals."
  1115. at: sign_ganon
  1116. - option_name: mercenary_boss_location
  1117. option_result: skull_woods
  1118. option_category: A Link to the Past
  1119. options:
  1120. A Link to the Past:
  1121. plando_items:
  1122. - item:
  1123. Triforce Piece: 1
  1124. location: Skull Woods - Boss
  1125. plando_texts:
  1126. - text: "hey @\nYour nemesis lies within the skull of a long dead beast."
  1127. at: kakariko_tavern_fisherman
  1128. - text: "A hit has been put out on one of Ganon's generals."
  1129. at: sign_ganon
  1130. - option_name: mercenary_boss_location
  1131. option_result: thieves_town
  1132. option_category: A Link to the Past
  1133. options:
  1134. A Link to the Past:
  1135. plando_items:
  1136. - item:
  1137. Triforce Piece: 1
  1138. location: Thieves' Town - Boss
  1139. plando_texts:
  1140. - text: "hey @\nYour mark schemes within a den of evil."
  1141. at: kakariko_tavern_fisherman
  1142. - text: "A hit has been put out on one of Ganon's generals."
  1143. at: sign_ganon
  1144. - option_name: mercenary_boss_location
  1145. option_result: ice_palace
  1146. option_category: A Link to the Past
  1147. options:
  1148. A Link to the Past:
  1149. plando_items:
  1150. - item:
  1151. Triforce Piece: 1
  1152. location: Ice Palace - Boss
  1153. plando_texts:
  1154. - text: "hey @\nYour enemy sleeps beneath the frozen depths."
  1155. at: kakariko_tavern_fisherman
  1156. - text: "A hit has been put out on one of Ganon's generals."
  1157. at: sign_ganon
  1158. - option_name: mercenary_boss_location
  1159. option_result: misery_mire
  1160. option_category: A Link to the Past
  1161. options:
  1162. A Link to the Past:
  1163. plando_items:
  1164. - item:
  1165. Triforce Piece: 1
  1166. location: Misery Mire - Boss
  1167. plando_texts:
  1168. - text: "hey @\nYour target watches from a viscid lair."
  1169. at: kakariko_tavern_fisherman
  1170. - text: "A hit has been put out on one of Ganon's generals."
  1171. at: sign_ganon
  1172. - option_name: mercenary_boss_location
  1173. option_result: turtle_rock
  1174. option_category: A Link to the Past
  1175. options:
  1176. A Link to the Past:
  1177. plando_items:
  1178. - item:
  1179. Triforce Piece: 1
  1180. location: Turtle Rock - Boss
  1181. plando_texts:
  1182. - text: "hey @\nYour quarry rests within a beast of stone."
  1183. at: kakariko_tavern_fisherman
  1184. - text: "A hit has been put out on one of Ganon's generals."
  1185. at: sign_ganon
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