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- #include <a_samp>
- #define FILTERSCRIPT
- #define blue 0x375FFFFF
- #define red 0xAA3333AA
- public OnFilterScriptInIt()
- {
- print("/n-------------------------------");
- print(" NoahF's useful FilterScript has loaded successfully."); //Shows a message in Samp-Server.exe saying the FilterScript has loaded successfully.
- print("-------------------------------/n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new pName[24];
- new str[128];
- if(!strcmp(cmdtext, "/makemedrunk", true, 12)) //The command that turns on the drunk effects.
- {
- SetPlayerDrunkLevel (playerid, 50000);
- GetPlayerName(playerid, pName, 24);
- format(str, 128, "%s Has made themselves drunk with the /makemedrunk command! Be careful not to drink and drive a vehicle or it may result in an accident!");
- SendClientMessage(playerid, blue, "You have made yourself drunk! Don't drink and drive ;)");
- SendClientMessage(playerid, blue, "If you want to turn off the drunk effects, just type /notdrunk!");
- SendClientMessageToAll(red, str);
- return 1;
- }
- if(!strcmp(cmdtext, "/notdrunk", true, 9)) //The command that turns off the drunk effects.
- {
- SetPlayerDrunkLevel (playerid, 0);
- SendClientMessage(playerid, blue, "You have turned off the drunk effects! It is now safe to drive.");
- SendClientMessageToAll(red, str);
- return 1;
- }
- return 0;
- }
- /*
- -----------------------------------------CREDITS----------------------------------------
- MakeMeDrunk FilterScript scripted/created by Noah Fallon (NoahF) on 7/31/12.
- Please do not remove these credits.
- Changing things are allowed but when you do please post the newly modified code in a reply to my SA-MP Forums topic on this FS.
- Thanks for using ;)
- Also, don't be afraid to put some constructive criticism in a reply to the topic! This is my first FS and I would like to know how I can improve on future scripts. :)
- -----------------------------------------END OF CREDITS---------------------------------
- */
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