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  1. [code]
  2. 19:07:24:727 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com)
  3. 19:07:24:776 | RL | INFO | +46 | Main - System Specs:
  4. RocketLauncher Dir: D:\Arcade\RocketLauncher
  5. RocketLauncher is: 32-bit
  6. OS: Microsoft Windows 7 Professional
  7. SKU: Professional
  8. Total Memory: 8142.97 MB
  9. Free Memory: 4864.45 MB
  10. Used Memory: 3278.523 MB
  11. SystemType: 64-bit
  12. Physical Processors: 1
  13. Logical Processors: 4
  14. GPU 1 Name: NVIDIA GeForce GTX 660
  15. GPU 1 RAM: -2048.00 MB
  16. GPU 1 Driver Version: 9.18.13.2723
  17. GPU 2 Name: LogMeIn Mirror Driver
  18. GPU 2 RAM: 0.00 MB
  19. GPU 2 Driver Version: 7.1.542.0
  20. Sound 1 Device: Realtek High Definition Audio
  21. Sound 1 Status: Enabled
  22. Sound 2 Device: NVIDIA High Definition Audio
  23. Sound 2 Status: Enabled
  24. OS Language: English_United_States
  25. OS Admin Status: Yes
  26. Latest .Net Version: v4.0.30319
  27. Monitor #1 (\\.\DISPLAY1): 1280x1024 (1280x984 work) [Landscape] (Primary)
  28. Current AHK Desktop Width: 1280
  29. Current AHK Desktop Height: 1024
  30. AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
  31. AHK Version: 1.1.09.04
  32. Unicode: No
  33. 19:07:24:776 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\RocketLauncher.exe exists
  34. 19:07:24:776 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  35. FileDescription RocketLauncher
  36. FileVersion 1.0.1.3
  37. LegalCopyright �2015 RocketLauncher
  38. ProductName djvj's one swell guy!
  39. ProductVersion 1.1.9.4
  40. CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
  41. File Size: 2061824 bytes
  42. Created: 5/27/2015 - 5:15:08 PM
  43. Modified: 8/24/2015 - 8:21:49 AM
  44. 19:07:24:776 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk exists
  45. 19:07:24:779 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  46. 19:07:24:780 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  47. File Size: 4961 bytes
  48. Created: 5/27/2015 - 5:08:19 PM
  49. Modified: 4/7/2015 - 9:24:40 PM
  50. 19:07:24:780 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
  51. 19:07:24:780 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  52. FileDescription
  53. FileVersion 1.1.09.04
  54. InternalName
  55. OriginalFilename
  56. ProductName
  57. ProductVersion 1.1.09.04
  58. File Size: 657920 bytes
  59. Created: 5/27/2015 - 5:08:19 PM
  60. Modified: 4/7/2015 - 9:24:40 PM
  61. 19:07:24:780 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk exists
  62. 19:07:24:780 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  63. 19:07:24:781 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  64. File Size: 5323 bytes
  65. Created: 8/24/2015 - 8:21:27 AM
  66. Modified: 7/30/2015 - 8:58:35 PM
  67. 19:07:24:781 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
  68. 19:07:24:781 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  69. 19:07:24:781 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  70. File Size: 5716 bytes
  71. Created: 5/27/2015 - 5:08:19 PM
  72. Modified: 4/7/2015 - 9:24:40 PM
  73. 19:07:24:781 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gdip.ahk exists
  74. 19:07:24:783 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  75. 19:07:24:783 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  76. File Size: 88789 bytes
  77. Created: 5/27/2015 - 5:08:19 PM
  78. Modified: 4/7/2015 - 9:24:40 PM
  79. 19:07:24:783 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk exists
  80. 19:07:24:783 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  81. 19:07:24:783 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  82. File Size: 5895 bytes
  83. Created: 5/27/2015 - 5:08:19 PM
  84. Modified: 6/28/2015 - 4:24:03 PM
  85. 19:07:24:783 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.2
  86. 19:07:24:784 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
  87. 19:07:24:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  88. File Size: 13090816 bytes
  89. Created: 5/27/2015 - 5:08:19 PM
  90. Modified: 4/7/2015 - 9:24:40 PM
  91. 19:07:24:784 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
  92. 19:07:24:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  93. FileDescription iTextSharp
  94. FileVersion 5.4.2.0
  95. InternalName itextsharp.dll
  96. LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  97. OriginalFilename itextsharp.dll
  98. ProductName iTextSharp
  99. ProductVersion 5.4.2.0
  100. CompanyName 1T3XT BVBA
  101. File Size: 3743744 bytes
  102. Created: 5/27/2015 - 5:08:19 PM
  103. Modified: 4/7/2015 - 9:24:40 PM
  104. 19:07:24:784 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Java.ahk exists
  105. 19:07:24:785 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  106. 19:07:24:785 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  107. File Size: 7841 bytes
  108. Created: 5/27/2015 - 5:08:19 PM
  109. Modified: 4/7/2015 - 9:24:40 PM
  110. 19:07:24:785 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0
  111. 19:07:24:785 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\JSON.ahk exists
  112. 19:07:24:785 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  113. 19:07:24:785 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  114. File Size: 9203 bytes
  115. Created: 5/27/2015 - 5:08:19 PM
  116. Modified: 4/7/2015 - 9:24:40 PM
  117. 19:07:24:785 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Origin.ahk exists
  118. 19:07:24:786 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  119. 19:07:24:786 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  120. File Size: 4904 bytes
  121. Created: 5/27/2015 - 5:08:19 PM
  122. Modified: 5/27/2015 - 5:16:17 PM
  123. 19:07:24:786 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2
  124. 19:07:24:786 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk exists
  125. 19:07:24:786 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  126. 19:07:24:787 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  127. File Size: 6915 bytes
  128. Created: 5/27/2015 - 5:08:19 PM
  129. Modified: 4/7/2015 - 9:24:40 PM
  130. 19:07:24:787 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\RIni.ahk exists
  131. 19:07:24:788 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
  132. 19:07:24:788 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  133. File Size: 67561 bytes
  134. Created: 5/27/2015 - 5:08:19 PM
  135. Modified: 4/7/2015 - 9:24:40 PM
  136. 19:07:24:788 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  137. 19:07:24:789 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  138. FileDescription SevenZipSharp
  139. FileVersion 0.64.4841.31212
  140. InternalName SevenZipSharp.dll
  141. LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  142. OriginalFilename SevenZipSharp.dll
  143. ProductName SevenZipSharp
  144. ProductVersion 0.64.4841.31212
  145. CompanyName Markovtsev Vadim
  146. File Size: 165888 bytes
  147. Created: 5/27/2015 - 5:08:19 PM
  148. Modified: 4/7/2015 - 9:24:40 PM
  149. 19:07:24:789 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Steam.ahk exists
  150. 19:07:24:789 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  151. 19:07:24:789 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  152. File Size: 5347 bytes
  153. Created: 5/27/2015 - 5:08:19 PM
  154. Modified: 5/27/2015 - 5:16:18 PM
  155. 19:07:24:789 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2
  156. 19:07:24:789 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\VA.ahk exists
  157. 19:07:24:790 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  158. 19:07:24:790 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  159. File Size: 34688 bytes
  160. Created: 5/27/2015 - 5:08:19 PM
  161. Modified: 4/7/2015 - 9:24:40 PM
  162. 19:07:24:790 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk exists
  163. 19:07:24:790 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  164. 19:07:24:791 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  165. File Size: 3833 bytes
  166. Created: 5/27/2015 - 5:08:19 PM
  167. Modified: 4/7/2015 - 9:24:40 PM
  168. 19:07:24:791 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1
  169. 19:07:24:791 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\7z.ahk exists
  170. 19:07:24:791 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  171. 19:07:24:792 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  172. File Size: 29013 bytes
  173. Created: 5/30/2015 - 7:24:18 AM
  174. Modified: 8/24/2015 - 8:21:54 AM
  175. 19:07:24:792 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.1
  176. 19:07:24:792 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Bezel.ahk exists
  177. 19:07:24:794 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  178. 19:07:24:794 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  179. File Size: 102587 bytes
  180. Created: 5/27/2015 - 5:08:18 PM
  181. Modified: 6/28/2015 - 4:24:04 PM
  182. 19:07:24:794 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.2
  183. 19:07:24:794 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade.ahk exists
  184. 19:07:24:794 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  185. 19:07:24:795 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  186. File Size: 37849 bytes
  187. Created: 5/27/2015 - 5:08:18 PM
  188. Modified: 8/24/2015 - 8:21:53 AM
  189. 19:07:24:795 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.1
  190. 19:07:24:795 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade Init.ahk exists
  191. 19:07:24:795 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  192. 19:07:24:795 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  193. File Size: 999 bytes
  194. Created: 5/27/2015 - 5:08:18 PM
  195. Modified: 4/7/2015 - 9:24:40 PM
  196. 19:07:24:795 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1
  197. 19:07:24:795 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade Animations.ahk exists
  198. 19:07:24:796 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  199. 19:07:24:797 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  200. File Size: 79882 bytes
  201. Created: 5/27/2015 - 5:08:18 PM
  202. Modified: 8/24/2015 - 8:21:52 AM
  203. 19:07:24:797 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.8
  204. 19:07:24:797 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Pause.ahk exists
  205. 19:07:24:800 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  206. 19:07:24:801 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  207. File Size: 392698 bytes
  208. Created: 5/27/2015 - 5:16:14 PM
  209. Modified: 8/24/2015 - 8:21:56 AM
  210. 19:07:24:801 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.4
  211. 19:07:24:801 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Pause Init.ahk exists
  212. 19:07:24:801 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  213. 19:07:24:801 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  214. File Size: 553 bytes
  215. Created: 5/27/2015 - 5:16:18 PM
  216. Modified: 8/24/2015 - 8:21:48 AM
  217. 19:07:24:801 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3
  218. 19:07:24:802 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Keymapper.ahk exists
  219. 19:07:24:802 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  220. 19:07:24:802 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  221. File Size: 33453 bytes
  222. Created: 5/27/2015 - 5:08:18 PM
  223. Modified: 5/27/2015 - 5:16:19 PM
  224. 19:07:24:803 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2
  225. 19:07:24:803 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk exists
  226. 19:07:24:803 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  227. 19:07:24:803 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  228. File Size: 3461 bytes
  229. Created: 5/27/2015 - 5:08:18 PM
  230. Modified: 5/27/2015 - 5:16:13 PM
  231. 19:07:24:803 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.4
  232. 19:07:24:803 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiGame.ahk exists
  233. 19:07:24:804 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
  234. 19:07:24:804 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  235. File Size: 40753 bytes
  236. Created: 5/27/2015 - 5:08:18 PM
  237. Modified: 8/24/2015 - 8:21:49 AM
  238. 19:07:24:804 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.8
  239. 19:07:24:804 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk exists
  240. 19:07:24:805 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  241. 19:07:24:805 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  242. File Size: 161 bytes
  243. Created: 5/27/2015 - 5:08:18 PM
  244. Modified: 4/7/2015 - 9:24:40 PM
  245. 19:07:24:805 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
  246. 19:07:24:805 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk exists
  247. 19:07:24:806 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  248. 19:07:24:806 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  249. File Size: 58770 bytes
  250. Created: 5/27/2015 - 5:08:18 PM
  251. Modified: 7/8/2015 - 8:03:02 AM
  252. 19:07:24:806 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.6
  253. 19:07:24:806 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Password.ahk exists
  254. 19:07:24:806 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  255. 19:07:24:807 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  256. File Size: 10025 bytes
  257. Created: 5/27/2015 - 5:08:18 PM
  258. Modified: 8/24/2015 - 8:21:52 AM
  259. 19:07:24:807 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.2
  260. 19:07:24:807 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
  261. 19:07:24:808 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  262. 19:07:24:808 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  263. File Size: 73772 bytes
  264. Created: 5/27/2015 - 5:08:18 PM
  265. Modified: 7/8/2015 - 8:03:03 AM
  266. 19:07:24:808 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.5
  267. 19:07:24:808 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Shared.ahk exists
  268. 19:07:24:810 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  269. 19:07:24:810 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  270. File Size: 116503 bytes
  271. Created: 5/27/2015 - 5:08:18 PM
  272. Modified: 8/24/2015 - 8:21:54 AM
  273. 19:07:24:810 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.2
  274. 19:07:24:810 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Statistics.ahk exists
  275. 19:07:24:811 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  276. 19:07:24:811 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  277. File Size: 26143 bytes
  278. Created: 5/27/2015 - 5:08:18 PM
  279. Modified: 5/27/2015 - 5:16:12 PM
  280. 19:07:24:811 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3
  281. 19:07:24:811 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Statistics Init.ahk exists
  282. 19:07:24:812 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  283. 19:07:24:812 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  284. File Size: 33 bytes
  285. Created: 5/27/2015 - 5:08:18 PM
  286. Modified: 4/7/2015 - 9:24:40 PM
  287. 19:07:24:812 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
  288. 19:07:24:812 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk exists
  289. 19:07:24:812 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  290. 19:07:24:813 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  291. File Size: 17070 bytes
  292. Created: 5/30/2015 - 7:24:19 AM
  293. Modified: 8/24/2015 - 8:21:55 AM
  294. 19:07:24:813 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.1
  295. 19:07:24:813 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\XHotkey.ahk exists
  296. 19:07:24:813 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  297. 19:07:24:813 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  298. File Size: 26540 bytes
  299. Created: 5/27/2015 - 5:08:18 PM
  300. Modified: 8/24/2015 - 8:21:52 AM
  301. 19:07:24:813 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.4
  302. 19:07:24:814 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk exists
  303. 19:07:24:814 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  304. 19:07:24:814 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  305. File Size: 1063 bytes
  306. Created: 5/27/2015 - 5:08:18 PM
  307. Modified: 8/24/2015 - 8:21:55 AM
  308. 19:07:24:814 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2
  309. 19:07:24:814 | RL | DEBUG1 | +0 | Main - Raw CLI received: "-s MAME -r 1942 -f D:\Arcade\HyperSpin.exe -p HyperSpin -c 1"
  310. 19:07:24:814 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "1942"
  311. 19:07:24:814 | RL | DEBUG1 | +0 | Main - dbName: 1942
  312. 19:07:24:814 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
  313. 19:07:24:815 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "1942"
  314. 19:07:24:826 | RL | INFO | +15 | Main - Did not find a "D:\Arcade\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
  315. 19:07:24:826 | RL | INFO | +0 | Main - 1942 is using the default emulator: MAME
  316. 19:07:24:826 | RL | INFO | +0 | Main - Checking for a [MAME] section in D:\Arcade\RocketLauncher\Settings\MAME\Emulators.ini
  317. 19:07:24:826 | RL | INFO | +0 | Main - Checking for a [MAME] section in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
  318. 19:07:24:826 | RL | INFO | +0 | Main - Found [MAME] in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
  319. 19:07:24:826 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk exists
  320. 19:07:24:826 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  321. File Size: 39528 bytes
  322. Created: 5/27/2015 - 5:08:19 PM
  323. Modified: 8/24/2015 - 8:21:53 AM
  324. 19:07:24:827 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.
  325. 19:07:24:827 | RL | INFO | +0 | Main - 1942 will use module: D:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk
  326. 19:07:24:835 | RL | INFO | +16 | Main - Using SkipChecks method "Rom Only".
  327. 19:07:24:837 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\Emulators\MAME\mame64.exe exists
  328. 19:07:24:837 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  329. FileDescription Multiple Arcade Machine Emulator
  330. FileVersion 0, 160, 0, 0
  331. InternalName MAME
  332. LegalCopyright Copyright Nicola Salmoria and the MAME team
  333. OriginalFilename MAME
  334. ProductName MAME
  335. ProductVersion 0.160
  336. CompanyName MAME Team
  337. File Size: 79170048 bytes
  338. Created: 8/17/2015 - 9:03:59 PM
  339. Modified: 4/25/2015 - 12:56:09 PM
  340. 19:07:24:837 | RL | INFO | +0 | Main - INI Keys read
  341. 19:07:24:838 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
  342. 19:07:24:838 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  343. FileDescription 7-Zip Console
  344. FileVersion 9.20
  345. InternalName 7z
  346. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  347. OriginalFilename 7z.exe
  348. ProductName 7-Zip
  349. ProductVersion 9.20
  350. CompanyName Igor Pavlov
  351. File Size: 163840 bytes
  352. Created: 5/27/2015 - 5:08:19 PM
  353. Modified: 4/7/2015 - 9:24:40 PM
  354. 19:07:24:838 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
  355. 19:07:24:838 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  356. FileDescription 7z Standalone Plugin
  357. FileVersion 9.20
  358. InternalName 7za
  359. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  360. OriginalFilename 7za.dll
  361. ProductName 7-Zip
  362. ProductVersion 9.20
  363. CompanyName Igor Pavlov
  364. File Size: 914432 bytes
  365. Created: 5/27/2015 - 5:08:19 PM
  366. Modified: 4/7/2015 - 9:24:40 PM
  367. 19:07:24:839 | RL | INFO | +0 | Main - "1942" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  368. 19:07:24:840 | RL | WARNING | +0 | Main - SkipChecks is enabled and set to: Rom Only
  369. 19:07:24:840 | RL | INFO | +0 | CheckPaths - Started
  370. 19:07:24:840 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\MAME\1942.zip
  371. 19:07:24:840 | RL | INFO | +0 | CheckPaths - Found rom: E:\MAME\1942.zip
  372. 19:07:24:840 | RL | DEBUG1 | +0 | CheckPaths - Current romName: 1942
  373. 19:07:24:840 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: E:\MAME
  374. 19:07:24:840 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: .zip
  375. 19:07:24:840 | RL | INFO | +0 | CheckPaths - Ended
  376. 19:07:24:840 | RL | INFO | +0 | BuildScript - User Variables:
  377. ;----------------------------------------------------------------------------
  378. ; INJECTED VARIABLES
  379. ;----------------------------------------------------------------------------
  380.  
  381. #NoTrayIcon
  382. #InstallKeybdHook
  383. DetectHiddenWindows, ON
  384. SetTitleMatchMode, 2
  385. SendMode, Event
  386. 0 = 10
  387. pluginPath = D:\Arcade\RocketLauncher\Plugins
  388. pluginName = HyperSpin
  389. pluginExt = .plugin
  390. contextOnExit = 1
  391. rlMode =
  392. rlTitle = RocketLauncher
  393. rlVersion = 1.0.1.3
  394. rlAuthor = djvj
  395. rlURL = www.rlauncher.com
  396. langFile = D:\Arcade\RocketLauncher\Data\Language\Localization.ini
  397. primMonitor = 1
  398. frontendPID =
  399. frontendPath = D:\Arcade
  400. frontendExe = HyperSpin.exe
  401. frontendExt = exe
  402. frontendName = HyperSpin
  403. frontendDrive = D:
  404. exitEmulatorKey = ~Esc
  405. restoreFE = false
  406. exitScriptKey = ~q & ~s
  407. toggleCursorKey = ~e & ~t
  408. emuFullPath = D:\Arcade\Emulators\MAME\mame64.exe
  409. emuPath = D:\Arcade\Emulators\MAME
  410. emuName = MAME
  411. emuExt = exe
  412. romPath = E:\MAME
  413. romPathFromIni = E:\MAME
  414. romExtension = .zip
  415. romExtensionOrig = .zip
  416. romExtensions = zip|7z
  417. executable = mame64.exe
  418. systemDbName = MAME
  419. systemName = MAME
  420. dbPath =
  421. dbName = 1942
  422. dbExt =
  423. romName = 1942
  424. romMapPath =
  425. romMappingEnabled = false
  426. romMappingLaunchMenuEnabled = false
  427. romMappingFirstMatchingExt = false
  428. romMappingShowAllRomsInArchive = true
  429. romMappingNumberOfGamesByScreen = 7
  430. romMappingMenuWidth = 300
  431. romMappingMenuMargin = 50
  432. romMappingTextFont = Bebas Neue
  433. romMappingTextOptions = cFFFFFFFF r4 s40 Bold
  434. romMappingDisabledTextColor = ff888888
  435. romMappingTextSizeDifference = 5
  436. romMappingTextMargin = 10
  437. romMappingTitleTextFont = Bebas Neue
  438. romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
  439. romMappingTitle2TextFont = Bebas Neue
  440. romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
  441. romMappingGameInfoTextFont = Bebas Neue
  442. romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
  443. romMappingBackgroundBrush = aa000000
  444. romMappingColumnBrush = 33000000
  445. romMappingButtonBrush1 = 6f000000
  446. romMappingButtonBrush2 = 33000000
  447. romMappingBackgroundAlign = Stretch and Lose Aspect
  448. romMappingMenuFlagWidth = 40
  449. romMappingMenuFlagSeparation = 5
  450. romMappingDefaultMenuList = FullList
  451. romMappingSingleFilteredRomAutomaticLaunch = false
  452. altArchiveNameOnly =
  453. altRomNameOnly =
  454. altArchiveAndRomName =
  455. altArchiveAndManyRomNames =
  456. altRomNamesOnly =
  457. romMapScenario =
  458. skipchecks = Rom Only
  459. romMatchExt = true
  460. blockInputTime = 0
  461. blockInputFile = D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe
  462. errorLevelReporting = false
  463. lockLaunch = false
  464. lockLaunchGame =
  465. screenRotationAngle = 0
  466. screenRotationAngleGame =
  467. logFile = D:\Arcade\RocketLauncher\RocketLauncher.log
  468. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
  469. logLevel = 10
  470. logShowDebugConsole = false
  471. logIncludeModule = true
  472. logIncludeFileProperties = true
  473. logShowCommandWindow = false
  474. logCommandWindow = false
  475. rlDebugConsoleStdout =
  476. sysLang = English_United_States
  477. sysType = 64-bit
  478. broadcastWindowTitle =
  479. navUpKey = Up
  480. navDownKey = Down
  481. navLeftKey = Left
  482. navRightKey = Right
  483. navSelectKey = Enter
  484. navP2UpKey = Numpad8
  485. navP2DownKey = Numpad2
  486. navP2LeftKey = Numpad4
  487. navP2RightKey = Numpad6
  488. navP2SelectKey = NumpadEnter
  489. originalWidth = 1280
  490. originalHeight = 1024
  491. vdEnabled = true
  492. vdFullPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
  493. vdUseSCSI = true
  494. vdDriveLetter =
  495. vdAddDrive = true
  496. servoStikEnabled = auto
  497. servoStikExitMode = 8
  498. ledblinkyEnabled = false
  499. ledblinkyFullPath =
  500. ledblinkyProfilePath = D:\Arcade\RocketLauncher\Profiles\LEDBlinky
  501. ledblinkyRLProfile = D:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
  502. emuIdleShutdown = 0
  503. launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
  504. hideCursor = custom
  505. hideEmu = false
  506. hideFE = true
  507. fadeIn = true
  508. fadeInDuration = 500
  509. fadeInTransitionAnimation = DefaultAnimateFadeIn
  510. fadeInDelay = 0
  511. fadeInExitDelay = 0
  512. fadeOutExitDelay = 0
  513. fadeOut = false
  514. fadeOutExtraScreen = false
  515. fadeOutDuration = 500
  516. fadeOutTransitionAnimation = DefaultAnimateFadeOut
  517. fadeOutDelay = 0
  518. fadeLyrInterpolation = 7
  519. fadeMuteEmulator = false
  520. fadeUseBackgrounds = false
  521. fadeWidthBaseRes = 1920
  522. fadeHeightBaseRes = 1080
  523. fadeLyr1Color = FF000000
  524. fadeLyr1AlignImage = Stretch and Lose Aspect
  525. fadeLyr2Pos = Stretch and Lose Aspect
  526. fadeLyr2X = 0
  527. fadeLyr2Y = 0
  528. fadeLyr2W =
  529. fadeLyr2H =
  530. fadeLyr2Adjust = 1
  531. fadeLyr2PicPad = 0
  532. fadeLyr2Prefix = Extra Layer 1 - Console
  533. fadeLyr3Pos = Center
  534. fadeLyr3X = 598
  535. fadeLyr3Y = 450
  536. fadeLyr3W =
  537. fadeLyr3H =
  538. fadeLyr3Adjust = 1
  539. fadeLyr3PicPad = 0
  540. fadeLyr3Speed = 750
  541. fadeLyr3Animation = DefaultFadeAnimation
  542. fadeLyr37zAnimation = DefaultFadeAnimation
  543. fadeLyr3Type = bar
  544. fadeLyr3ImgFollow7zProgress = true
  545. fadeLyr3Repeat = 1
  546. fadeLyr3BackImageTransparency = 30
  547. fadeLyr3StaticPos = No Alignment
  548. fadeLyr3StaticX = 0
  549. fadeLyr3StaticY = 870|1575
  550. fadeLyr3StaticW =
  551. fadeLyr3StaticH =
  552. fadeLyr3StaticAdjust = 1
  553. fadeLyr3StaticPicPad = 0
  554. fadeLyr3StaticPrefix = Info Bar
  555. fadeLyr4Adjust = 1
  556. fadeLyr4X = 1792|952
  557. fadeLyr4Y = 891|1596
  558. fadeLyr4W = 128
  559. fadeLyr4H =
  560. fadeLyr4Pos = No Alignment
  561. fadeLyr4FPS = 50
  562. fadeLyr4PicPad = 0
  563. fadeTranspGifColor = FFFFFF
  564. fadeBarWindow = Image
  565. fadeBarWindowX =
  566. fadeBarWindowY =
  567. fadeBarWindowW = 1197
  568. fadeBarWindowH =
  569. fadeBarWindowR = 30
  570. fadeBarWindowM = 30
  571. fadeBarWindowHatchStyle = 8
  572. fadeBar = true
  573. fadeBarNon7zProgressTime = 0
  574. fadeBarBack = true
  575. fadeBarBackColor = FF555555
  576. fadeBarH = 25
  577. fadeBarR = 10
  578. fadeBarColor = DD00BFFF
  579. fadeBarHatchStyle = 8
  580. fadeBarPercentageText = true
  581. fadeBarInfoText = true
  582. fadeBarXOffset = 0
  583. fadeBarYOffset = 150
  584. fadeRomInfoDescription = filtered text
  585. fadeRomInfoSystemName = image
  586. fadeRomInfoYear = text with label
  587. fadeRomInfoManufacturer = text with label
  588. fadeRomInfoGenre = disabled
  589. fadeRomInfoRating = image
  590. fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
  591. fadeRomInfoTextPlacement = User Defined
  592. fadeRomInfoTextMargin = 7
  593. fadeRomInfoText1Options = w2128|1046 h90 x219 y870|1575 cFFE1E1E1 r4 s90 Left Regular
  594. fadeRomInfoText2Options = w532 x11 y15 cFF555555 r4 s60 Bold
  595. fadeRomInfoText3Options = w412 x219 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  596. fadeRomInfoText4Options = w1735|654 h66 x611 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  597. fadeRomInfoText5Options = cFF555555 r4 s42 Bold
  598. fadeRomInfoText6Options = h135 x20 y885|1590 cFFCFCFCA r4 s120 Regular
  599. fadeStats_Number_of_Times_Played = text with label
  600. fadeStats_Last_Time_Played = text with label
  601. fadeStats_Average_Time_Played = text with label
  602. fadeStats_Total_Time_Played = text with label
  603. fadeStats_System_Total_Played_Time = text with label
  604. fadeStats_Total_Global_Played_Time = text with label
  605. fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
  606. fadeStatsInfoTextPlacement = topRight
  607. fadeStatsInfoTextMargin = 7
  608. fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
  609. fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
  610. fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
  611. fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
  612. fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
  613. fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
  614. fadeText1X = 0
  615. fadeText1Y = 0
  616. fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
  617. fadeText1 = Loading Game
  618. fadeText2X = 0
  619. fadeText2Y = 0
  620. fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
  621. fadeText2 = Extraction Complete, Ready
  622. fadeText3 = Loading Game
  623. fadeText4 = Loading Complete
  624. fadeFont = Bebas Neue
  625. fadeSystemAndRomLayersOnly = false
  626. fadeExtractionTime = disabled
  627. fadeExtractionTimeTextX = 0
  628. fadeExtractionTimeTextY = 0
  629. fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
  630. fadeInterruptKey =
  631. detectFadeErrorEnabled = true
  632. fadeImgPath = D:\Arcade\RocketLauncher\Media\Fade
  633. RLDataPath = D:\Arcade\RocketLauncher\Data
  634. RLMediaPath = D:\Arcade\RocketLauncher\Media
  635. RLErrSoundPath = D:\Arcade\RocketLauncher\Media\Sounds\Error
  636. modulesPath = D:\Arcade\RocketLauncher\Modules
  637. moduleFullName = D:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk
  638. moduleName = MAME
  639. modulePath = D:\Arcade\RocketLauncher\Modules\MAME
  640. moduleExtension = ahk
  641. moduleExtensionsPath = D:\Arcade\RocketLauncher\Module Extensions
  642. libPath = D:\Arcade\RocketLauncher\Lib
  643. 7zEnabled = true
  644. 7zPath = D:\Arcade\RocketLauncher\Module Extensions\7z.exe
  645. 7zDllPath = D:\Arcade\RocketLauncher\Module Extensions\7z.dll
  646. 7zExtractPath = D:\Arcade\cache
  647. 7zExtractPathOrig =
  648. 7zAttachSystemName = false
  649. 7zDelTemp = true
  650. 7zSounds = false
  651. 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
  652. 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
  653. mgEnabled = false
  654. mgKey = ~NumpadSub
  655. mgBackgroundColor = FF000000
  656. mgSidePadding = 0.2
  657. mgWidthBaseRes = 1280
  658. mgHeightBaseRes = 1024
  659. mgYOffset = 500
  660. mgFont = Arial
  661. mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
  662. mgText1Text = Please select a game
  663. mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
  664. mgText2Offset = 70
  665. mgUseSound = true
  666. mgSoundfreq = 300
  667. mgExitEffect = none
  668. mgSelectedEffect = rotate
  669. mgUseGameArt = false
  670. mgCandidate =
  671. mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  672. mgOnLaunch = false
  673. pauseEnabled = true
  674. pauseKey = /
  675. pauseBackToMenuBarKey = X
  676. pauseZoomInKey = A|1
  677. pauseZoomOutKey = B|2
  678. pauseScreenshotKey = ~PrintScreen
  679. pauseHiToTextPath = D:\Arcade\RocketLauncher\Module Extensions\HiToText.exe
  680. pauseSaveStateKeyCodes = {Shift down}{F7 down}{Shift up}{F7 up}{400}{1 down}{1 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{2 down}{2 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{3 down}{3 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{4 down}{4 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{5 down}{5 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{6 down}{6 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{7 down}{7 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{8 down}{8 up}|{Shift down}{F7 down}{Shift up}{F7 up}{400}{9 down}{9 up}
  681. pauseLoadStateKeyCodes = {F7 down}{F7 up}{400}{1 down}{1 up}|{F7 down}{F7 up}{400}{2 down}{2 up}|{F7 down}{F7 up}{400}{3 down}{3 up}|{F7 down}{F7 up}{400}{4 down}{4 up}|{F7 down}{F7 up}{400}{5 down}{5 up}|{F7 down}{F7 up}{400}{6 down}{6 up}|{F7 down}{F7 up}{400}{7 down}{7 up}|{F7 down}{F7 up}{400}{8 down}{8 up}|{F7 down}{F7 up}{400}{9 down}{9 up}
  682. keymapperEnabled = true
  683. keymapperAHKMethod = Internal
  684. keymapper = xpadder
  685. xpadderFullPath = D:\Arcade\Utilities\Xpadder\Xpadder.exe
  686. joyToKeyFullPath = C:\Windows\Utilities\VJoy\VJoy.exe
  687. keymapperProfilePath = D:\Arcade\RocketLauncher\Profiles\xpadder
  688. keymapperFrontEndProfileName = HyperSpin
  689. keymapperFrontEndProfile = xpadder
  690. keymapperRocketLauncherProfileEnabled = true
  691. joyIDsEnabled = false
  692. joyIDsPreferredControllersGlobal =
  693. joyIDsPreferredControllersSystem = use_global
  694. joyIDsPreferredControllersOnExit =
  695. CustomJoyNamesEnabled = false
  696. CustomJoyNames =
  697. rotateMethod = false
  698. FEProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\HyperSpin
  699. defaultProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\_Default
  700. systemProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\MAME
  701. xPadderSystemProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default
  702. emuProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME
  703. romProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1942
  704. RocketLauncherProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher
  705. blankProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
  706. ahkFEProfile = D:\Arcade\RocketLauncher\Profiles\AHK\HyperSpin
  707. ahkDefaultProfile = D:\Arcade\RocketLauncher\Profiles\AHK\_Default
  708. ahkSystemProfile = D:\Arcade\RocketLauncher\Profiles\AHK\MAME
  709. ahkEmuProfile = D:\Arcade\RocketLauncher\Profiles\AHK\MAME\MAME
  710. ahkRomProfile = D:\Arcade\RocketLauncher\Profiles\AHK\MAME\1942
  711. ahkRocketLauncherProfile = D:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher
  712. bezelEnabled = true
  713. bezelICEnabled = false
  714. statisticsEnabled = true
  715. pressDuration = -1
  716. emuVolume = 1
  717. dxwndIni = D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
  718. dxwndFullPath = D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
  719. mon1O =
  720. pacDrivedllFile = D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll
  721. userFadeAnimIniFile = D:\Arcade\RocketLauncher\Lib\User Fade Animations.ini
  722.  
  723. 19:07:24:841 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
  724. 19:07:24:841 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
  725. 19:07:24:841 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
  726. 19:07:24:841 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
  727. 19:07:24:841 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
  728. 19:07:24:841 | RL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script
  729. 19:07:24:841 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
  730. 19:07:24:841 | RL | INFO | +0 | BuildScript - Validating module
  731. 19:07:24:845 | RL | INFO | +0 | BuildScript - Validation complete
  732. 19:07:24:845 | RL | INFO | +0 | BuildScript - Module:
  733. MEmu = MAME
  734. MEmuV = v0.163
  735. MURL = http://www.mame.net/
  736. MAuthor = djvj,faahrev,brolly,Tomkun
  737. MVersion = 2.2.0
  738. MCRC = 978DED94
  739. iCRC = 3142EC89
  740. mId = 635746812784197028
  741. MSystem = "AAE","Aamber Pegasus","Acorn Electron","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Applied Technology MicroBee","Atari 8-bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai WonderSwan","Bandai WonderSwan Color","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Creatronic Mega Duck","Data East Classics","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Funtech Super Acan","GCE Vectrex","Hartung Game Master","Interton VC 4000","JungleTac Sport Vii","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Game Boy","Nintendo Virtual Boy","Philips CD-i","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega SG-1000","Sega ST-V","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision"
  742. ;----------------------------------------------------------------------------
  743. ; Notes:
  744. ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
  745. ;
  746. ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen
  747. ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
  748. ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
  749. ; If MAME has a problem reading the bios zips, try archving them with "no compression"
  750. ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
  751. ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
  752. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0
  753. ;
  754. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
  755. ; High Scores DO NOT SAVE when cheats are enabled!
  756. ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
  757. ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
  758. ;
  759. ; Following systems require a BIOS zip with their roms inside, placed in the "MAME\Roms\" directory:
  760. ; Amstrad GX4000 - N/A
  761. ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
  762. ; Apple IIGS - apple2gs
  763. ; Atari 800 - a800
  764. ; Atari 5200 - a5200
  765. ; Atari 7800 - a7800
  766. ; Atari Jaguar - jaguar
  767. ; Atari Lynx - lynx
  768. ; Bally Astrocade - astrocde
  769. ; Bandai WonderSwan - N/A
  770. ; Bandai WonderSwan Color - N/A
  771. ; Casio PV-2000 - pv2000
  772. ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
  773. ; ColecoVision - coleco
  774. ; Creatronic Mega Duck - N/A
  775. ; Emerson Arcadia 2001 - N/A
  776. ; Entex Adventure Vision - advision
  777. ; Epoch Game Pocket Computer - gamepock
  778. ; Epoch Super Cassette Vision - scv
  779. ; Exidy Sorcerer - sorcerer
  780. ; Fairchild Channel F - channelf
  781. ; Funtech Super ACan - supracan
  782. ; GCE Vectrex - vextrex
  783. ; Hartung Game Master - gmaster
  784. ; Interton VC 4000 - vc4000
  785. ; JungleTac Sport Vii - vii
  786. ; Magnavox Odyssey 2 - odyssey2
  787. ; Matra & Hachette Alice - alice32
  788. ; Mattel Aquarius - aquarius
  789. ; Mattel Intellivision - intv ("exec.bin" [8,192 bytes] & "grom.bin" [2,048 bytes])
  790. ; MGT Sam Coupe - samcoupe
  791. ; NEC PC Engine - N/A
  792. ; NEC PC Engine-CD - N/A
  793. ; NEC SuperGrafx - N/A
  794. ; NEC TurboGrafx-16 - N/A
  795. ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
  796. ; Nintendo 64 - n64
  797. ; Nintendo Entertainment System - N/A
  798. ; Nintendo Famicom Disk System - famicom
  799. ; Nintendo Game Boy - gameboy
  800. ; Nintendo Game Boy Advance - gba
  801. ; Nintendo Game Boy Color - gbcolor
  802. ; Nintendo Super Game Boy Color - supergb
  803. ; Nintendo Virtual Boy - N/A
  804. ; Philips CD-i - the cdimono1
  805. ; RCA Studio II - studio2
  806. ; Sega 32X - 32x
  807. ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
  808. ; Sega Game Gear - gamegear
  809. ; Sega Genesis - N/A
  810. ; Sega Master System - sms
  811. ; Sega Mega Drive - N/A
  812. ; Sinclair ZX81 - zx81
  813. ; SNK Neo Geo AES - aes
  814. ; SNK Neo Geo CD - neocd
  815. ; SNK Neo Geo Pocket - ngp
  816. ; SNK Neo Geo Pocket Color - ngpc
  817. ; Sony PlayStation - psa, pse, psj, psu
  818. ; Sony PocketStation - pockstat
  819. ; Sord M5 - m5
  820. ; Super Nintendo Entertainment System - snes
  821. ; Tandy TRS-80 Color Computer - coco3
  822. ; Texas Instruments TI 99-4A - ti99_4a
  823. ; Tiger Game.com - gamecom
  824. ; Tomy Tutor - tutor
  825. ; VTech CreatiVision - crvision
  826. ; Watara Supervision - N/A
  827. ;
  828. ; Custom Configuration Files:
  829. ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
  830. ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
  831. ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
  832. ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
  833. ;
  834. ; Ini Files:
  835. ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
  836. ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
  837. ;- mame.ini
  838. ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
  839. ;- debug.ini (if the debugger is enabled)
  840. ;- <parent>.ini (for clones only, may be called recursively)
  841. ;- <gamename>.ini
  842. ;- vertical.ini (for games with vertical monitor orientation)
  843. ;- horizont.ini (for games with horizontal monitor orientation)
  844. ;- vector.ini (for vector games only)
  845. ;- <driver>.ini (based on the source filename of the driver)
  846. ;
  847. ; The settings in the later ini's override those in the earlier ini's.
  848. ;
  849. ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due
  850. ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
  851. ;
  852. ; Bally Astrocade:
  853. ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
  854. ; A custom build of MAME is needed to play this game if you don't want to press F3 manually each time you play ICBM. The custom build enables DirectInput so it is possible to script a soft reset in.
  855. ; Also ICBM uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
  856. ; Rom extensions should be zip,bin,txt
  857. ; Create a txt file in your rom dir called "Gunfight+Checkmate+Calculator+Scribbling (USA).txt" This game is built into the system and no rom is required to play it.
  858. ;
  859. ; GCE Vectrex:
  860. ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
  861. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
  862. ;
  863. ; Magnavox Odyssey 2:
  864. ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
  865. ; Use the systemName ini file in the folder with this module for this, example:
  866. ; [Moto-Crash (France)]
  867. ; Bios=videopac
  868. ;
  869. ; Texas Instruments TI 99/4A:
  870. ; This system requires full keyboard emulation to work properly
  871. ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
  872. ; You can check how to convert split cart dumps to RPK here:
  873. ; http://www.ninerpedia.org/index.php/MESS_multicart_system
  874. ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
  875.  
  876. ; Bezels:
  877. ; Module settings control whether RocketLauncher or MAME bezels are shown
  878. ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
  879. ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
  880. ;
  881. ; ServoStik:
  882. ; The module will automatically control any connected ServoStiks found on the system.
  883. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
  884. ;
  885. ; Per game controller types:
  886. ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to
  887. ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
  888. ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices
  889. ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
  890. ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
  891. ; #
  892. ; # SLOT DEVICES
  893. ; #
  894. ; joyport1 wheel
  895. ; joyport2 wheel
  896. ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would
  897. ; set Parameters=-joyport1 joy -joyport2 joy
  898. ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set
  899. ; Parameters=-joyport1 wheel -joyport2 wheel
  900. ;
  901. ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
  902. ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,
  903. ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
  904. ;----------------------------------------------------------------------------
  905. StartModule()
  906. BezelGUI()
  907. FadeInStart()
  908.  
  909. ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  910. mTypeVar=
  911. ( LTrim
  912. Aamber Pegasus|pegasus
  913. Acorn Electron|electron
  914. Amstrad GX4000|gx4000
  915. APF Imagination Machine|apfimag
  916. Apple IIGS|apple2gs
  917. Atari 8-bit|a800
  918. Atari 2600|a2600
  919. Atari 5200|a5200
  920. Atari 7800|a7800
  921. Atari Jaguar|jaguar
  922. Atari Lynx|lynx
  923. Bally Astrocade|astrocde
  924. Bandai WonderSwan|wswan
  925. Bandai WonderSwan Color|wscolor
  926. Casio PV-1000|pv1000
  927. Casio PV-2000|pv2000
  928. Coleco ADAM|adam
  929. ColecoVision|coleco
  930. Creatronic Mega Duck|megaduck
  931. Emerson Arcadia 2001|arcadia
  932. Entex Adventure Vision|advision
  933. Epoch Game Pocket Computer|gamepock
  934. Epoch Super Cassette Vision|scv
  935. Exidy Sorcerer|sorcerer
  936. Fairchild Channel F|channelf
  937. Funtech Super Acan|supracan
  938. GCE Vectrex|vectrex
  939. Hartung Game Master|gmaster
  940. Interton VC 4000|vc4000
  941. JungleTac Sport Vii|vii
  942. Magnavox Odyssey 2|odyssey2
  943. Matra & Hachette Alice|alice32
  944. Mattel Aquarius|aquarius
  945. Mattel Intellivision|intv
  946. Applied Technology MicroBee|mbeeic
  947. NEC PC Engine|pce
  948. NEC PC Engine-CD|pce
  949. NEC SuperGrafx|sgx
  950. NEC TurboGrafx-16|tg16
  951. NEC TurboGrafx-CD|tg16
  952. Nintendo 64|n64
  953. Nintendo Entertainment System|nes
  954. Nintendo Famicom|famicom
  955. Nintendo Famicom Disk System|fds
  956. Nintendo Game Boy|gameboy
  957. Nintendo Game Boy Advance|gba
  958. Nintendo Game Boy Color|gbcolor
  959. Nintendo Super Game Boy|supergb
  960. Nintendo Virtual Boy|vboy
  961. Philips CD-i|cdimono1
  962. RCA Studio II|studio2
  963. Sega 32X|32x
  964. Sega CD|segacd
  965. Sega Game Gear|gamegear
  966. Sega Genesis|genesis
  967. Sega Master System|sms
  968. Sega Mega Drive|megadriv
  969. Sega SG-1000|sg1000
  970. Sinclair ZX81|zx81
  971. SNK Neo Geo AES|aes
  972. SNK Neo Geo CD|neocdz
  973. SNK Neo Geo Pocket|ngp
  974. SNK Neo Geo Pocket Color|ngpc
  975. Sony PlayStation|psx
  976. Sony PocketStation|pockstat
  977. Sord M5|m5
  978. Super Nintendo Entertainment System|snes
  979. Tandy TRS-80 Color Computer|coco3
  980. Texas Instruments TI 99-4A|ti99_4a
  981. Tiger Game.com|gamecom
  982. Tomy Tutor|tutor
  983. VTech CreatiVision|crvision
  984. Watara Supervision|svision
  985. )
  986. mType := Object()
  987. Loop, Parse, mTypeVar, `n, `r
  988. {
  989. obj := {}
  990. Loop, Parse, A_LoopField, |
  991. If A_Index = 1
  992. obj.System := A_LoopField
  993. Else ; 2
  994. obj.mameID := A_LoopField
  995. mType.Insert(obj["System"], obj)
  996. }
  997. Log("Module - Finished building the " . MEmu . " object",4)
  998. ; For easier use throughout the module
  999. mameSystem := mType[systemName].System
  1000. mameID := mType[systemName].mameID
  1001.  
  1002. If !mameSystem {
  1003. Log("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.",2)
  1004. mameSystem := systemName
  1005. mameID := "MAME"
  1006. }
  1007.  
  1008. settingsFile := modulePath . "\" . moduleName . ".ini"
  1009. Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) ; Set fullscreen mode
  1010. legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1)
  1011. mameBiosPath := IniReadCheck(settingsFile, "Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
  1012. Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
  1013. pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
  1014. hlsl := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "HLSL","false",,1)
  1015. glsl := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "GLSL","false",,1)
  1016. bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1) ; "layout" or "normal"
  1017. verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "VerticalRotationMode","none",,1)
  1018. cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1)
  1019. cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1) ; user defined key to be held down before launching a mame rom.
  1020. UseSoftwareList := IniReadCheck(settingsFile, mameSystem, "UseSoftwareList","false",,1)
  1021. sysStaticParams := IniReadCheck(settingsFile, mameSystem, "StaticParameters", A_Space,,1)
  1022. sysParams := IniReadCheck(settingsFile, mameSystem, "Parameters", A_Space,,1)
  1023. romParams := IniReadCheck(settingsFile, romName, "Parameters", sysParams,,1)
  1024. mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1)
  1025. autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1)
  1026. volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1)
  1027. Artwork_Crop := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Artwork_Crop", "true",,1)
  1028. Use_Bezels := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Bezels", "false",,1)
  1029. Use_Overlays := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Overlays", "true",,1)
  1030. Use_Backdrops := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Backdrops", "true",,1)
  1031. Use_Cpanels := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Cpanels", "false",,1)
  1032. Use_Marquees := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Marquees", "false",,1)
  1033. inipath := IniReadCheck(settingsFile, mameSystem, "IniPath", "",,1)
  1034. mameBiosPath := GetFullName(mameBiosPath)
  1035.  
  1036. ;Read settings from system name ini file
  1037. sysSettingsFile := modulePath . "\" . mameSystem . ".ini"
  1038. IfExist, %sysSettingsFile%
  1039. {
  1040. romParams := IniReadCheck(sysSettingsFile, romName, "Parameters", romParams,,1)
  1041. hlsl := IniReadCheck(sysSettingsFile, romName, "HLSL",hlsl,,1)
  1042. glsl := IniReadCheck(sysSettingsFile, romName, "GLSL",glsl,,1)
  1043. Artwork_Crop := IniReadCheck(sysSettingsFile, romName, "Artwork_Crop", Artwork_Crop,,1)
  1044. Use_Bezels := IniReadCheck(sysSettingsFile, romName, "Use_Bezels", Use_Bezels,,1)
  1045. Use_Overlays := IniReadCheck(sysSettingsFile, romName, "Use_Overlays", Use_Overlays,,1)
  1046. Use_Backdrops := IniReadCheck(sysSettingsFile, romName, "Use_Backdrops", Use_Backdrops,,1)
  1047. Use_Cpanels := IniReadCheck(sysSettingsFile, romName, "Use_Cpanels", Use_Cpanels,,1)
  1048. Use_Marquees := IniReadCheck(sysSettingsFile, romName, "Use_Marquees", Use_Marquees,,1)
  1049. }
  1050.  
  1051. artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
  1052. useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
  1053. useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
  1054. useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
  1055. useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
  1056. useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
  1057.  
  1058. ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
  1059. exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|" )
  1060. Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
  1061. A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
  1062. If (ProductVersion)
  1063. StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2
  1064. Log("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
  1065.  
  1066. If inipath
  1067. inipath := AbsoluteFromRelative(EmuPath, inipath)
  1068.  
  1069. If (verticalRotationMode = "none")
  1070. verticalRotationMode := ""
  1071.  
  1072. hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
  1073.  
  1074. ; Process mame's ListXML for certain features
  1075. If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode) {
  1076. ListXMLObject := Object()
  1077. ListXMLObject := ListXMLInfo(romName)
  1078. If (bezelEnabled = "true") {
  1079. If (bezelMode = "layout"){
  1080. BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName)
  1081. } Else { ;bezel mode = normal
  1082. useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
  1083. BezelStart(,,ListXMLObject["Angle"].Value)
  1084. }
  1085. }
  1086. If (servoStikEnabled = "auto") {
  1087. ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
  1088. }
  1089. If (verticalRotationMode && ListXMLObject["Angle"].Value) {
  1090. If (verticalRotationMode = "original")
  1091. verticalRotationMode := " -norotate"
  1092. Else If (verticalRotationMode = "right")
  1093. verticalRotationMode := " -ror"
  1094. Else If (verticalRotationMode = "left")
  1095. verticalRotationMode := " -rol"
  1096. Else
  1097. verticalRotationMode := ""
  1098. }
  1099. Else
  1100. verticalRotationMode := ""
  1101. }
  1102.  
  1103. 7z(romPath, romName, romExtension, 7zExtractPath)
  1104.  
  1105. winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
  1106. fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window"
  1107. If (Videomode = "opengl")
  1108. {
  1109. hlsl := " -nohlsl_enable"
  1110. If (MAMEVersion > 159)
  1111. glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
  1112. Else
  1113. glsl := ""
  1114. }
  1115. Else
  1116. {
  1117. hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
  1118. If (MAMEVersion > 159)
  1119. glsl := If Videomode = "ini" ? "" : " -nogl_glsl"
  1120. Else
  1121. glsl := ""
  1122.  
  1123. If (Videomode = "ini")
  1124. Videomode := ""
  1125. }
  1126. videomode := If (Videomode != "" ) ? " -video " . videomode : ""
  1127. param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems.
  1128. autosave := If autosave = "true" ? " -autosave" : ""
  1129. volume := If volume != "" ? " -volume " . volume : ""
  1130. inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
  1131.  
  1132. If romExtension = .txt ; This can be applied to all systems
  1133. param1:=
  1134.  
  1135. If mameID = apfimag ; APF Imagination Machine
  1136. If romExtension != .tap
  1137. mameID = apfm1000 ; cart games for APF Imagination Machine require a different bios to be loaded
  1138.  
  1139. If UseSoftwareList != true
  1140. { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
  1141. If mameID in ti99_4a,aes,apple2gs,electron,mbeeic,odyssey2 ; these systems will use an ini to store game specific settings
  1142. { mameSysINI := CheckFileMAME(modulePath . "\" . mameSystem . ".ini") ; create the ini if it does not exist
  1143. If mameID = ti99_4a ; Texas Instruments TI 99-4A
  1144. { mainCart := IniReadCheck(mameSysINI, romName, "Main_Cart",A_Space,,1)
  1145. basicCart := IniReadCheck(mameSysINI, romName, "Basic_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one
  1146. expansionLocation := IniReadCheck(mameSysINI, romName, "Expansion_Location","extended_basic.rpk",,1)
  1147. ; Now set the parameters to send to MAME
  1148. If romExtension = .dsk ; Expansion Disk
  1149. ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
  1150. param1 := " -gromport multi -cart1", param2:=" """ . romPath . "\" . (If mainCart ? (mainCart):(basicCart)) . """", param3:=" -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc", param4:=" -flop1", param5:=" """ . romPath . "\" . romName . romExtension . """"
  1151. Else If romExtension = .rpk ; Cart Game (RPK Format)
  1152. param1 := " -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
  1153. param6 := " -ui_active" ;Enable partial keyboard mode at startup
  1154. } Else If mameID = aes ; SNK Neo Geo AES
  1155. { biosRegion := IniReadCheck(mameSysINI, romName, "BIOS_Region","asia",,1)
  1156. param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1157. param2 := " -cart " . romName
  1158. }Else if mameID = apple2gs ; Apple IIGS
  1159. { externalOS := IniReadCheck(mameSysINI, romName, "External_OS","false",,1)
  1160. 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found
  1161. multipartTable := CreateRomTable(multipartTable)
  1162.  
  1163. If externalOS = true
  1164. { CheckFile(romPath . "\" . 2gsSystemFile)
  1165. param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
  1166. }Else{
  1167. param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
  1168. If (multipartTable.MaxIndex() > 1)
  1169. param3:=" -flop4", param4 := " """ . multipartTable[2,1] . """"
  1170. }
  1171. param5 := " -ui_active" ;Enable partial keyboard mode at startup
  1172. }Else If mameID = electron ; Acorn Electron
  1173. { AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1174. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1175. If romExtension = .bin
  1176. mediaDeviceType := "cart"
  1177. Else ; any other format
  1178. mediaDeviceType := "cass"
  1179. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
  1180. }Else If mameID = mbeeic ; Applied Technology MicroBee
  1181. { microbeeModel := IniReadCheck(mameSysINI, romName, "MicroBee_Model","mbeeic",,1)
  1182. If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
  1183. ScriptError("This is not a known MicroBee model value: " . microbeeModel)
  1184. Else If (microbeeModel != "mbeeic")
  1185. mameID := microbeeModel
  1186. If romExtension in .mwb,.com,.bee
  1187. mediaDeviceType := "quik1"
  1188. Else If romExtension in .wav,.tap
  1189. mediaDeviceType := "cass"
  1190. Else If romExtension in .rom
  1191. mediaDeviceType := "cart"
  1192. Else If romExtension in .dsk
  1193. mediaDeviceType := "flop1"
  1194. Else ; .bin format
  1195. mediaDeviceType := "quik2"
  1196. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
  1197. }Else if mameID = odyssey2 ; Magnavox Odyssey 2
  1198. param2 := " -ui_active" ;Enable partial keyboard mode at startup
  1199. ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
  1200. iniBios := IniReadCheck(mameSysINI, romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
  1201. If (iniBios != "")
  1202. mameID := iniBios ; need to change the bios name for some games
  1203. }
  1204.  
  1205. ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
  1206. If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
  1207. { If romExtension not in .chd,.cue
  1208. ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
  1209. If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
  1210. ; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce") ; older bios that doesn't seem to work with many games
  1211. tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce")
  1212. param2 := " -cart " . """" . tgcdBios . """"
  1213. } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
  1214. pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce")
  1215. param2 := " -cart " . """" . pcecdBios . """"
  1216. } Else If (mameID = "psx") { ; Sony PlayStation
  1217. mameID = psu ; changing mameID sent to MAME to use the USA bios
  1218. ; SelectMemCard() ; future function to swap around memcards
  1219. ; Usage: mc1 "J:\MAME\software\psu\card1.mc"
  1220. } If (mameSystem = "Sega CD") { ;
  1221. If InStr(romName,"(Jap") ; Mega CD Japanese v2
  1222. mameID = megacd2j
  1223. Else If InStr(romName,"(Euro") ; Mega CD European (PAL)
  1224. mameID = megacd
  1225. }
  1226. param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
  1227. }Else If mameID = gamecom ; Tiger Game.com
  1228. { If romExtension != .txt
  1229. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1230. }Else If mameID = genesis ; Sega Genesis
  1231. { If (InStr(romName, "(Europe") || InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead
  1232. mameID = megadriv
  1233. }Else If mameID = megadriv ; Sega Mega Drive
  1234. { If (InStr(romName, "(USA") || InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead
  1235. mameID = genesis
  1236. }Else If mameID = vii ; JungleTac Sport Vii
  1237. { If romName = Built-In Games (China) ; Has some built-in games, gotta launch just BIOS for it.
  1238. param1:=
  1239. }Else If mameID = alice32 ; Matra & Hachette Alice
  1240. { If romExtension != .txt
  1241. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1242. }Else If mameID = pockstat ; Sony PocketStation
  1243. { If romExtension != .gme
  1244. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1245. }Else If mameID = coco3 ; Tandy TRS-80 Color Computer
  1246. { If romExtension != .txt
  1247. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1248. }Else If mameID = zx81 ; Sinclair ZX81
  1249. { If romExtension != .txt
  1250. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1251. }Else If mameID = sorcerer ; Exidy Sorcerer
  1252. { If romExtension = .snp ; Snapshot file
  1253. param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
  1254. Else If romExtension = .bin
  1255. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1256. }Else If (mameID = "a800" || mameID = "fds" || mameID = "samcoupe") ; Atari 8-bit, Nintendo Famicom Disk System, and MGT Sam Coupe
  1257. { If romExtension != .txt
  1258. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1259. }Else If mameID = vectrex ; GCE Vectrex
  1260. { If romName = Mine Storm (World) ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
  1261. param1:=
  1262. }Else If mameID = apfm1000 ; APF Imagination Machine/APF M1000
  1263. { If romName = Rocket Patrol (USA) ; Rocket Patrol is built into the APF M1000 ROM.
  1264. param1:=
  1265. }Else If mameID = adam ; Coleco ADAM
  1266. param1 := (If romExtension = ".ddp" ? " -cass1" : " -floppydisk") . " """ . romPath . "\" . romName . romExtension . """" ; Decide if disk or ddp game
  1267. Else If mameID = pegasus ; Aamber Pegasus
  1268. { If romExtension != .txt
  1269. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1270. }
  1271. }Else{ ; Use Software List
  1272. hashname := mameID
  1273. param1 := " " . romName ; param1 used for launching from software lists
  1274.  
  1275. If mameID = aes ; SNK Neo Geo AES
  1276. { hashname := "neogeo"
  1277. biosRegion := IniReadCheck(mameSysINI, romName, "BIOS_Region","asia",,1)
  1278. param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1279. }
  1280. CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
  1281. }
  1282.  
  1283. If mameID = vectrex ; GCE Vectrex
  1284. param2 := " -view " . (If (FileExist(emuPath . "\artwork\Vectrex\" . romName . ".png"))?("""" . romName . """"):"standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
  1285.  
  1286. sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
  1287. romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
  1288.  
  1289. StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1 ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
  1290. mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
  1291.  
  1292. If InStr(romParams,"-rompath")
  1293. ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1294. If InStr(sysStaticParams,"-rompath")
  1295. ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1296.  
  1297. If mameRomName {
  1298. FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension% ; rename rom to match what mame needs
  1299. originalRomName := romName ; store romName from database so we know what to rename it back to later
  1300. romName := mameRomName
  1301. If ErrorLevel
  1302. ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
  1303. Else ; if rename was successful, set var so we know to move it back later
  1304. fileRenamed = 1
  1305. }
  1306.  
  1307. ; use a custom cfg file if it exists and append it to param1
  1308. IfExist, % emuPath . "\cfg\" . mameID . "\" . dbName
  1309. param1 := " -cfg_directory " . """" . emuPath . "\cfg\" . mameID . "\" . dbName . """" . param1
  1310.  
  1311. If cheatMode = true
  1312. { If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z"))
  1313. ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
  1314. Else
  1315. Log("Module - Cheat file found in " . emuPath,4)
  1316. If cheatModeKey ; if user wants to use a key to enable CheatMode
  1317. cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch
  1318. Else ; no cheat mode key defined
  1319. cheatEnabled := " -cheat"
  1320. }
  1321.  
  1322. HideEmuStart()
  1323.  
  1324. If legacyMode = true
  1325. { Log("Module - Running MAME in legacy Mmde")
  1326. errLvl := Run(executable . A_Space . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreen . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, emuPath, winstate)
  1327. } Else {
  1328. Log("Module - Running MAME in non-legacy mode")
  1329. errLvl := Run(executable . A_Space . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . sysStaticParams . romParams . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . " -skip_gameinfo", emuPath, winstate)
  1330. }
  1331.  
  1332. If errLvl {
  1333. If (errLvl = 1)
  1334. Error = Failed Validity
  1335. Else If(errLvl = 2)
  1336. Error = Missing Files
  1337. Else If(errLvl = 3)
  1338. Error = Fatal Error
  1339. Else If(errLvl = 4)
  1340. Error = Device Error
  1341. Else If(errLvl = 5)
  1342. Error = Game Does Not Exist
  1343. Else If(errLvl = 6)
  1344. Error = Invalid Config
  1345. Else If errLvl in 7,8,9
  1346. Error = Identification Error
  1347. Else
  1348. Error = MAME Error
  1349. Log("MAME Error - " . Error,3)
  1350. }
  1351.  
  1352. WinWait("ahk_class MAME")
  1353. WinWaitActive("ahk_class MAME")
  1354.  
  1355. BezelDraw()
  1356.  
  1357. If romName = ICBMromName ; for Bally Astrocade only
  1358. { Sleep, 2000 ; increase if you don't see the title screen
  1359. SetKeyDelay(50)
  1360. Send, {F3 down}{F3 up} ; sends a reset to MAME, needed for ICBM to boot
  1361. }
  1362.  
  1363. HideEmuEnd()
  1364. FadeInExit()
  1365. Process("WaitClose", executable)
  1366. 7zCleanUp()
  1367. BezelExit()
  1368.  
  1369. If fileRenamed { ; rename file back to alternate name for next launch
  1370. FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension%
  1371. If ErrorLevel ; if rename was successful, set var so we know to move it back later
  1372. ScriptError("There was a problem renaming " . romName . " back to " . originalRomName)
  1373. }
  1374.  
  1375. FadeOutExit()
  1376. ExitModule()
  1377.  
  1378.  
  1379. ; This will simply create a new blank ini if one does not exist
  1380. CheckFileMAME(file){
  1381. IfNotExist, %file%
  1382. FileAppend,, %file%
  1383. Return file
  1384. }
  1385.  
  1386. ListXMLInfo(rom){ ; returns MAME info about parent rom, orientation angle, resolution
  1387. Global emuFullPath, emuPath
  1388. ListXMLObject := Object()
  1389. listXMLVarLog :=
  1390. RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide
  1391. Fileread, ListxmlContents, %emuPath%\tempBezel.txt
  1392. RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
  1393. RegExMatch(parent,"cloneof=" . """" . ".*", parent)
  1394. RegExMatch(parent,"""" . ".*", parent)
  1395. StringTrimLeft, parent, parent, 1
  1396. RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
  1397. RegExMatch(angle,"[0-9]+", angle, "-6")
  1398. RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width)
  1399. RegExMatch(width,"[0-9]+", width, "-6")
  1400. RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
  1401. RegExMatch(Height,"[0-9]+", Height, "-6")
  1402. RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
  1403. RegExMatch(Ways,"[0-9]+", Ways, "-6")
  1404. logVars := "Parent|Angle|Height|Width|Ways"
  1405. Loop, Parse, logVars, |
  1406. {
  1407. currentobj:={}
  1408. currentobj.Label := A_Loopfield
  1409. currentobj.Value := %A_Loopfield%
  1410. ListXMLObject.Insert(currentobj["Label"], currentobj)
  1411. listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
  1412. }
  1413. Log("Module - MAME ListXML values: " . listXMLLog,5)
  1414. If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
  1415. ListXMLObject["Angle"].Value := true
  1416. Log("Module - This game's height is greater than its width, forcing vertical mode",5)
  1417. }
  1418. FileDelete, %emuPath%\tempBezel.txt
  1419. Return ListXMLObject
  1420. }
  1421.  
  1422. BezelLabel:
  1423. WinSet, Transparent, 0, ahk_class ConsoleWindowClass
  1424. Return
  1425.  
  1426. HaltEmu:
  1427. If pauseMethod = 1
  1428. { disableSuspendEmu = true
  1429. disableRestoreEmu = true
  1430. PostMessage,0x211, 1, , , ahk_class MAME
  1431. } Else If pauseMethod = 2
  1432. { disableSuspendEmu = true
  1433. PostMessage,0x211, 1, , , ahk_class MAME
  1434. } Else If pauseMethod = 3
  1435. { disableSuspendEmu = true
  1436. disableRestoreEmu = true
  1437. PostMessage,% 0x0400+6, 1, , , ahk_class MAME
  1438. } Else If pauseMethod = 4
  1439. { disableSuspendEmu = true
  1440. PostMessage,% 0x0400+6, 1, , , ahk_class MAME
  1441. } Else If pauseMethod = 5
  1442. { disableSuspendEmu = true
  1443. Send, {P down}
  1444. Sleep, 1000
  1445. Send, {P up}
  1446. }
  1447. Return
  1448. RestoreEmu:
  1449. If pauseMethod = 1
  1450. { PostMessage,0x212, 1, , , ahk_class MAME
  1451. WinActivate, ahk_class MAME
  1452. } Else If pauseMethod = 2
  1453. { PostMessage,0x212, 1, , , ahk_class MAME
  1454. WinActivate, ahk_class MAME
  1455. } Else If pauseMethod = 3
  1456. { PostMessage,% 0x0400+6, 0, , , ahk_class MAME
  1457. WinActivate, ahk_class MAME
  1458. } Else If pauseMethod = 4
  1459. { PostMessage,% 0x0400+6, 0, , , ahk_class MAME
  1460. WinActivate, ahk_class MAME
  1461. } Else If pauseMethod = 5
  1462. { disableSuspendEmu = true
  1463. Send, {P down}
  1464. Sleep, 1000
  1465. Send, {P up}
  1466. WinActivate, ahk_class MAME
  1467. } Else If pauseMethod = 6
  1468. WinActivate, ahk_class MAME
  1469. Return
  1470.  
  1471. CloseProcess:
  1472. FadeOutStart()
  1473. WinClose("ahk_class MAME")
  1474. Return
  1475.  
  1476. 19:07:24:853 | RL | INFO | +15 | BuildScript - Loaded Pause scripts
  1477. 19:07:24:854 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
  1478. 19:07:24:856 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
  1479. 19:07:24:857 | RL | INFO | +0 | BuildScript - Loaded User Functions.ahk script
  1480. 19:07:24:857 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
  1481. 19:07:24:858 | RL | INFO | +0 | Main - Module is built
  1482. 19:07:24:858 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\AutoHotkey.dll exists
  1483. 19:07:24:859 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  1484. FileDescription AutoHotkey_H ANSI 32-bit
  1485. FileVersion 1.1.09.04
  1486. InternalName AutoHotkey_H
  1487. LegalCopyright Copyright (C) 2012
  1488. OriginalFilename AutoHotkey.exe
  1489. ProductName AutoHotkey_H
  1490. ProductVersion 1.1.09.04
  1491. File Size: 785408 bytes
  1492. Created: 5/27/2015 - 5:08:17 PM
  1493. Modified: 4/7/2015 - 9:24:39 PM
  1494. 19:07:24:859 | RL | INFO | +0 | Main - Loading Internal AHK Keymapping
  1495. 19:07:24:859 | RL | INFO | +0 | GetProfileAHK - Started
  1496. 19:07:24:859 | RL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\MAME\1942.ahk
  1497. 19:07:24:859 | RL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\MAME\MAME.ahk
  1498. 19:07:24:859 | RL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\MAME.ahk
  1499. 19:07:24:859 | RL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\_Default.ahk
  1500. 19:07:24:859 | RL | WARNING | +0 | GetProfileAHK - Keymapper support is enabled for AHK, but could not find a 1942, MAME, MAME, or a default profile in
  1501. 19:07:24:859 | RL | INFO | +0 | GetProfileAHK - Ended
  1502. 19:07:24:860 | RL | DEBUG2 | +0 | Main - Attaching AHK remaps to module using:
  1503. 19:07:24:860 | RL | DEBUG2 | +0 | Main - Finished building Internal AHK remaps
  1504. 19:07:24:860 | RL | INFO | +0 | Main - Running module
  1505. 19:07:24:860 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  1506. 19:07:25:009 | MD | INFO | +N/A | Module initialized
  1507. 19:07:25:009 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1508. 19:07:25:009 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
  1509. 19:07:25:009 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
  1510. 19:07:25:009 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
  1511. 19:07:25:009 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  1512. 19:07:25:009 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1513. 19:07:25:011 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Utilities\Xpadder\Xpadder.exe exists
  1514. 19:07:25:011 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1515. File Size: 1166848 bytes
  1516. Created: 5/27/2015 - 5:37:09 PM
  1517. Modified: 5/27/2015 - 5:37:13 PM
  1518. 19:07:25:011 | MD | INFO | +0 | Keymapper - Loading xpadder
  1519. 19:07:25:011 | MD | INFO | +0 | RunKeymapper - Started, using method "load"
  1520. 19:07:25:011 | MD | INFO | +0 | GetJoystickArray - Started
  1521. 19:07:25:021 | MD | DEBUG2 | +0 | GetJoystickArray - Joysticks Detected: 0000110000000000
  1522. 19:07:25:038 | MD | INFO | +32 | GetJoystickGUID - Started
  1523. 19:07:25:038 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: E0264CB41948E5118001444553540000
  1524. 19:07:25:038 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 5 | Port: 4 | Name: USB GamePad | MID: 0e8f | PID: 3013 | GUID: E0264CB41948E5118001444553540000
  1525. 19:07:25:039 | MD | INFO | +0 | GetJoystickGUID - Started
  1526. 19:07:25:039 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: E0EA55B41948E5118002444553540000
  1527. 19:07:25:039 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 6 | Port: 5 | Name: USB GamePad | MID: 0e8f | PID: 3013 | GUID: E0EA55B41948E5118002444553540000
  1528. 19:07:25:040 | MD | INFO | +0 | GetJoystickArray - Ended
  1529. 19:07:25:040 | MD | DEBUG2 | +0 | RunKeymapper - Found your keymapper application here: "D:\Arcade\Utilities\Xpadder\Xpadder.exe"
  1530. 19:07:25:040 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
  1531. 19:07:25:040 | MD | DEBUG2 | +0 | RunKeymapper - ID: 5 Now searching for a matching profile for this controller: "USB GamePad"
  1532. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1942|D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
  1533. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1942\USB GamePad\p1.xpadderprofile
  1534. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1942\p1.xpadderprofile
  1535. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME\USB GamePad\p1.xpadderprofile
  1536. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME\p1.xpadderprofile
  1537. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\USB GamePad\p1.xpadderprofile
  1538. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p1.xpadderprofile
  1539. 19:07:25:040 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p1.xpadderprofile
  1540. 19:07:25:040 | MD | DEBUG2 | +0 | RunKeymapper - ID: 6 Now searching for a matching profile for this controller: "USB GamePad"
  1541. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1942|D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
  1542. 19:07:25:040 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1942\USB GamePad\p2.xpadderprofile
  1543. 19:07:25:041 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1942\p2.xpadderprofile
  1544. 19:07:25:041 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME\USB GamePad\p2.xpadderprofile
  1545. 19:07:25:041 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME\p2.xpadderprofile
  1546. 19:07:25:041 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\USB GamePad\p2.xpadderprofile
  1547. 19:07:25:041 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p2.xpadderprofile
  1548. 19:07:25:041 | MD | INFO | +0 | GetProfile - Loading Player 2 Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p2.xpadderprofile
  1549. 19:07:25:041 | MD | INFO | +0 | RunXpadder - Started
  1550. 19:07:25:041 | MD | INFO | +0 | Process - Exist VJoy.exe
  1551. 19:07:25:043 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
  1552. 19:07:25:043 | MD | INFO | +0 | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe /C
  1553. 19:07:25:074 | MD | DEBUG1 | +31 | Run - "Xpadder.exe /C" Process ID: 5860
  1554. 19:07:25:074 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\Arcade\Utilities\Xpadder\xpadder.ini
  1555. 19:07:25:074 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
  1556. 19:07:25:179 | MD | DEBUG2 | +109 | RunXpadder - Reading the order in D:\Arcade\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
  1557. 19:07:25:179 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found
  1558. 19:07:25:180 | MD | INFO | +0 | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p1.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p2.xpadderprofile" /M
  1559. 19:07:25:186 | MD | DEBUG1 | +0 | Run - "Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p1.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default\p2.xpadderprofile" /M" Process ID: 4296
  1560. 19:07:25:187 | MD | INFO | +0 | RunXpadder - Ended
  1561. 19:07:25:187 | MD | INFO | +0 | RunKeymapper - Ended
  1562. 19:07:25:187 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  1563. 19:07:25:187 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  1564. 19:07:25:187 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
  1565. 19:07:25:187 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
  1566. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1567. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~/ not in TableKeyGroups ~Esc,
  1568. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
  1569. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
  1570. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~/" to call label: "TogglePauseMenuStatus"
  1571. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1572. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1573. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~/,
  1574. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
  1575. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
  1576. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
  1577. 19:07:25:188 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1578. 19:07:25:189 | MD | INFO | +0 | StartModule - Started
  1579. 19:07:25:189 | MD | INFO | +0 | StartModule - MEmu: MAME
  1580. MEmuV: v0.163
  1581. MURL: http://www.mame.net/
  1582. MAuthor: djvj,faahrev,brolly,Tomkun
  1583. MVersion: 2.2.0
  1584. MCRC: 978DED94
  1585. iCRC: 3142EC89
  1586. MID:
  1587. MSystem: "AAE","Aamber Pegasus","Acorn Electron","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Applied Technology MicroBee","Atari 8-bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai WonderSwan","Bandai WonderSwan Color","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Creatronic Mega Duck","Data East Classics","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Funtech Super Acan","GCE Vectrex","Hartung Game Master","Interton VC 4000","JungleTac Sport Vii","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Game Boy","Nintendo Virtual Boy","Philips CD-i","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega SG-1000","Sega ST-V","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision"
  1588. 19:07:25:189 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "MAME"
  1589. 19:07:25:189 | MD | INFO | +0 | PluginInit - Started
  1590. 19:07:25:189 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
  1591. 19:07:25:189 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Databases\MAME\MAME.xml exists
  1592. 19:07:25:190 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1593. File Size: 2214385 bytes
  1594. Created: 4/25/2015 - 1:01:35 PM
  1595. Modified: 8/3/2015 - 4:10:28 PM
  1596. 19:07:25:192 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database
  1597. 19:07:25:192 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!
  1598. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name
  1599. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "1942 (Revision B)"
  1600. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof
  1601. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof
  1602. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer
  1603. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Capcom"
  1604. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year
  1605. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "1984"
  1606. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre
  1607. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Shoot-'Em-Up"
  1608. 19:07:25:193 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating
  1609. 19:07:25:209 | MD | DEBUG1 | +31 | BuildDatabaseTable - Found "Rating" with a value: "AAMA - Green (Suitable For All Ages)"
  1610. 19:07:25:209 | MD | DEBUG2 | +0 | PluginInit - GameInfo:
  1611. GameInfo Label: Genre | GameInfo Value:
  1612. GameInfo Label: Manufacturer | GameInfo Value:
  1613. GameInfo Label: Name | GameInfo Value:
  1614. GameInfo Label: Rating | GameInfo Value:
  1615. GameInfo Label: Year | GameInfo Value:
  1616. 19:07:25:209 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended
  1617. 19:07:25:209 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
  1618. 19:07:25:209 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\Media\MAME\Images\Wheel\1942.png
  1619. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Logo: D:\Arcade\Media\Main Menu\Images\Wheel\MAME.png
  1620. 19:07:25:210 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1621. Asset Label: Game Logo | Asset Path1: D:\Arcade\Media\MAME\Images\Wheel\1942.png | Asset Extension1: png | Asset Type1: game
  1622. Asset Label: System Logo | Asset Path1: D:\Arcade\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1: png | Asset Type1: system
  1623. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1624. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
  1625. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Artwork1: D:\Arcade\Media\MAME\Images\Artwork1\1942.png
  1626. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Box Art: D:\Arcade\Media\MAME\Images\Artwork2\1942.png
  1627. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: D:\Arcade\Media\MAME\Images\Artwork3\1942.png
  1628. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Flyers: D:\Arcade\Media\MAME\Images\Artwork4\1942.png
  1629. 19:07:25:210 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Letters: D:\Arcade\Media\MAME\Images\Letters
  1630. 19:07:25:217 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Other: D:\Arcade\Media\MAME\Images\Other
  1631. 19:07:25:218 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1632. Asset Label: Letters | Asset Path1: D:\Arcade\Media\MAME\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system
  1633. Asset Label: Letters | Asset Path2: D:\Arcade\Media\MAME\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system
  1634. Asset Label: Letters | Asset Path3: D:\Arcade\Media\MAME\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system
  1635. Asset Label: Letters | Asset Path4: D:\Arcade\Media\MAME\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system
  1636. Asset Label: Letters | Asset Path5: D:\Arcade\Media\MAME\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system
  1637. Asset Label: Letters | Asset Path6: D:\Arcade\Media\MAME\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system
  1638. Asset Label: Letters | Asset Path7: D:\Arcade\Media\MAME\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system
  1639. Asset Label: Letters | Asset Path8: D:\Arcade\Media\MAME\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system
  1640. Asset Label: Letters | Asset Path9: D:\Arcade\Media\MAME\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system
  1641. Asset Label: Letters | Asset Path10: D:\Arcade\Media\MAME\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system
  1642. Asset Label: Letters | Asset Path11: D:\Arcade\Media\MAME\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system
  1643. Asset Label: Letters | Asset Path12: D:\Arcade\Media\MAME\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system
  1644. Asset Label: Letters | Asset Path13: D:\Arcade\Media\MAME\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system
  1645. Asset Label: Letters | Asset Path14: D:\Arcade\Media\MAME\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system
  1646. Asset Label: Letters | Asset Path15: D:\Arcade\Media\MAME\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system
  1647. Asset Label: Letters | Asset Path16: D:\Arcade\Media\MAME\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system
  1648. Asset Label: Letters | Asset Path17: D:\Arcade\Media\MAME\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system
  1649. Asset Label: Letters | Asset Path18: D:\Arcade\Media\MAME\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system
  1650. Asset Label: Letters | Asset Path19: D:\Arcade\Media\MAME\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system
  1651. Asset Label: Letters | Asset Path20: D:\Arcade\Media\MAME\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system
  1652. Asset Label: Letters | Asset Path21: D:\Arcade\Media\MAME\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system
  1653. Asset Label: Letters | Asset Path22: D:\Arcade\Media\MAME\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system
  1654. Asset Label: Letters | Asset Path23: D:\Arcade\Media\MAME\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system
  1655. Asset Label: Letters | Asset Path24: D:\Arcade\Media\MAME\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system
  1656. Asset Label: Letters | Asset Path25: D:\Arcade\Media\MAME\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system
  1657. Asset Label: Letters | Asset Path26: D:\Arcade\Media\MAME\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system
  1658. Asset Label: Letters | Asset Path27: D:\Arcade\Media\MAME\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system
  1659. Asset Label: Letters | Asset Path28: D:\Arcade\Media\MAME\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system
  1660. Asset Label: Letters | Asset Path29: D:\Arcade\Media\MAME\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system
  1661. Asset Label: Letters | Asset Path30: D:\Arcade\Media\MAME\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system
  1662. Asset Label: Letters | Asset Path31: D:\Arcade\Media\MAME\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system
  1663. Asset Label: Letters | Asset Path32: D:\Arcade\Media\MAME\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system
  1664. Asset Label: Letters | Asset Path33: D:\Arcade\Media\MAME\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system
  1665. Asset Label: Letters | Asset Path34: D:\Arcade\Media\MAME\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system
  1666. Asset Label: Letters | Asset Path35: D:\Arcade\Media\MAME\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system
  1667. Asset Label: Letters | Asset Path36: D:\Arcade\Media\MAME\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system
  1668. Asset Label: Letters | Asset Path37: D:\Arcade\Media\MAME\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system
  1669. Asset Label: Letters | Asset Path38: D:\Arcade\Media\MAME\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system
  1670. Asset Label: Letters | Asset Path39: D:\Arcade\Media\MAME\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system
  1671. Asset Label: Other | Asset Path1: D:\Arcade\Media\MAME\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system
  1672. 19:07:25:218 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1673. 19:07:25:218 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
  1674. 19:07:25:218 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a MP4 Game Video: D:\Arcade\Media\MAME\Video\1942.*
  1675. 19:07:25:218 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a FLV Game Video: D:\Arcade\Media\Main Menu\Video\MAME.*
  1676. 19:07:25:219 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1677. Asset Label: FLV Game Video | Asset Path1: D:\Arcade\Media\Main Menu\Video\MAME.mp4 | Asset Extension1: mp4 | Asset Type1: system
  1678. Asset Label: MP4 Game Video | Asset Path1: D:\Arcade\Media\MAME\Video\1942.mp4 | Asset Extension1: mp4 | Asset Type1: game
  1679. 19:07:25:219 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1680. 19:07:25:219 | MD | INFO | +0 | PluginInit - Ended
  1681. 19:07:25:219 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: 1942
  1682. 19:07:25:219 | MD | DEBUG1 | +0 | GetRLMediaFiles - Started
  1683. 19:07:25:219 | MD | INFO | +0 | GetRLMediaFiles - Ended, randomized RocketLauncher Cursors file selected: D:\Arcade\RocketLauncher\Media\Cursors\_Default\Default.cur
  1684. 19:07:25:219 | MD | DEBUG1 | +0 | SetSystemCursor - Found this cursor: "D:\Arcade\RocketLauncher\Media\Cursors\_Default\Default.cur"
  1685. 19:07:25:221 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1686. 19:07:25:221 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~/,PrintScreen,
  1687. 19:07:25:221 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
  1688. 19:07:25:221 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
  1689. 19:07:25:221 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
  1690. 19:07:25:221 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1691. 19:07:25:222 | MD | INFO | +0 | StartModule - Ended
  1692. 19:07:25:222 | MD | INFO | +0 | BezelGUI - Started
  1693. 19:07:25:248 | MD | INFO | +31 | BezelGUI - Ended
  1694. 19:07:25:248 | MD | DEBUG1 | +0 | FadeInStart - Started
  1695. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1696. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~/ is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
  1697. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1698. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~/"
  1699. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1700. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~/"
  1701. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1702. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1703. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1704. 19:07:25:248 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
  1705. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1706. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1707. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1708. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  1709. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1710. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1711. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1712. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
  1713. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1714. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1715. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1716. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeIn"
  1717. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1718. 19:07:25:249 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1719. 19:07:25:249 | MD | DEBUG2 | +0 | Fade screen scale factor: X=0.666667, Y= 0.948148
  1720. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1942\Layer 1*.*
  1721. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 1*.*
  1722. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.*
  1723. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.png
  1724. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
  1725. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.gif
  1726. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.tif
  1727. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.bmp
  1728. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.jpg
  1729. 19:07:25:250 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
  1730. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1942\Extra Layer 1 - Console*.*
  1731. 19:07:25:250 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Extra Layer 1 - Console*.*
  1732. 19:07:25:251 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.*
  1733. 19:07:25:251 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.png
  1734. 19:07:25:251 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
  1735. 19:07:25:251 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.gif
  1736. 19:07:25:251 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.tif
  1737. 19:07:25:251 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.bmp
  1738. 19:07:25:251 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.jpg
  1739. 19:07:25:251 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
  1740. 19:07:25:417 | MD | INFO | +172 | DefaultAnimateFadeIn - Started, direction is: in
  1741. 19:07:25:417 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  1742. 19:07:25:951 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended
  1743. 19:07:25:957 | MD | DEBUG1 | +0 | FadeInStart - Ended
  1744. 19:07:25:957 | MD | INFO | +0 | StartGlobalUserFeatures - Starting
  1745. 19:07:25:982 | MD | DEBUG2 | +32 | 3rdPartyTools - Ini file location D:\Arcade\RocketLauncher\Lib\3rdPartyToolsPaths.ini
  1746. 19:07:25:982 | MD | INFO | +0 | WinIPAC - Start IPac System Profile Test
  1747. 19:07:25:983 | MD | INFO | +0 | Module Setting - [WinIPAC] - WinIPACPath: C:\Program Files (x86)\WinIPAC\WinIPAC.exe
  1748. 19:07:25:983 | MD | INFO | +0 | Module Setting - [WinIPAC] - WinIPACProfileDir: D:\Arcade\RocketLauncher\Profiles\IPacProfiles
  1749. 19:07:25:983 | MD | DEBUG2 | +0 | WinIPAC - Default profile found: D:\Arcade\RocketLauncher\Profiles\IPacProfiles\default.ipc
  1750. 19:07:25:983 | MD | DEBUG2 | +0 | WinIPAC - IPac profile D:\Arcade\RocketLauncher\Profiles\IPacProfiles\MAME\1942.ipc not found.
  1751. 19:07:25:983 | MD | DEBUG2 | +0 | WinIPAC - IPac profile D:\Arcade\RocketLauncher\Profiles\IPacProfiles\MAME.ipc not found.
  1752. 19:07:25:983 | MD | INFO | +0 | WinIPAC - Stop IPac System Profile Test
  1753. 19:07:25:983 | MD | INFO | +0 | IdleVolAdjust - Start IdleVolAdjust Section
  1754. 19:07:25:983 | MD | INFO | +0 | Module Setting - [IdleVolAdjust] - IdleVolPath: H:\HyperLaunch\IdleVolumeAdjuster.exe
  1755. 19:07:25:983 | MD | INFO | +0 | Module Setting - [IdleVolAdjust] - IdleVolUse: No
  1756. 19:07:25:984 | MD | INFO | +0 | Module Setting - [IdleVolAdjust] - IdleVolSystems: PopCap,ScummVM,WoW Action Max,Commodore Amiga
  1757. 19:07:25:984 | MD | DEBUG2 | +0 | IdleVolAdjust - Exe NOT located at H:\HyperLaunch\IdleVolumeAdjuster.exe. Please check your paths
  1758. 19:07:25:984 | MD | INFO | +0 | IdleVolAdjust - Stop IdleVolAdjust Section
  1759. 19:07:25:984 | MD | INFO | +0 | StartGlobalUserFeatures - Ending
  1760. 19:07:25:984 | MD | DEBUG1 | +0 | CoverFE - Started
  1761. 19:07:25:985 | MD | INFO | +0 | HideFE - Hiding Frontend by making it transparent
  1762. 19:07:25:985 | MD | DEBUG1 | +0 | CoverFE - Ended
  1763. 19:07:25:985 | MD | DEBUG1 | +0 | Module - Finished building the MAME object
  1764. 19:07:25:986 | MD | WARNING | +0 | Module - "MAME" is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this MAME module.
  1765. 19:07:25:986 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true
  1766. 19:07:25:986 | MD | INFO | +0 | Module Setting - [Settings] - LegacyMode: false
  1767. 19:07:25:986 | MD | INFO | +0 | Module Setting - [MAME] - LegacyMode: false
  1768. 19:07:25:986 | MD | INFO | +0 | Module Setting - [1942] - LegacyMode: false
  1769. 19:07:25:986 | MD | INFO | +0 | Module Setting - [Settings] - MAME_BIOS_Path: D:\Arcade\Emulators\MAME\roms
  1770. 19:07:25:986 | MD | INFO | +0 | Module Setting - [Settings] - Videomode: opengl
  1771. 19:07:25:986 | MD | INFO | +0 | Module Setting - [Settings] - PauseMethod: 1
  1772. 19:07:25:986 | MD | INFO | +0 | Module Setting - [Settings] - HLSL: false
  1773. 19:07:25:987 | MD | INFO | +0 | Module Setting - [MAME] - HLSL: false
  1774. 19:07:25:987 | MD | INFO | +0 | Module Setting - [1942] - HLSL: false
  1775. 19:07:25:987 | MD | INFO | +0 | Module Setting - [Settings] - GLSL: true
  1776. 19:07:25:987 | MD | INFO | +0 | Module Setting - [MAME] - GLSL: true
  1777. 19:07:25:987 | MD | INFO | +0 | Module Setting - [1942] - GLSL: true
  1778. 19:07:25:987 | MD | INFO | +0 | Module Setting - [Settings] - BezelMode: layout
  1779. 19:07:25:987 | MD | INFO | +0 | Module Setting - [MAME] - BezelMode: layout
  1780. 19:07:25:987 | MD | INFO | +0 | Module Setting - [1942] - BezelMode: layout
  1781. 19:07:25:987 | MD | INFO | +0 | Module Setting - [Settings] - VerticalRotationMode: none
  1782. 19:07:25:987 | MD | INFO | +0 | Module Setting - [MAME] - VerticalRotationMode: none
  1783. 19:07:25:987 | MD | INFO | +0 | Module Setting - [1942] - VerticalRotationMode: none
  1784. 19:07:25:988 | MD | INFO | +0 | Module Setting - [Settings] - CheatMode: true
  1785. 19:07:25:988 | MD | INFO | +0 | Module Setting - [Settings] - CheatModeKey: Z&X
  1786. 19:07:25:988 | MD | INFO | +0 | Module Setting - [MAME] - UseSoftwareList: false
  1787. 19:07:25:988 | MD | INFO | +0 | Module Setting - [MAME] - StaticParameters:
  1788. 19:07:25:988 | MD | INFO | +0 | Module Setting - [MAME] - Parameters:
  1789. 19:07:25:988 | MD | INFO | +0 | Module Setting - [1942] - Parameters:
  1790. 19:07:25:988 | MD | INFO | +0 | Module Setting - [1942] - MameRomName:
  1791. 19:07:25:988 | MD | INFO | +0 | Module Setting - [MAME] - Autosave: false
  1792. 19:07:25:988 | MD | INFO | +0 | Module Setting - [1942] - Autosave: false
  1793. 19:07:25:988 | MD | INFO | +0 | Module Setting - [Settings] - Volume:
  1794. 19:07:25:006 | MD | INFO | +31 | Module Setting - [MAME] - Volume:
  1795. 19:07:26:006 | MD | INFO | +0 | Module Setting - [1942] - Volume:
  1796. 19:07:26:006 | MD | INFO | +0 | Module Setting - [MAME] - Artwork_Crop: true
  1797. 19:07:26:006 | MD | INFO | +0 | Module Setting - [1942] - Artwork_Crop: true
  1798. 19:07:26:006 | MD | INFO | +0 | Module Setting - [MAME] - Use_Bezels: false
  1799. 19:07:26:007 | MD | INFO | +0 | Module Setting - [1942] - Use_Bezels: false
  1800. 19:07:26:007 | MD | INFO | +0 | Module Setting - [MAME] - Use_Overlays: true
  1801. 19:07:26:007 | MD | INFO | +0 | Module Setting - [1942] - Use_Overlays: true
  1802. 19:07:26:007 | MD | INFO | +0 | Module Setting - [MAME] - Use_Backdrops: true
  1803. 19:07:26:007 | MD | INFO | +0 | Module Setting - [1942] - Use_Backdrops: true
  1804. 19:07:26:007 | MD | INFO | +0 | Module Setting - [MAME] - Use_Cpanels: false
  1805. 19:07:26:007 | MD | INFO | +0 | Module Setting - [1942] - Use_Cpanels: false
  1806. 19:07:26:007 | MD | INFO | +0 | Module Setting - [MAME] - Use_Marquees: false
  1807. 19:07:26:007 | MD | INFO | +0 | Module Setting - [1942] - Use_Marquees: false
  1808. 19:07:26:008 | MD | INFO | +0 | Module Setting - [MAME] - IniPath:
  1809. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - Parameters:
  1810. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - HLSL: false
  1811. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - GLSL: true
  1812. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - Artwork_Crop: true
  1813. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - Use_Bezels: false
  1814. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - Use_Overlays: true
  1815. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - Use_Backdrops: true
  1816. 19:07:26:008 | MD | INFO | +0 | Module Setting - [1942] - Use_Cpanels: false
  1817. 19:07:26:009 | MD | INFO | +0 | Module Setting - [1942] - Use_Marquees: false
  1818. 19:07:26:009 | MD | INFO | +0 | Module - Detected MAME Product Version from 'D:\Arcade\Emulators\MAME\mame64.exe' is 160
  1819. 19:07:26:053 | MD | DEBUG2 | +47 | Module - MAME ListXML values:
  1820. Parent =
  1821. Angle = 270
  1822. Height = 224
  1823. Width = 256
  1824. Ways = 8
  1825. 19:07:26:053 | MD | INFO | +0 | BezelStart - Started
  1826. 19:07:26:053 | MD | INFO | +0 | Bezel - Layout mode selected but no MAME or MESS layout file found. Using RocketLauncher Bezel normal mode instead.
  1827. 19:07:26:053 | MD | DEBUG1 | +0 | Bezel - Bezel mode Normal selected.
  1828. 19:07:26:060 | MD | DEBUG2 | +0 | Bezel variable values:
  1829. [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
  1830. [Settings] Bezel_Delay = 0
  1831. [Bezel Change] Bezel_Transition_Duration = 1000
  1832. [Bezel Change] Bezel_Save_Selected = false
  1833. [Bezel Change] Extra_FullScreen_Bezel = false
  1834. [Background] Background_Change_Timer = 0
  1835. [Background] Background_Transition_Animation = fade
  1836. [Background] Background_Transition_Duration = 500
  1837. [Background] Use_Backgrounds = false
  1838. [Bezel Change Keys] Next_Bezel_Key =
  1839. [Bezel Change Keys] Previous_Bezel_Key =
  1840. 19:07:26:060 | MD | DEBUG1 | +0 | Bezel - Assuming that game has vertical orientation. Bezel will search on the extra folder Vertical in order to find assets.
  1841. 19:07:26:060 | MD | DEBUG1 | +0 | Bezel - Looking for Bezel in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\1942
  1842. 19:07:26:060 | MD | DEBUG1 | +0 | Bezel - Looking for Bezel in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\_Default\Vertical
  1843. 19:07:26:060 | MD | DEBUG1 | +0 | Bezel - Looking for Bezel in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\_Default
  1844. 19:07:26:061 | MD | DEBUG1 | +0 | Bezel - Looking for Bezel in: D:\Arcade\RocketLauncher\Media\Bezels\_Default\Vertical
  1845. 19:07:26:061 | MD | DEBUG1 | +0 | Bezel - Looking for Bezel in: D:\Arcade\RocketLauncher\Media\Bezels\_Default
  1846. 19:07:26:061 | MD | WARNING | +0 | Bezel - Bezels are enabled, however none of the Bezel files, with extensions png|gif|tif|bmp|jpg exist on the bezel folders.
  1847. 19:07:26:061 | MD | INFO | +0 | BezelStart - Ended
  1848. 19:07:26:061 | MD | INFO | +0 | ServoStik - Started
  1849. 19:07:26:061 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll exists
  1850. 19:07:26:061 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1851. File Size: 69120 bytes
  1852. Created: 5/27/2015 - 5:08:19 PM
  1853. Modified: 4/7/2015 - 9:24:40 PM
  1854. 19:07:26:088 | MD | INFO | +31 | ServoStik - 1 devices found on system. If you have multiple devices, this should list more than one and may not specifically mean a ServoStik was found
  1855. 19:07:26:089 | MD | INFO | +0 | ServoStik - ServoStik(s) were told to go 8-Way
  1856. 19:07:26:089 | MD | INFO | +0 | ServoStik - Ended
  1857. 19:07:26:089 | MD | INFO | +0 | 7z - Started, received E:\MAME\1942.zip. If rom is an archive, it will extract to D:\Arcade\cache
  1858. 19:07:26:089 | MD | DEBUG1 | +0 | 7z - Using Standard method to extract this rom
  1859. 19:07:26:089 | MD | DEBUG1 | +0 | 7z - ".zip" found in .zip,.rar,.7z,.lzh,.gzip,.tar
  1860. 19:07:26:089 | MD | INFO | +0 | CheckFile - Checking if E:\MAME\1942.zip exists
  1861. 19:07:26:090 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1862. File Size: 106788 bytes
  1863. Created: 4/25/2015 - 9:43:07 AM
  1864. Modified: 4/25/2015 - 9:43:08 AM
  1865. 19:07:26:145 | MD | DEBUG1 | +62 | 7z - Invoked COM Object, ROM extracted size: 215552 bytes
  1866. 19:07:26:145 | MD | WARNING | +0 | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system.
  1867. 19:07:26:145 | MD | DEBUG1 | +0 | 7z - Checking if this archive has already been extracted in D:\Arcade\cache\1942
  1868. 19:07:26:145 | MD | DEBUG1 | +0 | 7z - File does not already exist in D:\Arcade\cache\1942, proceeding to extract it.
  1869. 19:07:26:145 | MD | DEBUG1 | +0 | 7z - Skipchecks is enabled, and set to Rom Only continuing to extract rom.
  1870. 19:07:26:145 | MD | INFO | +0 | 7z - Extracted path of rom will be 22 in length and within the 255 character limit.
  1871. 19:07:26:145 | MD | INFO | +0 | 7z - The 7zExtractPath has 206632 MB of free space which is enough to extract this game: 0 MB
  1872. 19:07:26:145 | MD | DEBUG1 | +0 | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics
  1873. 19:07:26:145 | MD | INFO | +0 | DefaultFadeAnimation - Started
  1874. 19:07:26:145 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1942\Info Bar*.*
  1875. 19:07:26:145 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Info Bar*.*
  1876. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Info Bar*.*
  1877. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
  1878. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.*
  1879. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.png
  1880. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1881. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
  1882. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
  1883. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
  1884. 19:07:26:146 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
  1885. 19:07:26:146 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1886. 19:07:26:156 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1942\Layer 3*.*
  1887. 19:07:26:156 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 3*.*
  1888. 19:07:26:156 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.*
  1889. 19:07:26:156 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.png
  1890. 19:07:26:157 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
  1891. 19:07:26:160 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.gif
  1892. 19:07:26:182 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.tif
  1893. 19:07:26:182 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.bmp
  1894. 19:07:26:182 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.jpg
  1895. 19:07:26:182 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
  1896. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1942\Progress Bar*.*
  1897. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Progress Bar*.*
  1898. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Progress Bar*.*
  1899. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.*
  1900. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.*
  1901. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.png
  1902. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
  1903. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif
  1904. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif
  1905. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp
  1906. 19:07:26:183 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg
  1907. 19:07:26:184 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
  1908. 19:07:26:218 | MD | DEBUG1 | +32 | FadeInDelay - Started
  1909. 19:07:26:218 | MD | DEBUG1 | +0 | FadeInDelay - Ended
  1910. 19:07:26:219 | MD | INFO | +0 | DefaultFadeAnimation - Ended
  1911. 19:07:26:219 | MD | DEBUG1 | +0 | 7z - Logging is debug or higher, dumping 7z Extraction info to log
  1912. 19:07:26:219 | MD | DEBUG1 | +0 | 7z - Starting 7z extraction of E:\MAME\1942.zip to D:\Arcade\cache\1942
  1913. 19:07:26:246 | MD | INFO | +31 | Process - Wait 7z.exe 2
  1914. 19:07:26:247 | MD | DEBUG1 | +0 | 7z - Starting 7zTimeout Timer
  1915. 19:07:26:249 | MD | DEBUG1 | +0 | Extracting file: srb-07.m7 | Percentage Extracted: 100%
  1916. 19:07:26:281 | MD | DEBUG1 | +31 | DefaultFadeAnimationLoop - Progress bar reached 100%
  1917. 19:07:26:283 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished.
  1918. 19:07:26:333 | MD | DEBUG1 | +62 | DefaultFadeAnimationLoop - AnimationLoop has finished
  1919. 19:07:26:333 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Ended
  1920. 19:07:26:338 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished.
  1921. 19:07:26:354 | MD | DEBUG1 | +16 | Extracting file: srb-07.m7 | Percentage Extracted: 100%
  1922. 19:07:26:458 | MD | DEBUG1 | +109 | 7zTimeout - 7z.exe is no longer running
  1923. 19:07:26:459 | MD | DEBUG1 | +0 | Extracting file: srb-07.m7 | Percentage Extracted: 100%
  1924. 19:07:26:459 | MD | DEBUG1 | +0 | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete
  1925. 19:07:26:477 | MD | DEBUG1 | +16 | 7z - Finished 7z extraction
  1926. 19:07:26:477 | MD | DEBUG1 | +0 | 7z - romPath changed from "E:\MAME" to "D:\Arcade\cache\1942"
  1927. 19:07:26:477 | MD | DEBUG1 | +0 | 7z - romName changed from "1942" to ""
  1928. 19:07:26:477 | MD | DEBUG1 | +0 | 7z - romExtension changed from ".zip" to "."
  1929. 19:07:26:477 | MD | INFO | +0 | 7z - Ended
  1930. 19:07:26:477 | MD | DEBUG1 | +0 | Module - Cheat file found in D:\Arcade\Emulators\MAME
  1931. 19:07:26:477 | MD | DEBUG2 | +0 | XHotkeyAllKeysPressed - Started, checking for these keys to be pressed: "Z&X"
  1932. 19:07:26:477 | MD | DEBUG2 | +0 | XHotkeyAllKeysPressed - Ended: Keys being checked were not pressed
  1933. 19:07:26:477 | MD | INFO | +0 | Module - Running MAME in non-legacy mode
  1934. 19:07:26:477 | MD | INFO | +0 | Run - Running: D:\Arcade\Emulators\MAME\mame64.exe -rompath "E:\MAME;D:\Arcade\Emulators\MAME\roms" -nowindow -nohlsl_enable -gl_glsl -video opengl -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -skip_gameinfo
  1935. 19:07:26:483 | MD | DEBUG1 | +0 | Run - "mame64.exe -rompath "E:\MAME;D:\Arcade\Emulators\MAME\roms" -nowindow -nohlsl_enable -gl_glsl -video opengl -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -skip_gameinfo" Process ID: 1472
  1936. 19:07:26:483 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1024 | Window HWND: 0x150434 | Process ID: 5624 | Process Path: D:\Arcade\RocketLauncher\RocketLauncher.exe
  1937. 19:07:26:483 | MD | INFO | +0 | WinWait - Waiting for "ahk_class MAME"
  1938. 19:07:26:617 | MD | DEBUG1 | +140 | GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1024 | Window HWND: 0x15034e | Process ID: 1472 | Process Path: D:\Arcade\Emulators\MAME\mame64.exe
  1939. 19:07:26:617 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1024 | Window HWND: 0x15034e | Process ID: 1472 | Process Path: D:\Arcade\Emulators\MAME\mame64.exe
  1940. 19:07:26:617 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class MAME"
  1941. 19:07:26:727 | MD | DEBUG1 | +109 | GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1024 | Window HWND: 0x15034e | Process ID: 1472 | Process Path: D:\Arcade\Emulators\MAME\mame64.exe
  1942. 19:07:26:737 | MD | INFO | +0 | BezelDraw - Started
  1943. 19:07:26:737 | MD | INFO | +0 | BezelDraw - Ended
  1944. 19:07:26:737 | MD | DEBUG1 | +0 | FadeInExit - Started
  1945. 19:07:26:737 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1946. 19:07:26:737 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
  1947. 19:07:26:737 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1948. 19:07:26:737 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1949. 19:07:26:758 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Post loop 11 check
  1950. 19:07:26:758 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseFadeIn" standard Hotkey method for key(s): "~Esc"
  1951. 19:07:26:758 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1952. 19:07:26:758 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1953. 19:07:26:758 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
  1954. 19:07:27:287 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended
  1955. 19:07:27:320 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Started
  1956. 19:07:27:320 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~/ is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
  1957. 19:07:27:320 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1958. 19:07:27:320 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~/"
  1959. 19:07:27:320 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1960. 19:07:27:320 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~/" to call label: "TogglePauseMenuStatus"
  1961. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1962. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1963. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1964. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
  1965. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1966. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1967. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1968. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  1969. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1970. 19:07:27:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1971. 19:07:27:321 | MD | DEBUG1 | +0 | FadeInExit - Ended, waiting for user to close launched application
  1972. 19:07:27:321 | MD | INFO | +0 | Process - WaitClose mame64.exe
  1973. 19:07:29:844 | MD | DEBUG1 | +2527 | CloseProcess - Started, user requested to end launched application
  1974. 19:07:29:844 | MD | DEBUG1 | +0 | ShowFE - Started
  1975. 19:07:29:846 | MD | INFO | +0 | HideFE - Showing Frontend and removing transparency
  1976. 19:07:29:846 | MD | DEBUG1 | +0 | ShowFE - Ended
  1977. 19:07:29:846 | MD | INFO | +0 | WinClose - Closing: ahk_class MAME
  1978. 19:07:30:076 | MD | DEBUG1 | +234 | CloseProcess - Ended
  1979. 19:07:30:077 | MD | INFO | +0 | 7zCleanUp - Started
  1980. 19:07:30:128 | MD | DEBUG1 | +47 | 7zCleanUp - Deleted D:\Arcade\cache\1942
  1981. 19:07:30:128 | MD | INFO | +0 | 7zCleanUp - Ended
  1982. 19:07:30:128 | MD | INFO | +0 | BezelExit - Started
  1983. 19:07:30:130 | MD | INFO | +0 | BezelExit - Ended
  1984. 19:07:30:130 | MD | INFO | +0 | StopGlobalUserFeatures - Starting
  1985. 19:07:30:130 | MD | INFO | +0 | WinIPAC - Start IPac Profile Restore
  1986. 19:07:30:130 | MD | INFO | +0 | WinIPAC - Alternative IPac profile not used. No need to restore.
  1987. 19:07:30:130 | MD | INFO | +0 | WinIPAC - Stop IPac Profile Restore
  1988. 19:07:30:131 | MD | INFO | +0 | IdleVolAdjust - Start IdleVolAdjust resume section
  1989. 19:07:30:131 | MD | DEBUG2 | +0 | IdleVolAdjust - Not adjusting volume. IdleVolUse set to: No
  1990. 19:07:30:131 | MD | INFO | +0 | IdleVolAdjust - Stop IdleVolAdjust resume section
  1991. 19:07:30:131 | MD | INFO | +0 | StopGlobalUserFeatures - Ending
  1992. 19:07:30:131 | MD | INFO | +0 | ExitModule - Started
  1993. 19:07:30:131 | MD | INFO | +0 | Starting Updating Statistics:
  1994. 19:07:30:131 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0
  1995. 19:07:30:131 | MD | DEBUG2 | +0 | gameSectionStartTime:4423158
  1996. 19:07:30:131 | MD | DEBUG2 | +0 | ElapsedTime:2
  1997. 19:07:30:131 | MD | DEBUG2 | +0 | Statistics cleared game name: 1942
  1998. 19:07:30:198 | MD | DEBUG2 | +63 | Loaded game statistics from ini files:
  1999. Number_of_Times_Played: 19
  2000. Last_Time_Played: Monday August 24, 2015 07:06:09 PM
  2001. Average_Time_Played: 9
  2002. Total_Time_Played: 170
  2003. System_Total_Played_Time: 4621
  2004. Total_Global_Played_Time: 5342
  2005. 19:07:30:198 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 20
  2006. Last_Time_Played: Monday August 24, 2015 07:07:27 PM
  2007. Average_Time_Played: 9
  2008. Total_Time_Played: 172
  2009. System_Total_Played_Time: 4623
  2010. Total_Global_Played_Time: 5344
  2011. 19:07:30:262 | MD | INFO | +62 | Game section statistics updated.
  2012. 19:07:30:262 | MD | INFO | +0 | RunKeymapper - Started, using method "unload"
  2013. 19:07:30:262 | MD | INFO | +0 | GetJoystickArray - Started
  2014. 19:07:30:285 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 0000110000000000
  2015. 19:07:30:286 | MD | INFO | +0 | GetJoystickGUID - Started
  2016. 19:07:30:286 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: E0264CB41948E5118001444553540000
  2017. 19:07:30:286 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 5 | Port: 4 | Name: USB GamePad | MID: 0e8f | PID: 3013 | GUID: E0264CB41948E5118001444553540000
  2018. 19:07:30:287 | MD | INFO | +0 | GetJoystickGUID - Started
  2019. 19:07:30:287 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: E0EA55B41948E5118002444553540000
  2020. 19:07:30:287 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 6 | Port: 5 | Name: USB GamePad | MID: 0e8f | PID: 3013 | GUID: E0EA55B41948E5118002444553540000
  2021. 19:07:30:287 | MD | INFO | +0 | GetJoystickArray - Ended
  2022. 19:07:30:287 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
  2023. 19:07:30:287 | MD | DEBUG2 | +0 | RunKeymapper - ID: 5 Now searching for a matching profile for this controller: "USB GamePad"
  2024. 19:07:30:287 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
  2025. 19:07:30:288 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
  2026. 19:07:30:288 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
  2027. 19:07:30:288 | MD | DEBUG2 | +0 | RunKeymapper - ID: 6 Now searching for a matching profile for this controller: "USB GamePad"
  2028. 19:07:30:288 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
  2029. 19:07:30:288 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
  2030. 19:07:30:288 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
  2031. 19:07:30:288 | MD | INFO | +0 | RunXpadder - Started
  2032. 19:07:30:288 | MD | INFO | +0 | Process - Exist VJoy.exe
  2033. 19:07:30:289 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
  2034. 19:07:30:289 | MD | INFO | +0 | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe /C
  2035. 19:07:30:314 | MD | DEBUG1 | +31 | Run - "Xpadder.exe /C" Process ID: 6008
  2036. 19:07:30:314 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\Arcade\Utilities\Xpadder\xpadder.ini
  2037. 19:07:30:314 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
  2038. 19:07:30:428 | MD | DEBUG2 | +110 | RunXpadder - Reading the order in D:\Arcade\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
  2039. 19:07:30:429 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found
  2040. 19:07:30:429 | MD | INFO | +0 | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
  2041. 19:07:30:455 | MD | DEBUG1 | +31 | Run - "Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 5016
  2042. 19:07:30:456 | MD | INFO | +0 | RunXpadder - Ended
  2043. 19:07:30:456 | MD | INFO | +0 | RunKeymapper - Ended
  2044. 19:07:30:456 | MD | INFO | +0 | ServoStik - Started
  2045. 19:07:30:464 | MD | INFO | +0 | ServoStik - 1 devices found on system. If you have multiple devices, this should list more than one and may not specifically mean a ServoStik was found
  2046. 19:07:30:464 | MD | INFO | +0 | ServoStik - ServoStik(s) were told to go 8-Way
  2047. 19:07:30:465 | MD | INFO | +0 | ServoStik - Ended
  2048. 19:07:30:465 | MD | INFO | +0 | ExitModule - Ended
  2049. 19:07:30:465 | MD | INFO | +0 | End of Module Logs
  2050. 19:07:30:534 | RL | INFO | +5679 | Main - Module ended, exiting RocketLauncher normally
  2051. 19:07:30:534 | RL | INFO | +0 | ExitScript - Started
  2052. 19:07:30:539 | RL | INFO | +0 | SystemCursor - Restoring mouse cursor
  2053. 19:07:30:543 | RL | INFO | +0 | ExitScript - Ended
  2054. [/code]
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